@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Mr. Roboto (allies +9) vs Hank (axis)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Romania
2 mech_infantrys moved from Germany to Romania
4 mech_infantrys moved from Belarus to Russia
4 bombers and 3 tactical_bombers moved from Novgorod to Russia
1 armour moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Russia
5 armour, 13 artilleries, 17 infantry and 6 mech_infantrys moved from Smolensk to RussiaCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Romania
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 armour
Germans roll dice for 1 fighter and 2 mech_infantrys in Romania, round 2 : 1/3 hits
British roll dice for 1 armour in Romania, round 2 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Romania
Germans win, taking Romania from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Russia
Germans attack with 6 armour, 13 artilleries, 4 bombers, 17 infantry, 10 mech_infantrys and 3 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 10 armour, 7 artilleries, 1 bomber, 1 factory_major, 15 infantry, 3 mech_infantrys and 1 tactical_bomber; Americans defend with 3 fighters and 1 tactical_bomber
AA fire in Russia : 2/7 hits
2 tactical_bombers owned by the Germans lost in Russia
Germans roll dice for 6 armour, 13 artilleries, 4 bombers, 17 infantry, 10 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 17/51 hits
Russians roll dice for 3 aaGuns, 10 armour, 7 artilleries, 1 bomber, 3 fighters, 15 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 18/41 hits
1 bomber owned by the Russians , 13 infantry owned by the Russians , 17 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 6 armour, 13 artilleries, 4 bombers, 9 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 12/33 hits
Russians roll dice for 10 armour, 7 artilleries, 3 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 16/27 hits
2 infantry owned by the Russians , 7 artilleries owned by the Russians , 3 mech_infantrys owned by the Russians , 10 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 6 armour, 3 artilleries, 4 bombers, 3 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 10/17 hits
Russians roll dice for 10 armour, 3 fighters and 2 tactical_bombers in Russia, round 4 : 8/15 hits
10 armour owned by the Russians , 2 armour owned by the Germans , 3 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 4 armour, 4 bombers and 1 tactical_bomber in Russia, round 5 : 8/9 hits
Russians roll dice for 3 fighters and 2 tactical_bombers in Russia, round 5 : 2/5 hits
1 tactical_bomber owned by the Russians , 3 fighters owned by the Americans , 2 armour owned by the Germans and 1 tactical_bomber owned by the Americans lost in Russia
Germans captures 40PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 4 armour, 13 artilleries, 17 infantry, 10 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 3 aaGuns, 10 armour, 7 artilleries, 1 bomber, 15 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 3 fighters and 1 tactical_bomberNon Combat Move - Germans
1 tactical_bomber moved from Russia to Smolensk
4 bombers moved from Russia to Novgorod
2 fighters moved from Novgorod to Western Germany
6 infantry moved from Western Germany to France
1 fighter moved from Romania to GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
10 infantry placed in Western Germany
3 artilleries placed in FranceTurn Complete - Germans
Germans collect 46 PUs; end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Romania : 1 mech_infantry
Germany : 1 aaGun, 1 factory_major, 1 fighter and 10 infantry
Holland Belgium : 1 artillery and 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Russia : 1 flag, 1 airfield, 2 armour and 1 factory_minor
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 4 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag, 3 aaGuns and 1 tactical_bomber
113 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
127 Sea Zone : 1 carrier, 1 cruiser and 9 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 46 / 101
Russians : 24 / 0
Japanese : 31 / 40
Americans : 65 / 92
Chinese : 22 / 23
British : 33 / 45
UK_Pacific : 0 / 0
Italians : 14 / 7
ANZAC : 24 / 35
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - Russians
9 artilleries and 14 infantry moved from Western Ukraine to Bryansk
Russians take Bryansk from Italians
3 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Archangel to Belarus
Russians take Belarus from GermansCombat - Russians
Non Combat Move - Russians
4 aaGuns moved from Western Ukraine to Bryansk
1 armour moved from Egypt to EthiopiaTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Manchuria
Japanese take Manchuria from Chinese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
4 fighters and 4 tactical_bombers moved from 36 Sea Zone to Kwangtung
2 battleships and 2 cruisers moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 bomber moved from French Indo China to 42 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung
2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
1 fighter moved from French Indo China to Kwangtung
1 armour and 1 fighter moved from French Indo China to Szechwan
1 armour, 1 artillery and 1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kwangsi
Japanese take Kwangsi from ChineseCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 37 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Szechwan
Japanese attack with 2 armour, 1 artillery, 1 fighter and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 armour, 1 artillery, 1 fighter and 1 mech_infantry in Szechwan, round 2 : 1/5 hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 2 armour, 1 artillery and 1 fighter in Szechwan, round 3 : 2/4 hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 6 tactical_bombers
British defend with 1 armour, 1 artillery and 4 infantry; Americans defend with 1 factory_minor, 1 harbour and 5 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Kwangtung, round 2 : 1/4 hits
Japanese roll dice for 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 6 tactical_bombers in Kwangtung, round 2 : 9/18 hits
Americans roll dice for 1 armour, 1 artillery and 9 infantry in Kwangtung, round 2 : 7/11 hits
4 infantry owned by the British , 2 infantry owned by the Japanese , 2 tactical_bombers owned by the Japanese , 1 artillery owned by the British , 5 infantry owned by the Americans , 2 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 artillery, 1 bomber, 5 fighters and 4 tactical_bombers in Kwangtung, round 3 : 5/11 hits
Americans roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits
1 armour owned by the British and 1 fighter owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from Americans with 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -25
Casualties for Japanese: 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
Casualties for British: 1 armour, 1 artillery and 4 infantry
Casualties for Americans: 5 infantry
Battle in Malaya
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 1/6 hits
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 3 : 2/5 hits
ANZAC roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
1 bomber moved from 42 Sea Zone to French Indo China
4 fighters and 4 tactical_bombers moved from Kwangtung to 20 Sea Zone
1 bomber moved from Kwangtung to French Indo China
3 transports moved from 36 Sea Zone to 6 Sea Zone
4 carriers and 3 destroyers moved from 36 Sea Zone to 20 Sea Zone
3 mech_infantrys moved from India to Yunnan
1 infantry moved from India to Burma
1 fighter moved from Szechwan to French Indo China
1 fighter moved from Sakha to JapanPlace Units - Japanese
3 mech_infantrys placed in India
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Japanese :
Kwangsi : 1 flag, 1 airfield and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Manchuria : 1 flag, 1 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 3 mech_infantrys
Szechwan : 1 flag, 2 armour and 1 artillery
Shan State : 1 flag
Burma : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 mech_infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 1 infantry and 2 tactical_bombers
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine and 1 transport
20 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 4 tactical_bombers and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 4 transports
West India : 1 flagProduction/PUs Summary :
Germans : 45 / 101
Russians : 25 / 0
Japanese : 43 / 48
Americans : 62 / 92
Chinese : 17 / 23
British : 33 / 45
UK_Pacific : 0 / 0
Italians : 13 / 7
ANZAC : 21 / 35
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Man, that’s two huge battles in a row (Moscow and Kwangtung) that you killed way too many of my guys! I don’t have enough to be throwing them away :x
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 8 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 bomber and 2 infantry moved from Southern France to Northern Italy
2 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to Algeria
Americans take Algeria from ItaliansCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Holland Belgium
Americans attack with 4 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/8 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits
2 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Northern Italy
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry, 4 submarines and 3 transports moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from Northern Territory to 55 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 infantry, 4 submarines and 3 transports moved from 55 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 36 Sea Zone
3 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
6 fighters moved from Western United States to Hawaiian Islands
3 fighters moved from Holland Belgium to 110 Sea Zone
2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to 110 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
5 transports moved from 110 Sea Zone to 91 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Normandy Bordeaux to Southern France
1 bomber moved from Northern Italy to Normandy Bordeaux
1 aaGun and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 28 Sea Zone to 26 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
3 infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
2 destroyers and 5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUsProduction/PUs Summary :
Germans : 42 / 101
Russians : 25 / 0
Japanese : 43 / 48
Americans : 70 / 95
Chinese : 17 / 23
British : 33 / 45
UK_Pacific : 0 / 0
Italians : 8 / 7
ANZAC : 21 / 35
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 9 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Italians
1 mech_infantry moved from Anhwe to Szechwan
2 artilleries moved from Shensi to SzechwanCombat - British
British creates battle in territory 106 Sea Zone
Battle in Szechwan
British attack with 2 artilleries and 1 mech_infantry
Japanese defend with 2 armour and 1 artillery
British roll dice for 2 artilleries and 1 mech_infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 2 armour and 1 artillery in Szechwan, round 2 : 1/3 hits
1 mech_infantry owned by the British lost in Szechwan
British roll dice for 2 artilleries in Szechwan, round 3 : 0/2 hits
Japanese roll dice for 2 armour and 1 artillery in Szechwan, round 3 : 2/3 hits
2 artilleries owned by the British lost in Szechwan
Japanese win with 2 armour and 1 artillery remaining. Battle score for attacker is -12
Casualties for British: 2 artilleries and 1 mech_infantryNon Combat Move - British
1 battleship, 2 cruisers, 2 destroyers and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Albania to Bulgaria
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
3 infantry placed in Greece
3 infantry placed in United Kingdom
3 submarines placed in 81 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
Production/PUs Summary :
Germans : 42 / 101
Russians : 25 / 0
Japanese : 43 / 48
Americans : 70 / 95
Chinese : 17 / 18
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 6 / 7
ANZAC : 21 / 35
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Novgorod to Northern Italy
2 fighters and 2 infantry moved from Southern Italy to Northern Italy
1 armour moved from Libya to Algeria
1 artillery and 3 infantry moved from Tunisia to AlgeriaCombat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Algeria
Italians attack with 1 armour, 1 artillery and 3 infantry
Americans defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Algeria, round 2 : 2/5 hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,2,2
Italians collect 5 PUs (6 lost to blockades); end with 5 PUs totalTerritory Summary for Italians :
Algeria : 1 flag, 1 armour, 1 artillery and 3 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_minor and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Eastern Poland : 1 flag
Novgorod : 1 aaGunProduction/PUs Summary :
Germans : 42 / 101
Russians : 25 / 0
Japanese : 43 / 48
Americans : 65 / 95
Chinese : 17 / 18
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 11 / 5
ANZAC : 21 / 35
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
4 submarines moved from 54 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 55 Sea Zone to 37 Sea Zone
2 fighters moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 submarines and 1 transport; Americans loiter and taunt with
Japanese defend with 1 submarine and 1 transport
ANZAC win, taking 37 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 submarines and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Malaya
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC win, taking Malaya from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Malaya to 37 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 24 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to 98 Sea Zone
1 cruiser and 2 destroyers moved from 97 Sea Zone to 98 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 bombers, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Smolensk to Belarus
1 armour moved from Russia to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
1 armour moved from Russia to Kazakhstan
Germans take Samara from Russians
Germans take Kazakhstan from Russians
1 mech_infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 fighters moved from Western Germany to Southern France
3 artilleries and 6 infantry moved from France to Southern France
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
4 bombers moved from Novgorod to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Novgorod to Eastern PolandCombat - Germans
Battle in Belarus
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 3 artilleries, 4 bombers, 2 fighters, 6 infantry and 1 mech_infantry
Americans defend with 1 armour, 5 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 3 artilleries, 4 bombers, 2 fighters, 6 infantry and 1 mech_infantry in Southern France, round 2 : 7/16 hits
Americans roll dice for 1 armour, 5 artilleries and 4 infantry in Southern France, round 2 : 4/10 hits
3 artilleries owned by the Americans , 4 infantry owned by the Germans and 4 infantry owned by the Americans lost in Southern France
Germans roll dice for 3 artilleries, 4 bombers, 2 fighters, 2 infantry and 1 mech_infantry in Southern France, round 3 : 6/12 hits
Americans roll dice for 1 armour and 2 artilleries in Southern France, round 3 : 2/3 hits
2 artilleries owned by the Americans , 2 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 3 artilleries, 4 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Germans: 6 infantry
Casualties for Americans: 1 armour, 5 artilleries and 4 infantryNon Combat Move - Germans
4 bombers and 2 fighters moved from Southern France to France
1 fighter moved from Holland Belgium to France
3 aaGuns moved from Smolensk to Archangel
1 tactical_bomber moved from Belarus to Novgorod
1 artillery and 9 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 infantry moved from Germany to Western Germany
5 infantry moved from Germany to Western Germany
4 infantry moved from Germany to Western GermanyPlace Units - Germans
9 infantry placed in Germany
1 infantry placed in Germany
3 armour placed in Novgorod
1 artillery placed in France
2 bombers, 3 infantry and 4 mech_infantrys placed in Western Germany
Germans undo move 5.
1 infantry placed in France
2 bombers, 2 infantry and 4 mech_infantrys placed in Western Germany
Germans undo move 6.
1 infantry placed in France
2 bombers, 1 infantry and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 armour
Southern France : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 4 bombers, 1 factory_minor, 3 fighters and 11 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 15 infantry and 4 mech_infantrys
Germany : 1 aaGun, 1 factory_major and 10 infantry
Holland Belgium : 2 infantry
Belarus : 1 flag, 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag, 3 aaGuns and 1 mech_infantry
Eastern Poland : 1 mech_infantry
Bessarabia : 1 flag, 1 mech_infantry
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 tactical_bomber
Smolensk : 1 flag
Samara : 1 flag
113 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
127 Sea Zone : 1 carrier, 1 cruiser and 9 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 75
Russians : 18 / 0
Japanese : 40 / 48
Americans : 59 / 95
Chinese : 17 / 18
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 11 / 5
ANZAC : 24 / 35
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Bryansk to Tambov
Russians take Tambov from Germans
1 infantry moved from Bryansk to Smolensk
Russians take Smolensk from Germans
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
1 artillery and 2 infantry moved from Bryansk to Belarus
1 artillery and 5 infantry moved from Bryansk to Russia
Russians take Russia from Germans
1 artillery and 1 infantry moved from Bryansk to RussiaCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
1 artillery owned by the Russians retreated to Bryansk
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 mech_infantry moved from Egypt to Tobruk
1 infantry moved from Bryansk to Rostov
2 aaGuns moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun, 1 artillery and 2 infantry moved from Bryansk to Ukraine
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
2 artilleries moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Bryansk to RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUsProduction/PUs Summary :
Germans : 50 / 75
Russians : 23 / 32
Japanese : 40 / 48
Americans : 59 / 95
Chinese : 17 / 18
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 11 / 5
ANZAC : 24 / 35
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry for the delay. I’m trying to catch up on games from furthest to most recent. This one is in the middle!
(I also just started the XDAP tournament semi-finals so that’s been taking up most of my very limited axis and allies time).I will do my best to get my turn out tonight. If I can’t, definitely tomorrow.
-
That’s ok. Good luck in the tournament
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
7 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 infantry moved from Manchuria to Korea
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from 19 Sea Zone to Shantung
2 infantry moved from 19 Sea Zone to Kiangsu
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 mech_infantry moved from Yunnan to Shensi
1 armour moved from Szechwan to Shensi
1 armour and 1 artillery moved from Szechwan to Sikang
2 bombers moved from French Indo China to Szechwan
1 bomber moved from Szechwan to Shensi
1 bomber moved from Szechwan to Sikang
2 mech_infantrys moved from Yunnan to India
1 infantry moved from Burma to India
1 fighter moved from French Indo China to India
2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 4/5 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 36 Sea Zone, round 2 : 4/9 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 1 armour, 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 bomber in Sikang, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery and 1 bomber in Sikang, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Shensi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Philippines, round 2 : 4/8 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Shantung
Battle in Kiangsu
Battle in Korea
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Japanese win, taking Shantung from Chinese, taking Kiangsu from Chinese, taking Korea from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 fighter moved from Korea to Japan
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Philippines to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 armour moved from French Indo China to Kwangsi
1 bomber moved from Shensi to French Indo China
1 bomber moved from Sikang to French Indo ChinaPlace Units - Japanese
3 destroyers placed in 36 Sea Zone
1 destroyer placed in 39 Sea Zone
2 infantry placed in India
1 artillery and 2 infantry placed in Kwangtung
Japanese undo move 4.
Japanese undo move 3.
3 infantry placed in Kwangtung
1 artillery and 1 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,3,2,1,4,4,2,4,3,4,5,3,4,3,4,2,6,6,2,5,2,3,1,6,5,3
Japanese collect 49 PUs (5 lost to blockades); end with 49 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 2 infantry
Kwangsi : 1 flag, 1 airfield, 1 armour, 1 mech_infantry and 1 tactical_bomber
Korea : 1 infantry
Kiangsu : 1 flag, 2 infantry
Kiangsi : 1 flag, 1 artillery
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 armour
Yunnan : 1 flag
Szechwan : 1 flag
Sikang : 1 flag, 1 armour
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 5 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 mech_infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 infantry and 1 tactical_bomber
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 4 tactical_bombers and 2 transports
35 Sea Zone : 1 destroyer and 1 transport
39 Sea Zone : 1 destroyer
19 Sea Zone : 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 transport
West India : 1 flagProduction/PUs Summary :
Germans : 50 / 75
Russians : 22 / 32
Japanese : 54 / 54
Americans : 54 / 95
Chinese : 9 / 18
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 11 / 5
ANZAC : 24 / 35
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That’s ok. Good luck in the tournament
Thanks!
I forgot how crazy and fun this game is!! The only thing missing is someone declaring war on the neutrals!
-
I did this in another game only 2 weeks ago :-)
-
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 9 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries, 4 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 submarines moved from 37 Sea Zone to 35 Sea Zone
Americans take 43 Sea Zone from Japanese
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Holland Belgium
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern FranceCombat - Americans
Battle in 35 Sea Zone
Americans attack with 3 submarines and 3 transports
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 submarine and 3 transports remaining. Battle score for attacker is 3
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 2 submarines
Battle in Philippines
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Philippines from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Southern France from Germans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 3 artilleries and 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber, 2 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
2 fighters moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
4 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
5 transports moved from 91 Sea Zone to 89 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
5 transports moved from 89 Sea Zone to 101 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
6 fighters moved from Hawaiian Islands to 55 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 destroyer and 3 submarines moved from 54 Sea Zone to 55 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 tactical_bombers placed in 10 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
3 artilleries and 7 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries, 1 factory_upgrade and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yugoslavia to Greater Southern Germany
British take Greater Southern Germany from Germans
1 infantry moved from Bulgaria to Romania
British take Romania from GermansCombat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Norway from Germans to British
EDIT: Adding units owned by British to Norway: 4 infantry
EDIT: Turning off Edit Mode
4 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 98 Sea Zone to 99 Sea Zone
3 submarines moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Greece to BulgariaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 4 infantry and 2 transports
EDIT: Adding units owned by British to 112 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Units in United Kingdom being upgraded or consumed: 1 factory_minor
1 artillery, 1 factory_upgrade and 2 infantry placed in United Kingdom
1 artillery and 2 infantry placed in GreeceTurn Complete - British
British collect 45 PUs; end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsTurn Complete - UK_Pacific
Production/PUs Summary :
Germans : 34 / 75
Russians : 22 / 32
Japanese : 49 / 54
Americans : 62 / 87
Chinese : 12 / 12
British : 45 / 50
UK_Pacific : 0 / 0
Italians : 11 / 5
ANZAC : 24 / 35
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry for the Norway edit.
Britain is back in business! Next time better raze London to the ground.





