@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - French
Non Combat Move - French
Turn Complete - French
If you want to end this one we can.
I’ll start another tomorrow, if you want
S.A.
We can start one tomorrow if you want, but i’m not dead yet on this one
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Poland to Baltic States
2 artilleries moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
2 infantry moved from Poland to Eastern Poland
5 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Romania to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
4 armour moved from Poland to Eastern Poland
2 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 armour moved from Slovakia Hungary to Baltic States
2 armour moved from Slovakia Hungary to Eastern Poland
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 109 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
1 bomber moved from Normandy Bordeaux to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
scramble orders
Churchill says “Scramble the planes!”
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Poland to Baltic States
2 artilleries moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
2 infantry moved from Poland to Eastern Poland
5 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Romania to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
4 armour moved from Poland to Eastern Poland
2 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 armour moved from Slovakia Hungary to Baltic States
2 armour moved from Slovakia Hungary to Eastern Poland
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 109 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
1 bomber moved from Normandy Bordeaux to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
Combat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer, 2 fighters and 1 transport
Germans win, taking 109 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 14
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 destroyer, 2 fighters and 1 transport
Battle in 91 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 2 fighters
Americans defend with 1 destroyer, 1 submarine and 2 transports
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 destroyer, 1 submarine and 2 transports
Battle in Baltic States
Germans attack with 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 armour, 2 artilleries and 4 infantry
Germans win, taking Baltic States from Russians with 3 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour, 2 artilleries and 4 infantry
Battle in Eastern Poland
Germans attack with 8 armour, 4 artilleries, 11 infantry and 2 mech_infantrys
Russians defend with 2 armour, 5 artilleries, 16 infantry and 1 mech_infantry
Germans win, taking Eastern Poland from Russians with 8 armour and 4 artilleries remaining. Battle score for attacker is 43
Casualties for Germans: 11 infantry and 2 mech_infantrys
Casualties for Russians: 2 armour, 5 artilleries, 16 infantry and 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Romania to Slovakia Hungary
1 aaGun, 1 artillery and 5 infantry moved from Germany to Slovakia Hungary
2 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from 109 Sea Zone to Western Germany
1 tactical_bomber moved from Egypt to Yugoslavia
Place Units - Germans
1 destroyer placed in 105 Sea Zone
1 fighter placed in Normandy Bordeaux
2 armour, 2 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Finland to Norway
Russians take Norway from Germans
5 infantry moved from Finland to Karelia
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Belarus to Baltic States
3 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
2 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 artillery and 1 infantry moved from Bessarabia to Romania
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Finland to Norway
Russians take Norway from Germans
5 infantry moved from Finland to Karelia
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Belarus to Baltic States
3 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
2 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 artillery and 1 infantry moved from Bessarabia to Romania
Combat - Russians
Battle in 109 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser in 109 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 109 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Baltic States
Russians attack with 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 armour, 2 artilleries and 1 mech_infantry
Russians roll dice for 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/9 hits
Germans roll dice for 3 armour, 2 artilleries and 1 mech_infantry in Baltic States, round 2 : 1/6 hits
1 infantry owned by the Russians , 1 armour owned by the Germans , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 4/8 hits
Germans roll dice for 2 armour in Baltic States, round 3 : 0/2 hits
2 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 3 armour, 2 artilleries and 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
1 artillery moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Bryansk
1 artillery moved from Rostov to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Russia to Bryansk
1 armour moved from Russia to Archangel
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Russia
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.519
Median : 4.000
Variance : 0.654
Standard Deviation : 0.809
Total rolls : 27
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.222
Median : 5.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
Russians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.500
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18
Do you want to be the Axis or the Allies in the game I’m going to start tonite
That depends… Is Mr. S winning? or Mr. G?
allies
don’t forget about this game
Japan is up
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 cruiser, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Hopei to Shensi
1 fighter moved from Anhwe to Shensi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Sakha to Buryatia
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 cruiser, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Hopei to Shensi
1 fighter moved from Anhwe to Shensi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Sakha to Buryatia
Combat - Japanese
Battle in Buryatia
Japanese attack with 1 artillery
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shensi to Chahar
Place Units - Japanese
3 infantry placed in Kiangsu
1 cruiser and 2 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
Japanese collect 32 PUs (2 lost to blockades); end with 32 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from West India to Persia
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from West India to Persia
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Germans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 17 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 6 Sea Zone
Japanese defend with 1 cruiser and 2 submarines
Battle in Manchuria
Americans attack with 1 artillery
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Manchuria
Americans winJapanese win with 1 cruiser and 2 submarines remaining, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 destroyer and 2 fighters
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Americans lost in 91 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 94 Sea Zone
Americans attack with 1 submarine
Italians defend with 2 transports
2 transports owned by the Italians lost in 94 Sea Zone
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 4 times
6 was rolled 5 times
Average roll : 4.000
Median : 3.000
Variance : 2.900
Standard Deviation : 1.703
Total rolls : 11
Japanese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
3 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Shensi
1 fighter moved from Yunnan to Shensi
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Kiangsi