@Ghostglider Scramble orders?
G40L Infrastructure vs Karl7(Allies+9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 103 Sea Zone
1 infantry and 1 mech_infantry moved from Saudi Arabia to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
3 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in 103 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Trans-Jordan
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Burma
British attack with 3 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Burma from Japanese with 3 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
3 aaGuns moved from India to Burma
2 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from Eastern Persia to West India
1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Rhodesia to Angola
British take Angola from Neutral_True
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Chile to Bolivia
British take Bolivia from Neutral_True
1 mech_infantry moved from Chile to Uruguay
British take Uruguay from Neutral_True
1 infantry moved from Brazil to Paraguay
British take Paraguay from Neutral_True
1 infantry moved from Brazil to Colombia
British take Colombia from Neutral_True
1 infantry moved from Brazil to British Guiana
1 infantry moved from Chile to Peru
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
1 destroyer placed in 109 Sea Zone
1 fighter and 2 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,6,2,3,1,6,4
British collect 34 PUs (3 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
You’ve won this one.
Good work sir.
Go ahead with Italy thought. Might as well finish the round.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Turkey to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/5 hits
British roll dice for 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Iraq
1 fighter moved from Iraq to Turkey
1 fighter moved from Trans-Jordan to Iraq
1 bomber moved from Trans-Jordan to Greece
1 artillery and 1 infantry moved from Greece to Turkey
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 armour moved from Northern Italy to Bulgaria
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun and 3 infantry moved from Southern France to Spain
1 aaGun, 3 artilleries and 5 infantry moved from Portugal to Spain
1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from 97 Sea Zone to GreecePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Southern France
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from Caroline Islands to Hawaiian Islands
1 fighter moved from Caroline Islands to Hawaiian Islands
2 infantry moved from Caroline Islands to 33 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Iraq to Saudi Arabia
Germans take Saudi Arabia from British
1 armour moved from Saudi Arabia to Trans-Jordan
1 infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
2 infantry moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Turkey to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
1 submarine moved from 112 Sea Zone to 103 Sea Zone
1 fighter and 1 tactical_bomber moved from Portugal to 103 Sea Zone -
i meant to walk into novg obviously, but brain cramped it. I am going to edit, if problem let me know!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Iraq to Saudi Arabia
Germans take Saudi Arabia from British
1 armour moved from Saudi Arabia to Trans-Jordan
1 infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
2 infantry moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Turkey to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
1 submarine moved from 112 Sea Zone to 103 Sea Zone
1 fighter and 1 tactical_bomber moved from Portugal to 103 Sea ZoneCombat - Germans
Battle in Eastern Poland
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/6 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 103 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 103 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 103 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Novgorod from Russians to Germans
EDIT: Removing units owned by Germans from Karelia: 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 103 Sea Zone to Spain
5 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Sweden to 113 Sea Zone
1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 5 infantry moved from 114 Sea Zone to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to 114 Sea Zone
3 infantry moved from Germany to Poland
2 aaGuns, 4 artilleries and 18 infantry moved from Slovakia Hungary to Poland
2 bombers moved from Eastern Poland to Turkey
1 infantry moved from Turkey to Caucasus
1 mech_infantry moved from Northwest Persia to Trans-Jordan
7 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter moved from Turkey to Poland
1 infantry moved from Turkey to Iraq
1 aaGun moved from Turkey to Iraq
1 tactical_bomber moved from 98 Sea Zone to Western Germany
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 aaGun, 1 armour, 4 artilleries and 8 infantry moved from Finland to Vyborg
5 infantry moved from Sweden to FinlandPlace Units - Germans
1 carrier placed in 114 Sea Zone
1 transport placed in 97 Sea Zone
2 infantry placed in Greece
1 artillery and 2 infantry placed in Turkey
4 infantry placed in Western Germany
2 infantry placed in Germany
1 fighter placed in Western Germany
Germans undo move 5.
3 infantry placed in Western Germany
1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 114 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Buryatia to Sakha
1 fighter moved from Buryatia to Sakha
2 infantry moved from Baltic States to Novgorod
1 fighter moved from Belarus to Novgorod
1 artillery and 16 infantry moved from Western Ukraine to Eastern Poland
4 infantry moved from Kazakhstan to Caucasus
1 armour, 1 artillery, 12 infantry, 1 mech_infantry and 1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Russia to Novgorod
3 armour, 4 artilleries, 27 infantry and 1 mech_infantry moved from Baltic States to Eastern PolandCombat - Russians
Battle in Caucasus
Russians attack with 1 armour, 1 artillery, 16 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Caucasus from Germans with 1 armour, 1 artillery, 16 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sakha
Russians attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Russians win, taking Sakha from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 3 armour, 5 artilleries, 43 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians win, taking Eastern Poland from Germans with 3 armour, 5 artilleries, 41 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
4 aaGuns moved from Baltic States to Eastern Poland
2 infantry moved from Bryansk to Belarus
2 fighters moved from Novgorod to Belarus
5 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Samara
1 fighter moved from Sakha to Buryatia
1 tactical_bomber moved from Caucasus to RussiaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Philippines to 42 Sea Zone
2 tactical_bombers moved from Philippines to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 bombers moved from Szechwan to 42 Sea Zone
1 destroyer moved from 22 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from Kansu to Suiyuyan
1 mech_infantry moved from Szechwan to Suiyuyan
2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 44 Sea Zone to 42 Sea Zone
3 artilleries and 3 infantry moved from 42 Sea Zone to Java
2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Sakha
1 infantry moved from Amur to Sakha
1 armour moved from Manchuria to Sakha
1 fighter moved from Japan to Sakha -
before i roll i wish to clarify that some attacking navy in sz42 came thru sz37.
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this could get ugly fast…
I only got 4 hits (should have got 8)ool?
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take out his points an go right up combat value
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KIll?
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ok when I run the battle calc assuming the losses in the order i wanted which is damage 2batt and a carr, then lose dmged carr, sub, tact, ftr, tact, ftr, tact, ftr, bomb, strat, strat, crz, crz, tact, ftr, carr dmg, carr, batt, batt the total value swing is 43.48ipcs. I wound up winning with only 2 batts left. The actual total value swing for the rolled battle is 2ipcs. So i would like to use a $10 lowluck reroll since it is over $30.
Does that make sense to you? -
@Infrastructure:
ok when I run the battle calc assuming the losses in the order i wanted which is damage 2batt and a carr, then lose dmged carr, sub, tact, ftr, tact, ftr, tact, ftr, bomb, strat, strat, crz, crz, tact, ftr, carr dmg, carr, batt, batt the total value swing is 43.48ipcs. I wound up winning with only 2 batts left. The actual total value swing for the rolled battle is 2ipcs. So i would like to use a $10 lowluck reroll since it is over $30.
Does that make sense to you?so I got lucky eh? ha ha… :lol:
too bad I agreed to play without good luck… sigh
don;t bother on reroll. You are winning, so only a lucky battle such as that would give me a chance.
good work
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I’ll post
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Thank you.
Good game.
Do you fancy another? -
@Infrastructure:
Thank you.
Good game.
Do you fancy another?Na, I’m winding down my games this league. I’ve had enough I think.
I’ll hit you up next season.8-)





