MR.S VS. MR.G Strait up


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 3 infantry moved from Iraq to Persia
                1 fighter moved from Egypt to Persia
                1 bomber moved from Egypt to Persia
                1 armour, 1 artillery and 5 infantry moved from Algeria to Morocco
                1 battleship, 1 cruiser and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Egypt to Iraq


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 3 infantry moved from Iraq to Persia
                1 fighter moved from Egypt to Persia
                1 bomber moved from Egypt to Persia
                1 armour, 1 artillery and 5 infantry moved from Algeria to Morocco
                1 battleship, 1 cruiser and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Egypt to Iraq

    Combat - Italians
                Battle in Persia
                    Italians attack with 1 armour, 1 bomber, 1 fighter and 3 infantry
                    British defend with 3 infantry; Americans defend with 1 fighter
                    Italians win, taking Persia from British with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 16
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery and 5 infantry
                    Americans defend with 1 artillery and 2 infantry
                    Italians win, taking Morocco from French with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Persia to Iraq
                1 fighter moved from Persia to Iraq

    Place Units - Italians
                1 fighter placed in Southern Italy
                3 armour placed in Egypt

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 45 Sea Zone to 36 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 45 Sea Zone to 36 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Formosa: 1 artillery and 1 infantry
                EDIT: Changing ownership of Formosa from Japanese to ANZAC
                EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 submarine and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Slovakia Hungary to Romania
                1 artillery moved from Slovakia Hungary to Romania
                1 artillery moved from Eastern Poland to Bessarabia
                1 artillery moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Baltic States
                2 armour moved from Germany to Baltic States
                2 armour moved from Eastern Poland to Belarus
                2 armour moved from Eastern Poland to Western Ukraine
                2 armour moved from Eastern Poland to Bessarabia
                2 armour moved from Eastern Poland to Baltic States
                1 tactical_bomber moved from Yugoslavia to Romania
                1 bomber moved from Western Germany to Baltic States
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                2 fighters moved from Gibraltar to 94 Sea Zone
                1 cruiser moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 105 Sea Zone to 91 Sea Zone
                1 fighter moved from Normandy Bordeaux to Gibraltar

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 4 armour, 1 artillery and 1 bomber
                    Russians defend with 2 artilleries and 2 infantry
                    Germans win, taking Baltic States from Russians with 4 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Russians: 2 artilleries and 2 infantry
                Battle in Bessarabia
                    Germans attack with 2 armour and 1 artillery
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 armour and 1 artillery
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in 94 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Romania
                    Germans attack with 1 artillery, 5 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 3 infantry
                    Germans win, taking Romania from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Belarus
                    Germans attack with 2 armour and 1 artillery
                    Russians defend with 1 artillery
                    Germans win, taking Belarus from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 aaGun moved from Slovakia Hungary to Romania
                2 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Slovakia Hungary
                3 infantry moved from Germany to Poland
                1 artillery moved from Germany to Poland
                1 aaGun moved from Slovakia Hungary to Poland
                1 aaGun moved from Western Germany to Germany
                1 artillery moved from Holland Belgium to Western Germany
                1 aaGun moved from Holland Belgium to Western Germany
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 94 Sea Zone to Gibraltar
                1 tactical_bomber moved from Romania to Western Germany
                1 bomber moved from Baltic States to Western Germany

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                10 infantry placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 3 armour, 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
                2 fighters moved from Novgorod to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Bryansk to Bessarabia
                1 armour moved from Russia to Western Ukraine
                1 mech_infantry moved from Russia to Belarus
                1 armour moved from Archangel to Belarus
                1 infantry moved from Novgorod to Belarus
                5 infantry moved from Karelia to Novgorod
                1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
                1 armour and 1 mech_infantry moved from Volgograd to Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 3 armour, 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
                2 fighters moved from Novgorod to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Bryansk to Bessarabia
                1 armour moved from Russia to Western Ukraine
                1 mech_infantry moved from Russia to Belarus
                1 armour moved from Archangel to Belarus
                1 infantry moved from Novgorod to Belarus
                5 infantry moved from Karelia to Novgorod
                1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
                1 armour and 1 mech_infantry moved from Volgograd to Ukraine

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 armour and 1 artillery
                        Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 :  2/9 hits
                        Germans roll dice for 2 armour and 1 artillery in Belarus, round 2 :  1/3 hits
                        1 infantry owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Belarus
                        Russians roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 :  3/8 hits
                        Germans roll dice for 1 armour in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 armour and 1 artillery
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 armour, 2 artilleries, 2 fighters and 2 infantry
                    Germans defend with 2 armour
                        Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Western Ukraine, round 2 :  4/7 hits
                        Germans roll dice for 2 armour in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 armour owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 2 armour and 1 artillery
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 2 :  1/4 hits
                        Germans roll dice for 2 armour and 1 artillery in Bessarabia, round 2 :  3/3 hits
                        2 infantry owned by the Russians , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
                    1 armour owned by the Russians retreated to Ukraine
                    Germans win with 2 armour remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Norway to Finland
                1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
                2 fighters moved from Western Ukraine to Ukraine

    Place Units - Russians
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
                1 armour, 2 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 11 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.270
            Median : 3.000
            Variance : 1.194
            Standard Deviation : 1.093
            Total rolls : 37

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Russians Combat
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.357
            Median : 3.000
            Variance : 1.926
            Standard Deviation : 1.388
            Total rolls : 28


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Chahar to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                1 fighter moved from Japan to 17 Sea Zone
                2 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Suiyuyan to Kansu


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Chahar to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                1 fighter moved from Japan to 17 Sea Zone
                2 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Suiyuyan to Kansu

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kansu
                    Japanese attack with 1 infantry
                    Chinese defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kiangsu
                    Japanese attack with 2 infantry
                    British defend with 1 armour
                    Chinese win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from 19 Sea Zone to Japan
                1 fighter moved from 17 Sea Zone to Japan

    Place Units - Japanese
                1 cruiser, 1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 23 PUs; end with 23 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 18 Sea Zone to 6 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 fighter moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 artillery moved from Manchuria to Korea
                      Americans take Korea from Japanese


  • Kamikazi’s in 6 ?
    Scramble in 91 ?


  • scramble all planes in both spots. 2 on cruisers and 2 each on destroyers


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 18 Sea Zone to 6 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 fighter moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 artillery moved from Manchuria to Korea
                      Americans take Korea from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 18 Sea Zone to 6 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 fighter moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 artillery moved from Manchuria to Korea
                      Americans take Korea from Japanese

    Combat - Americans
                Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6,3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 4,1
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 4,1
                Battle in 6 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 2 cruisers, 1 destroyer, 2 fighters and 3 submarines
                    2 submarines owned by the Japanese Submerged
                    Japanese win with 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is -28
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer, 2 fighters and 1 submarine
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 cruiser, 1 destroyer and 3 fighters; Italians defend with 1 battleship, 1 cruiser and 1 submarine
                    Units damaged: 1 battleship owned by the Italians
                    Italians win with 1 battleship, 1 cruiser and 3 fighters remaining. Battle score for attacker is -25
                    Casualties for Germans: 1 destroyer
                    Casualties for Italians: 1 cruiser and 1 submarine
                    Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                2 infantry moved from 123 Sea Zone to Iceland
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from New Guinea to Iwo Jima
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 29 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 airfield placed in Iwo Jima
                1 submarine and 1 transport placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,1,6,1,3,1
                Americans collect 55 PUs (3 lost to blockades); end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 artillery and 1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 artillery and 2 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hunan to Anhwe
                1 artillery and 2 infantry moved from Kiangsi to Kiangsu
                1 fighter moved from Yunnan to Kiangsu


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 artillery and 1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 artillery and 2 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hunan to Anhwe
                1 artillery and 2 infantry moved from Kiangsi to Kiangsu
                1 fighter moved from Yunnan to Kiangsu

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Kiangsu

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Combat Move - British
                1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour, 1 artillery and 1 infantry moved from Eastern Persia to Persia
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                2 artilleries and 3 infantry moved from West India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 armour moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                1 armour moved from Shantung to Jehol
                      Chinese take Jehol from Japanese
                1 artillery and 2 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Yunnan to Burma
                2 infantry moved from Hunan to Yunnan
                2 fighters moved from Hunan to West India
                2 artilleries and 4 infantry moved from India to West India


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour, 1 artillery and 1 infantry moved from Eastern Persia to Persia
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                2 artilleries and 3 infantry moved from West India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 armour moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                1 armour moved from Shantung to Jehol
                      Chinese take Jehol from Japanese
                1 artillery and 2 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Yunnan to Burma
                2 infantry moved from Hunan to Yunnan
                2 fighters moved from Hunan to West India
                2 artilleries and 4 infantry moved from India to West India

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in Persia
                    British attack with 1 armour, 2 artilleries and 2 infantry
                    Italians defend with 1 armour and 2 infantry
                        British roll dice for 1 armour, 2 artilleries and 2 infantry in Persia, round 2 :  2/5 hits
                        Italians roll dice for 1 armour and 2 infantry in Persia, round 2 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Persia
                        British roll dice for 1 armour, 2 artilleries and 1 infantry in Persia, round 3 :  1/4 hits
                        Italians roll dice for 1 armour in Persia, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Persia
                    British win, taking 109 Sea Zone from Germans, taking Persia from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour and 2 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 :  1/1 hits
                        1 artillery owned by the British lost in Anglo Egyptian Sudan
                    Italians win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 aaGun moved from India to West India

    Place Units - British
                2 destroyers placed in 109 Sea Zone
                1 armour and 2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 destroyer and 1 transport placed in 39 Sea Zone
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 artilleries and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport

    Dice Statistics:

    Total
                1 was rolled 23 times
                2 was rolled 11 times
                3 was rolled 17 times
                4 was rolled 12 times
                5 was rolled 16 times
                6 was rolled 27 times
            Average roll : 3.642
            Median : 4.000
            Variance : 1.886
            Standard Deviation : 1.373
            Total rolls : 106

    Null / Other
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 3.633
            Median : 4.000
            Variance : 1.310
            Standard Deviation : 1.145
            Total rolls : 30

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 3.633
            Median : 4.000
            Variance : 1.310
            Standard Deviation : 1.145
            Total rolls : 30

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.917
            Median : 4.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Italians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.682
            Median : 3.500
            Variance : 0.476
            Standard Deviation : 0.690
            Total rolls : 22

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 armour moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Egypt to Kenya
                      Italians take Kenya from British
                1 armour moved from Egypt to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Iraq to Syria
                      Italians take Syria from French
                1 armour moved from Syria to Trans-Jordan
                1 fighter moved from Iraq to 80 Sea Zone
                1 bomber moved from Iraq to 80 Sea Zone
                1 fighter moved from Southern Italy to Trans-Jordan
                1 armour moved from Morocco to Tunisia

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