The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Redpanda Game
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TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Alaska to West Canada Sea Zone
1 battleship moved from West Canada Sea Zone to West US Sea Zone
2 infantry and 1 transport moved from West Canada Sea Zone to West US Sea Zone
2 infantry moved from West US Sea Zone to West US
2 fighters moved from Alaska to West US
2 bombers moved from Alaska to West US
1 transport moved from Alaska Sea Zone to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
1 infantry moved from Japan Sea Zone to Manchuria
1 fighter moved from Japan to AlaskaCombat - Japanese
Battle in West US
Japanese attack with 2 bombers, 2 fighters and 2 infantry
Americans defend with 1 aaGun, 1 armour, 1 bomber, 1 factory and 3 infantry
Japanese win, taking West US from Americans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 26
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour, 1 bomber and 3 infantryNon Combat Move - Japanese
2 bombers moved from West US to Alaska
2 fighters moved from West US to AlaskaPlace Units - Japanese
2 infantry placed in Alaska
1 armour and 2 infantry placed in Japan
1 transport placed in Japan Sea ZoneTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
6 infantry moved from East US to West US
1 transport moved from Mexico Sea Zone to West US Sea Zone
1 bomber moved from East US to West Canada
1 bomber moved from West Canada to West US Sea Zone
1 armour moved from East US to West USCombat - Americans
Battle in West US Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 battleship and 1 transport
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 32
Casualties for Japanese: 1 battleship and 1 transport
Battle in West US
Americans attack with 1 armour and 6 infantry
Japanese defend with 1 aaGun, 1 factory and 1 infantry
Americans win, taking West US from Japanese with 1 armour and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
Japanese lost 4 PUs to rocket attack by Americans
Rockets roll: 4
1 infantry moved from Sinkiang to China
1 bomber moved from West US Sea Zone to West Canada
1 submarine moved from East US Sea Zone to West Panama Sea ZonePlace Units - Americans
1 armour and 7 infantry placed in East US
1 transport placed in East US Sea ZoneTurn Complete - Americans
Americans collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Karelia S.S.R. to Karelia Sea Zone
1 infantry moved from Persia to Caucasus
2 infantry and 1 transport moved from Karelia Sea Zone to East Canada Sea Zone
2 infantry moved from East Canada Sea Zone to West Canada
1 submarine moved from West Spain Sea Zone to East US Sea Zone
1 infantry moved from Kazakh S.S.R. to Russia
1 infantry moved from Novosibirsk to Russia
2 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Yakut S.S.R. to Soviet Far EastNon Combat Move - Russians
Place Units - Russians
12 infantry placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
Round: 4
Purchase Units - Germans
Germans buy 5 armour and 2 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Algeria to French West Africa
Germans take French West Africa from British
2 armour moved from East Europe to Karelia S.S.R.
5 infantry moved from East Europe to Karelia S.S.R.
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
4 infantry moved from Ukraine S.S.R. to Karelia S.S.R.
4 armour moved from Germany to Karelia S.S.R.
2 armour moved from South Europe to Karelia S.S.R.
1 bomber moved from Germany to Karelia S.S.R.Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 9 armour, 1 bomber and 9 infantry
Russians defend with 1 aaGun, 1 factory and 16 infantry
Germans win, taking Karelia S.S.R. from Russians with 6 armour remaining. Battle score for attacker is -25
Casualties for Germans: 3 armour, 1 bomber and 9 infantry
Casualties for Russians: 16 infantryNon Combat Move - Germans
6 infantry moved from Germany to East Europe
5 infantry moved from South Europe to East Europe
2 infantry moved from West Europe to Germany
1 submarine moved from Baltic Sea Zone to North Sea ZonePlace Units - Germans
5 armour and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 37 PUs totalHail Hydra!
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TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 4
Purchase Units - British
British buy 1 armour and 2 infantry; Remaining resources: 69 PUs;Combat Move - British
2 infantry moved from Kwangtung to Manchuria
1 armour moved from French Indo China to Manchuria
1 fighter moved from China to Manchuria
1 fighter moved from China to Japan Sea Zone
1 bomber moved from China to Japan Sea ZoneCombat - British
Battle in Manchuria
British attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British win, taking Manchuria from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Japan Sea Zone
British attack with 1 bomber and 1 fighter
Japanese defend with 2 transports
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 16
Casualties for Japanese: 2 transportsNon Combat Move - British
1 bomber moved from Japan Sea Zone to India
1 fighter moved from Manchuria to India
1 fighter moved from Japan Sea Zone to China
2 infantry moved from French Indo China to Kwangtung
2 infantry moved from India to French Indo China
1 armour moved from India to Syria Jordan
1 transport moved from West Compass Sea Zone to West Australia Sea Zone
2 infantry moved from Australia to West Australia Sea Zone
1 battleship moved from South Africa Sea Zone to West Compass Sea Zone
1 battleship moved from Mozambique Sea Zone to West Compass Sea ZonePlace Units - British
1 armour and 2 infantry placed in IndiaTurn Complete - British
British collect 38 PUs; end with 107 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 4
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese discover Heavy BomberActivate Technology - Japanese
Japanese activating Heavy BomberPurchase Units - Japanese
Japanese buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Alaska to West Canada
3 fighters moved from Alaska to West Canada
1 bomber moved from Alaska to West Canada
1 bomber moved from Alaska to West USCombat - Japanese
Strategic bombing raid in West US
Bombing raid in West US rolls: 1,5,5 and costs: 11 PUs.
Bombing raid costs 11 PUs
Battle in West Canada
Japanese attack with 1 bomber, 3 fighters and 2 infantry
Russians defend with 2 infantry; Americans defend with 1 armour, 1 bomber and 2 infantry
Japanese win, taking West Canada from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 29
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Casualties for Americans: 1 armour, 1 bomber and 2 infantryNon Combat Move - Japanese
1 bomber moved from West Canada to Japan
1 fighter moved from West Canada to Alaska
1 fighter moved from West Canada to Alaska
1 fighter moved from West Canada to Alaska
1 bomber moved from West US to AlaskaPlace Units - Japanese
2 infantry placed in Alaska
2 infantry placed in Japan
1 aaGun were produced but were not placedTurn Complete - Japanese
Japanese collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 transport moved from East Canada Sea Zone to North Sea Zone
1 submarine moved from East US Sea Zone to North Sea Zone
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
3 infantry moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in North Sea Zone
Russians attack with 1 submarine and 1 transport
Germans defend with 1 submarine
Russians win with 1 submarine remaining. Battle score for attacker is 1
Casualties for Germans: 1 submarine
Casualties for Russians: 1 transport
Battle in Ukraine S.S.R.
Russians attack with 3 infantry
Germans defend with 1 fighter
Russians win, taking Ukraine S.S.R. from Germans with 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 fighter
Casualties for Russians: 2 infantryNon Combat Move - Russians
Place Units - Russians
12 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
Purchase Units - Germans
Germans buy 5 armour and 3 infantry; Remaining resources: 3 PUs;Combat Move - Germans
1 fighter moved from Finland Norway to North Sea Zone
1 fighter moved from West Europe to North Sea Zone
1 armour moved from Karelia S.S.R. to Persia
Germans take Caucasus from Russians
Germans take Persia from British
1 infantry moved from Libya to French Equatorial Africa
Germans take French Equatorial Africa from British
5 infantry moved from East Europe to Ukraine S.S.R.Combat - Germans
Battle in North Sea Zone
Germans attack with 2 fighters
Russians defend with 1 submarine
Germans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Russians: 1 submarine
Battle in Ukraine S.S.R.
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 5 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Germany to West Europe
1 infantry moved from Germany to East Europe
5 infantry moved from East Europe to Karelia S.S.R.
5 armour moved from Germany to Karelia S.S.R.
2 armour moved from West Europe to East Europe
2 fighters moved from North Sea Zone to Finland Norway
1 fighter moved from Finland Norway to West EuropePlace Units - Germans
3 infantry placed in Karelia S.S.R.
5 armour placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 bomber and 1 carrier; Remaining resources: 64 PUs;Combat Move - British
2 infantry moved from India to Persia
1 fighter moved from India to Persia
1 armour moved from Syria Jordan to French Equatorial Africa
1 infantry moved from Anglo Sudan Egypt to Libya
British take Libya from Germans
1 infantry moved from Anglo Sudan Egypt to French Equatorial Africa
1 bomber moved from India to French Equatorial Africa
1 fighter moved from China to Persia
2 infantry and 1 transport moved from West Australia Sea Zone to Indian Ocean Sea Zone
2 infantry moved from Indian Ocean Sea Zone to India
2 battleships moved from West Compass Sea Zone to Indian Ocean Sea Zone
1 infantry moved from Kwangtung to Manchuria
1 armour moved from Manchuria to French Indo ChinaCombat - British
Battle in French Equatorial Africa
British attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 infantry
British win, taking French Equatorial Africa from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Persia
British attack with 2 fighters and 2 infantry
Germans defend with 1 armour
British win, taking Persia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Persia to India
1 bomber moved from French Equatorial Africa to Anglo Sudan EgyptPlace Units - British
1 carrier placed in Indian Ocean Sea Zone
2 armour placed in India
1 bomber placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 103 PUs total -
Having troubling posting… so here is the save game…
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TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 armour and 1 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from West Africa Sea Zone to East US Sea Zone
4 infantry moved from East US to West US
6 infantry moved from West US to West Canada
2 armour moved from West US to West Canada
1 fighter moved from West US to Alaska
1 submarine moved from East US Sea Zone to West Panama Sea ZoneCombat - Americans
Battle in West Canada
Americans attack with 2 armour and 6 infantry
Japanese defend with 2 infantry
Americans win, taking West Canada from Japanese with 2 armour and 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Alaska
Americans attack with 1 fighter
Japanese defend with 1 bomber, 1 factory, 3 fighters and 2 infantry
Japanese win with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 fighterNon Combat Move - Americans
Japanese lost 4 PUs to rocket attack by Americans
Rockets roll: 4
2 infantry moved from China to ManchuriaPlace Units - Americans
6 armour and 1 infantry placed in West USTurn Complete - Americans
Americans collect 34 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 6
Research Technology - Russians
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Evenki National Okrug to Russia
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Russia to Caucasus
Russians take Caucasus from Germans
22 infantry moved from Russia to Karelia S.S.R.
1 infantry moved from Russia to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 23 infantry
Germans defend with 1 aaGun, 10 armour, 1 factory and 8 infantry
Russians win, taking Karelia S.S.R. from Germans with 4 infantry remaining. Battle score for attacker is 36
Casualties for Germans: 10 armour and 8 infantry
Casualties for Russians: 19 infantryNon Combat Move - Russians
Place Units - Russians
12 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
Game History
Round: 6
Purchase Units - Germans
Germans buy 4 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from East Europe to Karelia S.S.R.
5 infantry moved from Ukraine S.S.R. to Karelia S.S.R.
2 armour moved from East Europe to Karelia S.S.R.
2 armour moved from Germany to Karelia S.S.R.Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 4 armour and 7 infantry
Russians defend with 1 aaGun, 1 factory and 4 infantry
Germans win, taking Karelia S.S.R. from Russians with 4 armour and 5 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
3 armour moved from Germany to Ukraine S.S.R.
2 infantry moved from Germany to East Europe
1 fighter moved from Finland Norway to Ukraine S.S.R.Place Units - Germans
4 armour and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 6
Research Technology - British
British spend 10 on tech rollsPurchase Units - British
British buy 2 bombers and 3 transports; Remaining resources: 39 PUs;Combat Move - British
2 infantry moved from India to Indian Ocean Sea Zone
2 battleships, 1 carrier, 2 infantry and 1 transport moved from Indian Ocean Sea Zone to Borneo Sea Zone
2 infantry moved from Borneo Sea Zone to Borneo Celebes
1 armour moved from French Indo China to Persia
3 armour moved from India to Persia
1 infantry moved from French Indo China to India
1 armour moved from French Equatorial Africa to French West Africa
British take French West Africa from Germans
1 armour moved from French West Africa to Algeria
British take Algeria from Germans
1 infantry moved from Libya to Anglo Sudan Egypt
1 bomber moved from Anglo Sudan Egypt to Persia
1 bomber moved from United Kingdom to Anglo Sudan EgyptCombat - British
Battle in Borneo Celebes
British attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantryNon Combat Move - British
2 fighters moved from India to French Indo China
2 fighters moved from French Indo China to Borneo Sea ZonePlace Units - British
2 bombers placed in United Kingdom
3 transports placed in Indian Ocean Sea ZoneTurn Complete - British
British collect 41 PUs; end with 80 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber and 2 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
3 fighters moved from Alaska to JapanNon Combat Move - Japanese
Place Units - Japanese
1 bomber and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from West Panama Sea Zone to Hawaii Sea Zone
2 armour moved from West Canada to Alaska
6 infantry moved from West Canada to West US
1 transport moved from East US Sea Zone to West Panama Sea ZoneCombat - Americans
Battle in Alaska
Americans attack with 2 armour
Japanese defend with 1 factory and 2 infantry
Americans win, taking Alaska from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armourNon Combat Move - Americans
Place Units - Americans
1 infantry placed in West US
4 transports placed in West US Sea ZoneTurn Complete - Americans
Americans collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 7
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Caucasus to Russia
1 infantry moved from Yakut S.S.R. to Evenki National OkrugNon Combat Move - Russians
Place Units - Russians
12 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
Game History
Round: 7
Purchase Units - Germans
Germans buy 3 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from East Europe to Ukraine S.S.R.
2 armour moved from Germany to Karelia S.S.R.
5 infantry moved from Germany to East EuropeNon Combat Move - Germans
Place Units - Germans
3 infantry placed in Karelia S.S.R.
1 transport placed in Baltic Sea Zone
3 armour and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 7
Research Technology - British
British spend 5 on tech rollsPurchase Units - British
British buy 3 armour, 1 battleship, 1 submarine and 2 transports; Remaining resources: 12 PUs;Combat Move - British
1 infantry moved from India to Indian Ocean Sea Zone
1 infantry and 1 transport moved from Indian Ocean Sea Zone to French Indo China Sea Zone
1 infantry moved from French Indo China to French Indo China Sea Zone
2 infantry and 1 transport moved from French Indo China Sea Zone to Borneo Sea Zone
2 infantry moved from Borneo Sea Zone to Borneo Celebes
2 fighters moved from Borneo Sea Zone to Borneo Celebes
1 armour moved from Persia to Russia
1 infantry moved from Persia to Kazakh S.S.R.
3 armour moved from Persia to Russia
1 armour moved from Algeria to Anglo Sudan Egypt
1 infantry moved from Anglo Sudan Egypt to Syria Jordan
1 bomber moved from Anglo Sudan Egypt to Russia
1 bomber moved from Persia to Russia
1 infantry moved from Manchuria to Soviet Far East
1 bomber moved from United Kingdom to Baltic Sea ZoneCombat - British
Battle in Borneo Celebes
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Borneo Celebes from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
Germans win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 transport
Casualties for British: 1 bomberNon Combat Move - British
2 fighters moved from Borneo Celebes to Borneo Sea ZonePlace Units - British
3 armour placed in India
1 battleship, 1 submarine and 2 transports placed in North Sea ZoneTurn Complete - British
British collect 42 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Classic, version: 1.8
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 bomber; Remaining resources: 4 PUs;Combat Move - Japanese
1 bomber moved from Japan to Hawaii Sea ZoneCombat - Japanese
Battle in Hawaii Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 submarine
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 bomber moved from Hawaii Sea Zone to JapanPlace Units - Japanese
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 15 PUs; end with 19 PUs total





