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sz93: keep dd or cruiser?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
3 armour moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
2 armour moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
1 fighter moved from Anhwe to Suiyuyan
1 fighter moved from Kwangtung to Kweichow
1 tactical_bomber moved from Kwangtung to Hunan
Combat - Japanese
Battle in Kwangsi
Japanese attack with 3 armour and 1 bomber
British defend with 1 armour and 4 infantry
Chinese win with 1 armour and 2 infantry remaining. Battle score for attacker is -24
Casualties for Japanese: 3 armour and 1 bomber
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 armour
Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Hunan
Japanese attack with 2 armour and 1 tactical_bomber
Chinese defend with 1 artillery and 3 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 armour
Casualties for Chinese: 1 artillery and 3 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Hunan to Kwangtung
1 fighter moved from Kweichow to Anhwe
1 fighter moved from Suiyuyan to Kiangsu
1 aaGun moved from Amur to Manchuria
Place Units - Japanese
3 armour placed in Kwangtung
3 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Malaya to West India
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 25 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Philippines to Caroline Islands
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 29 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to Hawaiian Islands
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Malaya to West India
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 25 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Philippines to Caroline Islands
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 29 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/1 hits
Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Caroline Islands, round 2 : 2/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 bomber in Caroline Islands, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/4 hits
Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 2 : 1/3 hits
1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/3 hits
Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 1/3 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery and 1 mech_infantry in Gibraltar, round 4 : 0/2 hits
Italians roll dice for 2 artilleries in Gibraltar, round 4 : 1/2 hits
1 mech_infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery in Gibraltar, round 5 : 1/1 hits
Italians roll dice for 2 artilleries in Gibraltar, round 5 : 2/2 hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
Italians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Battle in 29 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 carrier
Americans roll dice for 1 submarine in 29 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Japanese lost in 29 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 110 Sea Zone
Americans attack with 1 submarine
Germans defend with 2 cruisers and 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 cruisers and 1 destroyer in 110 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Americans lost in 110 Sea Zone
Germans win with 2 cruisers and 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Americans
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Caroline Islands to New Guinea
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.472
Median : 3.000
Variance : 0.971
Standard Deviation : 0.986
Total rolls : 36
Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Germans Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.700
Median : 2.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10
Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.895
Median : 4.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Non Combat Move - Chinese
1 artillery moved from Yunnan to Kweichow
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Hunan
1 infantry placed in Kweichow
1 artillery and 1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.472
Median : 3.000
Variance : 0.971
Standard Deviation : 0.986
Total rolls : 36
Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Germans Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.700
Median : 2.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10
Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.895
Median : 4.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - British
2 infantry moved from Kwangsi to Kwangtung
1 armour moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Kiangsi to Kwangtung
2 fighters moved from Yunnan to Kwangtung
1 armour moved from Yunnan to Kwangtung
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
2 artilleries and 3 infantry moved from United Kingdom to Scotland
1 armour and 1 fighter moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Kwangsi to Kwangtung
1 armour moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Kiangsi to Kwangtung
2 fighters moved from Yunnan to Kwangtung
1 armour moved from Yunnan to Kwangtung
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
2 artilleries and 3 infantry moved from United Kingdom to Scotland
1 armour and 1 fighter moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
Combat - British
Battle in Scotland
British attack with 1 armour, 3 artilleries, 1 fighter and 4 infantry
Germans defend with 1 airfield, 2 armour and 2 infantry
British roll dice for 1 armour, 3 artilleries, 1 fighter and 4 infantry in Scotland, round 2 : 4/9 hits
Germans roll dice for 2 armour and 2 infantry in Scotland, round 2 : 1/4 hits
1 infantry owned by the British , 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 armour, 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 2 armour and 2 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
British attack with 2 armour, 2 fighters and 2 infantry
Japanese defend with 3 armour, 1 factory_minor, 1 harbour and 1 tactical_bomber
British roll dice for 2 armour, 2 fighters and 2 infantry in Kwangtung, round 2 : 3/6 hits
Japanese roll dice for 3 armour and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits
1 infantry owned by the British and 3 armour owned by the Japanese lost in Kwangtung
British roll dice for 2 armour, 2 fighters and 1 infantry in Kwangtung, round 3 : 1/5 hits
Japanese roll dice for 1 tactical_bomber in Kwangtung, round 3 : 0/1 hits
1 tactical_bomber owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 26
Casualties for Japanese: 3 armour and 1 tactical_bomber
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Kwangtung to Kwangsi
1 artillery and 3 infantry moved from Yunnan to Kwangsi
1 infantry moved from Siam to French Indo China
1 artillery and 1 infantry moved from India to West India
2 infantry moved from India to Burma
1 armour moved from India to Yunnan
1 fighter moved from Scotland to United Kingdom
Place Units - British
2 artilleries, 1 fighter and 1 infantry placed in United Kingdom
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Place Units - UK_Pacific
1 armour, 2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour, 2 artilleries and 2 infantry
Some Units in Sumatra change ownership: 1 infantry
Some Units in 41 Sea Zone change ownership: 1 transport
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 14 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 14 times
Average roll : 3.538
Median : 3.000
Variance : 0.672
Standard Deviation : 0.820
Total rolls : 65
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.111
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.714
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
British Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.300
Median : 3.000
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20
Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.700
Median : 2.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10
Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.895
Median : 4.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 transports moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 battleship moved from 94 Sea Zone to 92 Sea Zone
1 cruiser moved from 94 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 artillery moved from 94 Sea Zone to Algeria
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 armour moved from 94 Sea Zone to Algeria
3 infantry moved from Tunisia to Algeria
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Syria
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 transports moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 battleship moved from 94 Sea Zone to 92 Sea Zone
1 cruiser moved from 94 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 artillery moved from 94 Sea Zone to Algeria
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 armour moved from 94 Sea Zone to Algeria
3 infantry moved from Tunisia to Algeria
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Syria
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 cruiser and 1 submarine
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 2 fighters
French defend with 1 infantry; British defend with 2 infantry
Italians winItalians win with 1 battleship, 1 cruiser and 1 submarine remaining with 1 fighter remaining. Battle score for attacker is -7
Casualties for French: 1 infantry
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 fighter
Battle in Algeria
Italians attack with 1 armour, 1 artillery and 5 infantry
French defend with 1 infantry; British defend with 1 infantry
Italians win, taking Algeria from French with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for French: 1 infantry
Casualties for British: 1 infantry
Battle in Syria
Italians attack with 1 bomber
French defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Syria to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - French
Non Combat Move - French
Turn Complete - French
If you want to end this one we can.
I’ll start another tomorrow, if you want
S.A.
We can start one tomorrow if you want, but i’m not dead yet on this one
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Poland to Baltic States
2 artilleries moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
2 infantry moved from Poland to Eastern Poland
5 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Romania to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
4 armour moved from Poland to Eastern Poland
2 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 armour moved from Slovakia Hungary to Baltic States
2 armour moved from Slovakia Hungary to Eastern Poland
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 109 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
1 bomber moved from Normandy Bordeaux to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
scramble orders
Churchill says “Scramble the planes!”
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Poland to Baltic States
2 artilleries moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
2 infantry moved from Poland to Eastern Poland
5 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Romania to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
4 armour moved from Poland to Eastern Poland
2 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 armour moved from Slovakia Hungary to Baltic States
2 armour moved from Slovakia Hungary to Eastern Poland
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 109 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
1 bomber moved from Normandy Bordeaux to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
Combat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer, 2 fighters and 1 transport
Germans win, taking 109 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 14
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 destroyer, 2 fighters and 1 transport
Battle in 91 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 2 fighters
Americans defend with 1 destroyer, 1 submarine and 2 transports
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 destroyer, 1 submarine and 2 transports
Battle in Baltic States
Germans attack with 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 armour, 2 artilleries and 4 infantry
Germans win, taking Baltic States from Russians with 3 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour, 2 artilleries and 4 infantry
Battle in Eastern Poland
Germans attack with 8 armour, 4 artilleries, 11 infantry and 2 mech_infantrys
Russians defend with 2 armour, 5 artilleries, 16 infantry and 1 mech_infantry
Germans win, taking Eastern Poland from Russians with 8 armour and 4 artilleries remaining. Battle score for attacker is 43
Casualties for Germans: 11 infantry and 2 mech_infantrys
Casualties for Russians: 2 armour, 5 artilleries, 16 infantry and 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Romania to Slovakia Hungary
1 aaGun, 1 artillery and 5 infantry moved from Germany to Slovakia Hungary
2 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from 109 Sea Zone to Western Germany
1 tactical_bomber moved from Egypt to Yugoslavia
Place Units - Germans
1 destroyer placed in 105 Sea Zone
1 fighter placed in Normandy Bordeaux
2 armour, 2 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Finland to Norway
Russians take Norway from Germans
5 infantry moved from Finland to Karelia
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Belarus to Baltic States
3 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
2 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 artillery and 1 infantry moved from Bessarabia to Romania
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Finland to Norway
Russians take Norway from Germans
5 infantry moved from Finland to Karelia
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Belarus to Baltic States
3 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
2 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 artillery and 1 infantry moved from Bessarabia to Romania
Combat - Russians
Battle in 109 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser in 109 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 109 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Baltic States
Russians attack with 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 armour, 2 artilleries and 1 mech_infantry
Russians roll dice for 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/9 hits
Germans roll dice for 3 armour, 2 artilleries and 1 mech_infantry in Baltic States, round 2 : 1/6 hits
1 infantry owned by the Russians , 1 armour owned by the Germans , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 4/8 hits
Germans roll dice for 2 armour in Baltic States, round 3 : 0/2 hits
2 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 3 armour, 2 artilleries and 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
1 artillery moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Bryansk
1 artillery moved from Rostov to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Russia to Bryansk
1 armour moved from Russia to Archangel
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Russia
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.519
Median : 4.000
Variance : 0.654
Standard Deviation : 0.809
Total rolls : 27
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.222
Median : 5.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
Russians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.500
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18
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