Guess yjay would be ok.
Andul (Allies + 10) v MiamiUMike - G40.2, NT
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
1 artillery and 2 infantry moved from Hunan to Kweichow
1 fighter and 3 tactical_bombers moved from 38 Sea Zone to India
2 artilleries and 2 infantry moved from Shan State to 38 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 battleship and 2 cruisers moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
2 bombers, 3 fighters and 3 tactical_bombers moved from Siam to India
1 armour and 1 infantry moved from Shan State to Malaya
1 carrier moved from 38 Sea Zone to 39 Sea Zone
2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 fighter and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 transports
British defend with 1 transport
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 26 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 cruiser and 1 transport
Japanese win, taking 26 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in India
Japanese attack with 4 artilleries, 2 bombers, 4 fighters, 4 infantry and 6 tactical_bombers
British defend with 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 11 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 14PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 3 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Casualties for British: 2 artilleries, 1 fighter, 11 infantry and 1 tactical_bomberNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
2 infantry moved from Kwangsi to French Indo China
1 artillery and 2 infantry moved from Kwangtung to Kiangsi
1 mech_infantry moved from Hunan to French Indo China
3 tactical_bombers moved from India to 39 Sea Zone
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to 39 Sea Zone
2 bombers and 1 tactical_bomber moved from India to Shan State
1 fighter moved from Malaya to Shan State
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
6 infantry moved from Chahar to Jehol
1 aaGun moved from Chahar to JeholPlace Units - Japanese
1 factory_minor, 1 fighter and 5 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Japanese undo move 1.
1 fighter and 5 infantry placed in Japan
1 factory_minor placed in ManchuriaTurn Complete - Japanese
Japanese collect 46 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 25 PUs;Combat Move - Americans
3 destroyers moved from 31 Sea Zone to 26 Sea Zone
3 tactical_bombers moved from Western United States to 26 Sea Zone
1 battleship moved from 31 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 destroyers and 3 tactical_bombers
Japanese defend with 2 submarines
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 3 destroyers and 3 tactical_bombers in 26 Sea Zone, round 2 : 4/7 hits
2 submarines owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 carrier, 3 destroyers and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarinesNon Combat Move - Americans
1 armour moved from 31 Sea Zone to Wake Island
1 tactical_bomber moved from 26 Sea Zone to Wake IslandPlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
2 fighters placed in 10 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to WarTurn Complete - Americans
Americans collect 52 PUs; end with 77 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
31 Sea Zone : 3 carriers, 2 cruisers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 destroyers and 2 tactical_bombers
10 Sea Zone : 1 carrier, 2 fighters and 1 submarine
17 Sea Zone : 1 flag
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbourProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 46 / 67
Americans : 52 / 102
Chinese : 4 / 13
British : 27 / 30
UK_Pacific : 11 / 0
Italians : 22 / 31
ANZAC : 14 / 15
French : 4 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 artilleries, 1 fighter and 3 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kweichow, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits
2 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kweichow, round 3 : 2/6 hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 artillery and 8 infantry moved from Yunnan to Hunan
1 fighter moved from Kweichow to Hunan
1 fighter moved from Hunan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,2,1,2
Chinese collect 6 PUs (1 lost to blockades); end with 7 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Kweichow : 2 artilleries and 3 infantry
Hunan : 1 artillery and 9 infantry
Szechwan : 1 fighter and 4 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 43 / 67
Americans : 52 / 102
Chinese : 7 / 7
British : 27 / 30
UK_Pacific : 11 / 0
Italians : 22 / 31
ANZAC : 14 / 15
French : 4 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 2 PUs;Combat Move - British
1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 infantry moved from Belgian Congo to French Equatorial Africa
3 armour moved from Union of South Africa to Tanganyika Territory
1 armour moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Burma to India
1 infantry moved from West India to India
1 artillery moved from Eastern Persia to West India
2 destroyers moved from 82 Sea Zone to 71 Sea Zone
1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea ZoneCombat - British
Battle in French Equatorial Africa
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 2 infantry in French Equatorial Africa, round 2 : 1/3 hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits
1 infantry owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tanganyika Territory
British attack with 3 armour
Italians defend with 1 infantry
British roll dice for 3 armour in Tanganyika Territory, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 3 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in India
British attack with 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 infantry in India, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits
British roll dice for 2 infantry in India, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in India, round 3 : 0/1 hits
British roll dice for 2 infantry in India, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in India, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
Place Units - British
3 armour placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,3,2
British collect 22 PUs (8 lost to blockades); end with 24 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,4,6,6,1,1,4,3,1,3,5,3,6
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs totalTerritory Summary for British, UK_Pacific :
India : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Sumatra : 1 flag, 2 infantry
West India : 1 artillery
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour and 1 infantry
Tanganyika Territory : 3 armour
French Equatorial Africa : 1 flag, 1 armour and 2 infantry
Tobruk : 1 flag, 1 infantry
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 2 destroyers
81 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
82 Sea Zone : 1 transport
Persia : 1 flagProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 40 / 67
Americans : 52 / 102
Chinese : 7 / 7
British : 30 / 24
UK_Pacific : 14 / 11
Italians : 19 / 31
ANZAC : 14 / 15
French : 4 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 bomber moved from Southern France to 105 Sea Zone
1 destroyer moved from 92 Sea Zone to 105 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 fighter moved from Southern Italy to Greece
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Romania to Baltic States
Italians take Eastern Poland from Russians
Italians take Baltic States from Russians
1 artillery moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern France to Yugoslavia
1 artillery and 2 infantry moved from Southern France to Northern ItalyCombat - Italians
Battle in 105 Sea Zone
Italians attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Russians: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Cyprus
Battle in SyriaNon Combat Move - Italians
1 submarine moved from 92 Sea Zone to 105 Sea Zone
1 bomber moved from 105 Sea Zone to Southern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 1 mech_infantry placed in Northern Italy
Italians undo move 1.
Italians undo move 2.
Italians undo move 1.
1 transport placed in 93 Sea Zone
1 fighter placed in Southern Italy
Italians undo move 1.
1 transport placed in 97 Sea Zone
2 infantry placed in Southern Italy
1 artillery and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
4 fighters moved from Queensland to Western Australia
1 cruiser and 1 destroyer moved from 54 Sea Zone to 31 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 airfield placed in Western AustraliaTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries and 8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 bomber moved from Southern Italy to 115 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 fighter moved from Southern Italy to Greece
3 fighters moved from Gibraltar to Southern Italy
1 tactical_bomber moved from Gibraltar to Southern Italy
1 tactical_bomber moved from Western Germany to Greece
2 artilleries moved from Slovakia Hungary to Romania
4 mech_infantrys moved from Germany to Romania
3 armour moved from Greater Southern Germany to Romania
1 artillery moved from Western Germany to Germany
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Romania to Bulgaria
1 infantry moved from Bulgaria to Greece
1 infantry moved from Romania to BulgariaCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser and 1 submarine
Germans win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarineNon Combat Move - Germans
1 bomber moved from 115 Sea Zone to Germany
3 aaGuns moved from Western Germany to Germany
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
1 armour moved from Greece to RomaniaPlace Units - Germans
1 airfield placed in Greece
1 destroyer and 2 transports placed in 99 Sea Zone
2 artilleries and 1 infantry placed in Romania
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
2 infantry moved from Ukraine to Bessarabia
2 fighters moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Belarus to Baltic States
1 tactical_bomber moved from Ukraine to Baltic StatesCombat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits
Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 artillery and 1 tactical_bomber in Baltic States, round 3 : 1/2 hits
Italians roll dice for 1 armour in Baltic States, round 3 : 0/1 hits
1 armour owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
1 tactical_bomber moved from Baltic States to Novgorod
9 infantry moved from Belarus to Novgorod
2 fighters moved from Bessarabia to Ukraine
4 aaGuns, 3 artilleries, 30 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
6 infantry moved from Russia to Smolensk
3 armour moved from Bryansk to Novgorod
2 mech_infantrys moved from Bryansk to Ukraine
2 aaGuns and 18 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Russians :
Yenisey : 2 aaGuns and 18 infantry
Baltic States : 1 artillery
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major, 1 infantry and 4 mech_infantrys
Ukraine : 4 aaGuns, 4 artilleries, 1 factory_minor, 2 fighters, 33 infantry and 10 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 15 infantry and 1 tactical_bomber
Smolensk : 6 infantryProduction/PUs Summary :
Germans : 42 / 47
Russians : 36 / 41
Japanese : 40 / 67
Americans : 52 / 102
Chinese : 7 / 7
British : 30 / 24
UK_Pacific : 14 / 11
Italians : 20 / 32
ANZAC : 14 / 14
French : 3 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 fighters moved from Shan State to India
2 tactical_bombers moved from 39 Sea Zone to India
1 bomber moved from Shan State to West India
1 tactical_bomber moved from 39 Sea Zone to West India
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 tactical_bomber moved from Shan State to Kwangsi
2 infantry moved from Kiangsi to Kwangsi
4 transports moved from 39 Sea Zone to 37 Sea Zone
2 infantry and 1 mech_infantry moved from French Indo China to Siam
1 bomber moved from Shan State to West India
1 tactical_bomber moved from 39 Sea Zone to India
1 artillery moved from Kiangsi to Kiangsu
2 infantry moved from Jehol to Shantung
2 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to ManchuriaCombat - Japanese
Battle in India
Japanese attack with 2 fighters and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -15
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for British: 2 infantry
Battle in West India
Japanese attack with 2 bombers and 1 tactical_bomber
British defend with 1 artillery
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kwangsi
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from West India to 39 Sea Zone
2 tactical_bombers moved from India to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 battleship and 2 cruisers moved from 39 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from India to 39 Sea Zone
2 bombers moved from West India to Shan State
1 armour and 1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Siam to Shan State
1 tactical_bomber moved from Kwangsi to Siam
1 battleship and 2 carriers moved from 36 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 aaGun moved from Jehol to Manchuria
1 destroyer moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 fighters and 4 infantry placed in Japan
3 mech_infantrys placed in Manchuria
1 factory_minor placed in Malaya
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Shan State: 1 fighter
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
2 cruisers moved from 31 Sea Zone to 33 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 31 Sea Zone to 33 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/6 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone
3 carriers and 2 submarines moved from 31 Sea Zone to 33 Sea Zone
5 fighters moved from 31 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 31 Sea Zone
2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 31 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Wake Island to 30 Sea Zone
1 bomber moved from Wake Island to Queensland
2 fighters moved from 10 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian IslandsPlace Units - Americans
2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 2 transports placed in 10 Sea Zone
1 fighter placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Queensland : 1 bomber
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 harbour
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Midway : 1 airfield
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 3 transports
30 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
26 Sea Zone : 1 flag
10 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 submarines and 2 transports
17 Sea Zone : 1 flag
Central United States : 2 aaGuns, 1 factory_major and 1 fighter
Eastern United States : 1 airfield, 1 factory_major and 1 harbourProduction/PUs Summary :
Germans : 42 / 47
Russians : 35 / 41
Japanese : 43 / 44
Americans : 52 / 77
Chinese : 5 / 7
British : 30 / 24
UK_Pacific : 14 / 11
Italians : 20 / 32
ANZAC : 14 / 14
French : 3 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
3 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 fighter moved from Szechwan to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits
Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 3 : 0/4 hits
Japanese roll dice for 2 infantry in Kwangsi, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 : 0/3 hits
Japanese roll dice for 2 infantry in Kwangsi, round 4 : 0/2 hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 5 : 0/3 hits
Japanese roll dice for 2 infantry in Kwangsi, round 5 : 0/2 hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 6 : 1/3 hits
Japanese roll dice for 2 infantry in Kwangsi, round 6 : 0/2 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 7 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 7 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to Yunnan
2 infantry moved from Szechwan to Yunnan
6 infantry moved from Hunan to Yunnan
2 artilleries moved from Kweichow to YunnanPlace Units - Chinese
1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,2
Chinese collect 9 PUs (1 lost to blockades); end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Kwangsi : 1 artillery and 2 infantry
Shensi : 1 infantry
Yunnan : 3 artilleries, 1 fighter and 9 infantry
Hopei : 1 infantry
Sikang : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 42 / 47
Russians : 35 / 41
Japanese : 38 / 44
Americans : 52 / 77
Chinese : 10 / 15
British : 30 / 24
UK_Pacific : 14 / 11
Italians : 20 / 32
ANZAC : 14 / 14
French : 3 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 armour moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Non Combat Move - British
1 artillery moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
2 destroyers moved from 71 Sea Zone to 81 Sea Zone
2 aaGuns, 3 fighters and 2 infantry moved from United Kingdom to Scotland
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 68 Sea ZonePlace Units - British
2 fighters and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,2,5
British collect 30 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 14 PUs; end with 16 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for British, UK_Pacific :
India : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Sumatra : 1 flag, 2 infantry
Belgian Congo : 3 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 2 aaGuns, 1 airfield, 3 fighters and 2 infantry
Kenya : 1 armour
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag, 2 armour
Ethiopia : 1 flag, 1 armour
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 cruiser and 3 destroyers
Persia : 1 flag
68 Sea Zone : 1 infantry and 1 transportProduction/PUs Summary :
Germans : 42 / 47
Russians : 35 / 41
Japanese : 38 / 44
Americans : 52 / 77
Chinese : 10 / 15
British : 33 / 30
UK_Pacific : 14 / 16
Italians : 17 / 32
ANZAC : 14 / 14
French : 3 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Libya
1 armour and 1 mech_infantry moved from Tunisia to Libya
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Trans-Jordan
2 infantry moved from Syria to Trans-Jordan
2 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from British Somaliland to Ethiopia
1 fighter moved from Greece to Libya
1 submarine moved from 105 Sea Zone to 125 Sea ZoneCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
Battle in Ethiopia
Italians attack with 1 artillery
British defend with 1 armour
Italians win, taking Alexandria from British, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Libya
Italians attack with 1 armour, 2 fighters and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Libya from British with 1 armour and 2 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Libya to 97 Sea Zone
1 artillery moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 artillery moved from Syria to Trans-Jordan
1 bomber moved from Trans-Jordan to Greece
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 artillery, 2 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
1 artillery moved from Northern Italy to Yugoslavia
1 aaGun moved from Romania to YugoslaviaPlace Units - Italians
1 carrier placed in 97 Sea Zone
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
4 fighters moved from Western Australia to Caroline Islands
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 31 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Germany to Eastern Poland
1 infantry moved from Romania to Eastern Poland
7 armour, 15 artilleries, 19 infantry and 5 mech_infantrys moved from Romania to BessarabiaCombat - Germans
Battle in Bessarabia
Germans attack with 7 armour, 15 artilleries, 19 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 7 armour, 15 artilleries, 19 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
retreated to Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Romania to Bessarabia
2 armour and 2 infantry moved from Greece to 99 Sea Zone
2 armour and 2 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Southern Italy to Greece
1 bomber moved from Eastern Poland to Greece
1 artillery and 1 infantry moved from Vyborg to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
2 artilleries and 7 infantry moved from Karelia to Finland
1 cruiser and 1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to Slovakia Hungary
3 aaGuns and 1 artillery moved from Germany to Slovakia Hungary
1 fighter moved from Southern Italy to Slovakia Hungary
1 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to GreecePlace Units - Germans
2 submarines placed in 110 Sea Zone
3 artilleries placed in Romania
Germans undo move 2.
2 artilleries and 1 mech_infantry placed in Greece
1 artillery and 2 mech_infantrys placed in Romania
2 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to KareliaCombat - Russians
Battle in Karelia
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Karelia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Karelia, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Karelia to Ukraine
1 artillery moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Baltic States
4 mech_infantrys moved from Russia to Ukraine
6 infantry moved from Smolensk to Bryansk
1 infantry moved from Ukraine to Western Ukraine
2 aaGuns and 18 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Timguska : 2 aaGuns and 18 infantry
Karelia : 2 infantry
Baltic States : 1 infantry
Bryansk : 6 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 5 infantry
Ukraine : 4 aaGuns, 7 artilleries, 1 factory_minor, 2 fighters, 32 infantry, 14 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 16 infantryProduction/PUs Summary :
Germans : 41 / 48
Russians : 36 / 36
Japanese : 38 / 44
Americans : 52 / 77
Chinese : 10 / 15
British : 30 / 30
UK_Pacific : 14 / 16
Italians : 22 / 34
ANZAC : 14 / 15
French : 3 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 bomber moved from Shan State to Hopei
2 infantry moved from Chahar to Hopei
2 infantry moved from Shantung to Anhwe
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Shan State to Burma
1 armour and 1 mech_infantry moved from Burma to India
1 fighter moved from Shan State to India
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 artillery moved from Kiangsu to Anhwe
1 bomber moved from Shan State to India
1 tactical_bomber moved from Siam to India
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Manchuria to Anhwe
1 destroyer moved from 36 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in Anhwe
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Battle in India
Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 16PUs while taking UK_Pacific capital
Japanese win, taking Borneo from UK_Pacific, taking India from UK_Pacific with 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
1 tactical_bomber moved from India to 39 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to Iraq
1 tactical_bomber moved from Iraq to Syria
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Hopei to Manchuria
4 infantry moved from Korea to Manchuria
1 bomber moved from India to Malaya
1 fighter moved from India to 39 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Manchuria
2 fighters moved from Japan to 36 Sea Zone
1 tactical_bomber moved from Japan to 36 Sea Zone
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to 36 Sea Zone
1 mech_infantry moved from Manchuria to ChaharPlace Units - Japanese
3 mech_infantrys placed in Manchuria
3 infantry placed in Malaya
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs