@simon33 Perhaps. But all this happened because I forgot to put german air in Italy which would have stopped all of this…
G40.2 JWW (Allies +11) vs MiamiUMike - No Tech
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what do you think about me giving you back PHI so I can attack borneo? We can adjust the USA ipc’s. Let me know. :lol:
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@JWW:
what do you think about me giving you back PHI so I can attack borneo? We can adjust the USA ipc’s. Let me know. :lol:
forget that….I am going to stick with my original, half witted plan… :roll: :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Romania to Eastern Poland
1 bomber moved from Egypt to Eastern Poland
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Battle in Eastern Poland
Italians attack with 1 bomber and 3 infantry
Russians defend with 3 infantry
Italians win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Eastern Poland to Romania
1 artillery, 3 infantry and 1 mech_infantry moved from Malta to 96 Sea Zone
1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 81 Sea Zone
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Alexandria to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 mech_infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Southern Italy to 81 Sea Zone
3 mech_infantrys moved from Northern Italy to Romania
1 fighter moved from 81 Sea Zone to Anglo Egyptian SudanPlace Units - Italians
3 mech_infantrys placed in Northern Italy
1 submarine placed in 81 Sea Zone
1 submarine placed in 97 Sea Zone
1 fighter placed in Southern Italy
2 infantry placed in EgyptTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
Not sure why one is better than the other - but I am sure you have your evil reasons :)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 cruiser and 1 submarine moved from 54 Sea Zone to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 cruiser and 1 submarine moved from 54 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits
ANZAC roll dice for 1 armour and 1 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 2 infantry in Borneo, round 2 : 2/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Borneo
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantryNon Combat Move - ANZAC
1 fighter moved from Queensland to 43 Sea Zone
1 fighter moved from India to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery and 3 infantry moved from South Australia to Western Australia
1 aaGun moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
2 fighters moved from India to Persia
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Queensland to Western AustraliaPlace Units - ANZAC
1 submarine and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Western Australia : 1 artillery, 3 infantry and 1 tactical_bomber
43 Sea Zone : 1 cruiser, 2 fighters, 2 submarines and 1 transport
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 submarine and 2 transports
Persia : 2 fightersProduction/PUs Summary :
Germans : 40 / 54
Russians : 38 / 46
Japanese : 52 / 55
Americans : 56 / 81
Chinese : 0 / 3
British : 30 / 23
UK_Pacific : 14 / 15
Italians : 22 / 37
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 40 / 54
Russians : 38 / 46
Japanese : 52 / 55
Americans : 56 / 81
Chinese : 0 / 3
British : 30 / 23
UK_Pacific : 14 / 15
Italians : 22 / 37
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
dice, dice, dice…wtf
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Romania to Belarus
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
4 infantry moved from Romania to Bessarabia
2 tactical_bombers moved from Romania to Bessarabia
1 fighter moved from Romania to Bessarabia
1 bomber moved from Romania to Bessarabia
1 armour moved from Egypt to Iraq
1 fighter moved from 81 Sea Zone to Iraq
1 fighter moved from 98 Sea Zone to 76 Sea Zone
1 submarine moved from 81 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
1 infantry moved from Baltic States to Belarus
1 fighter moved from Germany to BessarabiaCombat - Germans
Battle in Belarus
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 armour, 2 fighters and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 76 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bessarabia
Germans attack with 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 2 artilleries and 2 infantry
Germans win, taking Bessarabia from Russians with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Iraq from British to Germans
EDIT: Adding units owned by Germans to Iraq: 1 armour
EDIT: Removing units owned by Germans from Iraq: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Iraq to 81 Sea Zone
1 tactical_bomber moved from Iraq to 81 Sea Zone
1 fighter moved from Iraq to Trans-Jordan
2 artilleries and 4 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan
1 battleship and 2 destroyers moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Trans-Jordan
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Albania to Greece
1 mech_infantry moved from Yugoslavia to Greece
3 artilleries and 2 infantry moved from Romania to Eastern Poland
2 infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Bessarabia to Egypt
2 fighters and 2 tactical_bombers moved from Bessarabia to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
4 aaGuns moved from Baltic States to Eastern Poland
4 infantry moved from Baltic States to Eastern Poland
2 aaGuns moved from Baltic States to Novgorod
6 mech_infantrys moved from Baltic States to Eastern Poland
1 artillery moved from Baltic States to Eastern Poland
4 armour moved from Baltic States to Eastern Poland
1 armour moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
1 armour and 1 mech_infantry moved from Baltic States to Eastern Poland
1 artillery and 1 infantry moved from Baltic States to Novgorod
1 artillery and 1 infantry moved from Baltic States to Eastern Poland
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 76 Sea Zone to Trans-JordanPlace Units - Germans
2 fighters and 3 mech_infantrys placed in Germany
1 armour, 1 infantry and 1 mech_infantry placed in Yugoslavia
1 infantry placed in Normandy Bordeaux
1 infantry placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Volgograd to Belarus
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk
2 armour moved from Russia to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Archangel to Belarus -
I can’t take this anymore…. :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Volgograd to Belarus
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk
2 armour moved from Russia to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Archangel to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 2 armour, 1 infantry and 4 mech_infantrys
Japanese defend with 2 infantry
Russians roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Novosibirsk, round 2 : 1/7 hits
Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Novosibirsk, round 3 : 3/7 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 5 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 6 : 1/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Kazakhstan
Russians attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/4 hits
Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakhstan, round 3 : 1/3 hits
Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians roll dice for 1 artillery and 1 fighter in Kazakhstan, round 4 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 fighter in Kazakhstan, round 5 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 5 : 0/1 hits
Russians roll dice for 1 artillery and 1 fighter in Kazakhstan, round 6 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 6 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
2 armour, 1 artillery and 5 infantry moved from Norway to Finland
1 mech_infantry moved from Archangel to Smolensk
1 mech_infantry moved from Smolensk to Bryansk
1 aaGun moved from Archangel to Vologda
1 infantry moved from Russia to Smolensk
1 artillery and 8 infantry moved from Russia to Bryansk
2 aaGuns, 7 armour, 2 artilleries, 5 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
2 armour and 2 artilleries moved from Ukraine to Bryansk
1 fighter moved from Bessarabia to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Kazakhstan to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 infantry placed in Ukraine
1 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Russians collect 33 PUs (3 lost to blockades); end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUsTerritory Summary for Russians :
Amur : 1 infantry
Buryatia : 1 aaGun and 4 infantry
Norway : 1 flag
Bryansk : 2 aaGuns, 9 armour, 5 artilleries, 2 fighters, 13 infantry, 7 mech_infantrys and 1 tactical_bomber
Archangel : 1 infantry
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 5 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Novosibirsk : 2 armour and 4 mech_infantrys
Vologda : 1 aaGun
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Smolensk : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 2 armour, 1 artillery and 5 infantryProduction/PUs Summary :
Germans : 45 / 57
Russians : 36 / 39
Japanese : 51 / 55
Americans : 56 / 81
Chinese : 0 / 3
British : 28 / 23
UK_Pacific : 14 / 15
Italians : 22 / 37
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
consistently getting kicked in the shorts…time and time again…hard to continue.
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Test summary from TripleA, engine version: 1.7.0.3, time: 11:30:47
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Shensi to Shan State
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan StateCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers moved from Shan State to French Indo China
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 3 submarines, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Japan to Caroline Islands
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Japan to Caroline Islands
3 mech_infantrys moved from Kweichow to French Indo China
1 aaGun moved from Yunnan to French Indo China
1 armour and 2 mech_infantrys moved from Yunnan to French Indo China
3 artilleries moved from Yunnan to French Indo China
1 mech_infantry moved from Malaya to French Indo China
2 fighters and 2 tactical_bombers moved from Shensi to French Indo China
3 mech_infantrys moved from Jehol to Kweichow
2 armour and 1 mech_infantry moved from Manchuria to Chahar
3 mech_infantrys moved from Korea to Jehol
1 fighter and 1 tactical_bomber moved from Tsinghai to Romania
1 fighter and 2 tactical_bombers moved from Tsinghai to French Indo China
2 artilleries moved from Sikang to Szechwan
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Sikang to TsinghaiPlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Korea
1 airfield placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1,3,3,5,4,5,2,4,5,4,5,2,1,3,3,1,1,6,3,4,4,3,4,4,4,6,2,2,3,4,6,4,6,2,6,1,4,4,3,4,2,4
Japanese collect 48 PUs (4 lost to blockades); end with 48 PUs total -
thought you would have attacked the Pacific fleet.
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You outnumbered me pretty badly - plus with some soaks and such…would have been ugly…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 4 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
6 fighters and 1 tactical_bomber moved from 43 Sea Zone to Shan State
1 bomber moved from India to Shan State
1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
Americans take 106 Sea Zone from Germans
6 fighters moved from Iceland to 109 Sea Zone
1 bomber moved from Eastern United States to 109 Sea Zone -
your defensive dice continue to be crazy….
I need to clean the vomit off my laptop…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 4 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
6 fighters and 1 tactical_bomber moved from 43 Sea Zone to Shan State
1 bomber moved from India to Shan State
1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
Americans take 106 Sea Zone from Germans
6 fighters moved from Iceland to 109 Sea Zone
1 bomber moved from Eastern United States to 109 Sea ZoneCombat - Americans
Battle in Malaya
Battle in Shan State
Americans attack with 1 bomber, 6 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in Shan State, round 2 : 5/8 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits
2 fighters owned by the Americans and 2 infantry owned by the Japanese lost in Shan State
Americans win, taking Malaya from Japanese with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 fighters
Battle in 109 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 6 fighters and 1 submarine
Germans defend with 8 submarines
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 8 submarines in 109 Sea Zone, round 2 : 3/8 hits
Americans roll dice for 1 bomber, 1 destroyer and 6 fighters in 109 Sea Zone, round 2 : 5/8 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 5 submarines owned by the Germans lost in 109 Sea Zone
3 submarines owned by the Germans Submerged
Americans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 5 submarines
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Americans
6 fighters moved from 109 Sea Zone to United Kingdom
1 bomber moved from 109 Sea Zone to United Kingdom
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 1 fighter and 4 submarines moved from 43 Sea Zone to 37 Sea Zone
4 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 bomber moved from Shan State to India
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 10 Sea ZonePlace Units - Americans
2 carriers, 4 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
India : 1 bomber
Malaya : 1 infantry and 1 mech_infantry
Queensland : 1 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
37 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 9 destroyers, 8 fighters, 8 submarines, 2 tactical_bombers and 1 transport
39 Sea Zone : 1 destroyer
10 Sea Zone : 2 carriers, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
United Kingdom : 1 bomber and 6 fighters
106 Sea Zone : 1 flag, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 45 / 57
Russians : 36 / 39
Japanese : 49 / 48
Americans : 56 / 82
Chinese : 0 / 3
British : 28 / 23
UK_Pacific : 16 / 15
Italians : 22 / 37
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0