Vold axis+12 -VS- dawgoneit

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 carrier, 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber and 3 fighters moved from Gibraltar to 92 Sea Zone
                3 infantry and 1 mech_infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                1 armour moved from Alexandria to Libya
                2 fighters moved from Alexandria to Libya
                1 destroyer moved from 79 Sea Zone to 41 Sea Zone

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                    British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Libya
                    British attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 armour, 1 artillery and 2 infantry
                    British win, taking Libya from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 13
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry
                Battle in 92 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 3 fighters
                    Italians defend with 1 destroyer and 1 submarine
                    British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer and 1 submarine

    Non Combat Move - British
                2 fighters moved from 92 Sea Zone to 109 Sea Zone
                1 bomber and 1 fighter moved from 92 Sea Zone to Gibraltar
                2 fighters moved from Libya to Alexandria
                3 infantry moved from Persia to Northwest Persia
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 armour and 3 mech_infantrys moved from India to Yunnan
                1 infantry moved from India to Burma

    Place Units - British
                1 carrier and 2 destroyers placed in 109 Sea Zone
                1 factory_minor placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs


  • im not sure but did you put two carriers with 4 planes with the edit in the waters by japan. I didn’t see any movement with the US in the log.

  • '13

    No, I put one carrier and 2 planes by Japan.  I moved the other loaded carrier from HI.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Queensland to Java
                1 bomber moved from New South Wales to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 bomber and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from Java to Malaya
                1 bomber moved from 42 Sea Zone to Malaya
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                2 destroyers moved from 26 Sea Zone to 6 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 fighter and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 6

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Southern Italy to 91 Sea Zone
                1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone
                5 artilleries, 2 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 armour moved from Smolensk to Bryansk
                1 armour moved from Novgorod to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 tactical_bomber moved from Eastern Poland to Bryansk
                1 fighter moved from Eastern Poland to Bryansk
                1 artillery moved from Ukraine to Bryansk

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 2 fighters and 1 tactical_bomber
                    French defend with 1 destroyer
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Bryansk
                    Germans attack with 2 armour, 6 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 armour, 8 artilleries and 3 infantry
                    Germans win, taking Bryansk from Russians with 2 armour, 5 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 artillery, 2 infantry and 2 mech_infantrys
                    Casualties for Russians: 1 armour, 8 artilleries and 3 infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers
                    Americans defend with 1 cruiser, 2 destroyers and 6 transports
                    Americans win with 1 cruiser and 6 transports remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 bombers
                    Casualties for Americans: 2 destroyers

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Greece
                1 fighter moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 aaGun, 3 artilleries and 3 infantry moved from Eastern Poland to Belarus
                1 aaGun moved from Romania to Bulgaria
                1 aaGun moved from Slovakia Hungary to Romania
                1 aaGun moved from Poland to Eastern Poland
                1 artillery and 2 infantry moved from Poland to Baltic States
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                1 fighter moved from Western Germany to Southern Italy
                3 infantry moved from Germany to Western Germany
                2 infantry moved from Western Germany to Denmark
                1 infantry moved from Germany to Western Germany
                3 artilleries and 3 infantry moved from Germany to Poland
                2 artilleries and 2 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Archangel to Belarus
                1 artillery moved from Novgorod to Belarus

    Place Units - Germans
                1 submarine placed in 93 Sea Zone
                2 armour and 1 mech_infantry placed in Novgorod
                1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
                2 fighters placed in Western Germany
                2 artilleries and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                2 infantry moved from Timguska to Novosibirsk
                1 fighter moved from Russia to Novosibirsk
                3 artilleries, 1 bomber, 2 fighters and 7 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 artilleries, 1 bomber, 2 fighters and 7 infantry
                    Germans defend with 2 armour and 5 artilleries
                    Russians win, taking Bryansk from Germans with 3 artilleries, 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 26
                    Casualties for Germans: 2 armour and 5 artilleries
                    Casualties for Russians: 2 infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Novosibirsk to Russia
                1 bomber and 2 fighters moved from Bryansk to Russia
                1 infantry moved from Alexandria to Egypt
                2 armour and 2 mech_infantrys moved from Tobruk to Egypt
                2 infantry moved from Volgograd to Tambov

    Place Units - Russians
                5 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 armour moved from Kiangsu to Hunan
                1 armour moved from Kiangsu to Hopei
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 tactical_bomber moved from Kwangsi to Hunan
                1 tactical_bomber moved from Kwangsi to Hopei
                1 artillery moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                5 infantry moved from Amur to Ulaanbaatar
                1 artillery moved from Amur to Ulaanbaatar
                1 mech_infantry moved from Amur to Sakha
                2 infantry moved from Amur to Sakha
                1 fighter moved from Kwangsi to 41 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 bomber moved from Caroline Islands to 20 Sea Zone
                1 cruiser moved from 33 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 20 Sea Zone
                1 tactical_bomber moved from Caroline Islands to Kwangtung
                1 armour moved from Kiangsu to Kwangsi
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 cruiser
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hopei
                    Japanese attack with 1 armour and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 armour and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sakha
                    Japanese attack with 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Sakha from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Ulaanbaatar
                    Japanese attack with 1 artillery and 5 infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Ulaanbaatar from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Hunan to Kiangsu
                1 tactical_bomber moved from Hopei to Anhwe
                1 tactical_bomber moved from 20 Sea Zone to Kwangtung
                1 bomber moved from 20 Sea Zone to Kiangsu
                1 fighter moved from 41 Sea Zone to Sumatra
                1 battleship moved from 33 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                1 fighter and 2 infantry placed in Kiangsu
                2 fighters and 2 tactical_bombers placed in Japan
                Japanese undo move 1.
                2 infantry placed in Kiangsu
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,2,6,1,4,5,4,5,4
                Japanese collect 48 PUs (4 lost to blockades); end with 48 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands

    Non Combat Move - Americans
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from Midway to Eastern United States

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Shensi to Suiyuyan
                1 artillery moved from Kansu to Suiyuyan
                1 artillery and 2 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                4 artilleries placed in Yunnan
                Chinese undo move 1.
                1 artillery placed in Szechwan
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

  • '13

    scramble W. Ger?


  • no scramble

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries, 3 destroyers and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 3 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry moved from Scotland to 109 Sea Zone
                1 carrier, 3 destroyers, 2 fighters, 4 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
                1 bomber and 1 fighter moved from Gibraltar to 112 Sea Zone
                1 armour and 3 mech_infantrys moved from Yunnan to Kwangtung
                4 infantry moved from 112 Sea Zone to Norway

    Combat - British
                Battle in 112 Sea Zone
                    British attack with 1 bomber, 1 carrier, 3 destroyers, 3 fighters and 2 transports
                    Germans defend with 1 cruiser
                    British win with 1 bomber, 1 carrier, 3 destroyers, 3 fighters and 2 transports remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in Kwangtung
                    British attack with 1 armour and 3 mech_infantrys
                    Japanese defend with 1 harbour and 2 tactical_bombers
                    British win, taking Kwangtung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 tactical_bombers
                    Casualties for British: 2 mech_infantrys
                Battle in Norway

    Non Combat Move - British
                1 artillery, 2 fighters and 2 infantry moved from Alexandria to Egypt
                1 armour and 1 artillery moved from Libya to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                3 infantry moved from Tunisia to Libya
                1 infantry moved from Burma to Yunnan
                1 armour and 2 mech_infantrys moved from India to Yunnan
                3 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 bomber moved from 112 Sea Zone to United Kingdom

    Place Units - British
                3 destroyers placed in 81 Sea Zone
                British undo move 1.
                3 destroyers placed in 98 Sea Zone
                British undo move 1.
                3 destroyers placed in 81 Sea Zone
                2 artilleries and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
                UK_Pacific collect 15 PUs (1 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 armour and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
                1 submarine moved from 96 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Trans-Jordan
                Battle in Gibraltar

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 6 Sea Zone to 20 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                2 bombers moved from Malaya to 20 Sea Zone

    Combat - ANZAC
                Battle in 20 Sea Zone
                    ANZAC attack with 2 bombers and 2 destroyers
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 20 Sea Zone from Japanese with 2 bombers and 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 bombers moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from New South Wales to 54 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
                ANZAC collect 13 PUs (1 lost to blockades); end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • French turn 8-)

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '13

    Those French are always screwing around… :roll:


  • yeah. I didn’t want to mess any plans up. LOL  :-D

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