look familiar?
;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 destroyers moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
Combat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 2 hits. Rolls: 2,3,1
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 4,3,1
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 19 Sea Zone
Japanese defend with 3 transports
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 carrier and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
1 battleship and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
ANZAC collect 18 PUs (1 lost to blockades); end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Production/PUs Summary :
Germans : 45 / 88
Russians : 44 / 66
Japanese : 42 / 43
Americans : 52 / 72
Chinese : 2 / 2
British : 21 / 0
UK_Pacific : 14 / 11
Italians : 14 / 15
ANZAC : 19 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 cruiser and 2 destroyers moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Production/PUs Summary :
Germans : 45 / 88
Russians : 44 / 66
Japanese : 42 / 43
Americans : 52 / 72
Chinese : 2 / 2
British : 21 / 0
UK_Pacific : 14 / 11
Italians : 14 / 15
ANZAC : 19 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans repair 2 damage on 1 factory_minor and 1 harbour; Remaining resources: 86 PUs;
Germans buy 1 armour, 2 artilleries, 1 bomber, 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Baltic States
Germans take Baltic States from Russians
5 infantry moved from Slovakia Hungary to Eastern Poland
3 bombers moved from Western Germany to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 3 bombers and 5 infantry
Russians defend with 6 infantry
Germans roll dice for 3 bombers and 5 infantry in Eastern Poland, round 2 : 2/8 hits
Russians roll dice for 6 infantry in Eastern Poland, round 2 : 2/6 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 3 bombers and 3 infantry in Eastern Poland, round 3 : 3/6 hits
Russians roll dice for 4 infantry in Eastern Poland, round 3 : 1/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 3 bombers and 2 infantry in Eastern Poland, round 4 : 3/5 hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 6 infantry
Non Combat Move - Germans
3 bombers moved from Eastern Poland to Western Germany
2 mech_infantrys moved from Western Germany to Slovakia Hungary
8 artilleries and 8 infantry moved from Germany to Slovakia Hungary
4 infantry moved from Yugoslavia to Slovakia Hungary
1 tactical_bomber moved from Holland Belgium to Western Germany
8 armour, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
8 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 9 transports moved from 110 Sea Zone to 112 Sea Zone
8 armour, 1 artillery and 3 infantry moved from 112 Sea Zone to Norway
Place Units - Germans
1 armour and 9 mech_infantrys placed in Germany
3 infantry placed in United Kingdom
2 artilleries, 1 bomber and 5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3
Germans collect 43 PUs (4 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns, 1 armour, 13 artilleries, 20 infantry and 4 mech_infantrys
Western Germany : 3 aaGuns, 1 airfield, 4 artilleries, 4 bombers, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 2 tactical_bombers
Germany : 1 armour, 1 factory_major and 9 mech_infantrys
Norway : 8 armour, 1 artillery and 3 infantry
Baltic States : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 9 transports
106 Sea Zone : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 47 / 48
Russians : 42 / 66
Japanese : 42 / 43
Americans : 52 / 72
Chinese : 2 / 2
British : 21 / 0
UK_Pacific : 14 / 11
Italians : 14 / 15
ANZAC : 19 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 artillery and 2 infantry moved from Romania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 artillery and 2 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Yugoslavia
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 armour, 2 infantry and 1 mech_infantry moved from Persia to Iraq
2 infantry moved from Northwest Persia to Iraq
1 fighter moved from Novgorod to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yugoslavia
Russians attack with 1 artillery and 4 infantry
Italians defend with 1 aaGun and 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Yugoslavia, round 2 : 2/5 hits
Germans roll dice for 1 aaGun and 2 infantry in Yugoslavia, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Yugoslavia
Russians roll dice for 1 artillery and 3 infantry in Yugoslavia, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun and 2 infantry
Battle in Bulgaria
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 : 1/3 hits
Italians roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Iraq
Russians attack with 1 armour, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Iraq, round 2 : 2/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 3 : 2/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
4 aaGuns, 4 artilleries, 17 infantry and 1 mech_infantry moved from Romania to Bessarabia
3 infantry moved from Western Ukraine to Bessarabia
2 armour moved from Western Ukraine to Bessarabia
1 fighter moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
1 armour and 2 mech_infantrys moved from Finland to Novgorod
2 artilleries and 1 infantry moved from Finland to Karelia
1 armour and 1 mech_infantry moved from Russia to Belarus
2 artilleries moved from Russia to Bryansk
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
1 bomber and 1 tactical_bomber placed in Russia
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
3 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 49 PUs; end with 49 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 66 PUs
Production/PUs Summary :
Germans : 43 / 48
Russians : 49 / 66
Japanese : 42 / 43
Americans : 52 / 72
Chinese : 2 / 2
British : 21 / 0
UK_Pacific : 14 / 11
Italians : 13 / 15
ANZAC : 19 / 29
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Checked all the boxes, forgot to hit post.
Here’s the file:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Americans
Purchase Units - Americans
Americans buy 1 artillery, 5 destroyers, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 17 Sea Zone to 23 Sea Zone
1 cruiser moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 cruiser moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in 23 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 cruiser and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 cruiser and 2 fighters in 22 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 34 Sea Zone
Americans attack with 1 cruiser and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 cruiser and 2 fighters in 34 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Southern France
Non Combat Move - Americans
1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to French Guiana
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
2 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Production/PUs Summary :
Germans : 43 / 48
Russians : 46 / 66
Japanese : 60 / 60
Americans : 55 / 76
Chinese : 1 / 2
British : 21 / 0
UK_Pacific : 7 / 11
Italians : 10 / 15
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 artilleries moved from Malta to 96 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 96 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Northern Italy
2 fighters and 1 tactical_bomber moved from Malta to Northern Italy
1 bomber moved from Malta to Northern Italy
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 armour and 1 mech_infantry moved from Yunnan to Hopei
Chinese take Hopei from Japanese
1 artillery moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Yunnan to Kweichow
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Northern Italy
British attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_major and 3 mech_infantrys
British roll dice for 1 battleship and 2 cruisers in Northern Italy, round 2 : 2/3 hits
British roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 5/8 hits
Italians roll dice for 3 mech_infantrys in Northern Italy, round 2 : 1/3 hits
1 infantry owned by the British and 3 mech_infantrys owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 3 mech_infantrys
Battle in Hunan
British attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - British
1 aaGun moved from Yunnan to Szechwan
2 aaGuns moved from Yunnan to Burma
3 mech_infantrys moved from Yunnan to India
1 bomber, 2 fighters and 1 tactical_bomber moved from Northern Italy to Southern France
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs total
Some Units in India change ownership: 3 infantry
Production/PUs Summary :
Germans : 43 / 48
Russians : 46 / 66
Japanese : 55 / 60
Americans : 55 / 76
Chinese : 6 / 3
British : 25 / 0
UK_Pacific : 7 / 9
Italians : 6 / 15
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 6 PUs;
Combat Move - Italians
2 mech_infantrys moved from Slovakia Hungary to Yugoslavia
1 artillery moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 bomber and 1 fighter moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to 93 Sea Zone
1 artillery moved from Slovakia Hungary to Eastern Poland
1 armour, 2 infantry and 1 mech_infantry moved from Poland to Eastern Poland
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys in Yugoslavia, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 3 infantry in Yugoslavia, round 2 : 1/4 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Yugoslavia, round 3 : 4/5 hits
Russians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 3 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Yugoslavia to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 aaGun moved from Slovakia Hungary to Eastern Poland
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,4,6,2,6,1
Italians collect 3 PUs (6 lost to blockades); end with 9 PUs total
Territory Summary for Italians :
Tunisia : 1 flag
Libya : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
Eastern Poland : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Yugoslavia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Production/PUs Summary :
Germans : 43 / 48
Russians : 43 / 66
Japanese : 55 / 60
Americans : 55 / 76
Chinese : 6 / 3
British : 25 / 0
UK_Pacific : 7 / 9
Italians : 9 / 9
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 15 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 33 Sea Zone to 43 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 battleship moved from 62 Sea Zone to 46 Sea Zone
1 cruiser moved from 33 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
ANZAC attack with 1 battleship
Japanese defend with 1 destroyer
ANZAC win with 1 battleship remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Philippines
Non Combat Move - ANZAC
1 infantry moved from Siam to Shan State
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
ANZAC collect 16 PUs (3 lost to blockades); end with 31 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
Production/PUs Summary :
Germans : 43 / 48
Russians : 43 / 66
Japanese : 49 / 60
Americans : 57 / 76
Chinese : 6 / 3
British : 25 / 0
UK_Pacific : 7 / 9
Italians : 9 / 9
ANZAC : 19 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 43 / 48
Russians : 43 / 66
Japanese : 49 / 60
Americans : 57 / 76
Chinese : 6 / 3
British : 25 / 0
UK_Pacific : 7 / 9
Italians : 9 / 9
ANZAC : 19 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 submarines moved from 112 Sea Zone to 114 Sea Zone
4 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Norway to 112 Sea Zone
6 armour moved from Norway to Karelia
Germans take Finland from Russians
1 armour and 3 mech_infantrys moved from Germany to Baltic States
3 mech_infantrys moved from Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
2 mech_infantrys moved from Slovakia Hungary to Bulgaria
3 bombers moved from Western Germany to Bulgaria
1 tactical_bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Belarus
1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
4 artilleries and 6 infantry moved from Slovakia Hungary to Romania
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 armour, 5 artilleries, 1 carrier, 1 cruiser, 1 fighter, 9 infantry, 1 tactical_bomber and 9 transports moved from 112 Sea Zone to 127 Sea Zone
2 armour, 5 artilleries and 9 infantry moved from 127 Sea Zone to Novgorod
1 mech_infantry moved from Slovakia Hungary to Bulgaria
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 3 submarines
Russians defend with 1 cruiser
Germans roll dice for 3 submarines in 114 Sea Zone, round 2 : 0/3 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 114 Sea Zone
Germans roll dice for 2 submarines in 114 Sea Zone, round 3 : 0/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 114 Sea Zone
Germans roll dice for 1 submarine in 114 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 0
Casualties for Germans: 2 submarines
Casualties for Russians: 1 cruiser
Battle in Belarus
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits
1 armour owned by the Russians , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Romania
Germans attack with 4 artilleries and 6 infantry
Russians defend with 6 infantry
Germans roll dice for 4 artilleries and 6 infantry in Romania, round 2 : 4/10 hits
Russians roll dice for 6 infantry in Romania, round 2 : 1/6 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans roll dice for 4 artilleries and 5 infantry in Romania, round 3 : 5/9 hits
Russians roll dice for 2 infantry in Romania, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 4 artilleries and 5 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 6 infantry
Battle in Baltic States
Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 0/5 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 0/4 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 4 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 1/2 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Karelia
Germans attack with 6 armour
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 6 armour in Karelia, round 2 : 2/6 hits
Russians roll dice for 2 artilleries and 1 infantry in Karelia, round 2 : 3/3 hits
1 infantry owned by the Russians , 3 armour owned by the Germans and 1 artillery owned by the Russians lost in Karelia
Germans roll dice for 3 armour in Karelia, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Karelia, round 3 : 1/1 hits
1 armour owned by the Germans and 1 artillery owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 armour remaining. Battle score for attacker is -13
Casualties for Germans: 4 armour
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Novgorod
Germans attack with 2 armour, 5 artilleries and 9 infantry
Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits
Germans roll dice for 2 armour, 5 artilleries and 9 infantry in Novgorod, round 2 : 7/16 hits
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 5/10 hits
3 infantry owned by the Russians , 1 armour owned by the Russians , 5 infantry owned by the Germans , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Russians lost in Novgorod
Germans roll dice for 2 armour, 5 artilleries and 4 infantry in Novgorod, round 3 : 3/11 hits
Russians roll dice for 2 fighters and 1 tactical_bomber in Novgorod, round 3 : 2/3 hits
1 tactical_bomber owned by the Russians , 1 infantry owned by the Germans , 2 fighters owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 36
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Russians: 1 armour, 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Battle in Bulgaria
Germans attack with 3 bombers and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 bombers and 3 mech_infantrys in Bulgaria, round 2 : 3/6 hits
Russians roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 : 1/3 hits
2 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bulgaria
Germans win, taking Bulgaria from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Northern Italy
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Northern Italy, round 2 : 2/5 hits
British roll dice for 2 artilleries and 1 infantry in Northern Italy, round 2 : 0/3 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Northern Italy
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Northern Italy, round 3 : 1/5 hits
British roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Northern Italy
Germans win, taking Northern Italy from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 artilleries and 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany
3 bombers moved from Bulgaria to Western Germany
3 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns, 9 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in United Kingdom
3 artilleries placed in France
1 armour and 5 mech_infantrys placed in Western Germany
Germans undo move 3.
3 mech_infantrys placed in Western Germany
1 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,3,4,6,5,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Romania : 4 artilleries and 5 infantry
Germany : 1 armour, 1 factory_major and 2 mech_infantrys
Northern Italy : 2 mech_infantrys
Belarus : 1 flag, 1 armour
Karelia : 1 flag, 2 armour
Baltic States : 1 flag, 1 armour and 1 mech_infantry
Eastern Poland : 3 aaGuns, 9 artilleries, 1 bomber, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 2 mech_infantrys
Greece : 1 flag
114 Sea Zone : 1 submarine
127 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 9 transports
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 62
Russians : 32 / 66
Japanese : 49 / 60
Americans : 57 / 76
Chinese : 6 / 3
British : 21 / 0
UK_Pacific : 7 / 9
Italians : 13 / 9
ANZAC : 19 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Novosibirsk
1 bomber moved from Russia to Novosibirsk
1 artillery moved from Bryansk to Belarus
1 tactical_bomber moved from Russia to Belarus
1 artillery moved from Bryansk to Belarus
3 artilleries and 8 infantry moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Bessarabia to Romania
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Novosibirsk
Russians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 2 artilleries and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 artilleries and 1 tactical_bomber in Belarus, round 2 : 2/3 hits
Germans roll dice for 1 armour in Belarus, round 2 : 1/1 hits
1 armour owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 artillery
Battle in Romania
Russians attack with 4 artilleries and 9 infantry
Germans defend with 4 artilleries and 5 infantry
Russians roll dice for 4 artilleries and 9 infantry in Romania, round 2 : 6/13 hits
Germans roll dice for 4 artilleries and 5 infantry in Romania, round 2 : 1/9 hits
1 infantry owned by the Russians , 5 infantry owned by the Germans and 1 artillery owned by the Germans lost in Romania
Russians roll dice for 4 artilleries and 8 infantry in Romania, round 3 : 3/12 hits
Germans roll dice for 3 artilleries in Romania, round 3 : 1/3 hits
1 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 25
Casualties for Germans: 4 artilleries and 5 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
4 aaGuns, 2 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Belarus to Russia
1 bomber moved from Novosibirsk to Russia
1 armour moved from Russia to Urals
3 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Egypt
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
5 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Production/PUs Summary :
Germans : 50 / 62
Russians : 36 / 47
Japanese : 49 / 60
Americans : 57 / 76
Chinese : 6 / 3
British : 21 / 0
UK_Pacific : 7 / 9
Italians : 13 / 9
ANZAC : 19 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 artillery and 1 infantry moved from Sikang to Szechwan
3 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to India
2 infantry moved from Malaya to 37 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 infantry and 4 transports moved from 36 Sea Zone to 37 Sea Zone
3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 6 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
3 artilleries and 6 infantry moved from 39 Sea Zone to India
5 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 tactical_bombers in 42 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Szechwan
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 aaGun, 2 artilleries and 4 infantry
AA fire in Szechwan : 0/3 hits
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 5/9 hits
Chinese roll dice for 1 aaGun, 2 artilleries and 4 infantry in Szechwan, round 2 : 2/6 hits
4 infantry owned by the British , 1 infantry owned by the Japanese , 1 aaGun owned by the British and 1 artillery owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win with 2 artilleries remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 aaGun and 4 infantry
Battle in India
Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers
British defend with 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 2/4 hits
Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 6 infantry and 3 tactical_bombers in India, round 2 : 8/17 hits
UK_Pacific roll dice for 2 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 4/13 hits
5 infantry owned by the British , 4 infantry owned by the Japanese , 2 artilleries owned by the British and 3 mech_infantrys owned by the British lost in India
Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in India, round 3 : 7/13 hits
UK_Pacific roll dice for 2 fighters and 1 tactical_bomber in India, round 3 : 3/3 hits
1 tactical_bomber owned by the British , 1 infantry owned by the Japanese , 2 fighters owned by the British and 2 artilleries owned by the Japanese lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Japanese: 2 artilleries and 5 infantry
Casualties for British: 2 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
2 bombers moved from India to French Indo China
1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to Malaya
5 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
3 infantry placed in Japan
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
Japanese collect 52 PUs (2 lost to blockades); end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Kansu : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 harbour and 2 tactical_bombers
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag, 1 infantry
Yenisey : 1 flag, 1 mech_infantry
Amur : 1 flag
Timguska : 1 flag
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 5 fighters, 3 infantry and 2 tactical_bombers
Celebes : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer
39 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 5 transports
6 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
Novosibirsk : 1 flag
Production/PUs Summary :
Germans : 50 / 62
Russians : 34 / 47
Japanese : 54 / 66
Americans : 57 / 76
Chinese : 6 / 3
British : 21 / 0
UK_Pacific : 4 / 0
Italians : 13 / 9
ANZAC : 19 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 4 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship, 3 carriers, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 cruiser moved from 22 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 mech_infantrys moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 108 Sea Zone
1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 4 transports moved from 108 Sea Zone to 109 Sea Zone
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
4 fighters and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 104 Sea Zone
Americans roll dice for 1 destroyer in 104 Sea Zone, round 5 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Manchuria
Battle in Kwangtung
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Celebes, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Celebes, round 5 : 1/1 hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Manchuria from Japanese, taking Kwangtung from Japanese with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/7 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in United Kingdom
Americans attack with 1 armour, 1 artillery, 4 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in United Kingdom, round 2 : 3/12 hits
Germans roll dice for 4 artilleries and 5 infantry in United Kingdom, round 2 : 4/9 hits
1 mech_infantry owned by the Americans , 3 infantry owned by the Germans and 3 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 3 : 5/8 hits
Germans roll dice for 4 artilleries and 2 infantry in United Kingdom, round 3 : 1/6 hits
1 mech_infantry owned by the Americans , 2 infantry owned by the Germans and 3 artilleries owned by the Germans lost in United Kingdom
Americans roll dice for 1 armour, 1 artillery, 4 fighters and 1 tactical_bomber in United Kingdom, round 4 : 2/7 hits
Germans roll dice for 1 artillery in United Kingdom, round 4 : 0/1 hits
1 artillery owned by the Germans lost in United Kingdom
Americans win, taking United Kingdom from Germans with 1 armour, 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 4 artilleries and 5 infantry
Casualties for Americans: 3 infantry and 2 mech_infantrys
Non Combat Move - Americans
3 carriers, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Eastern United States to 109 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
4 fighters and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
1 submarine moved from 23 Sea Zone to 34 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Production/PUs Summary :
Germans : 42 / 62
Russians : 34 / 47
Japanese : 48 / 66
Americans : 62 / 88
Chinese : 9 / 3
British : 27 / 0
UK_Pacific : 4 / 0
Italians : 13 / 9
ANZAC : 19 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Sorry, I forgot to hit post
here is the file
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Italians
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Yugoslavia to Romania
1 bomber and 2 fighters moved from Southern Italy to Romania
1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Romania
Combat - Italians
Battle in Romania
Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys
Russians defend with 4 artilleries and 7 infantry
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Romania, round 2 : 5/10 hits
Russians roll dice for 4 artilleries and 7 infantry in Romania, round 2 : 2/11 hits
5 infantry owned by the Russians , 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Romania
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Romania, round 3 : 2/8 hits
Russians roll dice for 4 artilleries and 2 infantry in Romania, round 3 : 2/6 hits
2 infantry owned by the Russians , 1 artillery owned by the Italians and 1 mech_infantry owned by the Italians lost in Romania
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 2 fighters in Romania, round 4 : 3/6 hits
Russians roll dice for 4 artilleries in Romania, round 4 : 2/4 hits
1 artillery owned by the Italians , 3 artilleries owned by the Russians and 1 armour owned by the Italians lost in Romania
1 armour owned by the Italians retreated to Eastern Poland
Russians win with 1 artillery remaining. Battle score for attacker is 8
Casualties for Russians: 3 artilleries and 7 infantry
Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Non Combat Move - Italians
2 fighters moved from Romania to Bulgaria
1 bomber moved from Romania to Southern Italy
Place Units - Italians
2 artilleries placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3
Italians collect 3 PUs (9 lost to blockades); end with 4 PUs total
Territory Summary for Italians :
Northern Italy : 1 factory_minor
Libya : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 10 infantry
Eastern Poland : 1 flag, 1 aaGun and 1 armour
Bessarabia : 1 flag
Bulgaria : 2 fighters
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 40 / 62
Russians : 34 / 47
Japanese : 40 / 66
Americans : 62 / 88
Chinese : 17 / 9
British : 30 / 35
UK_Pacific : 4 / 0
Italians : 12 / 4
ANZAC : 19 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I realized I forgot to do a combat move as soon as I hit done.
I have no idea how to roll on the forum so I am going to open a new file, edit the results of the Romania combat and do the attack.
Sorry!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Italians
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 armour
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/6 hits
British roll dice for 1 armour in Tunisia, round 2 : 0/1 hits
1 armour owned by the British lost in Tunisia
Italians win, taking Tunisia from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
Place Units - Italians
2 artilleries placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3
Italians collect 10 PUs (3 lost to blockades); end with 11 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Italians from 11 to 4
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Adding units owned by Italians to Bulgaria: 2 fighters
EDIT: Removing units owned by Russians from Romania: 3 artilleries and 7 infantry
EDIT: Removing units owned by Italians from Yugoslavia: 1 armour, 1 artillery and 1 mech_infantry
EDIT: Removing units owned by Italians from Eastern Poland: 1 artillery, 1 infantry and 1 mech_infantry
EDIT: Changing ownership of Bessarabia from Russians to Italians
EDIT: Turning off Edit Mode
Territory Summary for Italians :
Tunisia : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Northern Italy : 1 factory_minor
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 10 infantry
Eastern Poland : 1 flag, 1 aaGun and 1 armour
Bessarabia : 1 flag
Bulgaria : 2 fighters
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 40 / 62
Russians : 34 / 47
Japanese : 40 / 66
Americans : 62 / 88
Chinese : 17 / 9
British : 29 / 35
UK_Pacific : 4 / 0
Italians : 13 / 4
ANZAC : 19 / 36
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 destroyers and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
Non Combat Move - ANZAC
1 carrier and 2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 battleship moved from 46 Sea Zone to 34 Sea Zone
1 cruiser moved from 44 Sea Zone to 34 Sea Zone
Place Units - ANZAC
3 destroyers placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4
ANZAC collect 16 PUs (3 lost to blockades); end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French