@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Capt. Walker (allies +10) vs Hank (axis)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
3 armour, 2 bombers, 2 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Persia
2 bombers and 1 tactical_bomber moved from Persia to Eastern Persia
3 mech_infantrys moved from Caucasus to Persia
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from RussiansCombat - Germans
Battle in 110 Sea Zone
Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/6 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Eastern Persia
Germans attack with 2 bombers and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 2 bombers and 1 tactical_bomber in Eastern Persia, round 2 : 1/3 hits
British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits
1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the British lost in Eastern Persia
Germans roll dice for 2 bombers in Eastern Persia, round 3 : 1/2 hits
British roll dice for 1 armour in Eastern Persia, round 3 : 0/1 hits
1 armour owned by the British lost in Eastern Persia
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 armour and 1 mech_infantry
Battle in Persia
Germans attack with 3 armour, 2 infantry and 6 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 3 armour, 2 infantry and 6 mech_infantrys in Persia, round 2 : 4/11 hits
British roll dice for 3 infantry in Persia, round 2 : 0/3 hits
3 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 3 armour, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantryNon Combat Move - Germans
2 bombers moved from Eastern Persia to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
1 infantry moved from Volgograd to Caucasus
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
4 bombers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 artillery moved from Normandy Bordeaux to France
2 infantry moved from Western Germany to France
3 infantry moved from Germany to Western Germany
1 aaGun and 7 infantry moved from Germany to Western Germany
3 infantry moved from Western Germany to France
1 artillery moved from Western Germany to FrancePlace Units - Germans
3 armour placed in Volgograd
1 artillery and 1 mech_infantry placed in Russia
3 submarines placed in 112 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUsTerritory Summary for Germans :
Timguska : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 6 bombers, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 8 mech_infantrys and 2 tactical_bombers
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Novosibirsk : 1 flag
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
Smolensk : 1 flag
112 Sea Zone : 1 cruiser, 3 submarines and 1 transport
Iraq : 1 flag, 1 infantry
Northwest Persia : 1 flag, 3 armour and 2 bombers
Persia : 1 flag, 3 armour, 1 factory_minor, 2 infantry and 6 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 62 / 93
Russians : 4 / 0
Japanese : 59 / 72
Americans : 56 / 82
Chinese : 1 / 4
British : 29 / 38
UK_Pacific : 6 / 3
Italians : 27 / 27
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Russians
Non Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea ZoneTurn Complete - Russians
Territory Summary for Russians :
Suiyuyan : 1 infantry
Novosibirsk : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 61 / 93
Russians : 5 / 0
Japanese : 58 / 72
Americans : 56 / 82
Chinese : 2 / 4
British : 29 / 38
UK_Pacific : 6 / 3
Italians : 27 / 27
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 destroyers, 3 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Hopei to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
3 armour moved from Szechwan to Kansu
1 armour, 1 artillery and 3 mech_infantrys moved from Shan State to Burma
1 armour moved from French Indo China to Burma
6 artilleries and 6 infantry moved from French Indo China to 36 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
4 artilleries and 4 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Malaya to India
2 fighters and 1 tactical_bomber moved from Kwangsi to India
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to Philippines
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 destroyers and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 3 : 0/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 4 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 destroyers and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers in 43 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports in 35 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippines
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 fighters; Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 4/7 hits
Americans roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 1/4 hits
1 infantry owned by the Japanese , 2 infantry owned by the Americans and 2 fighters owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 fighters
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 2 armour, 1 artillery and 3 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Burma, round 2 : 1/6 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Burma, round 3 : 2/5 hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Suiyuyan
Japanese attack with 2 artilleries
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries in Suiyuyan, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 3 armour
Chinese defend with 3 infantry
Japanese roll dice for 3 armour in Kansu, round 2 : 2/3 hits
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits
2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 3 armour in Kansu, round 3 : 3/3 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 3 armour remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/3 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 3 : 1/3 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery and 1 tactical_bomber in Java, round 4 : 2/2 hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in India
Japanese attack with 4 artilleries, 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major
AA fire in India : 1/3 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits
Japanese roll dice for 4 artilleries, 2 bombers, 4 fighters, 4 infantry and 4 tactical_bombers in India, round 2 : 10/18 hits
UK_Pacific roll dice for 1 aaGun, 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys in India, round 2 : 4/9 hits
3 infantry owned by the British , 2 infantry owned by the Japanese , 3 mech_infantrys owned by the British , 1 artillery owned by the British , 2 fighters owned by the British , 1 aaGun owned by the British and 2 artilleries owned by the Japanese lost in India
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 2 artilleries, 1 fighter and 2 infantry
Casualties for British: 1 aaGun, 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrysNon Combat Move - Japanese
1 fighter could not land in Philippines and was removed
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from India to Shan State
2 bombers moved from Shan State to Malaya
1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 artillery moved from Kweichow to Yunnan
1 armour moved from Kiangsu to KwangsiPlace Units - Japanese
3 destroyers placed in 37 Sea Zone
3 infantry placed in French Indo China
1 destroyer and 5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 71 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield and 1 armour
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag, 1 artillery
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 3 armour
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 fighters and 3 tactical_bombers
Burma : 1 flag, 2 armour, 1 artillery and 2 mech_infantrys
India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 destroyers and 1 transport
44 Sea Zone : 1 flag, 1 destroyer and 1 submarine
43 Sea Zone : 1 flag, 2 destroyers
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 carrier, 3 destroyers and 1 tactical_bomber
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 5 submarines
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 61 / 93
Russians : 4 / 0
Japanese : 71 / 85
Americans : 54 / 82
Chinese : 0 / 4
British : 29 / 38
UK_Pacific : 2 / 0
Italians : 27 / 27
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 carrier, 3 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
2 fighters moved from 98 Sea Zone to Persia
1 artillery and 6 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 6 infantry and 4 transports moved from 98 Sea Zone to 80 Sea Zone
2 artilleries and 6 infantry moved from 80 Sea Zone to Persia
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 bomber moved from Queensland to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 34 Sea Zone
Americans roll dice for 1 bomber in 34 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 34 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Persia
Americans attack with 2 artilleries, 2 fighters and 6 infantry
Germans defend with 3 armour, 1 factory_minor, 2 infantry and 6 mech_infantrys
Americans roll dice for 1 cruiser in Persia, round 2 : 0/1 hits
Americans roll dice for 2 artilleries, 2 fighters and 6 infantry in Persia, round 2 : 1/10 hits
Germans roll dice for 3 armour, 2 infantry and 6 mech_infantrys in Persia, round 2 : 6/11 hits
1 infantry owned by the Germans and 6 infantry owned by the Americans lost in Persia
2 fighters owned by the Americans retreated
Americans roll dice for 2 artilleries in Persia, round 3 : 0/2 hits
Germans roll dice for 3 armour, 1 infantry and 6 mech_infantrys in Persia, round 3 : 4/10 hits
2 artilleries owned by the Americans lost in Persia
Germans win with 3 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is -23
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries and 6 infantryNon Combat Move - Americans
2 fighters moved from Persia to 80 Sea Zone
1 bomber moved from 34 Sea Zone to Queensland
1 bomber moved from 45 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 3 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 armour moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Morocco to Algeria
1 armour moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Eastern United States to GibraltarPlace Units - Americans
1 airfield placed in Morocco
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 2 bombers and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 5 infantry
Midway : 1 airfield
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry and 1 mech_infantry
45 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers and 1 transport
1 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
54 Sea Zone : 1 flag, 1 carrier and 2 fighters
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 bomber and 2 fighters
Morocco : 1 flag, 1 airfield, 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Algeria : 1 artillery and 2 infantry
Tunisia : 1 armour and 1 infantry
80 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 61 / 93
Russians : 4 / 0
Japanese : 70 / 85
Americans : 55 / 75
Chinese : 0 / 4
British : 29 / 38
UK_Pacific : 2 / 0
Italians : 27 / 27
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 61 / 93
Russians : 4 / 0
Japanese : 70 / 85
Americans : 55 / 75
Chinese : 0 / 4
British : 29 / 38
UK_Pacific : 2 / 0
Italians : 27 / 27
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Persia
2 fighters moved from 98 Sea Zone to Persia
1 tactical_bomber moved from Trans-Jordan to Persia
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to IraqCombat - British
Battle in Iraq
British attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 1 infantry
British roll dice for 2 artilleries, 1 fighter and 4 infantry in Iraq, round 2 : 2/7 hits
Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Persia
British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 armour, 1 factory_minor, 1 infantry and 6 mech_infantrys
British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 2/2 hits
British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Persia, round 2 : 3/7 hits
Germans roll dice for 3 armour, 1 infantry and 6 mech_infantrys in Persia, round 2 : 2/10 hits
2 infantry owned by the British , 1 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Persia
British roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Persia, round 3 : 2/5 hits
Germans roll dice for 3 armour and 2 mech_infantrys in Persia, round 3 : 1/5 hits
1 artillery owned by the British and 2 mech_infantrys owned by the Germans lost in Persia
British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Persia, round 4 : 2/4 hits
Germans roll dice for 3 armour in Persia, round 4 : 2/3 hits
2 armour owned by the Germans and 2 fighters owned by the British lost in Persia
British roll dice for 1 armour and 1 tactical_bomber in Persia, round 5 : 1/2 hits
Germans roll dice for 1 armour in Persia, round 5 : 0/1 hits
1 armour owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour, 1 infantry and 6 mech_infantrys
Casualties for British: 1 artillery, 2 fighters and 2 infantryNon Combat Move - British
1 tactical_bomber moved from Persia to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
1 mech_infantry moved from Trans-Jordan to Persia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to MoroccoPlace Units - British
1 armour, 1 fighter and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
British undo move 3.
British undo move 1.
1 armour and 2 infantry placed in Egypt
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Morocco : 1 fighter
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 2 artilleries and 4 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 57 / 93
Russians : 4 / 0
Japanese : 70 / 85
Americans : 55 / 75
Chinese : 0 / 4
British : 33 / 38
UK_Pacific : 2 / 0
Italians : 27 / 27
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You got some payback in Persia! the US took 13 shots at it and only got one hit!
-
@captain:
You got some payback in Persia! the US took 13 shots at it and only got one hit!
That’s the kind of US dice rolling I can support!
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 submarines moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Libya to Tobruk
Italians take Tobruk from British
3 bombers, 3 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
2 armour moved from Tsinghai to Turkmenistan
Italians take Turkmenistan from Russians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone -
Ignore this one. I’m going to add a bomber and re-post.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 95 Sea Zone
1 bomber, 1 destroyer and 3 submarines moved from 95 Sea Zone to 92 Sea Zone
3 bombers, 3 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
2 infantry moved from Libya to Tobruk
Italians take Tobruk from British -
Would you like to scramble out of Gibraltar and/or Morocco?
And you didn’t tell me that the horrible US luck was made up by the UK :(
-
scramble all available fighters!
I figured I would surprise you with the UK move…I had hoped the US would have inflicted more casualties so UK might have a chance to hold it, but that’s not likely now. At least they kept Germany from building anything next round. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 95 Sea Zone
1 bomber, 1 destroyer and 3 submarines moved from 95 Sea Zone to 92 Sea Zone
3 bombers, 3 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
2 infantry moved from Libya to Tobruk
Italians take Tobruk from BritishCombat - Italians
Americans scrambles 2 units out of Morocco to defend against the attack in 92 Sea Zone
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Persia
Italians attack with 3 bombers, 3 fighters and 1 tactical_bomber
British defend with 1 armour, 1 factory_minor and 1 mech_infantry
Italians roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in Persia, round 2 : 4/7 hits
British roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 0/2 hits
1 armour owned by the British and 1 mech_infantry owned by the British lost in Persia
Italians win with 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 submarines
British defend with 2 fighters; Americans defend with 1 destroyer and 3 fighters
Italians roll dice for 3 submarines in 92 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 5 fighters in 92 Sea Zone, round 2 : 4/6 hits
1 fighter owned by the Americans , 1 destroyer owned by the Italians , 1 destroyer owned by the Americans and 3 submarines owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 bomber in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 4 fighters in 92 Sea Zone, round 3 : 3/4 hits
1 bomber owned by the Italians lost in 92 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is -20
Casualties for Italians: 1 bomber, 1 destroyer and 3 submarines
Casualties for Americans: 1 destroyer and 1 fighter
Moving scrambled unit from 92 Sea Zone back to originating territory: Morocco
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: GibraltarNon Combat Move - Italians
3 bombers moved from Persia to Southern Italy
3 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
2 armour moved from Tsinghai to CaucasusPlace Units - Italians
2 bombers and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Shensi : 1 flag
Tsinghai : 1 flag
Sikang : 1 flag
Kazakhstan : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tobruk : 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 3 artilleries, 5 bombers, 1 factory_minor, 1 harbour and 14 infantry
Rostov : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Western Ukraine : 1 flag
Caucasus : 2 armour
Samara : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Northwest Persia : 3 fighters and 1 tactical_bomber
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 57 / 93
Russians : 4 / 0
Japanese : 70 / 85
Americans : 55 / 75
Chinese : 0 / 4
British : 33 / 38
UK_Pacific : 2 / 0
Italians : 27 / 32
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Got greedy trying to kill one more allied fighter.
I killed off a US plane (it was the default). If you would rather kill a UK fighter then please make the edit on your next turn.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Japanese defend with 2 destroyers and 1 transport
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 3 : 0/2 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits
ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 4 : 1/2 hits
2 destroyers owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 17
Casualties for Japanese: 2 destroyers and 1 transport
Casualties for ANZAC: 1 submarine
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern TerritoryPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South Wales
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Queensland : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Northern Territory : 1 fighter
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 5 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
62 Sea Zone : 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 57 / 93
Russians : 4 / 0
Japanese : 66 / 85
Americans : 55 / 75
Chinese : 0 / 4
British : 33 / 38
UK_Pacific : 2 / 0
Italians : 27 / 32
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Alexandria : 1 infantry
Tunisia : 1 infantryProduction/PUs Summary :
Germans : 57 / 93
Russians : 4 / 0
Japanese : 66 / 85
Americans : 55 / 75
Chinese : 0 / 4
British : 33 / 38
UK_Pacific : 2 / 0
Italians : 27 / 32
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 fighters and 7 transports; Remaining resources: 0 PUs;Combat Move - Germans
6 bombers moved from Western Germany to 91 Sea Zone
3 submarines moved from 112 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
3 armour and 2 bombers moved from Northwest Persia to Iraq
2 armour moved from Caucasus to Iraq
1 mech_infantry moved from Russia to Vologda
Germans take Vologda from Russians
1 artillery moved from Russia to Samara -
Need your scramble orders for sz 91 (again)
-
no scramble this time…





