13L G40 Entek vs. Cpt. John Miller (Allies +9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 transports moved from 109 Sea Zone to 110 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                5 submarines moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                3 bombers moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from Gibraltar to 95 Sea Zone
                4 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 24 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 24 Sea Zone
                1 fighter moved from Hawaiian Islands to 24 Sea Zone
                3 submarines moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 24 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 17 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 3 bombers, 3 infantry and 2 mech_infantrys
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 bombers, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in 17 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 cruiser
                    Americans win, taking 17 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 24 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 95 Sea Zone
                    Americans attack with 1 bomber and 5 submarines
                    Italians defend with 1 cruiser, 1 destroyer and 1 submarine
                    Americans win with 1 bomber and 4 submarines remaining. Battle score for attacker is 20
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 4 submarines
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 4 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters and 3 submarines
                    Japanese defend with 1 battleship
                    Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 3 submarines remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 battleship

    Non Combat Move - Americans
                2 fighters moved from 22 Sea Zone to 33 Sea Zone
                1 fighter moved from 17 Sea Zone to 33 Sea Zone
                3 fighters and 2 tactical_bombers moved from 24 Sea Zone to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 aaGun and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from 95 Sea Zone to Gibraltar
                3 bombers moved from Normandy Bordeaux to United Kingdom
                3 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Western United States
                Americans undo move 2.
                1 artillery, 1 bomber, 1 fighter and 3 infantry placed in Western United States
                2 artilleries placed in Central United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Sikang to Shensi
                1 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 5 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                4 infantry moved from Trans-Jordan to 81 Sea Zone
                4 infantry moved from 81 Sea Zone to Egypt
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from 81 Sea Zone to Egypt

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 2 infantry
                    British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Egypt
                    British attack with 1 artillery, 2 fighters and 6 infantry
                    Italians defend with 1 armour, 1 artillery, 1 harbour and 2 infantry
                    British win, taking Egypt from Italians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - British
                2 fighters moved from Egypt to 81 Sea Zone
                3 infantry moved from Iraq to Persia
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 fighters moved from Holland Belgium to United Kingdom

    Place Units - British
                3 armour placed in Iraq
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
                British collect 34 PUs (1 lost to blockades); end with 34 PUs total

    Turn Complete - UK_Pacific

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 98 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Greece
                1 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from 97 Sea Zone to Albania
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Albania
                1 fighter moved from Northern Italy to Greece
                1 fighter moved from Northern Italy to Albania

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 1 fighter and 1 infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 battleship in Greece, round 2 :  1/1 hits
                        Russians roll dice for 1 armour in Greece, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Greece
                    Italians win, taking Greece from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Albania
                    Italians attack with 1 fighter, 3 infantry and 1 mech_infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 cruiser in Albania, round 2 :  1/1 hits
                        Russians roll dice for 1 armour in Albania, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Italians lost in Albania
                    Italians win, taking Albania from Russians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 fighter moved from Albania to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern France
                1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy
                1 infantry placed in Northern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Alexandria : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Albania : 2 infantry and 1 mech_infantry
        Northern Italy : 1 aaGun, 1 factory_major and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Greece : 1 flag, 1 armour and 1 infantry
        97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 20 / 0
        Russians : 50 / 127
        Japanese : 68 / 79
        Americans : 54 / 74
        Chinese : 5 / 6
        British : 35 / 34
        UK_Pacific : 0 / 0
        Italians : 14 / 19
        ANZAC : 10 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Keep going?

  • '20 '19 '18 '17 '16

    Want to reset?  Start a new bid or just swap sides with what we got?


  • sure either sounds good!

  • '20 '19 '18 '17 '16

    Why don’t we just keep the bid the same and swap sides?


  • Sounds good, I’m bad guys and you have 9 bid right??

  • '20 '19 '18 '17 '16

    Yep.

    How about an Inf in New Guinea and a armor in Egypt.

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