USSR are so powerful in this variant.
Game 2 Suprise Attack VS Andul no bid no tech
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Hopei
2 artilleries and 5 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
1 fighter moved from Kiangsi to Yunnan
2 fighters moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/12 hits
Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 3 : 7/10 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Chinese: 6 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 6 fighters and 4 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in Szechwan, round 2 : 5/12 hits
Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 2/6 hits
5 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Szechwan
Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in Szechwan, round 3 : 7/10 hits
Chinese roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits
1 fighter owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 2 fighters
Casualties for Chinese: 1 fighter and 5 infantryNon Combat Move - Japanese
2 bombers moved from Szechwan to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to Kwangsi
4 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 cruiser moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 15 times
6 was rolled 9 times
Average roll : 3.712
Median : 4.000
Variance : 0.879
Standard Deviation : 0.938
Total rolls : 59Japanese Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.659
Median : 4.000
Variance : 0.372
Standard Deviation : 0.610
Total rolls : 44Chinese Combat
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.867
Median : 4.000
Variance : 1.643
Standard Deviation : 1.282
Total rolls : 15 -
Hey I messed up my Italy I wanted to land my planes in Rome, would you give me a forget
S.A. -
No problem S.A……Make whatever edits you need and send me the update…
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Cool, Tanks! Dont know what I was thinking
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OK S.A., making my moves now and have moved your air units from North Italy to Rome……
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Game History
Round: 2
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 bomber and 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber and 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 1 battleship, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 17 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 battleship and 2 carriers moved from 10 Sea Zone to 89 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 battleship moved from 26 Sea Zone to 64 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 battleship, 1 carrier and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Non Combat Move - Chinese
2 infantry moved from Shensi to KansuPlace Units - Chinese
5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
Game History
Round: 2
Purchase Units - British
British repair 12 damage on 3 airfields, 5 factory_majors and 4 harbours; Remaining resources: 21 PUs;
British buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to Scotland
1 armour moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to ScotlandCombat - British
Battle in Scotland
British attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 airfield and 2 infantry
British win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 1 infantryNon Combat Move - British
1 bomber moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
3 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Nigeria to Egypt
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
2 artilleries and 3 infantry moved from India to Burma
3 infantry moved from Shan State to BurmaPlace Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 3 artilleries and 3 infantry -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Tobruk to Egypt
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to Egypt
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 armour moved from 98 Sea Zone to Egypt
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Tobruk to Egypt
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to Egypt
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 armour moved from 98 Sea Zone to Egypt
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian SudanCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Egypt, round 2 : 8/14 hits
British roll dice for 1 armour, 2 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 5/14 hits
5 infantry owned by the British , 2 infantry owned by the ANZAC , 1 mech_infantry owned by the British and 5 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 3 : 3/9 hits
British roll dice for 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 3/6 hits
1 armour owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians , 2 artilleries owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 2 fighters in Egypt, round 4 : 3/6 hits
British roll dice for 2 fighters and 1 tactical_bomber in Egypt, round 4 : 2/3 hits
1 tactical_bomber owned by the British , 1 artillery owned by the Italians , 2 fighters owned by the British and 1 armour owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 34
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Battle in 109 Sea Zone
Italians attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Italians win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 armour moved from Yugoslavia to Greece
1 artillery and 1 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 armour and 1 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsDice Statistics:
Total
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 14 times
6 was rolled 8 times
Average roll : 3.519
Median : 4.000
Variance : 1.547
Standard Deviation : 1.244
Total rolls : 54British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 1 times
Average roll : 3.609
Median : 4.000
Variance : 1.591
Standard Deviation : 1.261
Total rolls : 23Italians Combat
1 was rolled 10 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.452
Median : 4.000
Variance : 1.700
Standard Deviation : 1.304
Total rolls : 31 -
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Shan State to Burma
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Shan State
1 fighter moved from Queensland to Shan StatePlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total -
Game History
Round: 2
Combat Move - French
1 infantry moved from United Kingdom to Scotland
British take Scotland from GermansCombat - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 cruiser and 1 destroyer moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
3 bombers moved from Western Germany to United Kingdom
2 tactical_bombers moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 artillery and 2 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Karelia
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 armour moved from Poland to Slovakia Hungary
2 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 infantry moved from Romania to Eastern Poland
3 infantry moved from Germany to Poland
4 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Poland
1 infantry moved from Romania to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 cruiser and 1 destroyer moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
3 bombers moved from Western Germany to United Kingdom
2 tactical_bombers moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 artillery and 2 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Karelia
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 armour moved from Poland to Slovakia Hungary
2 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 infantry moved from Romania to Eastern Poland
3 infantry moved from Germany to Poland
4 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Poland
1 infantry moved from Romania to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery, 5 infantry and 1 tactical_bomber
Russians defend with 3 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/7 hits
Russians roll dice for 3 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/4 hits
2 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/5 hits
Russians roll dice for 3 infantry and 1 mech_infantry in Eastern Poland, round 3 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Eastern Poland, round 4 : 0/3 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Eastern Poland, round 4 : 0/2 hits
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Eastern Poland, round 5 : 2/3 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Eastern Poland, round 5 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 5 infantry
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in Karelia
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 armour and 1 artillery
Germans roll dice for 1 artillery and 3 infantry in Karelia, round 2 : 1/4 hits
Russians roll dice for 1 armour and 1 artillery in Karelia, round 2 : 2/2 hits
2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia
Germans roll dice for 1 artillery and 1 infantry in Karelia, round 3 : 0/2 hits
Russians roll dice for 1 armour in Karelia, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 artillery in Karelia, round 4 : 0/1 hits
Russians roll dice for 1 armour in Karelia, round 4 : 1/1 hits
1 artillery owned by the Germans lost in Karelia
Russians win with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 artillery
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/6 hits
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 5,6,8 and causes: 19 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in United Kingdom causes 25 damage total. Damaged units is as follows: factory_major = 19, harbour = 4, airfield = 2Non Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 infantry moved from France to Holland Belgium
1 fighter moved from Holland Belgium to Western Germany
2 infantry moved from 112 Sea Zone to Norway
1 artillery moved from Southern France to France
2 armour moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western GermanyPlace Units - Germans
1 submarine placed in 110 Sea Zone
1 fighter placed in Western Germany
3 artilleries and 4 infantry placed in Germany
1 infantry placed in France
2 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsDice Statistics:
Total
1 was rolled 10 times
2 was rolled 18 times
3 was rolled 17 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.366
Median : 3.000
Variance : 0.988
Standard Deviation : 0.994
Total rolls : 82Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.600
Median : 3.500
Variance : 0.345
Standard Deviation : 0.587
Total rolls : 30Germans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.600
Median : 3.500
Variance : 0.345
Standard Deviation : 0.587
Total rolls : 30British Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
Average roll : 2.833
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Russians Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 2.688
Median : 2.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 16 -
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 fighter moved from Novgorod to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 armour and 2 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour and 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 fighters moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Novgorod to Baltic States
1 aaGun, 1 artillery and 5 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 armour moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
2 infantry moved from Caucasus to Rostov
1 aaGun, 1 artillery and 1 infantry moved from Russia to Bryansk
2 aaGuns and 6 infantry moved from Sakha to Amur
6 infantry moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
Being either drunk or an idiot (or both), I downloaded wrong file and played out round 1 again without even noticing. Sending the REAL war in a few moments……
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Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
15 infantry moved from Amur to Korea
1 armour moved from Karelia to Finland
Russians take Finland from Germans
1 armour moved from Finland to Karelia
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
2 fighters moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
1 submarine moved from 127 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 15 infantry
Japanese defend with 1 artillery and 4 infantry
Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Russians: 4 infantry
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Russians
1 aaGun and 3 artilleries moved from Novgorod to Karelia
1 mech_infantry moved from Baltic States to Karelia
1 artillery and 1 infantry moved from Baltic States to Novgorod
1 armour moved from Bryansk to Novgorod
2 aaGuns and 1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Bryansk to Ukraine
2 fighters moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
6 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
6 infantry moved from Manchuria to Korea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Kwangsi to Korea
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Yunnan to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
2 artilleries and 3 infantry moved from Kweichow to Shensi
1 battleship moved from 36 Sea Zone to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
6 infantry moved from Manchuria to Korea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Kwangsi to Korea
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Yunnan to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
2 artilleries and 3 infantry moved from Kweichow to Shensi
1 battleship moved from 36 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Kansu
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 7 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits
Chinese roll dice for 7 infantry in Kansu, round 2 : 3/7 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kansu
Chinese win with 7 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 2 bombers and 11 infantry
Russians defend with 11 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 2 bombers and 11 infantry in Korea, round 2 : 3/14 hits
Russians roll dice for 11 infantry in Korea, round 2 : 4/11 hits
4 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Korea
Japanese roll dice for 1 artillery, 2 bombers and 7 infantry in Korea, round 3 : 4/10 hits
Russians roll dice for 7 infantry in Korea, round 3 : 3/7 hits
4 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Korea
Japanese roll dice for 1 artillery, 2 bombers and 4 infantry in Korea, round 4 : 0/7 hits
Russians roll dice for 3 infantry in Korea, round 4 : 0/3 hits
Japanese roll dice for 1 artillery, 2 bombers and 4 infantry in Korea, round 5 : 4/7 hits
Russians roll dice for 3 infantry in Korea, round 5 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 8 infantry
Casualties for Russians: 11 infantryNon Combat Move - Japanese
2 bombers moved from Korea to Manchuria
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
1 aaGun moved from Jehol to Manchuria
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to HopeiPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 artilleries and 5 infantry placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUsDice Statistics:
Total
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 16 times
Average roll : 3.452
Median : 3.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 73Japanese Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.429
Median : 3.000
Variance : 0.146
Standard Deviation : 0.383
Total rolls : 42Russians Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.708
Median : 3.000
Variance : 1.304
Standard Deviation : 1.142
Total rolls : 24Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 64 Sea Zone to 101 Sea Zone
1 artillery moved from 101 Sea Zone to Eastern United States
1 infantry moved from 101 Sea Zone to Eastern United States
1 battleship and 2 carriers moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 27 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United States
3 fighters moved from Hawaiian Islands to Western United States
1 tactical_bomber moved from Hawaiian Islands to Western United StatesPlace Units - Americans
2 carriers and 1 fighter placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs