I’m both busy and not emotionally ready too do the next turn.
TheMaster42 (Axis) VS. bonusbent (Allies) - G40 2nd, Dice, No Tech, No Bid
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 carrier, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 bomber and 2 fighters moved from Novgorod to 110 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to 91 Sea Zone
1 bomber moved from France to 91 Sea Zone
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Novgorod to Belarus
3 infantry moved from Ukraine to Western Ukraine
2 tactical_bombers moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Belarus
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 armour and 1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 bomber moved from Novgorod to Russia
1 bomber moved from Ukraine to Russia -
Sorry it took SO LONG to post the turn, UGH.
Scramble orders in 110? If so, OOL?
OOL in SZ91?
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No scramble for me.
OOL SZ91: subs, UK dd, US dd, US cruiser.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 carrier, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 bomber and 2 fighters moved from Novgorod to 110 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to 91 Sea Zone
1 bomber moved from France to 91 Sea Zone
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Novgorod to Belarus
3 infantry moved from Ukraine to Western Ukraine
2 tactical_bombers moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Belarus
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 armour and 1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 bomber moved from Novgorod to Russia
1 bomber moved from Ukraine to RussiaCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer and 2 transports; Americans defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
1 submarine owned by the Germans Submerged
2 submarines owned by the Americans Submerged
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 49
Casualties for British: 1 destroyer and 2 transports
Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters
British defend with 1 destroyer
Germans win with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.Non Combat Move - Germans
1 tactical_bomber moved from Belarus to Ukraine
2 tactical_bombers moved from Western Ukraine to Ukraine
1 aaGun moved from Archangel to Nenetsia
1 aaGun and 1 infantry moved from Karelia to Novgorod
1 bomber moved from Russia to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 mech_infantry moved from France to Germany
1 carrier and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Southern France
1 bomber moved from 110 Sea Zone to France
5 transports moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries moved from Holland Belgium to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Germany to PolandPlace Units - Germans
1 carrier placed in 110 Sea Zone
2 armour and 1 mech_infantry placed in Novgorod
3 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 58 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 mech_infantry moved from Kazakhstan to Caucasus
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 mech_infantry moved from Samara to Volgograd
1 fighter moved from Bryansk to Volgograd
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 bomber moved from Bryansk to Caucasus
1 mech_infantry moved from Samara to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Russians attack with 1 bomber and 1 mech_infantry
Germans defend with 1 armour
Russians win, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 bomber moved from Caucasus to Bryansk
1 fighter moved from Volgograd to Bryansk
4 artilleries moved from Russia to Bryansk
2 armour moved from Samara to Russia
1 fighter moved from Vologda to Bryansk
1 tactical_bomber moved from Vologda to Bryansk
1 infantry moved from Russia to Bryansk
1 aaGun moved from Korea to Manchuria
2 infantry moved from Amur to Manchuria
9 infantry moved from Korea to Manchuria
3 infantry moved from Siberia to Amur
1 mech_infantry moved from Trans-Jordan to Alexandria
1 aaGun moved from Korea to ManchuriaPlace Units - Russians
1 armour, 3 artilleries, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 3 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from Shan State to Burma
1 infantry moved from Shensi to Hopei
3 infantry moved from Shensi to Szechwan
1 armour moved from Yunnan to Szechwan
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from French Indo China to Kansu
1 fighter moved from French Indo China to Szechwan
1 bomber moved from Japan to Hopei
1 infantry moved from Chahar to Hopei -
Scramble in SZ 54?
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No scramble.
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Don´t forget to post the save :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 3 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from Shan State to Burma
1 infantry moved from Shensi to Hopei
3 infantry moved from Shensi to Szechwan
1 armour moved from Yunnan to Szechwan
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from French Indo China to Kansu
1 fighter moved from French Indo China to Szechwan
1 bomber moved from Japan to Hopei
1 infantry moved from Chahar to HopeiCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 transport
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese win, taking Kansu from Chinese with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Chinese: 5 infantry
Battle in Hopei
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
6 infantry moved from Jehol to Shantung
1 infantry moved from Chahar to Anhwe
1 fighter and 1 tactical_bomber moved from Kansu to Shensi
1 bomber moved from Hopei to Shantung
2 fighters and 1 tactical_bomber moved from Szechwan to Shantung
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Siam to Shan State
2 artilleries and 1 infantry moved from Shan State to Yunnan
1 infantry moved from Java to 42 Sea Zone
1 battleship, 2 carriers, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 3 destroyers moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to Japan
1 bomber moved from Szechwan to ShantungPlace Units - Japanese
3 artilleries placed in Shantung
3 artilleries placed in Japan
3 infantry placed in French Indo China
1 armour and 1 mech_infantry placed in Kwangtung
3 transports placed in 6 Sea Zone
Japanese undo move 5.
Japanese undo move 4.
Japanese undo move 3.
Japanese undo move 2.
Japanese undo move 1.
1 armour and 2 artilleries placed in French Indo China
3 artilleries placed in Shantung
3 transports placed in 20 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 2 infantry
EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Adding units owned by Japanese to Chahar: 1 infantry
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship, 3 carriers, 1 cruiser and 3 destroyers
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 battleship, 3 carriers, 1 cruiser and 3 destroyers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
Sorry; I had totally fooked up the noncombat move, and had to edit it back. I’m positive I didn’t goof up, but feel free to double-check.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 carriers, 1 destroyer, 1 harbour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 91 Sea Zone to 101 Sea ZoneCombat - Americans
Non Combat Move - Americans
2 fighters moved from Western United States to 101 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
3 fighters moved from Korea to 6 Sea Zone
1 bomber moved from Korea to Manchuria
1 armour and 4 mech_infantrys moved from Western United States to Eastern United States
1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 4 fighters, 6 submarines and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to Central United States
1 infantry moved from Eastern United States to Central United States
1 aaGun moved from Eastern United States to Central United StatesPlace Units - Americans
2 carriers placed in 6 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
1 harbour and 1 mech_infantry placed in KoreaTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 1 damage on 1 factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 3 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
British take Algeria from ItaliansCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Equatorial Africa: 2 infantry
EDIT: Turning off Edit Mode
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
5 infantry moved from Alexandria to Tobruk
2 fighters moved from Alexandria to Tobruk
1 tactical_bomber moved from Alexandria to Tobruk
2 artilleries moved from Alexandria to Tobruk
2 armour moved from Egypt to Tobruk
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from India to Eastern PersiaPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 2 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Egypt
British undo move 1.
1 fighter and 1 infantry placed in Egypt
1 destroyer placed in 81 Sea Zone
1 destroyer placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry -
Made a non combat move edit with the US during the UK turn. Forgot to move my infantry in Africa. There was only combat in Asia and the edit wasn´t in any way affected by this.
If you won´t allow it feel free to edit them back.
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Naw naw, totally fine. Hope to make my move tomorrow.
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:roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Albania to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
3 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to RussiaCombat - Italians
Battle in Rostov
Italians attack with 3 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 3 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians win, taking Gibraltar from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 aaGun, 1 armour and 1 mech_infantry moved from Ukraine to Bessarabia
1 bomber moved from Russia to BessarabiaPlace Units - Italians
3 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
:cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from India to French Indo ChinaCombat - ANZAC
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.Non Combat Move - ANZAC
1 bomber moved from French Indo China to India
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total