2 issues with Tripple A, which are not errors really but annoying features that frustrate play.
1. When conducting multiple amphibious assaults from multiple transports from one sea zone, the program first prompts you to choose which trns are unloading but then prompts you again in a second prompt that I do not understand at all, and which after trying to chose the right trns invariably causes the program to block the move because it thinks you are trying to split an unloading transport.
Basically, the tripple a format is too confusing here. There should just be one prompt to decide which trns you are unloading, not 2.
2. There should be a “back” button option in the program up to when you roll dice and then after. I don’t know how many times I bought my units, moved to combat moves, but then reconsidered my buys but then had to just restart the game to change the buys.