@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 armour moved from Malaya to Burma
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 armour moved from Hunan to Burma
1 artillery and 1 infantry moved from Kweichow to Shensi
2 bombers moved from Hunan to Shensi
2 fighters and 2 tactical_bombers moved from Kiangsu to Shensi
1 fighter moved from Shan State to 44 Sea Zone
3 fighters and 3 tactical_bombers moved from Shan State to Shensi
1 tactical_bomber moved from Shan State to Burma
1 fighter moved from Shan State to Burma
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 armour moved from Malaya to Burma
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 armour moved from Hunan to Burma
1 artillery and 1 infantry moved from Kweichow to Shensi
2 bombers moved from Hunan to Shensi
2 fighters and 2 tactical_bombers moved from Kiangsu to Shensi
1 fighter moved from Shan State to 44 Sea Zone
3 fighters and 3 tactical_bombers moved from Shan State to Shensi
1 tactical_bomber moved from Shan State to Burma
1 fighter moved from Shan State to Burma
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
British defend with 1 artillery and 3 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour
Casualties for British: 1 artillery and 3 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers
Russians defend with 2 aaGuns, 2 artilleries and 8 infantry; British defend with 2 fighters; Chinese defend with 6 infantry
retreated to Shensi
Chinese win with 2 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is -42
Casualties for Japanese: 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Casualties for Russians: 2 aaGuns
Casualties for Chinese: 6 infantry
Non Combat Move - Japanese
2 bombers, 2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Burma to Kweichow
1 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 armour and 2 infantry placed in Malaya
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
Japanese collect 53 PUs (3 lost to blockades); end with 53 PUs total
made an edit (swapped out some dead chi inf for dead russian inf) as I wouldn’t have lost all my chi inf in shensi, prob wouldn’t have lost all my AA either but I will let that one go…
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 8 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
3 submarines moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 8 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
3 submarines moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans win with 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 2 Sea Zone to 14 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
Place Units - Americans
1 carrier and 8 submarines placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1,2,2,3,2
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 2 artilleries, 2 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
25 Sea Zone : 1 destroyer
14 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 transports
55 Sea Zone : 3 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
97 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 3 carriers, 2 destroyers, 6 fighters, 10 submarines and 2 transports
Production/PUs Summary :
Germans : 45 / 57
Russians : 38 / 44
Japanese : 56 / 53
Americans : 52 / 75
Chinese : 4 / 5
British : 35 / 40
UK_Pacific : 5 / 8
Italians : 12 / 14
ANZAC : 13 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter and 1 infantry moved from Tsinghai to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 45 / 57
Russians : 38 / 44
Japanese : 53 / 53
Americans : 52 / 75
Chinese : 7 / 9
British : 35 / 40
UK_Pacific : 5 / 8
Italians : 12 / 14
ANZAC : 13 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Alexandria to Tobruk
2 fighters moved from Egypt to Tobruk
2 fighters moved from 98 Sea Zone to Tobruk
1 artillery and 10 infantry moved from India to Burma
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from India to Burma
1 mech_infantry moved from India to Burma
1 armour moved from West India to Burma
1 mech_infantry moved from West India to Burma
1 bomber moved from India to Malaya
Combat - British
Battle in Tobruk
British attack with 1 artillery, 4 fighters and 2 infantry
Italians defend with 1 armour, 1 artillery, 2 bombers and 1 infantry
British win, taking Tobruk from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 31
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 2 bombers and 1 infantry
Battle in Borneo
Battle in Burma
British attack with 1 armour, 1 artillery, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Borneo from Japanese, taking Burma from Japanese with 1 armour, 1 artillery, 10 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Malaya causes 4 damage total.
Non Combat Move - British
1 bomber moved from Malaya to India
3 aaGuns moved from India to Burma
1 tactical_bomber moved from Burma to India
2 fighters moved from Shensi to Sikang
4 infantry moved from West India to India
3 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
2 fighters moved from Tobruk to 98 Sea Zone
2 fighters moved from Tobruk to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
2 fighters moved from United Kingdom to Finland
1 tactical_bomber moved from United Kingdom to Finland
Place Units - British
1 fighter placed in United Kingdom
2 armour and 1 mech_infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
1 artillery and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 1 mech_infantry
Territory Summary for British, UK_Pacific :
Sikang : 2 fighters
Burma : 3 aaGuns, 1 armour, 1 artillery, 10 infantry and 2 mech_infantrys
India : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Borneo : 1 infantry
Queensland : 1 infantry
43 Sea Zone : 1 transport
54 Sea Zone : 1 battleship
Eastern United States : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery and 4 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 artillery
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Bryansk : 3 fighters and 1 tactical_bomber
96 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 1 destroyer and 1 transport
71 Sea Zone : 1 transport
81 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag, 2 infantry
Persia : 1 flag
98 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Finland : 2 fighters and 1 tactical_bomber
Suriname : 1 flag
Production/PUs Summary :
Germans : 45 / 57
Russians : 38 / 44
Japanese : 48 / 53
Americans : 52 / 75
Chinese : 7 / 9
British : 35 / 35
UK_Pacific : 10 / 10
Italians : 12 / 14
ANZAC : 13 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
just realized I didn’t ncm my usa bmb…just flew it to the east coast…sorry about that. Please use this file
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 96 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Italians collect 12 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 destroyers and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 destroyers and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Battle in 44 Sea Zone
ANZAC attack with 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Units damaged: 1 carrier owned by the Japanese
ANZAC win, taking Sumatra from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for ANZAC: 2 destroyers and 2 submarines
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from West India: 2 infantry
EDIT: Adding units owned by ANZAC to India: 2 infantry
EDIT: Turning off Edit Mode
Territory Summary for ANZAC :
India : 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 transport
54 Sea Zone : 1 transport
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 carrier and 1 destroyer
Production/PUs Summary :
Germans : 45 / 57
Russians : 38 / 44
Japanese : 44 / 53
Americans : 52 / 75
Chinese : 7 / 9
British : 35 / 35
UK_Pacific : 10 / 10
Italians : 12 / 19
ANZAC : 17 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Alexandria to Tobruk
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Tobruk : 1 infantry
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 45 / 57
Russians : 38 / 44
Japanese : 44 / 53
Americans : 52 / 75
Chinese : 7 / 9
British : 35 / 35
UK_Pacific : 10 / 10
Italians : 12 / 19
ANZAC : 17 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Just an fyi…I took the hits off your jpn fleet in that fashion because if you took 1 hit on your cv, I would have retreated and thus your fgt’s would have automatically died. if you want to apply the hits dice differently just let me know.
thank you. good job :-) :-D :wink: :x
sorry the frown was suppose to be this one 8-)my bad. you did what I would have
thank you. good job :-) :-D :wink: :x
sorry is that a concession? Do you want to keep playing this game?
yes. I do want to keep playing. I just hit the wrong face. it was suppose to be the cool face last 8-)
understood!