@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 1
Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
            1 bomber moved from Central United States to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 bomber, 4 fighters and 1 tactical_bomber
                Japanese defend with 2 destroyers
                    Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 :  4/6 hits
                    Japanese roll dice for 2 destroyers in 26 Sea Zone, round 2 :  0/2 hits
                    2 destroyers owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Japanese: 2 destroyers
Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
            1 battleship and 1 submarine placed in 10 Sea Zone
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 artillery placed in Western United States
Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 3 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    10 Sea Zone : 1 battleship and 1 submarine
    Central United States : 1 armour, 1 factory_major, 1 infantry and 2 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
    86 Sea Zone : 1 transport
    101 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
    Brazil : 1 flag, 3 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 42 / 69
    Russians : 37 / 37
    Japanese : 36 / 37
    Americans : 52 / 72
    Chinese : 10 / 12
    British : 28 / 28
    UK_Pacific : 13 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 10 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 4 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 1
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                    Chinese roll dice for 2 infantry in Chahar, round 3 :  1/2 hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            1 fighter and 6 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Shensi to Kweichow
Place Units - Chinese
            1 infantry placed in Hopei
            3 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Territory Summary for Chinese :
Kiangsi : 1 infantry
    Yunnan : 1 fighter and 12 infantry
    Kweichow : 1 infantry
    Hunan : 1 infantry
    Hopei : 1 infantry
    Chahar : 2 infantry
Production/PUs Summary :
Germans : 42 / 69
    Russians : 37 / 37
    Japanese : 34 / 37
    Americans : 52 / 72
    Chinese : 12 / 18
    British : 28 / 28
    UK_Pacific : 13 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 10 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 4 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 1
Purchase Units - British
            British repair 4 damage on 3 factory_majors and 1 harbour; Remaining resources: 24 PUs;
            British buy 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber and 2 fighters moved from United Kingdom to Holland Belgium
            1 battleship moved from 111 Sea Zone to 110 Sea Zone
            1 fighter moved from Scotland to Holland Belgium
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from Burma to 37 Sea Zone
            2 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 fighter moved from Malta to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
Combat - British
            Battle in 96 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 :  2/3 hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/4 hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 37 Sea Zone
                British attack with 1 cruiser, 1 destroyer and 1 fighter
                Japanese defend with 1 cruiser
                    British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 37 Sea Zone, round 2 :  3/3 hits
                    Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 :  0/1 hits
                    1 cruiser owned by the Japanese lost in 37 Sea Zone
                British win, taking 37 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in Ethiopia
                British attack with 1 artillery, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 :  1/4 hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  3/3 hits
                    2 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 1 artillery in Ethiopia, round 3 :  0/1 hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 :  1/2 hits
                    1 artillery owned by the British lost in Ethiopia
                Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11
                Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Italians: 1 infantry
            Battle in Holland Belgium
                British attack with 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 3 aaGuns, 2 bombers, 2 fighters and 3 tactical_bombers
                    AA fire in Holland Belgium :  1/4 hits
                    1 fighter owned by the British lost in Holland Belgium
                    British roll dice for 2 battleships in Holland Belgium, round 2 :  1/2 hits
                    British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  0/5 hits
                    Germans roll dice for 3 aaGuns, 2 bombers, 2 fighters and 3 tactical_bombers in Holland Belgium, round 2 :  5/7 hits
                    1 infantry owned by the British , 1 bomber owned by the British , 1 mech_infantry owned by the British , 1 aaGun owned by the Germans and 2 fighters owned by the British lost in Holland Belgium
                Germans win with 2 aaGuns, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -45
                Casualties for Germans: 1 aaGun
                Casualties for British: 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
Non Combat Move - British
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 76 Sea Zone
            1 fighter moved from 96 Sea Zone to 76 Sea Zone
            1 fighter moved from 96 Sea Zone to Malta
            1 tactical_bomber moved from 96 Sea Zone to 76 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 infantry moved from India to Burma
            2 infantry moved from Burma to Yunnan
            1 aaGun moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Shan State to India
            1 fighter moved from 37 Sea Zone to Burma
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
Place Units - British
            2 mech_infantrys placed in Union of South Africa
            1 destroyer and 1 transport placed in 106 Sea Zone
Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,2,1,5
            British collect 25 PUs (3 lost to blockades); end with 26 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 18 PUs total
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Territory Summary for British, UK_Pacific :
Yunnan : 2 infantry
    Shan State : 2 infantry
    Burma : 1 aaGun, 1 fighter and 1 infantry
    India : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
    Malaya : 1 harbour and 1 infantry
    Sumatra : 1 flag, 1 artillery and 1 infantry
    41 Sea Zone : 1 transport
    37 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
    Iceland : 1 airfield
    Quebec : 1 armour, 1 factory_minor and 1 infantry
    Alexandria : 1 infantry
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 2 armour, 1 artillery, 1 harbour and 2 infantry
    Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
    Ontario : 1 artillery and 1 infantry
    Scotland : 1 airfield
    Malta : 1 aaGun, 1 fighter and 1 infantry
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
    Rhodesia : 2 infantry
    76 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
    106 Sea Zone : 2 destroyers and 1 transport
    Eastern Persia : 1 flag, 1 infantry
    110 Sea Zone : 2 battleships, 1 cruiser and 1 transport
Production/PUs Summary :
Germans : 42 / 69
    Russians : 37 / 37
    Japanese : 33 / 37
    Americans : 52 / 72
    Chinese : 12 / 18
    British : 28 / 31
    UK_Pacific : 18 / 18
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 10 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 4 / 0
    Neutral_True : 18 / 0
I don’t know if that turn could have been any worse for Britain! %^@#! :-P
Man those Germans in Holland weren’t messing around today! You have some tough luck with the Marti today!
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 1
Research Technology - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 bomber
            EDIT: Turning off Edit Mode
Purchase Units - Italians
            Italians buy 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
            1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tunisia
            2 infantry moved from Tobruk to 96 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 3 infantry moved from 97 Sea Zone to Greece
            2 infantry moved from Albania to Greece
            1 armour moved from Albania to Greece
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                Casualties for French: 1 cruiser and 1 destroyer
                Casualties for Italians: 1 destroyer and 1 submarine
            Battle in Greece
                Italians attack with 1 armour, 1 artillery and 5 infantry
                Neutral_Allies defend with 4 infantry
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Allies: 4 infantry
                Casualties for Italians: 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 infantry
                Casualties for Italians: 1 infantry
Non Combat Move - Italians
            1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Northern Italy to Bulgaria
            2 artilleries moved from Northern Italy to Yugoslavia
Place Units - Italians
            1 transport placed in 97 Sea Zone
Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
            Italians collect 14 PUs (1 lost to blockades); end with 17 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser moved from 63 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to Malaya
            1 infantry moved from Queensland to Northern Territory
            1 infantry moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Malaya : 1 fighter and 1 infantry
    Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
    Northern Territory : 1 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
    Java : 1 flag, 1 infantry
    Dutch New Guinea : 1 flag, 1 infantry
    42 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
    62 Sea Zone : 1 transport
    Egypt : 2 infantry
Production/PUs Summary :
Germans : 42 / 69
    Russians : 37 / 37
    Japanese : 33 / 37
    Americans : 52 / 72
    Chinese : 12 / 18
    British : 26 / 31
    UK_Pacific : 18 / 18
    Italians : 15 / 22
    ANZAC : 14 / 24
    French : 9 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 1
Combat Move - French
Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
    United Kingdom : 1 fighter and 2 infantry
    Morocco : 2 infantry
    Normandy Bordeaux : 1 factory_minor and 1 harbour
    French Central Africa : 1 infantry
    81 Sea Zone : 1 destroyer
    110 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 42 / 69
    Russians : 37 / 37
    Japanese : 33 / 37
    Americans : 52 / 72
    Chinese : 12 / 18
    British : 26 / 31
    UK_Pacific : 18 / 18
    Italians : 15 / 22
    ANZAC : 14 / 24
    French : 9 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
I assumed no scramble in london channel since I most likely will kill everything in first round and you only have 1 fighter, let me know if you would of preferred different!
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
            2 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Southern France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            2 bombers, 2 fighters and 3 tactical_bombers moved from Holland Belgium to 110 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
Combat - Germans
            Germans creates battle in territory 106 Sea Zone
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 2 destroyers and 1 transport
                British win with 1 transport remaining. Battle score for attacker is 4
                Casualties for Germans: 2 submarines
                Casualties for British: 2 destroyers
            Battle in 110 Sea Zone
                Germans attack with 3 bombers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 4 tactical_bombers and 1 transport
                French defend with 1 cruiser; British defend with 2 battleships, 1 cruiser and 1 transport
                Germans win with 3 bombers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 65
                Casualties for Germans: 1 submarine
                Casualties for French: 1 cruiser
                Casualties for British: 2 battleships, 1 cruiser and 1 transport
Non Combat Move - Germans
            3 bombers and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
            3 fighters moved from 110 Sea Zone to Western Germany
            2 aaGuns moved from Holland Belgium to Western Germany
            1 armour moved from Southern France to Northern Italy
            5 armour moved from France to Northern Italy
            2 artilleries moved from France to Southern France
            2 armour moved from Yugoslavia to Greece
            5 infantry moved from Bulgaria to Romania
            1 armour moved from Romania to Greece
            2 artilleries and 9 infantry moved from Yugoslavia to Romania
            3 aaGuns, 3 artilleries and 7 infantry moved from Slovakia Hungary to Poland
            5 infantry moved from Western Germany to Germany
            1 fighter moved from Northern Italy to Southern Italy
Place Units - Germans
            3 infantry placed in Southern France
            2 submarines placed in 112 Sea Zone
            1 bomber placed in Western Germany
            3 artilleries, 4 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 2
Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
            2 aaGuns, 1 artillery and 7 infantry moved from Belarus to Bryansk
            1 armour moved from Ukraine to Bryansk
            1 mech_infantry moved from Ukraine to Caucasus
            2 infantry moved from Caucasus to Rostov
            1 mech_infantry moved from Russia to Volgograd
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Yenisey : 6 infantry
    Yakut S.S.R. : 2 aaGuns and 12 infantry
    Karelia : 1 infantry
    Baltic States : 1 infantry
    Bryansk : 2 aaGuns, 1 armour, 1 artillery and 7 infantry
    Rostov : 2 infantry
    Vyborg : 1 infantry
    Archangel : 1 infantry
    Eastern Poland : 1 infantry
    Bessarabia : 1 infantry
    Russia : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 3 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
    Ukraine : 1 factory_minor and 6 infantry
    Western Ukraine : 1 artillery and 6 infantry
    Volgograd : 1 factory_minor and 1 mech_infantry
    Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
    Caucasus : 1 mech_infantry
    125 Sea Zone : 1 submarine
    114 Sea Zone : 1 cruiser
    115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 54
    Russians : 37 / 37
    Japanese : 33 / 37
    Americans : 52 / 72
    Chinese : 12 / 18
    British : 26 / 31
    UK_Pacific : 18 / 18
    Italians : 15 / 22
    ANZAC : 14 / 24
    French : 7 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
            Japanese buy 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 unit repaired.
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
            1 bomber moved from Kwangsi to 41 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
            1 artillery and 1 infantry moved from Jehol to Chahar
            1 artillery and 1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Chahar
            1 artillery and 3 infantry moved from Anhwe to Kiangsi
            1 mech_infantry moved from Anhwe to Kiangsi
            1 artillery moved from Kwangtung to Kiangsi
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsi
            4 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
            1 fighter moved from Siam to Shan State
            1 infantry moved from French Indo China to Shan State
            1 bomber moved from Kwangsi to 37 Sea Zone
Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Chahar
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 2 infantry
                Japanese win, taking Chahar from Chinese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Siberia
            Battle in Hopei
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                Japanese win, taking Siberia from Russians, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Borneo
            Battle in Guam
            Battle in Kiangsi
                Japanese attack with 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking Kiangsi from Chinese with 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 cruiser and 1 destroyer
                Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in Shan State
                Japanese attack with 5 fighters, 1 infantry and 3 tactical_bombers
                British defend with 2 infantry
                Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Celebes
Non Combat Move - Japanese
            5 fighters and 3 tactical_bombers moved from Shan State to French Indo China
            3 infantry moved from Kwangsi to French Indo China
            1 bomber, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
            1 bomber moved from 41 Sea Zone to French Indo China
            2 battleships and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 31 Sea Zone to 16 Sea Zone
            3 carriers and 1 cruiser moved from 31 Sea Zone to 33 Sea Zone
            3 fighters and 3 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
            2 infantry moved from Manchuria to Korea
Place Units - Japanese
            1 mech_infantry placed in Japan
            2 submarines and 3 transports placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs total
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 2
Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 5 PUs;
Combat Move - Americans
Combat - Americans
            Americans creates battle in territory 26 Sea Zone
Non Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            1 battleship and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
            1 destroyer and 2 transports placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
            1 carrier placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 3 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
    10 Sea Zone : 1 destroyer and 2 transports
    Central United States : 1 factory_major and 2 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Gibraltar : 1 artillery, 1 fighter and 1 infantry
    Morocco : 1 armour, 2 infantry and 1 mech_infantry
    101 Sea Zone : 1 carrier and 1 fighter
    Brazil : 1 flag, 2 infantry
    91 Sea Zone : 1 cruiser, 1 destroyer and 3 transports
Production/PUs Summary :
Germans : 44 / 54
    Russians : 36 / 37
    Japanese : 44 / 44
    Americans : 52 / 77
    Chinese : 9 / 18
    British : 26 / 31
    UK_Pacific : 14 / 18
    Italians : 15 / 22
    ANZAC : 14 / 24
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Kweichow to Anhwe
                  Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
Place Units - Chinese
            2 infantry placed in Suiyuyan
            2 infantry placed in Shensi
            2 infantry placed in Kweichow
            Chinese undo move 2.
            2 infantry placed in Shensi
            Chinese undo move 2.
            1 infantry placed in Kweichow
            1 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Territory Summary for Chinese :
Kwangsi : 1 infantry
    Shensi : 2 infantry
    Yunnan : 1 fighter and 12 infantry
    Suiyuyan : 2 infantry
    Kweichow : 1 infantry
    Hunan : 1 infantry
    Anhwe : 1 infantry
Production/PUs Summary :
Germans : 44 / 54
    Russians : 36 / 37
    Japanese : 42 / 44
    Americans : 52 / 77
    Chinese : 11 / 17
    British : 26 / 31
    UK_Pacific : 14 / 18
    Italians : 15 / 22
    ANZAC : 14 / 24
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 2
Purchase Units - British
            British buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Anglo Egyptian Sudan
Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  2/4 hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                    1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Rhodesia to Tanganyika Territory
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
            1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Malta to 98 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 98 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 aaGun moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
            1 infantry moved from India to Burma
            2 mech_infantrys moved from India to Yunnan
            2 infantry moved from Yunnan to Kwangsi
            1 aaGun moved from India to Burma
            1 fighter moved from Burma to India
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
Place Units - British
            1 destroyer placed in 106 Sea Zone
            1 factory_minor and 1 fighter placed in United Kingdom
            British undo move 2.
            1 factory_minor placed in Egypt
            1 fighter placed in United Kingdom
Turn Complete - British
            British collect 29 PUs; end with 30 PUs total
Place Units - UK_Pacific
            6 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs total
            Some Units in India change ownership: 6 infantry
Territory Summary for British, UK_Pacific :
Kwangsi : 2 infantry
    Yunnan : 1 aaGun and 2 mech_infantrys
    Shan State : 1 infantry
    Burma : 1 aaGun and 1 infantry
    India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
    Malaya : 1 harbour and 1 infantry
    Sumatra : 1 flag, 1 artillery and 1 infantry
    37 Sea Zone : 1 flag
    Belgian Congo : 2 mech_infantrys
    Iceland : 1 airfield
    Quebec : 1 artillery, 1 factory_minor and 1 infantry
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
    Anglo Egyptian Sudan : 1 artillery
    Tanganyika Territory : 2 infantry
    Morocco : 1 armour and 1 infantry
    106 Sea Zone : 1 destroyer
    Eastern Persia : 1 flag
    Persia : 1 flag, 3 infantry
    98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
    91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 44 / 54
    Russians : 36 / 37
    Japanese : 42 / 44
    Americans : 52 / 77
    Chinese : 11 / 17
    British : 29 / 30
    UK_Pacific : 14 / 14
    Italians : 14 / 22
    ANZAC : 14 / 24
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 2
Purchase Units - Italians
            Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 armour moved from Algeria to Tunisia
Combat - Italians
Non Combat Move - Italians
            1 armour moved from Greece to Bulgaria
            2 artilleries and 2 infantry moved from Yugoslavia to Romania
            1 artillery moved from Tunisia to Libya
            1 mech_infantry moved from Tunisia to Tobruk
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Yugoslavia
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
Place Units - Italians
            1 carrier and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Malaya to 43 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
Combat - ANZAC
            Battle in Philippines
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 43 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
            1 cruiser moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 43 Sea Zone to Malaya
            2 fighters moved from Queensland to 62 Sea Zone
            1 infantry moved from Northern Territory to Western Australia
            1 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
            1 carrier and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Malaya : 1 fighter and 1 infantry
    Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
    Northern Territory : 1 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
    Western Australia : 1 infantry
    Philippines : 1 infantry
    Java : 1 flag
    Dutch New Guinea : 1 flag, 1 infantry
    44 Sea Zone : 1 flag, 1 destroyer
    35 Sea Zone : 1 cruiser and 1 transport
    62 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
    Egypt : 2 infantry
Production/PUs Summary :
Germans : 44 / 54
    Russians : 36 / 37
    Japanese : 40 / 44
    Americans : 54 / 77
    Chinese : 11 / 17
    British : 29 / 30
    UK_Pacific : 14 / 14
    Italians : 15 / 15
    ANZAC : 14 / 24
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 2
Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Morocco to Algeria
                  French take Algeria from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
    United Kingdom : 1 fighter and 2 infantry
    Morocco : 1 infantry
    French Equatorial Africa : 1 infantry
    Algeria : 1 infantry
    98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 54
    Russians : 36 / 37
    Japanese : 40 / 44
    Americans : 54 / 77
    Chinese : 11 / 17
    British : 29 / 30
    UK_Pacific : 14 / 14
    Italians : 14 / 15
    ANZAC : 14 / 24
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
            Germans buy 2 artilleries, 1 bomber, 1 fighter, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            2 submarines moved from 112 Sea Zone to 91 Sea Zone
            2 bombers moved from Western Germany to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
            1 bomber moved from Western Germany to 91 Sea Zone
Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 4 bombers and 3 submarines
                British defend with 1 transport; Americans defend with 1 cruiser, 1 destroyer and 3 transports
                Germans win with 4 bombers and 2 submarines remaining. Battle score for attacker is 42
                Casualties for Germans: 1 submarine
                Casualties for British: 1 transport
                Casualties for Americans: 1 cruiser, 1 destroyer and 3 transports
Non Combat Move - Germans
            4 bombers moved from 91 Sea Zone to Southern France
            2 armour moved from Greece to Bulgaria
            1 mech_infantry moved from Normandy Bordeaux to France
            1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy
            1 aaGun moved from Western Germany to Northern Italy
            1 fighter and 1 tactical_bomber moved from Western Germany to Finland
            1 cruiser, 1 destroyer and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            2 mech_infantrys moved from Germany to Romania
            6 infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Germany to Romania
            2 artilleries moved from Germany to Poland
Place Units - Germans
            2 submarines placed in 93 Sea Zone
            1 bomber and 1 fighter placed in Western Germany
            2 artilleries and 3 mech_infantrys placed in Germany
Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.7
Game History
Round: 3
Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
            2 infantry moved from Rostov to Ukraine
            1 mech_infantry moved from Volgograd to Caucasus
            6 infantry moved from Yakut S.S.R. to Buryatia
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 6 infantry moved from Yakut S.S.R. to Yenisey
            1 artillery and 6 infantry moved from Western Ukraine to Bryansk
            6 infantry moved from Ukraine to Western Ukraine
Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Russia
Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs total
Territory Summary for Russians :
Yenisey : 2 aaGuns and 6 infantry
    Timguska : 6 infantry
    Buryatia : 6 infantry
    Karelia : 1 infantry
    Baltic States : 1 infantry
    Bryansk : 2 aaGuns, 1 armour, 2 artilleries and 13 infantry
    Vyborg : 1 infantry
    Archangel : 1 infantry
    Eastern Poland : 1 infantry
    Bessarabia : 1 infantry
    Russia : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 3 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
    Ukraine : 1 factory_minor and 5 infantry
    Western Ukraine : 6 infantry
    Volgograd : 1 factory_minor
    Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 13 infantry
    Caucasus : 2 mech_infantrys
    125 Sea Zone : 1 submarine
    114 Sea Zone : 1 cruiser
    115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 54
    Russians : 36 / 36
    Japanese : 40 / 44
    Americans : 54 / 77
    Chinese : 11 / 17
    British : 29 / 30
    UK_Pacific : 14 / 14
    Italians : 14 / 15
    ANZAC : 14 / 24
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0