@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
13L G40 Andul vs. Cpt. John Miller (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Alexandria
3 artilleries and 10 infantry moved from West India to India
1 fighter moved from West India to India
1 armour moved from Eastern Persia to India
2 mech_infantrys moved from Eastern Persia to India
1 armour and 2 mech_infantrys moved from Persia to SyriaCombat - British
Battle in Holland Belgium
Battle in Greece
Battle in Alexandria
British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Holland Belgium from Germans, taking Greece from Italians, taking Alexandria from Italians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in India
British attack with 1 armour, 3 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys
Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
British win, taking India from Japanese with 1 armour, 3 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour and 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 3 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from India to Persia
1 fighter moved from Persia to 81 Sea Zone
1 tactical_bomber moved from Persia to 81 Sea Zone
3 aaGuns moved from West India to IndiaPlace Units - British
1 carrier placed in 81 Sea Zone
1 transport placed in 109 Sea Zone
2 infantry placed in Egypt
1 infantry placed in PersiaTurn Complete - British
British collect 37 PUs; end with 37 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,6,3,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total -
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Northern Italy to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Yugoslavia to Greece
1 fighter moved from Northern Italy to Greece
1 armour moved from Morocco to Tunisia
1 artillery moved from Morocco to Algeria
1 fighter moved from Algeria to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 fighter moved from Southern France to Romania
1 artillery and 2 infantry moved from Tobruk to Libya
1 infantry moved from British Somaliland to EthiopiaCombat - Italians
Battle in Holland Belgium
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry and 1 mech_infantry
Italians win, taking Holland Belgium from British with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Greece
Italians attack with 1 armour and 1 fighter
British defend with 1 factory_minor and 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Romania
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 armour
Italians win, taking Romania from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 fighter moved from Romania to Yugoslavia
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Normandy Bordeaux
2 artilleries placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5,3,5
Italians collect 13 PUs (8 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 cruiser and 2 destroyers moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 3 fighters and 2 submarines
Japanese defend with 1 carrier and 2 fighters
1 submarine owned by the ANZAC Submerged
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 carrier and 2 fighters
Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 submarineNon Combat Move - ANZAC
3 fighters moved from 34 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 72 Sea Zone to 79 Sea ZoneNon Combat Move - French
Turn Complete - French
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Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_majors; Remaining resources: 50 PUs;
Germans buy 7 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
11 armour, 5 artilleries, 13 infantry and 8 mech_infantrys moved from Belarus to Smolensk
3 armour moved from Novgorod to Smolensk
1 artillery moved from Poland to Eastern Poland
3 tactical_bombers moved from Baltic States to Eastern Poland
3 fighters moved from Baltic States to Archangel
1 bomber moved from Baltic States to Eastern Poland
1 bomber moved from Baltic States to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 bomber, 3 fighters and 2 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 1 bomber and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 14 armour, 5 artilleries, 13 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 14 armour, 5 artilleries, 13 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Belarus to Smolensk
3 armour and 6 mech_infantrys moved from Poland to Belarus
1 artillery, 1 bomber, 3 fighters and 2 tactical_bombers moved from Baltic States to Belarus
1 bomber and 3 tactical_bombers moved from Eastern Poland to Belarus
5 armour and 2 mech_infantrys moved from Germany to Baltic States
1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to Western Germany
1 bomber and 3 fighters moved from Archangel to BelarusPlace Units - Germans
3 armour placed in Novgorod
4 armour and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
3 artilleries and 9 infantry moved from Ukraine to Rostov
2 fighters moved from Ukraine to RussiaPlace Units - Russians
2 armour, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Russians collect 32 PUs; end with 32 PUs total -
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 battleship, 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters, 7 infantry and 1 tactical_bomber moved from Manchuria to Korea
2 fighters moved from Japan to Korea
2 bombers moved from Philippines to Korea
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 battleship, 1 infantry and 4 transports moved from 36 Sea Zone to 20 Sea Zone
3 armour moved from Kwangtung to 20 Sea Zone
3 armour, 1 artillery, 1 battleship, 1 infantry and 4 transports moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
3 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
3 armour, 7 artilleries, 10 infantry and 1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Manchuria to KoreaCombat - Japanese
Battle in Korea
Japanese attack with 3 armour, 1 artillery, 2 bombers, 4 fighters, 10 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 18 infantry
Japanese win, taking Korea from Russians with 3 armour, 1 artillery, 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Japanese: 1 fighter and 6 infantry
Casualties for Russians: 2 aaGuns and 18 infantryNon Combat Move - Japanese
1 aaGun moved from Manchuria to Jehol
3 fighters moved from Korea to Anhwe
1 tactical_bomber moved from Korea to Anhwe
2 bombers moved from Korea to Jehol
2 fighters moved from Malaya to Kwangsi
1 tactical_bomber moved from 39 Sea Zone to Kwangsi
1 fighter moved from 39 Sea Zone to French Indo China
1 fighter moved from French Indo China to Kwangsi
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser and 2 transports moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 armour placed in Malaya
1 battleship, 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Western GermanyCombat - Americans
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 101 Sea Zone to 106 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to Hawaiian Islands
1 bomber moved from Caroline Islands to Hawaiian Islands
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 transport placed in 101 Sea Zone
1 bomber placed in Western United States
1 infantry placed in Eastern United States
1 destroyer and 7 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
16 infantry moved from Shensi to Kweichow
4 artilleries moved from Shensi to Kweichow
1 fighter moved from Shensi to TsinghaiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Kenya to Ethiopia
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 armour moved from Syria to 99 Sea Zone
1 armour, 1 cruiser and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 armour moved from 97 Sea Zone to Northern ItalyCombat - British
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scramble? I’m guessing yes since I forgot to bring my AC and planes lol:)
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John, why don’t you edit mode and include the Carrier and planes? It’s an honest oversight and I have no problem at all with it as that was obviously your planning in the first place……
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Appreciate the sportsmanship! I’m trying to adhere by the non com rules as I have a terrible habit of Non com moving during combat.
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Instead of editing I will just hit none for scramble, as you would probably no longer scramble if I brought them in the first place, saves us a step that way and I will make sure to non com them to that sea zone as they would then be there at end of combat.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 3 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Kenya to Ethiopia
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 armour moved from Syria to 99 Sea Zone
1 armour, 1 cruiser and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 armour moved from 97 Sea Zone to Northern ItalyCombat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Italians defend with 1 armour
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 1 armour
Battle in Ethiopia
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
retreated to Ethiopia
Italians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for British: 3 infantry
Casualties for Italians: 1 infantry
Battle in Yugoslavia
British attack with 1 artillery and 1 infantry
Italians defend with 1 fighter
British win, taking Yugoslavia from Italians with 1 artillery remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 fighter
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Northern Italy
British attack with 1 armour
Germans defend with 2 aaGuns; Italians defend with 1 factory_major
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour remaining. Battle score for attacker is 10
Casualties for Germans: 2 aaGunsNon Combat Move - British
1 carrier, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Persia to Russia
1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
2 fighters moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
1 armour moved from India to West India
3 aaGuns moved from India to West India
10 infantry moved from India to West India
2 mech_infantrys moved from India to West India
3 artilleries moved from India to West IndiaPlace Units - British
1 artillery and 2 infantry placed in Greece
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 42 PUs; end with 42 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 infantry -
OK, good planning……Onwards with the battle…
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Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Romania to Yugoslavia
1 armour moved from Tunisia to Tobruk
1 artillery and 2 infantry moved from Libya to Tobruk
1 artillery moved from Algeria to Tunisia
1 fighter moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to Northern Italy
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Yugoslavia
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery
Italians win, taking Yugoslavia from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northern Italy
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 armour and 1 factory_minor
Italians win, taking Northern Italy from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Yugoslavia to Southern Italy
1 aaGun moved from Southern France to Normandy BordeauxPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,2,1,6,3,1,5,2,5,6,2,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1,4,4
Italians collect 6 PUs (15 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 34 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Caroline Islands to Queensland
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 cruiser and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 79 Sea Zone to 77 Sea Zone -
Game History
Round: 6
Purchase Units - Germans
Germans repair 12 damage on 6 factory_majors and 6 factory_minors; Remaining resources: 42 PUs;
Germans buy 3 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Russia
13 armour, 5 artilleries, 13 infantry and 8 mech_infantrys moved from Smolensk to Russia
3 armour, 3 bombers, 6 fighters, 6 mech_infantrys and 5 tactical_bombers moved from Belarus to Russia
1 artillery moved from Belarus to Bryansk
1 artillery moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
5 armour and 2 mech_infantrys moved from Baltic States to Bryansk
3 armour moved from Novgorod to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 8 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 8 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 17 armour, 5 artilleries, 3 bombers, 6 fighters, 13 infantry, 14 mech_infantrys and 5 tactical_bombers
British defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 3 armour, 6 artilleries, 1 factory_major, 5 fighters, 23 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans captures 32PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 17 armour, 1 artillery, 3 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 67
Casualties for Germans: 4 artilleries, 4 fighters, 13 infantry and 14 mech_infantrys
Casualties for British: 1 fighter
Casualties for Russians: 4 aaGuns, 3 armour, 6 artilleries, 5 fighters, 23 infantry, 4 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
2 aaGuns moved from Smolensk to Bryansk
4 armour, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 infantry moved from Archangel to Novgorod
3 bombers, 2 fighters and 5 tactical_bombers moved from Russia to BelarusPlace Units - Germans
3 armour, 3 artilleries and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs





