Vold axis+12 -VS- dawgoneit

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Malaya to Yunnan

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries and 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 infantry moved from Karelia to Novgorod
                1 infantry moved from Karelia to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Archangel
                2 fighters moved from 127 Sea Zone to Novgorod
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                6 infantry moved from Poland to Baltic States
                2 artilleries moved from Poland to Baltic States
                1 mech_infantry moved from Poland to Baltic States
                3 armour moved from Poland to Baltic States
                2 armour moved from Slovakia Hungary to Baltic States
                2 mech_infantrys moved from Germany to Baltic States
                6 infantry moved from Romania to Bessarabia
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Romania to Bessarabia
                3 armour moved from Romania to Bessarabia
                2 artilleries moved from Romania to Bessarabia
                1 bomber moved from Poland to Novgorod
                1 bomber moved from Poland to Novgorod
                1 tactical_bomber moved from Poland to Eastern Poland
                1 fighter moved from Romania to Eastern Poland
                1 tactical_bomber moved from Romania to Bessarabia

    Combat - Germans
                Battle in Archangel
                Battle in Eastern Poland
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Archangel from Russians, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 5 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Baltic States from Russians with 5 armour, 2 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Novgorod
                    Germans attack with 2 bombers, 2 fighters and 4 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                    Germans win, taking Novgorod from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 fighter and 3 infantry
                    Casualties for Russians: 1 artillery and 4 infantry
                Battle in Bessarabia
                    Germans attack with 3 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                    Germans win, taking Bessarabia from Russians with 3 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 fighter moved from Eastern Poland to Poland
                1 tactical_bomber moved from Eastern Poland to Poland
                1 tactical_bomber moved from Bessarabia to Romania
                1 artillery moved from Slovakia Hungary to Romania
                2 infantry moved from Slovakia Hungary to Romania
                3 artilleries moved from Germany to Poland
                3 infantry moved from Germany to Poland
                1 artillery moved from Slovakia Hungary to Romania
                2 infantry moved from Slovakia Hungary to Romania
                1 artillery moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Slovakia Hungary
                1 armour moved from Western Germany to Poland
                1 armour moved from Greater Southern Germany to Romania
                1 aaGun moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Southern France to Greater Southern Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Western Germany to Romania
                2 bombers moved from Novgorod to Poland
                1 fighter moved from Novgorod to Poland

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Southern France
                2 armour, 3 artilleries and 3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                Germans collect 48 PUs (2 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 artilleries and 5 infantry moved from Western Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 armour and 1 mech_infantry moved from Bryansk to Bessarabia
                1 bomber and 1 fighter moved from Belarus to Bessarabia
                1 artillery and 1 infantry moved from Belarus to Novgorod
                1 armour and 2 mech_infantrys moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Novgorod
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 armour, 6 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry
                    Germans defend with 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    Russians win, taking Bessarabia from Germans with 1 armour, 6 artilleries, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 24
                    Casualties for Germans: 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    Casualties for Russians: 7 infantry

    Non Combat Move - Russians
                1 fighter moved from Bessarabia to Ukraine
                1 bomber moved from Bessarabia to Russia
                1 infantry moved from Bryansk to Ukraine
                4 aaGuns, 4 artilleries and 4 infantry moved from Belarus to Bryansk
                6 infantry moved from Timguska to Novosibirsk
                2 armour and 2 mech_infantrys moved from Iraq to Egypt
                1 infantry moved from Iraq to Trans-Jordan
                2 mech_infantrys moved from Russia to Ukraine
                1 infantry moved from Sakha to Buryatia

    Place Units - Russians
                3 artilleries, 2 fighters and 1 infantry placed in Russia
                3 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs


  • sorry about this but my save game wont work for some reason. but do you want to scramble your plane from the Philippines to sz35? I have 1 Battle ship, 1 Cruiser, 1 Sub & 2 destroyers.

  • '13

    yea, you have to save it before you go to battle phase.  I just re-do the purchase and combat moves if I forget.

    Are you landing in PI or is it just a sea battle?


  • just a sea battle

  • '13

    No scramble


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 armour moved from Kwangtung to Yunnan
                2 infantry moved from Kwangsi to Yunnan
                2 bombers, 2 fighters and 8 tactical_bombers moved from Kwangsi to Yunnan
                6 fighters moved from 37 Sea Zone to Yunnan
                1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kiangsu to Kweichow
                1 mech_infantry moved from Anhwe to Kweichow
                2 infantry moved from Anhwe to Kweichow

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win, taking 35 Sea Zone from UK_Pacific with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in French Indo China
                Battle in Kweichow
                    Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking French Indo China from French, taking Kweichow from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 bombers, 8 fighters, 2 infantry and 8 tactical_bombers
                    ANZAC defend with 3 fighters; British defend with 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber; Chinese defend with 3 infantry
                    Japanese win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour, 5 fighters, 2 infantry and 4 tactical_bombers
                    Casualties for ANZAC: 3 fighters
                    Casualties for British: 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery moved from Kwangtung to Kwangsi
                1 artillery moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Chahar to Suiyuyan
                1 artillery and 1 infantry moved from Chahar to Hopei
                3 carriers moved from 37 Sea Zone to 36 Sea Zone
                3 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
                1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 infantry moved from Korea to Manchuria
                1 cruiser moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 40 PUs total

  • '13

    Kamikaze sz 17?


  • yes the rest on your transports

  • '13

    I don’t have the rules here at work but I think you have to target warships.

    Please verify you can kami transports.


  • sorry about that. i’m sure your rite. use the rest of them on your carriers. (1 each carrier =3)

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 artillery, 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 carrier owned by the Americans
                Battle in Iwo Jima
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Iwo Jima from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber could not land in 17 Sea Zone and were removed
                1 fighter moved from Philippines to Guam
                1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 17 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to 17 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,1,5,1,3,3
                Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 artillery and 1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Research Technology - British

    Purchase Units - British
                British buy 2 destroyers, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Western Germany
                1 artillery moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 transport moved from 72 Sea Zone to 80 Sea Zone

    Combat - British
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: harbour
                    Bombing raid in Western Germany causes 5 damage total.

    Non Combat Move - British
                1 infantry moved from Burma to Yunnan
                1 armour and 5 mech_infantrys moved from India to Yunnan
                1 infantry moved from India to Burma
                1 bomber moved from Western Germany to United Kingdom

    Place Units - British
                2 destroyers, 1 submarine and 2 transports placed in 109 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk
                1 infantry moved from Algeria to 92 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 mech_infantry moved from Algeria to Morocco
                      Italians take Morocco from French
                1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                2 armour and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 2 armour, 1 artillery, 1 bomber and 3 infantry
                    British defend with 1 armour, 1 harbour and 3 infantry
                    Italians win, taking Gibraltar from British with 2 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 armour and 3 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Algeria
                1 destroyer moved from 96 Sea Zone to 95 Sea Zone
                1 artillery and 2 infantry moved from Albania to Yugoslavia

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 destroyers moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from New South Wales to Queensland
                2 submarines moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French


  • I did my moves and battles and my power went out. im going to check out the marti dice rolls and try to edit my pieces where they were.

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