@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 3 cruisers moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from Iceland to United Kingdom
2 bombers moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in 106 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Normandy Bordeaux
Americans attack with 2 bombers and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 bombers moved from Normandy Bordeaux to United Kingdom
1 bomber moved from 106 Sea Zone to United Kingdom
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
1 artillery, 1 bomber and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
3 infantry moved from Burma to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 fighter moved from Iceland to 119 Sea Zone
3 fighters moved from United Kingdom to 119 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Persia to 80 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika Territory
2 infantry moved from Belgian Congo to Tanganyika Territory
1 armour, 3 infantry and 1 mech_infantry moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
3 artilleries, 10 infantry and 1 mech_infantry moved from India to West India
1 mech_infantry moved from West India to Eastern Persia
2 fighters and 1 tactical_bomber moved from India to West India
2 fighters and 1 tactical_bomber moved from West India to Persia
Combat - British
Battle in Greece
British attack with 1 infantry
Italians defend with 1 armour and 1 factory_minor
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in 119 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Tanganyika Territory
British attack with 3 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
3 aaGuns moved from India to West India
1 fighter moved from Persia to West India
4 fighters moved from 119 Sea Zone to United Kingdom
Place Units - British
1 transport placed in 109 Sea Zone
British undo move 1.
1 transport placed in 109 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
1 fighter placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Morocco
1 armour moved from Greece to Albania
Italians take Albania from British
1 armour moved from Albania to Yugoslavia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
French defend with 2 infantry
Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for French: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern France
1 armour moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Yugoslavia to Romania
3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Morocco to Algeria
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,3,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5,4,2
Italians collect 15 PUs (10 lost to blockades); end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 56 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Turn Complete - French
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 8 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 bomber moved from Eastern Poland to Archangel
2 armour, 3 artilleries and 12 infantry moved from Novgorod to Belarus
9 armour, 2 artilleries, 3 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
3 mech_infantrys moved from Poland to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 11 armour, 5 artilleries, 15 infantry and 8 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 11 armour, 5 artilleries, 15 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Baltic States
2 bombers, 6 fighters and 5 tactical_bombers moved from Eastern Poland to Baltic States
1 bomber moved from Archangel to Baltic States
1 artillery moved from Germany to Poland
6 mech_infantrys moved from Western Germany to Poland
3 armour moved from Western Germany to Poland
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
Place Units - Germans
3 armour placed in Novgorod
5 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Bessarabia to Romania
1 armour moved from Ukraine to Romania
1 mech_infantry moved from Ukraine to Romania
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Romania
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 aaGun and 1 armour
Russians win, taking Romania from Germans with 1 armour remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 aaGun and 1 armour
Non Combat Move - Russians
1 armour moved from Ukraine to Russia
2 aaGuns and 2 artilleries moved from Bryansk to Russia
2 aaGuns and 2 artilleries moved from Smolensk to Russia
1 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Archangel to Russia
3 infantry moved from Bryansk to Russia
2 infantry moved from Rostov to Ukraine
3 mech_infantrys moved from Ukraine to Russia
Place Units - Russians
3 infantry placed in Ukraine
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,3,2
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 factory_minor and 2 fighters; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 33 Sea Zone
3 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Kwangsi to 33 Sea Zone
2 fighters moved from Kwangsi to 33 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
1 fighter moved from 37 Sea Zone to 33 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
4 artilleries and 4 infantry moved from Shan State to Yunnan
2 infantry moved from Hunan to Kweichow
2 artilleries, 3 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 artillery and 4 infantry moved from Kwangsi to Yunnan
3 armour moved from Kwangtung to Yunnan
2 fighters moved from Kwangsi to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier and 4 transports moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 5 tactical_bombers moved from Kwangsi to Kweichow
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
Scramble orders for Carolines……
No Scramble!
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 factory_minor and 2 fighters; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 33 Sea Zone
3 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Kwangsi to 33 Sea Zone
2 fighters moved from Kwangsi to 33 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
1 fighter moved from 37 Sea Zone to 33 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
4 artilleries and 4 infantry moved from Shan State to Yunnan
2 infantry moved from Hunan to Kweichow
2 artilleries, 3 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 artillery and 4 infantry moved from Kwangsi to Yunnan
3 armour moved from Kwangtung to Yunnan
2 fighters moved from Kwangsi to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier and 4 transports moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 5 tactical_bombers moved from Kwangsi to Kweichow
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 3 armour, 7 artilleries, 11 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 3 armour, 7 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 carrier, 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer; Americans defend with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 battleship, 2 bombers, 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 92
Casualties for Japanese: 3 destroyers and 1 submarine
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports
Battle in India
Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in 33 Sea Zone and were removed
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
2 fighters and 5 tactical_bombers moved from Kweichow to Kwangsi
2 fighters moved from 42 Sea Zone to Malaya
1 carrier moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
2 bombers moved from 33 Sea Zone to Philippines
Place Units - Japanese
3 armour placed in Kwangtung
1 factory_minor placed in Malaya
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 bomber moved from Western United States to 33 Sea Zone
1 bomber moved from United Kingdom to France
2 bombers moved from United Kingdom to Western Germany
Combat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in 33 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier and 2 destroyers
Units damaged: 1 carrier owned by the Americans
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 battleship, 1 carrier and 2 destroyers
Casualties for Americans: 1 carrier, 1 destroyer and 2 submarines
Non Combat Move - Americans
1 bomber, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 105 Sea Zone to 109 Sea Zone
1 bomber moved from France to United Kingdom
1 bomber moved from Western Germany to United Kingdom
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
Americans undo move 1.
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
4 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
4 artilleries and 9 infantry moved from Szechwan to Shensi
Place Units - Chinese
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Alexandria
3 artilleries and 10 infantry moved from West India to India
1 fighter moved from West India to India
1 armour moved from Eastern Persia to India
2 mech_infantrys moved from Eastern Persia to India
1 armour and 2 mech_infantrys moved from Persia to Syria
Combat - British
Battle in Holland Belgium
Battle in Greece
Battle in Alexandria
British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Holland Belgium from Germans, taking Greece from Italians, taking Alexandria from Italians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in India
British attack with 1 armour, 3 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys
Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
British win, taking India from Japanese with 1 armour, 3 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour and 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 3 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from India to Persia
1 fighter moved from Persia to 81 Sea Zone
1 tactical_bomber moved from Persia to 81 Sea Zone
3 aaGuns moved from West India to India
Place Units - British
1 carrier placed in 81 Sea Zone
1 transport placed in 109 Sea Zone
2 infantry placed in Egypt
1 infantry placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,6,3,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northern Italy to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Yugoslavia to Greece
1 fighter moved from Northern Italy to Greece
1 armour moved from Morocco to Tunisia
1 artillery moved from Morocco to Algeria
1 fighter moved from Algeria to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 fighter moved from Southern France to Romania
1 artillery and 2 infantry moved from Tobruk to Libya
1 infantry moved from British Somaliland to Ethiopia
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry and 1 mech_infantry
Italians win, taking Holland Belgium from British with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Greece
Italians attack with 1 armour and 1 fighter
British defend with 1 factory_minor and 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Romania
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 armour
Italians win, taking Romania from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 fighter moved from Romania to Yugoslavia
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Normandy Bordeaux
2 artilleries placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5,3,5
Italians collect 13 PUs (8 lost to blockades); end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 cruiser and 2 destroyers moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 3 fighters and 2 submarines
Japanese defend with 1 carrier and 2 fighters
1 submarine owned by the ANZAC Submerged
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 carrier and 2 fighters
Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 34 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
Non Combat Move - French
Turn Complete - French
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_majors; Remaining resources: 50 PUs;
Germans buy 7 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
11 armour, 5 artilleries, 13 infantry and 8 mech_infantrys moved from Belarus to Smolensk
3 armour moved from Novgorod to Smolensk
1 artillery moved from Poland to Eastern Poland
3 tactical_bombers moved from Baltic States to Eastern Poland
3 fighters moved from Baltic States to Archangel
1 bomber moved from Baltic States to Eastern Poland
1 bomber moved from Baltic States to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber, 3 fighters and 2 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 1 bomber and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 14 armour, 5 artilleries, 13 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 14 armour, 5 artilleries, 13 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Belarus to Smolensk
3 armour and 6 mech_infantrys moved from Poland to Belarus
1 artillery, 1 bomber, 3 fighters and 2 tactical_bombers moved from Baltic States to Belarus
1 bomber and 3 tactical_bombers moved from Eastern Poland to Belarus
5 armour and 2 mech_infantrys moved from Germany to Baltic States
1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to Western Germany
1 bomber and 3 fighters moved from Archangel to Belarus
Place Units - Germans
3 armour placed in Novgorod
4 armour and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 artilleries and 9 infantry moved from Ukraine to Rostov
2 fighters moved from Ukraine to Russia
Place Units - Russians
2 armour, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Russians collect 32 PUs; end with 32 PUs total