13L Whackamatt (Axis) vs Vold (Allies +12)

  • '13

    shot down :(

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Shan State to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 2 artilleries and 2 infantry
                    Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    1 bomber owned by the ANZAC retreated

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Java to Shan State
                1 fighter moved from India to Iraq
                1 bomber moved from New South Wales to Shan State
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 bomber placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 2 destroyers, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 artilleries moved from Samara to Kazakhstan
                4 armour, 3 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                8 armour moved from Volgograd to Northwest Persia
                3 infantry moved from Ukraine to Rostov
                1 infantry moved from Tambov to Volgograd
                1 infantry moved from Urals to Evenkiyskiy
                1 armour moved from Urals to Evenkiyskiy
                1 armour moved from Urals to Timguska
                1 armour moved from Urals to Evenkiyskiy
                1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
                3 infantry moved from Russia to Samara
                1 armour moved from Samara to Kazakhstan
                2 armour moved from Samara to Kansu
                2 armour moved from Novosibirsk to Kansu
                1 destroyer moved from 113 Sea Zone to 105 Sea Zone
                1 tactical_bomber moved from Germany to Western Germany
                1 cruiser moved from 113 Sea Zone to 104 Sea Zone
                1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
                5 transports moved from 115 Sea Zone to 113 Sea Zone
                2 fighters and 3 tactical_bombers moved from Novgorod to Western Germany
                1 armour moved from Norway to Finland
                      Germans take Finland from Americans
                1 armour moved from Finland to Norway
                1 armour moved from Normandy Bordeaux to Western Germany
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 105 Sea Zone

    Combat - Germans
                Battle in Timguska
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Timguska from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Evenkiyskiy
                    Germans attack with 2 armour and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Evenkiyskiy from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 105 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    British defend with 1 submarine
                    Germans win, taking 105 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Kazakhstan
                    Germans attack with 1 armour and 2 artilleries
                    Russians defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 12 armour, 3 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Northwest Persia from Russians with 12 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Germans attack with 4 armour
                    Chinese defend with 1 infantry
                    Germans win, taking Kansu from Chinese with 4 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Scotland

    Non Combat Move - Germans
                1 aaGun moved from Caucasus to Northwest Persia
                1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters and 1 tactical_bomber moved from 105 Sea Zone to Western Germany

    Place Units - Germans
                2 destroyers and 3 transports placed in 113 Sea Zone
                3 armour, 2 artilleries and 5 infantry placed in Western Germany
                1 tactical_bomber placed in France

    Turn Complete - Germans
                Germans collect 74 PUs; end with 75 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Persia to Iraq
                1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Iraq

    Turn Complete - Russians

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 9 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese
                2 fighters moved from Japan to Manchuria

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                3 infantry placed in Manchuria
                6 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2,5,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,2,1,6,4,6,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
                Japanese collect 15 PUs (5 lost to blockades); end with 17 PUs total

  • '13

    scramble/Kami Japan?

  • '20 '18 '17 '15

    no scramble and no intercept.

    I’m out of kamikaze tokens.

    If you’re ever left wondering during a game, you can review history.  Expand the Purchase Units phase, and in the text it will state:  "purchased blah; 2 PUs reamining; 0 suicide tokens remaining…or however many they have left.  I have none.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Japan
                1 artillery moved from Okinawa to 19 Sea Zone
                1 armour moved from Shantung to 19 Sea Zone
                1 armour, 1 artillery and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 armour and 1 artillery moved from 6 Sea Zone to Korea
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Midway to 25 Sea Zone
                2 artilleries moved from Midway to 25 Sea Zone
                2 artilleries, 4 destroyers, 2 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
                2 bombers moved from Midway to Japan
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries and 3 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Aleutian Islands to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 carrier moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 4 units heading to Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in 6 Sea Zone
                    ANZAC loiter and taunt with ; Americans attack with 1 bomber, 5 destroyers, 2 fighters, 1 submarine and 5 transports
                    Japanese defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 5 destroyers, 2 fighters, 1 submarine and 5 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Korea
                Strategic bombing raid in Japan
                    Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: harbour
                    Bombing raid in Japan rolls: 8,5 and causes: 13 damage to unit: factory_major
                    Bombing raid in Japan causes 19 damage total.  Damaged units is as follows: harbour = 6, factory_major = 13
                Cleaning up after air battles

    Non Combat Move - Americans
                1 carrier and 2 destroyers moved from 19 Sea Zone to 6 Sea Zone
                1 carrier moved from 16 Sea Zone to 6 Sea Zone
                1 bomber moved from 6 Sea Zone to Anhwe
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 carrier and 1 submarine moved from 10 Sea Zone to 89 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to Morocco
                2 bombers, 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                2 bombers moved from 6 Sea Zone to Jehol

    Place Units - Americans
                1 carrier, 3 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 3 infantry moved from Shensi to Kansu
                1 infantry moved from Tsinghai to Kansu
                3 artilleries and 3 infantry moved from Jehol to Manchuria

    Combat - Chinese
                Battle in Manchuria
                    Chinese attack with 3 artilleries and 3 infantry
                    Japanese defend with 3 armour, 1 factory_minor, 2 fighters and 4 infantry
                    Japanese win with 3 armour, 2 fighters and 4 infantry remaining. Battle score for attacker is -21
                    Casualties for Chinese: 3 artilleries and 3 infantry
                Battle in Kansu
                    Chinese attack with 1 artillery and 4 infantry
                    Germans defend with 4 armour
                    Germans win with 2 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 armour
                    Casualties for Chinese: 1 artillery and 4 infantry

    Non Combat Move - Chinese
                1 infantry moved from Chahar to Jehol

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Tsinghai
                1 infantry placed in Shensi
                2 artilleries and 3 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour and 8 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 3 infantry and 1 mech_infantry moved from Persia to Northwest Persia
                1 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
                3 mech_infantrys moved from Iraq to Northwest Persia
                2 fighters and 1 tactical_bomber moved from India to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 2 armour, 2 fighters, 3 infantry, 7 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun, 12 armour, 2 infantry and 1 mech_infantry
                    retreated to Northwest Persia
                    Germans win with 10 armour remaining. Battle score for attacker is -32
                    Casualties for Germans: 1 aaGun, 2 armour, 2 infantry and 1 mech_infantry
                    Casualties for British: 2 armour, 1 fighter, 3 infantry and 7 mech_infantrys

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
                3 infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from West India to Persia
                2 armour and 4 mech_infantrys moved from India to Eastern Persia
                1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                4 infantry and 2 transports moved from 89 Sea Zone to 106 Sea Zone
                4 infantry moved from 106 Sea Zone to Quebec

    Place Units - British
                2 armour and 8 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Adding units owned by British to Iraq: 3 mech_infantrys
                EDIT: Removing units owned by British from Egypt: 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 armour, 1 bomber and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 27 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
                Some Units in India change ownership: 2 armour, 1 bomber and 2 mech_infantrys

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 transports moved from 92 Sea Zone to 93 Sea Zone
                3 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                3 artilleries, 1 carrier, 4 destroyers, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 92 Sea Zone to 91 Sea Zone
                3 artilleries, 2 fighters and 3 infantry moved from 91 Sea Zone to Morocco

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 carrier, 4 destroyers, 1 submarine and 3 transports
                    Americans defend with 1 destroyer
                    Italians win with 1 carrier, 4 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Morocco
                    Italians attack with 3 artilleries, 2 fighters and 3 infantry
                    Americans defend with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Italians win, taking Morocco from French with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 22
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 fighter, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Italians
                2 fighters moved from Morocco to 91 Sea Zone
                1 fighter moved from Southern Italy to Gibraltar

    Place Units - Italians
                1 transport placed in 93 Sea Zone
                1 armour and 1 infantry placed in Southern France
                1 armour and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 11 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                1 armour moved from South Australia to 61 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                2 bombers moved from Shan State to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 armour, 2 bombers and 1 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                    ANZAC win, taking Java from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 bombers moved from Java to Malaya
                1 transport moved from 42 Sea Zone to 61 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 carriers, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                8 infantry moved from Western Germany to 113 Sea Zone
                1 armour moved from Norway to 113 Sea Zone
                6 armour and 1 artillery moved from Western Germany to 113 Sea Zone
                7 armour, 1 artillery, 2 destroyers, 8 infantry and 8 transports moved from 113 Sea Zone to 109 Sea Zone
                1 cruiser moved from 104 Sea Zone to 109 Sea Zone
                1 destroyer moved from 105 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Scotland to United Kingdom
                1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                7 armour, 2 artilleries and 9 infantry moved from 109 Sea Zone to United Kingdom
                4 fighters and 7 tactical_bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from France to United Kingdom
                2 artilleries moved from Kazakhstan to Tsinghai
                1 armour moved from Kazakhstan to Szechwan
                      Germans take Sikang from Chinese
                      Germans take Szechwan from Chinese
                1 armour moved from Timguska to Suiyuyan
                1 armour moved from Timguska to Suiyuyan
                2 armour moved from Kansu to Shensi
                1 mech_infantry moved from Timguska to Tsinghai
                2 armour and 1 infantry moved from Evenkiyskiy to Yenisey
                3 infantry moved from Rostov to Caucasus
                1 infantry moved from Volgograd to Caucasus
                3 infantry moved from Samara to Kazakhstan
                10 armour moved from Northwest Persia to Persia

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 7 armour, 3 artilleries, 4 fighters, 10 infantry and 8 tactical_bombers
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour, 18 infantry and 1 mech_infantry
                    Germans captures 33PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 7 armour, 2 artilleries, 4 fighters and 8 tactical_bombers remaining. Battle score for attacker is 73
                    Casualties for Germans: 1 artillery and 10 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 3 armour, 18 infantry and 1 mech_infantry
                Battle in Persia
                    Germans attack with 10 armour
                    British defend with 1 factory_minor, 3 infantry and 1 mech_infantry
                    Germans win, taking Persia from British with 7 armour remaining. Battle score for attacker is -5
                    Casualties for Germans: 3 armour
                    Casualties for British: 3 infantry and 1 mech_infantry
                Battle in Suiyuyan
                    Germans attack with 2 armour
                    Chinese defend with 1 infantry
                    Germans win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in Yenisey
                    Germans attack with 2 armour and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Yenisey from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tsinghai
                    Germans attack with 2 artilleries and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Germans win, taking Tsinghai from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Germans attack with 2 armour
                    Chinese defend with 1 infantry
                    Germans win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                3 fighters and 3 tactical_bombers moved from United Kingdom to 110 Sea Zone
                1 fighter and 5 tactical_bombers moved from United Kingdom to Scotland

    Place Units - Germans
                3 carriers placed in 110 Sea Zone
                1 submarine placed in 112 Sea Zone
                3 armour placed in Volgograd
                3 mech_infantrys placed in Russia
                3 armour placed in Ukraine

    Turn Complete - Germans
                Germans collect 88 PUs; end with 121 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 126 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 130 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 135 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 150 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians
                1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Persia

    Combat - Russians
                Battle in Persia
                    Russians attack with 1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 7 armour and 1 factory_minor
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is -11
                    Casualties for Germans: 7 armour
                    Casualties for Russians: 1 armour, 4 fighters, 1 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Persia to Iraq

    Turn Complete - Russians

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                3 armour, 2 fighters and 4 infantry moved from Manchuria to Korea
                2 fighters and 1 tactical_bomber moved from Japan to Korea

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 3 armour, 4 fighters, 4 infantry and 1 tactical_bomber
                    Americans defend with 1 armour, 3 artilleries and 3 infantry
                    Japanese win, taking Korea from Americans with 3 armour, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour, 3 artilleries and 3 infantry

    Non Combat Move - Japanese
                4 fighters and 1 tactical_bomber moved from Korea to Manchuria

    Place Units - Japanese
                1 fighter and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,2,6,6,6,4,1,5,3,6,4,4,3,6,2,6,2,5
                Japanese collect 5 PUs (11 lost to blockades); end with 6 PUs total

  • '13

    Congrats - You have the VC’s and I can’t take one away in one turn so I’ll concede.

    Nice game

    V

  • '20 '18 '17 '15

    Thank you.  It was fun.  Let me know if you want a rematch

  • '13

    I do, but let’s do a new bid and save it for the 2014 season

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