Game 2 Suprise Attack VS Andul no bid no tech


  • Game History

    Round: 3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                15 infantry moved from Amur to Korea
                1 armour moved from Karelia to Finland
                      Russians take Finland from Germans
                1 armour moved from Finland to Karelia
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                2 fighters moved from Novgorod to Eastern Poland
                1 tactical_bomber moved from Novgorod to Eastern Poland
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                    Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Korea
                    Russians attack with 15 infantry
                    Japanese defend with 1 artillery and 4 infantry
                    Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 4 infantry
                    Casualties for Russians: 4 infantry
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                    Russians win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Russians
                1 aaGun and 3 artilleries moved from Novgorod to Karelia
                1 mech_infantry moved from Baltic States to Karelia
                1 artillery and 1 infantry moved from Baltic States to Novgorod
                1 armour moved from Bryansk to Novgorod
                2 aaGuns and 1 artillery moved from Western Ukraine to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                5 infantry moved from Bryansk to Ukraine
                2 fighters moved from Eastern Poland to Novgorod
                1 tactical_bomber moved from Eastern Poland to Novgorod
                6 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
                Russians collect 42 PUs; end with 42 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                6 infantry moved from Manchuria to Korea
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 bombers moved from Kwangsi to Korea
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Yunnan to Sikang
                      Japanese take Szechwan from Chinese
                      Japanese take Sikang from Chinese
                2 artilleries and 3 infantry moved from Kweichow to Shensi
                1 battleship moved from 36 Sea Zone to 6 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                6 infantry moved from Manchuria to Korea
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 bombers moved from Kwangsi to Korea
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Yunnan to Sikang
                      Japanese take Szechwan from Chinese
                      Japanese take Sikang from Chinese
                2 artilleries and 3 infantry moved from Kweichow to Shensi
                1 battleship moved from 36 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 7 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 :  0/2 hits
                        Chinese roll dice for 7 infantry in Kansu, round 2 :  3/7 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kansu
                    Chinese win with 7 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 2 bombers and 11 infantry
                    Russians defend with 11 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 2 bombers and 11 infantry in Korea, round 2 :  3/14 hits
                        Russians roll dice for 11 infantry in Korea, round 2 :  4/11 hits
                        4 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Korea
                        Japanese roll dice for 1 artillery, 2 bombers and 7 infantry in Korea, round 3 :  4/10 hits
                        Russians roll dice for 7 infantry in Korea, round 3 :  3/7 hits
                        4 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Korea
                        Japanese roll dice for 1 artillery, 2 bombers and 4 infantry in Korea, round 4 :  0/7 hits
                        Russians roll dice for 3 infantry in Korea, round 4 :  0/3 hits
                        Japanese roll dice for 1 artillery, 2 bombers and 4 infantry in Korea, round 5 :  4/7 hits
                        Russians roll dice for 3 infantry in Korea, round 5 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 8 infantry
                    Casualties for Russians: 11 infantry

    Non Combat Move - Japanese
                2 bombers moved from Korea to Manchuria
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery moved from 19 Sea Zone to Manchuria
                1 aaGun moved from Jehol to Manchuria
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
                1 artillery moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Hunan
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 fighter moved from Kwangsi to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shensi to Hopei

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 artilleries and 5 infantry placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 11 times
                3 was rolled 16 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 16 times
            Average roll : 3.452
            Median : 3.000
            Variance : 0.958
            Standard Deviation : 0.979
            Total rolls : 73

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.146
            Standard Deviation : 0.383
            Total rolls : 42

    Russians Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 8 times
            Average roll : 3.708
            Median : 3.000
            Variance : 1.304
            Standard Deviation : 1.142
            Total rolls : 24

    Chinese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.714
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 64 Sea Zone to 101 Sea Zone
                1 artillery moved from 101 Sea Zone to Eastern United States
                1 infantry moved from 101 Sea Zone to Eastern United States
                1 battleship and 2 carriers moved from 89 Sea Zone to 101 Sea Zone
                1 fighter moved from Western United States to 101 Sea Zone
                1 destroyer moved from 10 Sea Zone to 89 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                1 destroyer and 1 submarine moved from 25 Sea Zone to 27 Sea Zone
                1 bomber moved from Hawaiian Islands to Eastern United States
                3 fighters moved from Hawaiian Islands to Western United States
                1 tactical_bomber moved from Hawaiian Islands to Western United States

    Place Units - Americans
                2 carriers and 1 fighter placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total


  • Game History

    Round: 3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British repair 8 damage on 8 factory_majors; Remaining resources: 18 PUs;
                British buy 3 armour; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 battleship moved from 76 Sea Zone to 80 Sea Zone
                1 transport moved from 39 Sea Zone to 80 Sea Zone
                3 artilleries and 13 infantry moved from Burma to Yunnan
                3 artilleries and 4 infantry moved from India to Burma
                3 infantry moved from Persia to Eastern Persia

    Combat - British
                Battle in Yunnan
                    British attack with 3 artilleries and 13 infantry
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 aaGuns moved from Burma to Yunnan

    Place Units - British
                3 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,1,3
                British collect 21 PUs (6 lost to blockades); end with 21 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 7 infantry


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 bomber moved from Alexandria to Trans-Jordan
                1 armour moved from Egypt to French Equatorial Africa
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 bomber moved from Alexandria to Trans-Jordan
                1 armour moved from Egypt to French Equatorial Africa
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in French Equatorial Africa
                    Italians attack with 1 armour
                    French defend with 1 infantry
                        Italians roll dice for 1 armour in French Equatorial Africa, round 2 :  0/1 hits
                        French roll dice for 1 infantry in French Equatorial Africa, round 2 :  1/1 hits
                        1 armour owned by the Italians lost in French Equatorial Africa
                    French win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour
                Battle in Morocco
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 2 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 :  1/4 hits
                        French roll dice for 2 infantry in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 2 artilleries and 1 infantry in Morocco, round 3 :  1/3 hits
                        French roll dice for 1 infantry in Morocco, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Syria
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 bomber and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Syria from French, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Alexandria to 95 Sea Zone
                1 bomber moved from Trans-Jordan to Southern Italy
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                3 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Southern Italy to Yugoslavia

    Place Units - Italians
                1 carrier and 1 destroyer placed in 95 Sea Zone
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.533
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    French Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    British Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10


  • Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 airfield; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam
                1 infantry moved from Shan State to Siam
                2 fighters moved from Shan State to Siam
                1 fighter moved from Burma to Siam

    Combat - ANZAC
                ANZAC creates battle in territory 42 Sea Zone
                Battle in Siam
                    ANZAC attack with 3 fighters and 2 infantry
                    Japanese defend with 2 infantry
                    ANZAC win, taking Siam from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Siam to Yunnan
                1 infantry moved from Java to 42 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Shan State
                1 destroyer moved from 44 Sea Zone to 55 Sea Zone
                1 fighter moved from New South Wales to Western Australia
                1 infantry moved from Queensland to South Australia
                1 artillery moved from Queensland to South Australia

    Place Units - ANZAC
                1 airfield placed in Western Australia

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1
                ANZAC collect 17 PUs (1 lost to blockades); end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs


  • Game History

    Round: 3

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Norway to Finland
                      Germans take Finland from Russians
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 fighter moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from Poland to Baltic States
                2 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                1 tactical_bomber moved from Slovakia Hungary to Bessarabia
                1 bomber moved from Western Germany to Eastern Poland
                1 bomber moved from Western Germany to Baltic States
                1 bomber moved from Western Germany to United Kingdom
                1 artillery moved from Poland to Eastern Poland
                1 armour moved from Western Germany to Southern France


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Norway to Finland
                      Germans take Finland from Russians
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 fighter moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from Poland to Baltic States
                2 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                1 tactical_bomber moved from Slovakia Hungary to Bessarabia
                1 bomber moved from Western Germany to Eastern Poland
                1 bomber moved from Western Germany to Baltic States
                1 bomber moved from Western Germany to United Kingdom
                1 artillery moved from Poland to Eastern Poland
                1 armour moved from Western Germany to Southern France

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Eastern Poland, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/3 hits
                    1 tactical_bomber killed by AA
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: airfield
                    Bombing raid in United Kingdom causes 8 damage total.  Damaged units is as follows: factory_major = 6, airfield = 2

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Western Germany
                1 tactical_bomber moved from United Kingdom to Holland Belgium
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Western Germany to Denmark
                2 fighters moved from Western Germany to Gibraltar
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Slovakia Hungary to Romania
                3 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Poland
                1 artillery moved from Germany to Poland
                2 artilleries moved from Germany to Slovakia Hungary
                1 armour moved from Germany to Slovakia Hungary
                1 aaGun moved from Germany to Slovakia Hungary
                1 bomber moved from Eastern Poland to Western Germany
                1 bomber moved from Baltic States to Western Germany
                1 tactical_bomber moved from Bessarabia to Slovakia Hungary

    Place Units - Germans
                1 destroyer and 1 transport placed in 93 Sea Zone
                1 armour, 3 artilleries and 4 infantry placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                Germans collect 41 PUs (3 lost to blockades); end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 14 times
                6 was rolled 1 times
            Average roll : 3.700
            Median : 4.500
            Variance : 3.655
            Standard Deviation : 1.912
            Total rolls : 30

    Null / Other
                3 was rolled 1 times
                5 was rolled 5 times
            Average roll : 4.667
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 6

    Germans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.067
            Median : 3.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                3 was rolled 1 times
                5 was rolled 5 times
            Average roll : 4.667
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 6


  • Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 8 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Karelia to Vyborg
                      Russians take Vyborg from Germans
                1 armour moved from Vyborg to Finland
                3 artilleries and 1 mech_infantry moved from Karelia to Finland
                2 infantry moved from Novgorod to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                2 fighters moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 armour, 3 artilleries and 1 mech_infantry
                    Germans defend with 2 infantry
                    Russians win, taking Finland from Germans with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Baltic States
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 armour, 1 artillery and 2 infantry moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Karelia to Novgorod
                6 infantry moved from Bryansk to Belarus
                8 infantry moved from Russia to Smolensk
                2 fighters moved from Baltic States to Belarus
                1 tactical_bomber moved from Baltic States to Belarus

    Place Units - Russians
                3 artilleries placed in Novgorod
                3 artilleries placed in Ukraine
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 3 infantry moved from Korea to Amur
                1 fighter and 1 tactical_bomber moved from Japan to Amur
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 2 Sea Zone
                1 battleship moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Shensi to Kansu
                1 armour moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                      Japanese take Volgograd from Russians
                1 artillery and 1 infantry moved from Szechwan to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Hopei to Kansu
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
                2 infantry moved from Kiangsi to Kwangsi
                1 armour and 2 mech_infantrys moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 armour and 1 mech_infantry moved from French Indo China to Siam
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 artilleries and 2 infantry moved from Shensi to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 bomber moved from Manchuria to Amur
                1 bomber moved from Manchuria to Kansu
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                2 carriers and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 33 Sea Zone to 27 Sea Zone
                1 carrier moved from 33 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 27 Sea Zone
                1 submarine moved from 62 Sea Zone to 55 Sea Zone


  • General S.A., it looks like you sent me a half-finished play as it loads at the point of the mega-Japanese assault upon all points of the compass.  Unless it’s scramble orders, but not seeing any……


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 3 infantry moved from Korea to Amur
                1 fighter and 1 tactical_bomber moved from Japan to Amur
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 2 Sea Zone
                1 battleship moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Shensi to Kansu
                1 armour moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                      Japanese take Volgograd from Russians
                1 artillery and 1 infantry moved from Szechwan to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Hopei to Kansu
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
                2 infantry moved from Kiangsi to Kwangsi
                1 armour and 2 mech_infantrys moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 armour and 1 mech_infantry moved from French Indo China to Siam
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 artilleries and 2 infantry moved from Shensi to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 bomber moved from Manchuria to Amur
                1 bomber moved from Manchuria to Kansu
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 27 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 27 Sea Zone
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                1 carrier moved from 33 Sea Zone to 26 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Siam
                    Japanese attack with 1 armour and 1 mech_infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Siam from ANZAC with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 38 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    ANZAC defend with 1 cruiser and 1 transport
                    Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in Yunnan
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 3 fighters; British defend with 2 aaGuns, 3 artilleries and 12 infantry
                    Chinese win with 1 aaGun, 3 artilleries, 3 fighters and 12 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for British: 1 aaGun
                Battle in 37 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 transport; British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer and 1 tactical_bomber
                    Casualties for ANZAC: 1 transport
                    Casualties for British: 1 destroyer
                Battle in 27 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Kansu
                    Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 8 infantry
                    Japanese win, taking Kansu from Chinese with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 3 infantry and 1 mech_infantry
                    Casualties for Chinese: 8 infantry
                Battle in Alaska
                Battle in Shan State
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Alaska from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                    ANZAC win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Hawaiian Islands
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Americans win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns and 3 infantry
                    Japanese win, taking Amur from Russians with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 aaGuns and 3 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from 38 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kiangsu
                1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 bomber moved from Amur to Kiangsu
                1 tactical_bomber moved from Amur to Manchuria
                1 fighter moved from Amur to Jehol
                1 bomber moved from Kansu to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
                1 fighter moved from Suiyuyan to Chahar

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 destroyer and 2 transports placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total


  • Sorry about that. That was when the regulars showed up for the table top version.
    Tanks
    S.A.


  • No apologies necessary, especially when the All-Mighty board game is in play.  That’s awesome……


  • Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                3 fighters moved from Western United States to 2 Sea Zone
                1 tactical_bomber moved from Western United States to 2 Sea Zone
                1 destroyer moved from 64 Sea Zone to 12 Sea Zone
                1 bomber moved from Eastern United States to 2 Sea Zone

    Combat - Americans
                Battle in 2 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 cruiser, 1 destroyer and 1 transport
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for Americans: 1 bomber and 1 fighter

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 2 Sea Zone to British Columbia
                1 infantry and 1 mech_infantry moved from Western United States to British Columbia
                1 armour moved from Central United States to British Columbia
                3 mech_infantrys moved from Central United States to British Columbia
                1 carrier, 2 cruisers, 2 fighters, 1 submarine and 1 transport moved from 64 Sea Zone to 101 Sea Zone
                1 destroyer moved from 89 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,3,1,6,2,6,1,4
                Americans collect 47 PUs (1 lost to blockades); end with 48 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs


  • Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total

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