@simon33 No scrambles.
Andul (Allies + 10) v MiamiUMike - G40.2, NT
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
2 artilleries and 2 infantry moved from Kweichow to SzechwanCombat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Kansu, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits
Chinese roll dice for 3 infantry in Kansu, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 2 infantry in Kansu, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 6 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits
Chinese roll dice for 1 infantry in Kansu, round 8 : 1/1 hits
Japanese roll dice for 1 infantry in Kansu, round 8 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 artilleries and 2 infantry in Szechwan, round 2 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kansu : 1 infantry
Szechwan : 2 artilleries and 4 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 41 / 56
Russians : 37 / 40
Japanese : 55 / 53
Americans : 53 / 82
Chinese : 8 / 8
British : 29 / 25
UK_Pacific : 0 / 0
Italians : 23 / 41
ANZAC : 14 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Union of South Africa to EgyptPlace Units - British
2 armour and 1 infantry placed in Egypt
1 fighter placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,2,6,2,1,2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,4,4,4,2,2,4
British collect 19 PUs (10 lost to blockades); end with 19 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Greece to Bessarabia
1 fighter moved from 98 Sea Zone to BessarabiaCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Bessarabia
Italians attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bessarabia to Southern Italy
1 fighter moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
2 artilleries moved from Iraq to Northwest Persia
1 armour moved from Syria to Northwest Persia
3 artilleries and 3 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
3 transports moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
2 destroyers moved from 98 Sea Zone to 95 Sea Zone
1 carrier and 1 fighter moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Greece to Bulgaria
1 submarine moved from 91 Sea Zone to 96 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Iraq
1 airfield placed in Trans-Jordan
4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
bump
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Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
4 fighters moved from 6 Sea Zone to Iwo Jima
1 carrier, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Germans
4 submarines moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 bomber moved from Greece to Belarus
3 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Norway to FinlandCombat - Germans
Battle in Finland
Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Finland from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Germany
5 armour moved from Baltic States to Germany
1 infantry moved from Eastern Poland to Baltic States
2 armour and 10 mech_infantrys moved from Baltic States to Romania
6 aaGuns, 20 artilleries and 10 infantry moved from Eastern Poland to Romania
2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Greece to Bulgaria
2 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 99 Sea Zone to Western Germany
1 carrier moved from 99 Sea Zone to 95 Sea Zone
2 fighters moved from Greece to Western Germany
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Western Germany
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
1 destroyer placed in 113 Sea Zone
6 transports placed in 113 Sea Zone
2 infantry placed in RomaniaTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 fighter moved from Volgograd to Belarus
1 fighter moved from Ukraine to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
6 armour, 1 artillery and 14 infantry moved from Novgorod to Baltic States
6 artilleries, 37 infantry and 14 mech_infantrys moved from Western Ukraine to Eastern Poland
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Volgograd to BessarabiaCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 6 artilleries, 37 infantry and 14 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 6 artilleries, 37 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Bessarabia from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Baltic States
Russians attack with 6 armour, 1 artillery and 14 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 6 armour, 1 artillery and 13 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 infantry moved from Vologda to Archangel
2 aaGuns and 14 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
2 infantry moved from Caucasus to Volgograd
1 tactical_bomber moved from Bessarabia to Ukraine
4 aaGuns moved from Western Ukraine to Eastern Poland
1 artillery moved from Ukraine to Western Ukraine
2 fighters moved from Belarus to SmolenskPlace Units - Russians
3 infantry placed in Ukraine
3 armour placed in Novgorod
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 18 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
5 fighters moved from Kwangtung to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Kwangtung to Philippines
1 bomber moved from Kwangtung to Philippines
1 tactical_bomber moved from Trans-Jordan to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from French Indo China to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
4 infantry moved from Kwangsi to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from India to Eastern PersiaCombat - Japanese
Battle in Java
Japanese attack with 4 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Caucasus
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Caucasus from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 3 submarines
3 submarines owned by the Americans Submerged
Japanese win, taking 19 Sea Zone from Americans with 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
8 fighters and 2 tactical_bombers moved from 19 Sea Zone to Japan
3 fighters and 2 tactical_bombers moved from 18 Sea Zone to Japan
2 bombers moved from Philippines to French Indo China
1 mech_infantry moved from Malaya to French Indo China
1 mech_infantry moved from Shan State to French Indo China
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Shantung to Manchuria
1 aaGun, 8 infantry and 1 mech_infantry moved from Korea to Manchuria
1 tactical_bomber moved from Caucasus to Iraq
1 battleship, 3 carriers and 1 cruiser moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
2 infantry moved from India to BurmaPlace Units - Japanese
10 infantry placed in Japan
3 infantry placed in Manchuria
2 mech_infantrys placed in Malaya
2 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,1,3,3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,6,1,6,5,4,1,2,5,1,2,6,6,5,3,6,2,5,6,5,5,2,6,5,2,6,2,3,5,3,1,5,4,1,4,5
Japanese collect 48 PUs (18 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
Looks like I have to surrender Mike. Fell asleep in England, and nothing I can do to hold off your Nazi assault. Well done, considering you were quite distraught at the start of the match.
I’ll post the result……Congratulations…
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GG to you too - to be honest, the UK attack was a hail-mary. I think I was in bad shape long term - and even if it worked, then I have to deal with Russia - but - it would mean that UK was completely out of the game.
Take care!
MM