Andul (Allies + 10) v MiamiUMike - G40.2, NT


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Kweichow
                1 artillery and 2 infantry moved from Hunan to Kweichow
                1 fighter and 3 tactical_bombers moved from 38 Sea Zone to India
                2 artilleries and 2 infantry moved from Shan State to 38 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
                2 artilleries and 2 infantry moved from 39 Sea Zone to India
                1 battleship and 2 cruisers moved from 38 Sea Zone to 39 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
                2 artilleries and 2 infantry moved from 39 Sea Zone to India
                2 bombers, 3 fighters and 3 tactical_bombers moved from Siam to India
                1 armour and 1 infantry moved from Shan State to Malaya
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                2 submarines moved from 6 Sea Zone to 26 Sea Zone
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                1 fighter moved from 37 Sea Zone to Malaya

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 artillery and 3 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 transports
                    British defend with 1 transport
                    Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 transports remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 26 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 cruiser and 1 transport
                    Japanese win, taking 26 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 cruiser and 1 transport
                Battle in India
                    Japanese attack with 4 artilleries, 2 bombers, 4 fighters, 4 infantry and 6 tactical_bombers
                    British defend with 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 11 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                    Japanese captures 14PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 3 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
                    Casualties for British: 2 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
                2 infantry moved from Kwangsi to French Indo China
                1 artillery and 2 infantry moved from Kwangtung to Kiangsi
                1 mech_infantry moved from Hunan to French Indo China
                3 tactical_bombers moved from India to 39 Sea Zone
                1 fighter moved from India to Shan State
                1 tactical_bomber moved from India to 39 Sea Zone
                2 bombers and 1 tactical_bomber moved from India to Shan State
                1 fighter moved from Malaya to Shan State
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 battleship, 1 carrier and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                6 infantry moved from Chahar to Jehol
                1 aaGun moved from Chahar to Jehol

    Place Units - Japanese
                1 factory_minor, 1 fighter and 5 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Japanese undo move 1.
                1 fighter and 5 infantry placed in Japan
                1 factory_minor placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 25 PUs;

    Combat Move - Americans
                3 destroyers moved from 31 Sea Zone to 26 Sea Zone
                3 tactical_bombers moved from Western United States to 26 Sea Zone
                1 battleship moved from 31 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 3 destroyers and 3 tactical_bombers
                    Japanese defend with 2 submarines
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 3 destroyers and 3 tactical_bombers in 26 Sea Zone, round 2 :  4/7 hits
                        2 submarines owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 carrier, 3 destroyers and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines

    Non Combat Move - Americans
                1 armour moved from 31 Sea Zone to Wake Island
                1 tactical_bomber moved from 26 Sea Zone to Wake Island

    Place Units - Americans
                1 carrier and 1 submarine placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States
                2 fighters placed in 10 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War

    Turn Complete - Americans
                Americans collect 52 PUs; end with 77 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 airfield
        31 Sea Zone : 3 carriers, 2 cruisers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
        26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 destroyers and 2 tactical_bombers
        10 Sea Zone : 1 carrier, 2 fighters and 1 submarine
        17 Sea Zone : 1 flag
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 46 / 67
        Americans : 52 / 102
        Chinese : 4 / 13
        British : 27 / 30
        UK_Pacific : 11 / 0
        Italians : 22 / 31
        ANZAC : 14 / 15
        French : 4 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                2 artilleries, 1 fighter and 3 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 artilleries, 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kweichow, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  0/3 hits
                        2 infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kweichow, round 3 :  2/6 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 artillery and 8 infantry moved from Yunnan to Hunan
                1 fighter moved from Kweichow to Hunan
                1 fighter moved from Hunan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,2,1,2
                Chinese collect 6 PUs (1 lost to blockades); end with 7 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Kweichow : 2 artilleries and 3 infantry
        Hunan : 1 artillery and 9 infantry
        Szechwan : 1 fighter and 4 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 43 / 67
        Americans : 52 / 102
        Chinese : 7 / 7
        British : 27 / 30
        UK_Pacific : 11 / 0
        Italians : 22 / 31
        ANZAC : 14 / 15
        French : 4 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 3 armour and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 infantry moved from Belgian Congo to French Equatorial Africa
                3 armour moved from Union of South Africa to Tanganyika Territory
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Burma to India
                1 infantry moved from West India to India
                1 artillery moved from Eastern Persia to West India
                2 destroyers moved from 82 Sea Zone to 71 Sea Zone
                1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone

    Combat - British
                Battle in French Equatorial Africa
                    British attack with 1 armour and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 2 infantry in French Equatorial Africa, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in French Equatorial Africa, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in French Equatorial Africa
                    British win, taking French Equatorial Africa from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Tanganyika Territory
                    British attack with 3 armour
                    Italians defend with 1 infantry
                        British roll dice for 3 armour in Tanganyika Territory, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in India
                    British attack with 2 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 2 infantry in India, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in India, round 2 :  0/1 hits
                        British roll dice for 2 infantry in India, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in India, round 3 :  0/1 hits
                        British roll dice for 2 infantry in India, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in India, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in India
                    British win, taking India from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British

    Place Units - British
                3 armour placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,3,2
                British collect 22 PUs (8 lost to blockades); end with 24 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,4,6,6,1,1,4,3,1,3,5,3,6
                UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total

    Territory Summary for British, UK_Pacific :

    India : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Sumatra : 1 flag, 2 infantry
        West India : 1 artillery
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour and 1 infantry
        Tanganyika Territory : 3 armour
        French Equatorial Africa : 1 flag, 1 armour and 2 infantry
        Tobruk : 1 flag, 1 infantry
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 2 destroyers
        81 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        82 Sea Zone : 1 transport
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 40 / 67
        Americans : 52 / 102
        Chinese : 7 / 7
        British : 30 / 24
        UK_Pacific : 14 / 11
        Italians : 19 / 31
        ANZAC : 14 / 15
        French : 4 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
                2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                1 bomber moved from Southern France to 105 Sea Zone
                1 destroyer moved from 92 Sea Zone to 105 Sea Zone
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 fighter moved from Southern Italy to Greece
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Romania to Baltic States
                      Italians take Eastern Poland from Russians
                      Italians take Baltic States from Russians
                1 artillery moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British
                1 infantry moved from Romania to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Southern France to Yugoslavia
                1 artillery and 2 infantry moved from Southern France to Northern Italy

    Combat - Italians
                Battle in 105 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    Russians defend with 1 submarine
                    Italians win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Russians: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Cyprus
                Battle in Syria

    Non Combat Move - Italians
                1 submarine moved from 92 Sea Zone to 105 Sea Zone
                1 bomber moved from 105 Sea Zone to Southern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 fighter and 2 infantry placed in Southern Italy
                1 artillery and 1 mech_infantry placed in Northern Italy
                Italians undo move 1.
                Italians undo move 2.
                Italians undo move 1.
                1 transport placed in 93 Sea Zone
                1 fighter placed in Southern Italy
                Italians undo move 1.
                1 transport placed in 97 Sea Zone
                2 infantry placed in Southern Italy
                1 artillery and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 airfield; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                4 fighters moved from Queensland to Western Australia
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 31 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 airfield placed in Western Australia

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 airfield, 2 artilleries, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 artilleries and 8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 bomber moved from Southern Italy to 115 Sea Zone
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 artillery moved from Norway to Finland
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 fighter moved from Southern Italy to Greece
                3 fighters moved from Gibraltar to Southern Italy
                1 tactical_bomber moved from Gibraltar to Southern Italy
                1 tactical_bomber moved from Western Germany to Greece
                2 artilleries moved from Slovakia Hungary to Romania
                4 mech_infantrys moved from Germany to Romania
                3 armour moved from Greater Southern Germany to Romania
                1 artillery moved from Western Germany to Germany
                1 mech_infantry moved from Northern Italy to Romania
                1 infantry moved from Romania to Bulgaria
                1 infantry moved from Bulgaria to Greece
                1 infantry moved from Romania to Bulgaria

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 bomber, 1 cruiser and 1 destroyer
                    Russians defend with 1 cruiser and 1 submarine
                    Germans win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 cruiser and 1 submarine

    Non Combat Move - Germans
                1 bomber moved from 115 Sea Zone to Germany
                3 aaGuns moved from Western Germany to Germany
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
                1 armour moved from Greece to Romania

    Place Units - Germans
                1 airfield placed in Greece
                1 destroyer and 2 transports placed in 99 Sea Zone
                2 artilleries and 1 infantry placed in Romania
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Italians
                2 infantry moved from Ukraine to Bessarabia
                2 fighters moved from Ukraine to Bessarabia
                1 artillery and 1 infantry moved from Belarus to Baltic States
                1 tactical_bomber moved from Ukraine to Baltic States

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 2 :  0/3 hits
                        Italians roll dice for 1 armour in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Baltic States, round 3 :  1/2 hits
                        Italians roll dice for 1 armour in Baltic States, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Baltic States
                    Russians win, taking Baltic States from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                1 tactical_bomber moved from Baltic States to Novgorod
                9 infantry moved from Belarus to Novgorod
                2 fighters moved from Bessarabia to Ukraine
                4 aaGuns, 3 artilleries, 30 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
                6 infantry moved from Russia to Smolensk
                3 armour moved from Bryansk to Novgorod
                2 mech_infantrys moved from Bryansk to Ukraine
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 infantry and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 18 infantry
        Baltic States : 1 artillery
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major, 1 infantry and 4 mech_infantrys
        Ukraine : 4 aaGuns, 4 artilleries, 1 factory_minor, 2 fighters, 33 infantry and 10 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 15 infantry and 1 tactical_bomber
        Smolensk : 6 infantry

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 36 / 41
        Japanese : 40 / 67
        Americans : 52 / 102
        Chinese : 7 / 7
        British : 30 / 24
        UK_Pacific : 14 / 11
        Italians : 20 / 32
        ANZAC : 14 / 14
        French : 3 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 fighters moved from Shan State to India
                2 tactical_bombers moved from 39 Sea Zone to India
                1 bomber moved from Shan State to West India
                1 tactical_bomber moved from 39 Sea Zone to West India
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 tactical_bomber moved from Shan State to Kwangsi
                2 infantry moved from Kiangsi to Kwangsi
                4 transports moved from 39 Sea Zone to 37 Sea Zone
                2 infantry and 1 mech_infantry moved from French Indo China to Siam
                1 bomber moved from Shan State to West India
                1 tactical_bomber moved from 39 Sea Zone to India
                1 artillery moved from Kiangsi to Kiangsu
                2 infantry moved from Jehol to Shantung
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Jehol to Manchuria

    Combat - Japanese
                Battle in India
                    Japanese attack with 2 fighters and 3 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -15
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for British: 2 infantry
                Battle in West India
                    Japanese attack with 2 bombers and 1 tactical_bomber
                    British defend with 1 artillery
                    Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Kwangsi
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from West India to 39 Sea Zone
                2 tactical_bombers moved from India to 37 Sea Zone
                1 carrier moved from 39 Sea Zone to 37 Sea Zone
                1 battleship and 2 cruisers moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                2 bombers moved from West India to Shan State
                1 armour and 1 infantry moved from Malaya to Shan State
                1 mech_infantry moved from Siam to Shan State
                1 tactical_bomber moved from Kwangsi to Siam
                1 battleship and 2 carriers moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 aaGun moved from Jehol to Manchuria
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 fighters and 4 infantry placed in Japan
                3 mech_infantrys placed in Manchuria
                1 factory_minor placed in Malaya
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Shan State: 1 fighter
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 44 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
                2 cruisers moved from 31 Sea Zone to 33 Sea Zone
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 31 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  0/3 hits
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 2 :  1/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 :  2/6 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone
                3 carriers and 2 submarines moved from 31 Sea Zone to 33 Sea Zone
                5 fighters moved from 31 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
                1 fighter moved from Wake Island to 31 Sea Zone
                2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
                1 carrier moved from 10 Sea Zone to 30 Sea Zone
                1 fighter moved from 31 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from Wake Island to 30 Sea Zone
                1 bomber moved from Wake Island to Queensland
                2 fighters moved from 10 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from Western United States to Hawaiian Islands

    Place Units - Americans
                2 carriers, 1 cruiser, 2 destroyers, 3 submarines and 2 transports placed in 10 Sea Zone
                1 fighter placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Queensland : 1 bomber
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 harbour
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 3 transports
        30 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        26 Sea Zone : 1 flag
        10 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 submarines and 2 transports
        17 Sea Zone : 1 flag
        Central United States : 2 aaGuns, 1 factory_major and 1 fighter
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 35 / 41
        Japanese : 43 / 44
        Americans : 52 / 77
        Chinese : 5 / 7
        British : 30 / 24
        UK_Pacific : 14 / 11
        Italians : 20 / 32
        ANZAC : 14 / 14
        French : 3 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Sikang
                1 infantry moved from Kweichow to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                3 infantry moved from Hunan to Kwangsi
                1 artillery moved from Hunan to Kwangsi
                1 fighter moved from Szechwan to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 2 :  0/2 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 3 :  0/4 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 3 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 :  0/3 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 4 :  0/2 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 5 :  0/3 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 5 :  0/2 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 6 :  1/3 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 6 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 7 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 7 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Yunnan
                2 infantry moved from Szechwan to Yunnan
                6 infantry moved from Hunan to Yunnan
                2 artilleries moved from Kweichow to Yunnan

    Place Units - Chinese
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,2
                Chinese collect 9 PUs (1 lost to blockades); end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 artillery and 2 infantry
        Shensi : 1 infantry
        Yunnan : 3 artilleries, 1 fighter and 9 infantry
        Hopei : 1 infantry
        Sikang : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 35 / 41
        Japanese : 38 / 44
        Americans : 52 / 77
        Chinese : 10 / 15
        British : 30 / 24
        UK_Pacific : 14 / 11
        Italians : 20 / 32
        ANZAC : 14 / 14
        French : 3 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                2 armour moved from Tanganyika Territory to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British

    Non Combat Move - British
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from French Equatorial Africa to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 armour moved from Union of South Africa to Belgian Congo
                2 destroyers moved from 71 Sea Zone to 81 Sea Zone
                2 aaGuns, 3 fighters and 2 infantry moved from United Kingdom to Scotland
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from French Equatorial Africa to 82 Sea Zone
                1 infantry and 1 transport moved from 82 Sea Zone to 68 Sea Zone

    Place Units - British
                2 fighters and 1 mech_infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,2,5
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
                UK_Pacific collect 14 PUs; end with 16 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British, UK_Pacific :

    India : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Sumatra : 1 flag, 2 infantry
        Belgian Congo : 3 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 2 aaGuns, 1 airfield, 3 fighters and 2 infantry
        Kenya : 1 armour
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        French Equatorial Africa : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag, 1 infantry
        Italian Somaliland : 1 flag, 2 armour
        Ethiopia : 1 flag, 1 armour
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser and 3 destroyers
        Persia : 1 flag
        68 Sea Zone : 1 infantry and 1 transport

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 35 / 41
        Japanese : 38 / 44
        Americans : 52 / 77
        Chinese : 10 / 15
        British : 33 / 30
        UK_Pacific : 14 / 16
        Italians : 17 / 32
        ANZAC : 14 / 14
        French : 3 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Libya
                1 armour and 1 mech_infantry moved from Tunisia to Libya
                2 infantry moved from Cyprus to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to Trans-Jordan
                2 infantry moved from Syria to Trans-Jordan
                2 infantry moved from 98 Sea Zone to Alexandria
                1 artillery moved from British Somaliland to Ethiopia
                1 fighter moved from Greece to Libya
                1 submarine moved from 105 Sea Zone to 125 Sea Zone

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Trans-Jordan
                    Italians attack with 1 bomber and 2 infantry
                    French defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                Battle in Ethiopia
                    Italians attack with 1 artillery
                    British defend with 1 armour
                    Italians win, taking Alexandria from British, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Libya
                    Italians attack with 1 armour, 2 fighters and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Libya from British with 1 armour and 2 fighters remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Libya to 97 Sea Zone
                1 artillery moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 artillery moved from Syria to Trans-Jordan
                1 bomber moved from Trans-Jordan to Greece
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from Yugoslavia to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Syria
                1 artillery, 2 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
                1 artillery moved from Northern Italy to Yugoslavia
                1 aaGun moved from Romania to Yugoslavia

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                4 fighters moved from Western Australia to Caroline Islands
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 cruiser and 1 destroyer moved from 31 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Germany to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                7 armour, 15 artilleries, 19 infantry and 5 mech_infantrys moved from Romania to Bessarabia

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 7 armour, 15 artilleries, 19 infantry and 5 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 7 armour, 15 artilleries, 19 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    retreated to Eastern Poland
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Romania to Bessarabia
                2 armour and 2 infantry moved from Greece to 99 Sea Zone
                2 armour and 2 infantry moved from 99 Sea Zone to Syria
                1 fighter moved from Southern Italy to Greece
                1 bomber moved from Eastern Poland to Greece
                1 artillery and 1 infantry moved from Vyborg to 115 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from 114 Sea Zone to Poland
                2 artilleries and 7 infantry moved from Karelia to Finland
                1 cruiser and 1 destroyer moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Germany to Slovakia Hungary
                3 aaGuns and 1 artillery moved from Germany to Slovakia Hungary
                1 fighter moved from Southern Italy to Slovakia Hungary
                1 infantry moved from Bulgaria to Romania
                1 infantry moved from Bulgaria to Greece

    Place Units - Germans
                2 submarines placed in 110 Sea Zone
                3 artilleries placed in Romania
                Germans undo move 2.
                2 artilleries and 1 mech_infantry placed in Greece
                1 artillery and 2 mech_infantrys placed in Romania
                2 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Karelia, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Karelia, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Karelia, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Karelia to Ukraine
                1 artillery moved from Baltic States to Novgorod
                1 infantry moved from Eastern Poland to Baltic States
                4 mech_infantrys moved from Russia to Ukraine
                6 infantry moved from Smolensk to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                2 aaGuns and 18 infantry moved from Yenisey to Timguska

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 infantry placed in Novgorod
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 18 infantry
        Karelia : 2 infantry
        Baltic States : 1 infantry
        Bryansk : 6 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 5 infantry
        Ukraine : 4 aaGuns, 7 artilleries, 1 factory_minor, 2 fighters, 32 infantry, 14 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 16 infantry

    Production/PUs Summary :

    Germans : 41 / 48
        Russians : 36 / 36
        Japanese : 38 / 44
        Americans : 52 / 77
        Chinese : 10 / 15
        British : 30 / 30
        UK_Pacific : 14 / 16
        Italians : 22 / 34
        ANZAC : 14 / 15
        French : 3 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Novosibirsk to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 bomber moved from Shan State to Hopei
                2 infantry moved from Chahar to Hopei
                2 infantry moved from Shantung to Anhwe
                1 armour moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 mech_infantry moved from Shan State to Burma
                1 armour and 1 mech_infantry moved from Burma to India
                1 fighter moved from Shan State to India
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 artillery moved from Kiangsu to Anhwe
                1 bomber moved from Shan State to India
                1 tactical_bomber moved from Siam to India
                1 infantry moved from Shan State to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 mech_infantry moved from Manchuria to Anhwe
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Borneo
                Battle in India
                    Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese captures 16PUs while taking UK_Pacific capital
                    Japanese win, taking Borneo from UK_Pacific, taking India from UK_Pacific with 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from India to 39 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to Iraq
                1 tactical_bomber moved from Iraq to Syria
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 bomber moved from Hopei to Manchuria
                4 infantry moved from Korea to Manchuria
                1 bomber moved from India to Malaya
                1 fighter moved from India to 39 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to Manchuria
                2 fighters moved from Japan to 36 Sea Zone
                1 tactical_bomber moved from Japan to 36 Sea Zone
                1 fighter moved from Japan to Manchuria
                1 fighter moved from Japan to 36 Sea Zone
                1 mech_infantry moved from Manchuria to Chahar

    Place Units - Japanese
                3 mech_infantrys placed in Manchuria
                3 infantry placed in Malaya
                2 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 65 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 3 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 submarine moved from 10 Sea Zone to 15 Sea Zone
                1 cruiser moved from 10 Sea Zone to 31 Sea Zone
                1 bomber moved from Queensland to Caroline Islands
                2 carriers, 1 destroyer, 1 mech_infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Central United States to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                2 fighters and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

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