MR.S VS. MR.G Strait up


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Combat Move - British
                5 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                1 bomber moved from United Kingdom to 111 Sea Zone
                1 destroyer moved from 110 Sea Zone to 111 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                1 transport moved from 76 Sea Zone to 79 Sea Zone
                1 cruiser and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Ethiopia to Egypt
                1 tactical_bomber moved from British Somaliland to Egypt
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery moved from Italian Somaliland to Ethiopia
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                4 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 artillery and 3 infantry moved from India to Burma
                1 infantry moved from Malaya to Shan State
                2 fighters moved from Malaya to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                5 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                1 bomber moved from United Kingdom to 111 Sea Zone
                1 destroyer moved from 110 Sea Zone to 111 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                1 transport moved from 76 Sea Zone to 79 Sea Zone
                1 cruiser and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Ethiopia to Egypt
                1 tactical_bomber moved from British Somaliland to Egypt
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery moved from Italian Somaliland to Ethiopia
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                4 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 artillery and 3 infantry moved from India to Burma
                1 infantry moved from Malaya to Shan State
                2 fighters moved from Malaya to Yunnan

    Combat - British
                Battle in 111 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Germans defend with 1 cruiser, 1 submarine and 1 transport
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber and 1 destroyer in 111 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 cruiser and 1 transport in 111 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British lost in 111 Sea Zone
                    1 submarine owned by the Germans Submerged
                        British roll dice for 1 bomber in 111 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 111 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the British and 1 cruiser owned by the Germans lost in 111 Sea Zone
                    Germans win with 1 transport remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 cruiser
                    Casualties for British: 1 bomber and 1 destroyer
                Battle in Scotland
                    British attack with 1 fighter and 5 infantry
                    Germans defend with 1 airfield and 1 armour
                        British roll dice for 1 fighter and 5 infantry in Scotland, round 2 :  0/6 hits
                        Germans roll dice for 1 armour in Scotland, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Scotland
                        British roll dice for 1 fighter and 4 infantry in Scotland, round 3 :  2/5 hits
                        Germans roll dice for 1 armour in Scotland, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for British: 2 infantry
                Battle in Tunisia
                    British attack with 1 armour
                    Italians defend with 1 artillery
                        British roll dice for 1 armour in Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in Tunisia, round 2 :  0/1 hits
                        British roll dice for 1 armour in Tunisia, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Tunisia, round 3 :  0/1 hits
                        British roll dice for 1 armour in Tunisia, round 4 :  1/1 hits
                        Italians roll dice for 1 artillery in Tunisia, round 4 :  1/1 hits
                        1 armour owned by the British and 1 artillery owned by the Italians lost in Tunisia
                    Italians win with no units remaining. Battle score for attacker is -2
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 fighter moved from Scotland to United Kingdom

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in United Kingdom
                1 destroyer placed in 110 Sea Zone
                1 submarine placed in 109 Sea Zone
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 armour, 1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 13 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.298
            Median : 3.000
            Variance : 0.804
            Standard Deviation : 0.897
            Total rolls : 47

    Japanese Combat
                2 was rolled 4 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 2.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.800
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    British Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.824
            Median : 4.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Americans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • Forgot my non-coms
    Sorry
    S.A.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 airfield; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                1 armour moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from 98 Sea Zone to Egypt
                1 battleship moved from 93 Sea Zone to 98 Sea Zone
                1 cruiser moved from 93 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Egypt


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 airfield; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                1 armour moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from 98 Sea Zone to Egypt
                1 battleship moved from 93 Sea Zone to 98 Sea Zone
                1 cruiser moved from 93 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 3 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 armour, 1 artillery, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians win, taking Egypt from British with 3 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 38
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Libya
                1 artillery moved from 96 Sea Zone to Libya
                1 infantry moved from Yugoslavia to Northern Italy
                1 fighter moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 bomber moved from Egypt to Libya
                1 submarine moved from 99 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 airfield placed in Gibraltar

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 53 Sea Zone
                      ANZAC take 62 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 53 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 carrier
                        ANZAC roll dice for 1 submarine in 53 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier in 53 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 53 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 carrier in 53 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 53 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 carrier in 53 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 53 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 carrier in 53 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 53 Sea Zone
                    Japanese win with 1 carrier remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 111 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 tactical_bomber moved from Alexandria to Egypt
                2 fighters and 1 tactical_bomber moved from Alexandria to Southern Italy


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 111 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 tactical_bomber moved from Alexandria to Egypt
                2 fighters and 1 tactical_bomber moved from Alexandria to Southern Italy

    Combat - Germans
                British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 fighter
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in 91 Sea Zone
                    Germans attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 2 destroyers and 2 transports
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 2 destroyers and 2 transports
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Germans
                1 fighter moved from 91 Sea Zone to Western Germany
                1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 transport moved from 111 Sea Zone to 113 Sea Zone
                1 armour moved from Germany to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 armour moved from 113 Sea Zone to Norway
                1 infantry moved from 113 Sea Zone to Norway
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 armour moved from Germany to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Norway
                1 armour moved from 113 Sea Zone to Norway
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                2 armour moved from Greece to Romania
                2 armour moved from Greater Southern Germany to Slovakia Hungary
                2 armour moved from Greater Southern Germany to Poland
                1 armour moved from Germany to Poland
                1 armour moved from Greater Southern Germany to Slovakia Hungary
                1 mech_infantry moved from Germany to Romania
                1 infantry moved from Germany to Poland
                1 artillery moved from Germany to Poland
                2 artilleries moved from Western Germany to Germany

    Place Units - Germans
                1 cruiser and 1 destroyer placed in 113 Sea Zone
                1 fighter placed in Western Germany
                1 bomber and 1 infantry placed in Western Germany
                1 armour, 1 artillery and 1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Kansu to Hopei
                2 infantry moved from Kansu to Suiyuyan
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 infantry moved from Yakut S.S.R. to Buryatia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Kansu to Hopei
                2 infantry moved from Kansu to Suiyuyan
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 infantry moved from Yakut S.S.R. to Buryatia

    Combat - Russians
                Battle in Hopei
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Hopei, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Russians win, taking Hopei from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Russians attack with 2 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 2 infantry in Suiyuyan, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Suiyuyan, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Suiyuyan, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 artillery moved from Karelia to Novgorod
                2 infantry moved from Karelia to Vyborg
                1 armour moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                3 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 infantry moved from Rostov to Ukraine
                2 infantry moved from Volgograd to Rostov
                1 aaGun moved from Western Ukraine to Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 1 infantry placed in Volgograd
                1 armour and 1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.643
            Standard Deviation : 1.282
            Total rolls : 15

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.400
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Russians Combat
                1 was rolled 1 times
                2 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 6 armour; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Hunan to Kweichow
                1 armour moved from Kiangsu to Hopei
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Chahar to Hopei
                1 bomber moved from Anhwe to Kwangsi
                1 fighter moved from Anhwe to Kwangsi
                1 fighter moved from Chahar to Kweichow
                1 tactical_bomber moved from Anhwe to Hopei


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 6 armour; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Hunan to Kweichow
                1 armour moved from Kiangsu to Hopei
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Chahar to Hopei
                1 bomber moved from Anhwe to Kwangsi
                1 fighter moved from Anhwe to Kwangsi
                1 fighter moved from Chahar to Kweichow
                1 tactical_bomber moved from Anhwe to Hopei

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 destroyer
                    Americans win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Hopei
                    Japanese attack with 1 armour and 2 tactical_bombers
                    Russians defend with 1 armour and 1 mech_infantry
                    Chinese win with 1 armour remaining. Battle score for attacker is -24
                    Casualties for Japanese: 1 armour and 2 tactical_bombers
                    Casualties for Russians: 1 mech_infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kweichow to Anhwe
                1 bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Anhwe
                1 fighter moved from Anhwe to Chahar
                1 artillery moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Buyant-Uhaa to Chahar
                1 aaGun moved from Manchuria to Amur
                1 artillery moved from Korea to Amur
                1 fighter and 1 tactical_bomber moved from Caroline Islands to Kwangtung
                1 carrier moved from 53 Sea Zone to 29 Sea Zone

    Place Units - Japanese
                3 armour placed in Kwangtung
                3 armour placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Morocco to Tunisia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Morocco to Tunisia

    Non Combat Move - Americans
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Hawaiian Islands to Philippines

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 3 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan
                1 infantry moved from Shensi to Kweichow


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 3 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan
                1 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 :  3/5 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                1 artillery and 1 infantry placed in Suiyuyan
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.833
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.800
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Combat Move - British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from Rhodesia to Belgian Congo
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour and 2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to 36 Sea Zone
                2 infantry moved from Yunnan to Kwangsi
                1 artillery and 3 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from Scotland to United Kingdom


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from Rhodesia to Belgian Congo
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour and 2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to 36 Sea Zone
                2 infantry moved from Yunnan to Kwangsi
                1 artillery and 3 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from Scotland to United Kingdom

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 2 artilleries and 1 infantry
                    Germans defend with 1 tactical_bomber; Italians defend with 3 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
                        British roll dice for 1 cruiser in Egypt, round 2 :  1/1 hits
                        British roll dice for 1 armour, 2 artilleries and 1 infantry in Egypt, round 2 :  2/4 hits
                        Italians roll dice for 3 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 :  2/7 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 armour and 1 artillery in Egypt, round 3 :  1/2 hits
                        Italians roll dice for 3 armour and 1 tactical_bomber in Egypt, round 3 :  3/4 hits
                        1 armour owned by the British , 1 artillery owned by the British and 1 armour owned by the Italians lost in Egypt
                    Italians win with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 armour, 2 artilleries and 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Battle in 36 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Kwangsi
                    British attack with 1 armour, 1 fighter and 5 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 armour, 1 fighter and 5 infantry in Kwangsi, round 2 :  3/7 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
                EDIT: Removing units owned by British from 81 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 fighter moved from 36 Sea Zone to Yunnan
                1 fighter moved from Kwangsi to Yunnan

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 destroyer and 1 transport placed in 110 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,4,5
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 armour and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 armour and 4 infantry

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 14 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 12 times
                6 was rolled 3 times
            Average roll : 3.255
            Median : 3.000
            Variance : 1.580
            Standard Deviation : 1.257
            Total rolls : 51

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.786
            Median : 2.500
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

    Italians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.800
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

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