@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 battleship, 2 carriers and 1 cruiser moved from 26 Sea Zone to 32 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 submarine and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 37 Sea Zone to 38 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
5 fighters and 5 tactical_bombers moved from Kwangsi to Burma
1 fighter moved from Kiangsu to Yunnan
1 bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers
British defend with 3 aaGuns, 1 artillery and 8 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -18
Casualties for Japanese: 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers
Casualties for British: 3 aaGuns, 1 artillery and 8 infantry
Battle in Guam
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter and 3 infantry
Chinese defend with 3 infantry
Japanese win, taking Guam from Americans, taking Yunnan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Manchuria
1 artillery moved from Jehol to Manchuria
4 infantry moved from Korea to Manchuria
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Yunnan to Hunan
1 bomber, 2 fighters and 3 tactical_bombers moved from Burma to Hunan
1 bomber moved from Yunnan to Kwangsi
1 bomber moved from Hunan to Kwangsi
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in Kiangsu
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber, 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone
2 fighters moved from 12 Sea Zone to 32 Sea Zone
Combat - Americans
Battle in 32 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 destroyer in 32 Sea Zone, round 2 : 3/5 hits
2 fighters owned by the Americans , 1 cruiser owned by the Japanese , 2 carriers owned by the Japanese , 1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 32 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 32 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 battleship in 32 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Japanese lost in 32 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 41
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser and 1 destroyer
Casualties for Americans: 2 fighters and 1 tactical_bomber
Non Combat Move - Americans
1 carrier moved from 12 Sea Zone to 30 Sea Zone
1 fighter moved from 32 Sea Zone to 30 Sea Zone
1 bomber moved from 32 Sea Zone to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 battleship moved from 12 Sea Zone to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to Suriname
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 tactical_bomber placed in 101 Sea Zone
2 transports placed in 101 Sea Zone
2 destroyers placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 42 / 42
Americans : 52 / 72
Chinese : 5 / 15
British : 27 / 31
UK_Pacific : 12 / 14
Italians : 10 / 10
ANZAC : 10 / 18
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 40 / 42
Americans : 52 / 72
Chinese : 7 / 7
British : 27 / 31
UK_Pacific : 12 / 14
Italians : 10 / 10
ANZAC : 10 / 18
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - British
British repair 5 damage on 5 factory_minors; Remaining resources: 26 PUs;
British buy 1 armour and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from India to 38 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from India to Burma
2 fighters and 2 infantry moved from United Kingdom to Scotland
1 artillery and 2 infantry moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Scotland
British attack with 2 fighters and 2 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 2 fighters and 2 infantry in Scotland, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits
1 infantry owned by the British lost in Scotland
British roll dice for 2 fighters and 1 infantry in Scotland, round 3 : 1/3 hits
Germans roll dice for 2 infantry in Scotland, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
retreated to Scotland
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery
British roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in 38 Sea Zone
British attack with 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 38 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the British lost in 38 Sea Zone
Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits
British roll dice for 2 fighters and 1 tactical_bomber in 38 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 cruiser in 38 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 38 Sea Zone, round 3 : 3/3 hits
1 tactical_bomber owned by the British , 1 cruiser owned by the British , 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 38 Sea Zone
retreated to 38 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is -33
Casualties for Japanese: 1 destroyer
Casualties for British: 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Non Combat Move - British
1 fighter moved from 38 Sea Zone to India
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 mech_infantry moved from Ethiopia to Egypt
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 infantry moved from Eastern Persia to West India
2 fighters moved from Scotland to United Kingdom
Place Units - British
1 armour and 2 fighters placed in Egypt
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
Place Units - UK_Pacific
1 destroyer and 1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 38 / 42
Americans : 52 / 72
Chinese : 7 / 7
British : 27 / 27
UK_Pacific : 18 / 18
Italians : 10 / 10
ANZAC : 10 / 18
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 mech_infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 fighter moved from Southern Italy to Algeria
1 bomber moved from Southern Italy to Algeria
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to Northern Italy
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 mech_infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 fighter moved from Southern Italy to Algeria
1 bomber moved from Southern Italy to Algeria
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to Northern Italy
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Algeria to Libya
1 bomber moved from Algeria to Libya
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Welp. That’s it for me I have to go to bed. It’s been real fun see ya tomorrow
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Malaya to Shan State
3 fighters moved from Queensland to Shan State
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 38 / 42
Americans : 52 / 72
Chinese : 7 / 7
British : 27 / 27
UK_Pacific : 18 / 18
Italians : 11 / 16
ANZAC : 10 / 23
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Combat Move - French
1 fighter moved from United Kingdom to 111 Sea Zone
Combat - French
Battle in 111 Sea Zone
French attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - French
1 fighter moved from 111 Sea Zone to United Kingdom
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 38 / 42
Americans : 52 / 72
Chinese : 7 / 7
British : 27 / 27
UK_Pacific : 18 / 18
Italians : 11 / 16
ANZAC : 10 / 23
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Scotland to Eire
Germans take Eire from Neutral_Allies
2 infantry moved from Norway to Finland
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
2 armour, 1 artillery and 3 infantry moved from Poland to Eastern Poland
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 armour and 5 infantry moved from Romania to Eastern Poland
3 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from France to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Tobruk to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from France to 114 Sea Zone
5 fighters and 5 tactical_bombers moved from Holland Belgium to 114 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Scotland to Eire
Germans take Eire from Neutral_Allies
2 infantry moved from Norway to Finland
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
2 armour, 1 artillery and 3 infantry moved from Poland to Eastern Poland
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 armour and 5 infantry moved from Romania to Eastern Poland
3 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from France to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Tobruk to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from France to 114 Sea Zone
5 fighters and 5 tactical_bombers moved from Holland Belgium to 114 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
1 submarine owned by the Americans Submerged
Germans win with 2 bombers remaining. Battle score for attacker is 27
Casualties for Germans: 1 submarine
Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Battle in 114 Sea Zone
Germans attack with 6 fighters and 6 tactical_bombers
Russians defend with 1 cruiser
Germans win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 10 armour, 3 artilleries, 17 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 10 armour, 3 artilleries, 17 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 fighters and 6 tactical_bombers moved from 114 Sea Zone to Poland
2 artilleries and 2 infantry moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
4 artilleries moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
2 bombers moved from 91 Sea Zone to Algeria
Place Units - Germans
2 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber placed in Germany
1 submarine placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 8 infantry moved from Karelia to Finland
Combat - Russians
Battle in Finland
Russians attack with 2 artilleries and 8 infantry
Germans defend with 7 infantry
Russians roll dice for 2 artilleries and 8 infantry in Finland, round 2 : 2/10 hits
Germans roll dice for 7 infantry in Finland, round 2 : 4/7 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians roll dice for 2 artilleries and 4 infantry in Finland, round 3 : 3/6 hits
Germans roll dice for 5 infantry in Finland, round 3 : 2/5 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
Russians roll dice for 2 artilleries and 2 infantry in Finland, round 4 : 2/4 hits
Germans roll dice for 2 infantry in Finland, round 4 : 0/2 hits
2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 7 infantry
Casualties for Russians: 6 infantry
Non Combat Move - Russians
4 aaGuns, 1 artillery and 11 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Turkmenistan to Persia
Russians take Persia from Neutral_Allies
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Production/PUs Summary :
Germans : 46 / 51
Russians : 39 / 47
Japanese : 38 / 42
Americans : 52 / 72
Chinese : 7 / 7
British : 27 / 27
UK_Pacific : 18 / 18
Italians : 11 / 16
ANZAC : 10 / 23
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 battleship moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Hopei to Kweichow
1 tactical_bomber moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
2 fighters moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Hunan to Kweichow
1 infantry moved from Hopei to Kweichow
scrambling orders
Yes to Scramble!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 battleship moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Hopei to Kweichow
1 tactical_bomber moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
2 fighters moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Hunan to Kweichow
1 infantry moved from Hopei to Kweichow
Combat - Japanese
British scrambles 1 units out of India to defend against the attack in 39 Sea Zone
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 submarine
British defend with 1 destroyer, 1 fighter and 1 submarine
1 battleship owned by the Japanese retreated to 38 Sea Zone
British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is -18
Casualties for Japanese: 1 cruiser and 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 mech_infantry moved from Hopei to Yunnan
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 32 Sea Zone to 33 Sea Zone
1 bomber moved from 45 Sea Zone to Kwangsi
1 bomber moved from 41 Sea Zone to Kwangsi
1 transport moved from 38 Sea Zone to 43 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 20 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 1 infantry, 2 tactical_bombers and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
Combat - Americans
Non Combat Move - Americans
1 carrier, 2 destroyers and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 1 fighter and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
Americans undo move 2.
Americans undo move 1.
2 transports placed in 101 Sea Zone
1 destroyer and 2 transports placed in 10 Sea Zone
Americans undo move 2.
2 transports placed in 10 Sea Zone
1 infantry placed in Eastern United States
1 fighter and 2 tactical_bombers placed in Western United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Production/PUs Summary :
Germans : 46 / 51
Russians : 39 / 47
Japanese : 42 / 42
Americans : 52 / 73
Chinese : 3 / 7
British : 27 / 27
UK_Pacific : 18 / 18
Italians : 11 / 16
ANZAC : 10 / 23
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Shensi
1 fighter and 7 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 1/8 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Production/PUs Summary :
Germans : 46 / 51
Russians : 39 / 47
Japanese : 40 / 42
Americans : 52 / 73
Chinese : 5 / 12
British : 27 / 27
UK_Pacific : 18 / 18
Italians : 11 / 16
ANZAC : 10 / 23
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - British
British buy 1 airfield and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Changing ownership of Scotland from Germans to British
EDIT: Adding units owned by British to Scotland: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 submarine moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from India to 38 Sea Zone
1 destroyer moved from 39 Sea Zone to 45 Sea Zone
Combat - British
Battle in 45 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 38 Sea Zone
British attack with 1 fighter and 1 submarine
Japanese defend with 1 battleship
British roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter in 38 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 battleship in 38 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Japanese lost in 38 Sea Zone
British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in 98 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer; Italians defend with 1 destroyer
British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 2 destroyers in 98 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 98 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - British
2 fighters moved from 98 Sea Zone to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from West India to India
2 artilleries and 1 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 fighter moved from 38 Sea Zone to India
Place Units - British
2 submarines placed in 98 Sea Zone
1 airfield placed in Egypt
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
3 infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs total
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Production/PUs Summary :
Germans : 44 / 51
Russians : 39 / 47
Japanese : 37 / 42
Americans : 52 / 73
Chinese : 5 / 12
British : 29 / 29
UK_Pacific : 21 / 23
Italians : 11 / 16
ANZAC : 10 / 23
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Libya to 81 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British