MR.S VS. MR.G Strait up


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 18 Sea Zone to 6 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 fighter moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 artillery moved from Manchuria to Korea
                      Americans take Korea from Japanese

    Combat - Americans
                Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6,3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 4,1
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 4,1
                Battle in 6 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 2 cruisers, 1 destroyer, 2 fighters and 3 submarines
                    2 submarines owned by the Japanese Submerged
                    Japanese win with 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is -28
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer, 2 fighters and 1 submarine
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 cruiser, 1 destroyer and 3 fighters; Italians defend with 1 battleship, 1 cruiser and 1 submarine
                    Units damaged: 1 battleship owned by the Italians
                    Italians win with 1 battleship, 1 cruiser and 3 fighters remaining. Battle score for attacker is -25
                    Casualties for Germans: 1 destroyer
                    Casualties for Italians: 1 cruiser and 1 submarine
                    Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                2 infantry moved from 123 Sea Zone to Iceland
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from New Guinea to Iwo Jima
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 29 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 airfield placed in Iwo Jima
                1 submarine and 1 transport placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,1,6,1,3,1
                Americans collect 55 PUs (3 lost to blockades); end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 artillery and 1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 artillery and 2 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hunan to Anhwe
                1 artillery and 2 infantry moved from Kiangsi to Kiangsu
                1 fighter moved from Yunnan to Kiangsu


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 artillery and 1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 artillery and 2 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hunan to Anhwe
                1 artillery and 2 infantry moved from Kiangsi to Kiangsu
                1 fighter moved from Yunnan to Kiangsu

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Kiangsu

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Combat Move - British
                1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour, 1 artillery and 1 infantry moved from Eastern Persia to Persia
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                2 artilleries and 3 infantry moved from West India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 armour moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                1 armour moved from Shantung to Jehol
                      Chinese take Jehol from Japanese
                1 artillery and 2 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Yunnan to Burma
                2 infantry moved from Hunan to Yunnan
                2 fighters moved from Hunan to West India
                2 artilleries and 4 infantry moved from India to West India


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour, 1 artillery and 1 infantry moved from Eastern Persia to Persia
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                2 artilleries and 3 infantry moved from West India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 armour moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                1 armour moved from Shantung to Jehol
                      Chinese take Jehol from Japanese
                1 artillery and 2 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Yunnan to Burma
                2 infantry moved from Hunan to Yunnan
                2 fighters moved from Hunan to West India
                2 artilleries and 4 infantry moved from India to West India

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in Persia
                    British attack with 1 armour, 2 artilleries and 2 infantry
                    Italians defend with 1 armour and 2 infantry
                        British roll dice for 1 armour, 2 artilleries and 2 infantry in Persia, round 2 :  2/5 hits
                        Italians roll dice for 1 armour and 2 infantry in Persia, round 2 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Persia
                        British roll dice for 1 armour, 2 artilleries and 1 infantry in Persia, round 3 :  1/4 hits
                        Italians roll dice for 1 armour in Persia, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Persia
                    British win, taking 109 Sea Zone from Germans, taking Persia from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour and 2 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 :  1/1 hits
                        1 artillery owned by the British lost in Anglo Egyptian Sudan
                    Italians win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 aaGun moved from India to West India

    Place Units - British
                2 destroyers placed in 109 Sea Zone
                1 armour and 2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 destroyer and 1 transport placed in 39 Sea Zone
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 artilleries and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport

    Dice Statistics:

    Total
                1 was rolled 23 times
                2 was rolled 11 times
                3 was rolled 17 times
                4 was rolled 12 times
                5 was rolled 16 times
                6 was rolled 27 times
            Average roll : 3.642
            Median : 4.000
            Variance : 1.886
            Standard Deviation : 1.373
            Total rolls : 106

    Null / Other
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 3.633
            Median : 4.000
            Variance : 1.310
            Standard Deviation : 1.145
            Total rolls : 30

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 3.633
            Median : 4.000
            Variance : 1.310
            Standard Deviation : 1.145
            Total rolls : 30

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.917
            Median : 4.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Italians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.682
            Median : 3.500
            Variance : 0.476
            Standard Deviation : 0.690
            Total rolls : 22

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 armour moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Egypt to Kenya
                      Italians take Kenya from British
                1 armour moved from Egypt to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Iraq to Syria
                      Italians take Syria from French
                1 armour moved from Syria to Trans-Jordan
                1 fighter moved from Iraq to 80 Sea Zone
                1 bomber moved from Iraq to 80 Sea Zone
                1 fighter moved from Southern Italy to Trans-Jordan
                1 armour moved from Morocco to Tunisia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 armour moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Egypt to Kenya
                      Italians take Kenya from British
                1 armour moved from Egypt to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Iraq to Syria
                      Italians take Syria from French
                1 armour moved from Syria to Trans-Jordan
                1 fighter moved from Iraq to 80 Sea Zone
                1 bomber moved from Iraq to 80 Sea Zone
                1 fighter moved from Southern Italy to Trans-Jordan
                1 armour moved from Morocco to Tunisia

    Combat - Italians
                Battle in 80 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 destroyer and 1 transport
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 80 Sea Zone to Trans-Jordan

    Place Units - Italians
                3 armour placed in Egypt
                1 fighter and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 submarine moved from 62 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery moved from New South Wales to Queensland


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 submarine moved from 62 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 20 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 2 destroyers in 20 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
                    ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 armour and 3 infantry moved from 39 Sea Zone to India

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone
                1 armour and 1 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Combat Move - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • WAR GAME AT MY PLACE THIS WEEKEND!!!
    Same time same place


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                1 artillery moved from Baltic States to Poland
                4 armour moved from Baltic States to Poland
                1 infantry moved from Slovakia Hungary to Poland
                2 armour moved from Bessarabia to Romania
                1 infantry moved from Romania to Bessarabia
                5 infantry moved from Germany to Poland
                2 infantry moved from Poland to Slovakia Hungary
                3 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Poland
                1 destroyer moved from 94 Sea Zone to 91 Sea Zone
                3 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to Germany
                1 artillery moved from Western Germany to Germany
                1 bomber and 1 tactical_bomber moved from Western Germany to Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                2 fighters moved from Gibraltar to Western Germany

    Combat - Germans

    Non Combat Move - Germans

    Place Units - Germans
                1 armour, 1 artillery and 8 infantry placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Northwest Persia to Iraq
                      Russians take Iraq from Italians
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 armour moved from Volgograd to Ukraine
                3 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Ukraine to Eastern Poland
                1 fighter moved from Ukraine to Eastern Poland
                3 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 tactical_bomber moved from Novgorod to Eastern Poland


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Northwest Persia to Iraq
                      Russians take Iraq from Italians
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 armour moved from Volgograd to Ukraine
                3 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Ukraine to Eastern Poland
                1 fighter moved from Ukraine to Eastern Poland
                3 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 tactical_bomber moved from Novgorod to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Baltic States to Novgorod
                1 tactical_bomber moved from Eastern Poland to Novgorod
                1 fighter moved from Eastern Poland to Novgorod
                1 fighter moved from Bessarabia to Novgorod
                1 infantry moved from Rostov to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                1 armour moved from Russia to Western Ukraine
                1 mech_infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Finland to Karelia
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 armour moved from Novgorod to Belarus
                1 infantry moved from Volgograd to Rostov

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 1 infantry placed in Novgorod
                1 armour placed in Novgorod
                3 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Bryansk: 2 artilleries and 3 infantry
                EDIT: Removing units owned by Russians from Russia: 2 artilleries and 3 infantry
                EDIT: Turning off Edit Mode
                2 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.867
            Median : 2.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 2.750
            Median : 2.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Soviet Far East to Siberia
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 fighters moved from Japan to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 submarine moved from 6 Sea Zone to 17 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Soviet Far East to Siberia
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 fighters moved from Japan to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 submarine moved from 6 Sea Zone to 17 Sea Zone

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 carrier, 1 destroyer and 1 transport
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 1 transport remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 destroyer, 2 fighters and 1 submarine
                    Casualties for Americans: 1 carrier and 1 destroyer

    Non Combat Move - Japanese

    Place Units - Japanese
                2 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 15 PUs; end with 15 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Iwo Jima to Japan
                1 bomber moved from Western United States to Iwo Jima
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 artillery moved from Korea to Amur
                      Russians take Amur from Japanese
                1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 7 Sea Zone to 17 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Iceland to 123 Sea Zone
                2 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Central United States to Eastern United States


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Iwo Jima to Japan
                1 bomber moved from Western United States to Iwo Jima
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 artillery moved from Korea to Amur
                      Russians take Amur from Japanese
                1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 7 Sea Zone to 17 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Iceland to 123 Sea Zone
                2 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Central United States to Eastern United States

    Combat - Americans
                Germans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 3 destroyers, 1 fighter and 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer and 1 fighter; Italians defend with 1 battleship
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Italians
                        Americans roll dice for 1 carrier, 3 destroyers and 1 fighter in 91 Sea Zone, round 2 :  4/4 hits
                        Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 :  3/4 hits
                        1 submarine owned by the Americans , 1 battleship owned by the Italians , 2 destroyers owned by the Americans , 1 cruiser owned by the Germans , 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 cruiser, 1 destroyer and 1 fighter
                    Casualties for Italians: 1 battleship
                    Casualties for Americans: 2 destroyers and 1 submarine
                Battle in Normandy Bordeaux
                    Americans attack with 1 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        Germans roll dice for 3 infantry in Normandy Bordeaux, round 3 :  1/3 hits
                        1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win with 3 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Strategic bombing raid in Japan
                        AA fire in Japan :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Japan causes 0 damage total.

    Non Combat Move - Americans
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 cruiser and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,5,1,2,6
                Americans collect 55 PUs (3 lost to blockades); end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.094
            Median : 2.500
            Variance : 1.032
            Standard Deviation : 1.016
            Total rolls : 32

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 2.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 2.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Americans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 3 infantry moved from Anhwe to Shantung
                1 infantry moved from Chahar to Jehol
                2 infantry moved from Suiyuyan to Chahar
                1 artillery moved from Suiyuyan to Chahar

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