Scramble from Rome?
Mr. Roboto (allies +9) vs Hank (axis)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 6 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Southern France to Northern Italy
1 bomber, 4 fighters and 2 tactical_bombers moved from Southern France to Northern ItalyCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Northern Italy
Americans attack with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans roll dice for 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/9 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
4 fighters and 2 tactical_bombers moved from Northern Italy to 110 Sea Zone
1 bomber moved from Northern Italy to Southern France
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 28 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
3 fighters and 1 tactical_bomber moved from Szechwan to RussiaPlace Units - Americans
6 fighters placed in Western United States
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Southern France
2 submarines placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to Normandy Bordeaux: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Americans collect 67 PUs (2 lost to blockades); end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsProduction/PUs Summary :
Germans : 43 / 54
Russians : 28 / 40
Japanese : 34 / 40
Americans : 69 / 92
Chinese : 22 / 17
British : 31 / 41
UK_Pacific : 0 / 0
Italians : 11 / 5
ANZAC : 21 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Yeah the game is really fun.
Let’s see what happens after you get Moscow.
Btw I changed my mind about my purchase half-way through. But that decision wasn’t affected by any battles. I hope you don’t mind. Otherwise, feel free to give me the 2 subs on the westcoast again via edit, instead of the 3 mech in normandy :-)
-
Yeah the game is really fun.
Let’s see what happens after you get Moscow.
Btw I changed my mind about my purchase half-way through. But that decision wasn’t affected by any battles. I hope you don’t mind. Otherwise, feel free to give me the 2 subs on the westcoast again via edit, instead of the 3 mech in normandy :-)
No problem. It took me forever to figure out the German purchases. I think we have reached a point where one little misstep will tip the game.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 armour moved from Greece to Romania
British take Bulgaria from Germans
British take Romania from Germans
1 artillery and 2 infantry moved from Greece to Albania
British take Albania from ItaliansCombat - British
British creates battle in territory 106 Sea Zone
Battle in Holland Belgium
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Tobruk: 1 mech_infantry
EDIT: Changing ownership of Libya from Italians to British
EDIT: Adding units owned by British to Libya: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Kwangsi: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Anhwe to Kwangtung
1 mech_infantry moved from Suiyuyan to Anhwe
1 artillery moved from Tsinghai to Shensi
1 artillery moved from Kansu to ShensiPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to Kwangtung: 1 infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Greece
3 infantry placed in United Kingdom
British undo move 2.
1 submarine placed in 81 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
1 transport placed in 106 Sea Zone
2 infantry placed in Quebec
1 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsTurn Complete - UK_Pacific
Some Units in Kwangtung change ownership: 1 artillery and 4 infantryProduction/PUs Summary :
Germans : 36 / 54
Russians : 28 / 40
Japanese : 34 / 40
Americans : 69 / 92
Chinese : 22 / 23
British : 40 / 45
UK_Pacific : 0 / 0
Italians : 9 / 5
ANZAC : 21 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
and btw, no matter who wins - I’d enjoy a second game against you :-)
-
and btw, no matter who wins - I’d enjoy a second game against you :-)
Definitely, but I’m going to try a lot harder not to do stupid things in our second game!
-
my move is on the other page. it’s your turn :-)
-
my move is on the other page. it’s your turn :-)
Yep. I’ve already opened it. Apparently you can only neglect your child to play AA for so long before they get upset :)
Turn coming soon.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Algeria to Libya
2 fighters and 2 infantry moved from Southern Italy to Northern Italy
1 armour moved from Bryansk to Vologda
1 bomber moved from Novgorod to VologdaCombat - Italians
Battle in Vologda
Italians attack with 1 armour and 1 bomber
Russians defend with 1 armour
Italians roll dice for 1 armour and 1 bomber in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 armour in Vologda, round 2 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Italians lost in Vologda
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Italians: 1 armour
Battle in Libya
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 1/2 hits
British roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Libya
Italians win, taking Libya from British with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor and 2 infantry
Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
1 artillery and 3 infantry moved from Algeria to Tunisia
1 bomber moved from Vologda to Novgorod
1 aaGun moved from Belarus to NovgorodPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,4,3,5,6,3
Italians collect 5 PUs (9 lost to blockades); end with 7 PUs totalTerritory Summary for Italians :
Algeria : 1 flag
Tunisia : 1 flag, 1 artillery and 3 infantry
Northern Italy : 1 factory_minor and 1 infantry
Libya : 1 armour
Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
Bryansk : 1 flag
Eastern Poland : 1 flag
Novgorod : 1 aaGun and 1 bomber
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 36 / 54
Russians : 28 / 40
Japanese : 34 / 40
Americans : 65 / 92
Chinese : 22 / 23
British : 39 / 45
UK_Pacific : 0 / 0
Italians : 14 / 7
ANZAC : 21 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’m going away for the long weekend and won’t be able to post. After that I’m back at work and my turns will start to slow down a bit.
-
Ok, but it looks like the game is decided soon, anyways.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in Malaya
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Malaya from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 44 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea ZonePlace Units - ANZAC
2 submarines and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 24 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUsProduction/PUs Summary :
Germans : 36 / 54
Russians : 28 / 40
Japanese : 31 / 40
Americans : 65 / 92
Chinese : 22 / 23
British : 39 / 45
UK_Pacific : 0 / 0
Italians : 14 / 7
ANZAC : 24 / 35
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Production/PUs Summary :
Germans : 36 / 54
Russians : 28 / 40
Japanese : 31 / 40
Americans : 65 / 92
Chinese : 22 / 23
British : 39 / 45
UK_Pacific : 0 / 0
Italians : 14 / 7
ANZAC : 24 / 35
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
-
lol no, thats not what i meant.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Romania
2 mech_infantrys moved from Germany to Romania
4 mech_infantrys moved from Belarus to Russia
4 bombers and 3 tactical_bombers moved from Novgorod to Russia
1 armour moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Russia
5 armour, 13 artilleries, 17 infantry and 6 mech_infantrys moved from Smolensk to RussiaCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Romania
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 armour
Germans roll dice for 1 fighter and 2 mech_infantrys in Romania, round 2 : 1/3 hits
British roll dice for 1 armour in Romania, round 2 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Romania
Germans win, taking Romania from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Russia
Germans attack with 6 armour, 13 artilleries, 4 bombers, 17 infantry, 10 mech_infantrys and 3 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 10 armour, 7 artilleries, 1 bomber, 1 factory_major, 15 infantry, 3 mech_infantrys and 1 tactical_bomber; Americans defend with 3 fighters and 1 tactical_bomber
AA fire in Russia : 2/7 hits
2 tactical_bombers owned by the Germans lost in Russia
Germans roll dice for 6 armour, 13 artilleries, 4 bombers, 17 infantry, 10 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 17/51 hits
Russians roll dice for 3 aaGuns, 10 armour, 7 artilleries, 1 bomber, 3 fighters, 15 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 18/41 hits
1 bomber owned by the Russians , 13 infantry owned by the Russians , 17 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 6 armour, 13 artilleries, 4 bombers, 9 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 12/33 hits
Russians roll dice for 10 armour, 7 artilleries, 3 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 16/27 hits
2 infantry owned by the Russians , 7 artilleries owned by the Russians , 3 mech_infantrys owned by the Russians , 10 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 6 armour, 3 artilleries, 4 bombers, 3 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 10/17 hits
Russians roll dice for 10 armour, 3 fighters and 2 tactical_bombers in Russia, round 4 : 8/15 hits
10 armour owned by the Russians , 2 armour owned by the Germans , 3 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 4 armour, 4 bombers and 1 tactical_bomber in Russia, round 5 : 8/9 hits
Russians roll dice for 3 fighters and 2 tactical_bombers in Russia, round 5 : 2/5 hits
1 tactical_bomber owned by the Russians , 3 fighters owned by the Americans , 2 armour owned by the Germans and 1 tactical_bomber owned by the Americans lost in Russia
Germans captures 40PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 4 armour, 13 artilleries, 17 infantry, 10 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 3 aaGuns, 10 armour, 7 artilleries, 1 bomber, 15 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 3 fighters and 1 tactical_bomberNon Combat Move - Germans
1 tactical_bomber moved from Russia to Smolensk
4 bombers moved from Russia to Novgorod
2 fighters moved from Novgorod to Western Germany
6 infantry moved from Western Germany to France
1 fighter moved from Romania to GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
10 infantry placed in Western Germany
3 artilleries placed in FranceTurn Complete - Germans
Germans collect 46 PUs; end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Romania : 1 mech_infantry
Germany : 1 aaGun, 1 factory_major, 1 fighter and 10 infantry
Holland Belgium : 1 artillery and 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Russia : 1 flag, 1 airfield, 2 armour and 1 factory_minor
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 4 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag, 3 aaGuns and 1 tactical_bomber
113 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
127 Sea Zone : 1 carrier, 1 cruiser and 9 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 46 / 101
Russians : 24 / 0
Japanese : 31 / 40
Americans : 65 / 92
Chinese : 22 / 23
British : 33 / 45
UK_Pacific : 0 / 0
Italians : 14 / 7
ANZAC : 24 / 35
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - Russians
9 artilleries and 14 infantry moved from Western Ukraine to Bryansk
Russians take Bryansk from Italians
3 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Archangel to Belarus
Russians take Belarus from GermansCombat - Russians
Non Combat Move - Russians
4 aaGuns moved from Western Ukraine to Bryansk
1 armour moved from Egypt to EthiopiaTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Manchuria
Japanese take Manchuria from Chinese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
4 fighters and 4 tactical_bombers moved from 36 Sea Zone to Kwangtung
2 battleships and 2 cruisers moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 bomber moved from French Indo China to 42 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung
2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
1 fighter moved from French Indo China to Kwangtung
1 armour and 1 fighter moved from French Indo China to Szechwan
1 armour, 1 artillery and 1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kwangsi
Japanese take Kwangsi from ChineseCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 37 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Szechwan
Japanese attack with 2 armour, 1 artillery, 1 fighter and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 armour, 1 artillery, 1 fighter and 1 mech_infantry in Szechwan, round 2 : 1/5 hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 2 armour, 1 artillery and 1 fighter in Szechwan, round 3 : 2/4 hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 6 tactical_bombers
British defend with 1 armour, 1 artillery and 4 infantry; Americans defend with 1 factory_minor, 1 harbour and 5 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Kwangtung, round 2 : 1/4 hits
Japanese roll dice for 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 6 tactical_bombers in Kwangtung, round 2 : 9/18 hits
Americans roll dice for 1 armour, 1 artillery and 9 infantry in Kwangtung, round 2 : 7/11 hits
4 infantry owned by the British , 2 infantry owned by the Japanese , 2 tactical_bombers owned by the Japanese , 1 artillery owned by the British , 5 infantry owned by the Americans , 2 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 artillery, 1 bomber, 5 fighters and 4 tactical_bombers in Kwangtung, round 3 : 5/11 hits
Americans roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits
1 armour owned by the British and 1 fighter owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from Americans with 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -25
Casualties for Japanese: 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
Casualties for British: 1 armour, 1 artillery and 4 infantry
Casualties for Americans: 5 infantry
Battle in Malaya
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 1/6 hits
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 3 : 2/5 hits
ANZAC roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
1 bomber moved from 42 Sea Zone to French Indo China
4 fighters and 4 tactical_bombers moved from Kwangtung to 20 Sea Zone
1 bomber moved from Kwangtung to French Indo China
3 transports moved from 36 Sea Zone to 6 Sea Zone
4 carriers and 3 destroyers moved from 36 Sea Zone to 20 Sea Zone
3 mech_infantrys moved from India to Yunnan
1 infantry moved from India to Burma
1 fighter moved from Szechwan to French Indo China
1 fighter moved from Sakha to JapanPlace Units - Japanese
3 mech_infantrys placed in India
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Japanese :
Kwangsi : 1 flag, 1 airfield and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Manchuria : 1 flag, 1 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 3 mech_infantrys
Szechwan : 1 flag, 2 armour and 1 artillery
Shan State : 1 flag
Burma : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 mech_infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 1 infantry and 2 tactical_bombers
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine and 1 transport
20 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 4 tactical_bombers and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 4 transports
West India : 1 flagProduction/PUs Summary :
Germans : 45 / 101
Russians : 25 / 0
Japanese : 43 / 48
Americans : 62 / 92
Chinese : 17 / 23
British : 33 / 45
UK_Pacific : 0 / 0
Italians : 13 / 7
ANZAC : 21 / 35
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Man, that’s two huge battles in a row (Moscow and Kwangtung) that you killed way too many of my guys! I don’t have enough to be throwing them away :x
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 8 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 bomber and 2 infantry moved from Southern France to Northern Italy
2 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to Algeria
Americans take Algeria from ItaliansCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Holland Belgium
Americans attack with 4 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/8 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits
2 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Northern Italy
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Northern Italy, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry, 4 submarines and 3 transports moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from Northern Territory to 55 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 infantry, 4 submarines and 3 transports moved from 55 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 36 Sea Zone
3 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
6 fighters moved from Western United States to Hawaiian Islands
3 fighters moved from Holland Belgium to 110 Sea Zone
2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to 110 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
5 transports moved from 110 Sea Zone to 91 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Normandy Bordeaux to Southern France
1 bomber moved from Northern Italy to Normandy Bordeaux
1 aaGun and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 28 Sea Zone to 26 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
3 infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
2 destroyers and 5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUsProduction/PUs Summary :
Germans : 42 / 101
Russians : 25 / 0
Japanese : 43 / 48
Americans : 70 / 95
Chinese : 17 / 23
British : 33 / 45
UK_Pacific : 0 / 0
Italians : 8 / 7
ANZAC : 21 / 35
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0