Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
13L G40 ArtofWar1947 vs. FuzzyKittens (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from 92 Sea Zone to Gibraltar
3 infantry moved from Southern France to Northern Italy
1 armour moved from Southern France to Northern Italy
2 artilleries moved from Southern France to Northern ItalyCombat - Italians
Battle in GibraltarNon Combat Move - Italians
1 aaGun moved from Southern France to Northern Italy
1 bomber moved from Southern France to FrancePlace Units - Italians
1 fighter and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 9 infantry and 7 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 armour, 1 artillery and 2 infantry moved from Northern Italy to Western Germany
4 transports moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Southern Italy to Western Germany
4 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Novgorod to Bryansk
2 artilleries and 2 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Novgorod to Archangel
2 armour moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
5 infantry moved from Novgorod to Archangel
1 artillery moved from Ukraine to Bryansk
1 artillery moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 fighter moved from Ukraine to Volgograd
1 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
10 armour moved from Rostov to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
5 armour and 2 mech_infantrys moved from Persia to CaucasusCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 artilleries, 1 bomber and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bryansk from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 15 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 15 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Volgograd to Ukraine
2 aaGuns, 3 armour, 4 artilleries and 13 infantry moved from Rostov to Ukraine
1 bomber moved from Bryansk to Western Germany
5 infantry moved from Novgorod to Belarus
1 aaGun and 5 infantry moved from Novgorod to ArchangelPlace Units - Germans
1 artillery and 9 infantry placed in Western Germany
7 transports placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour; Remaining resources: 2 PUs;Combat Move - Russians
3 infantry moved from Tambov to Bryansk
2 tactical_bombers moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
2 armour moved from Russia to Volgograd
1 infantry moved from Russia to Smolensk
1 infantry moved from Tambov to Bryansk
31 armour, 1 artillery, 14 infantry and 2 mech_infantrys moved from Tambov to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Vologda to Russia
1 artillery moved from Vologda to RussiaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Volgograd
Russians attack with 33 armour, 1 artillery, 15 infantry and 2 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians win, taking Volgograd from Germans with 33 armour, 1 artillery, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Bryansk to Russia
2 fighters moved from Bryansk to RussiaPlace Units - Russians
4 armour placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Caroline Islands to Hawaiian Islands
2 tactical_bombers moved from Caroline Islands to Hawaiian Islands
2 carriers and 4 submarines moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 tactical_bomber moved from Borneo to Kwangsi
1 bomber moved from Japan to 45 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Western AustraliaNon Combat Move - Japanese
1 aaGun moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 33 Sea Zone to 29 Sea Zone
1 bomber moved from 45 Sea Zone to PhilippinesPlace Units - Japanese
2 transports placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kwangtung
1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 destroyer, 1 factory_minor, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
4 fighters moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 mech_infantry moved from Line Islands to 29 Sea Zone
1 mech_infantry and 1 transport moved from 29 Sea Zone to 63 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Americans take Northwest Persia from Germans
1 armour moved from Iraq to Persia
Americans take Persia from GermansCombat - Americans
Battle in 26 Sea Zone
Americans attack with 6 fighters and 1 tactical_bomber
Japanese defend with 2 transports
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
2 armour and 1 infantry placed in Greece
1 artillery, 2 infantry and 1 tactical_bomber placed in Western United States
1 factory_minor placed in Iraq
1 destroyer and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
2 artilleries and 5 infantry moved from Hopei to AnhweCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 98 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Greece to 92 Sea Zone
1 fighter moved from Greece to 92 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 bomber moved from Greece to 92 Sea Zone
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
9 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
1 armour moved from Eastern Persia to India
1 infantry moved from West India to Eastern Persia
3 infantry moved from India to BurmaCombat - British
Battle in 92 Sea Zone
British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Germans defend with 1 fighter; Italians defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 11
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer, 2 fighters and 2 tactical_bombers
Casualties for Italians: 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transport
Battle in Gibraltar
British attack with 1 artillery
Italians defend with 1 armour, 1 harbour and 1 infantry
Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artilleryNon Combat Move - British
2 fighters moved from Egypt to 92 Sea Zone
2 fighters moved from Greece to 98 Sea Zone
3 aaGuns moved from Burma to Shan State
1 bomber moved from 92 Sea Zone to TunisiaPlace Units - British
1 fighter and 8 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 artillery placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Northern Italy to Greece
1 bomber moved from France to GreeceCombat - Italians
Air Battle in Greece
Italians attacks with 2 units heading to Greece
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Greece
Bombing raid in Greece rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Greece causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 bomber and 1 fighter moved from Greece to Southern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from 56 Sea Zone to Western Australia
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
5 fighters moved from Queensland to Western Australia
2 tactical_bombers moved from Queensland to Western Australia
1 infantry moved from Burma to Shan StateCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Western Australia
ANZAC attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
ANZAC win, taking Western Australia from Japanese with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 tactical_bombers moved from Western Australia to Queensland
5 fighters moved from Western Australia to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 2 armour, 4 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Ukraine to Bryansk
1 infantry moved from Rostov to Tambov
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
10 armour and 2 mech_infantrys moved from Caucasus to Sikang
Germans take Kazakhstan from Russians
Germans take Sikang from Chinese
1 mech_infantry moved from Caucasus to Kazakhstan
5 armour moved from Caucasus to Tsinghai
Germans take Tsinghai from Chinese
1 infantry moved from Ukraine to Rostov
4 fighters moved from Southern Italy to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
3 artilleries and 5 infantry moved from Germany to 113 Sea Zone
2 artilleries moved from Western Germany to 113 Sea Zone
2 armour moved from Western Germany to 113 Sea Zone
10 infantry moved from Western Germany to 113 Sea Zone
2 armour, 5 artilleries, 1 cruiser, 15 infantry, 1 submarine and 11 transports moved from 113 Sea Zone to 110 Sea Zone
2 armour, 5 artilleries and 15 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber and 5 tactical_bombers moved from Western Germany to United Kingdom
3 fighters moved from Western Germany to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 2 armour, 5 artilleries, 1 bomber, 3 fighters, 15 infantry and 5 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 17 infantry and 1 mech_infantry
Germans captures 29PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 armour, 2 artilleries, 1 bomber, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 69
Casualties for Germans: 3 artilleries and 15 infantry
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 5 aaGuns, 1 armour, 1 artillery, 2 fighters, 17 infantry and 1 mech_infantry
Battle in Tambov
Germans attack with 1 infantry
Russians defend with 4 aaGuns
Germans win, taking Tambov from Russians with 1 infantry remaining. Battle score for attacker is 20
Casualties for Russians: 4 aaGuns
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 3 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
5 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
5 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from Bryansk to UkrainePlace Units - Germans
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Novgorod
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Ukraine
2 artilleries and 8 infantry placed in Western Germany
Germans undo move 3.
4 artilleries and 6 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 94 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 109 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 tactical_bombers moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
4 armour moved from Russia to Tambov
1 armour moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
32 armour, 13 infantry and 2 mech_infantrys moved from Volgograd to Rostov
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Russians take 109 Sea Zone from GermansCombat - Russians
Battle in Tambov
Russians attack with 4 armour
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 3 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Bryansk
Russians attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 32 armour, 13 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 32 armour, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Rostov: 4 aaGuns
EDIT: Turning off Edit Mode
2 aaGuns moved from Samara to Russia
2 tactical_bombers moved from Bryansk to Russia
2 fighters moved from Bryansk to RussiaPlace Units - Russians
2 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 8 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to Hawaiian Islands
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to French Indo China
3 submarines moved from 33 Sea Zone to 56 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 29 Sea Zone to 63 Sea Zone
1 bomber moved from Philippines to JapanCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 3 submarines remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 63 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 mech_infantry and 1 transport
Japanese win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 11
Casualties for Americans: 1 mech_infantry and 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Indo China
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from Hunan to Kwangsi
2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
2 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Japanese
1 armour and 2 infantry placed in Kwangtung
6 infantry placed in Japan
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans repair 6 damage on 6 factory_minors; Remaining resources: 68 PUs;
Americans buy 3 artilleries, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 armour moved from Albania to Greece
1 infantry moved from Northwest Persia to Persia
1 artillery moved from Iraq to Persia
6 fighters moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 6 fighters and 2 tactical_bombers
Japanese defend with 2 transports
Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - Americans
6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
2 submarines and 2 transports placed in 10 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
1 artillery and 1 infantry placed in GreeceTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
1 infantry placed in Kansu
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - British
2 artilleries and 11 infantry moved from Shan State to Yunnan
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
3 infantry moved from Burma to Yunnan
1 artillery moved from India to Burma
1 armour moved from India to Yunnan
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Tunisia to Greece
1 armour, 3 fighters, 4 mech_infantrys and 2 tactical_bombers moved from Iraq to Caucasus
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 destroyer and 1 transport moved from 106 Sea Zone to 64 Sea ZoneCombat - British
Battle in BorneoNon Combat Move - British
3 aaGuns moved from Shan State to YunnanPlace Units - UK_Pacific
1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs total
Some Units in India change ownership: 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Greece
2 fighters moved from Southern Italy to GreeceCombat - Italians
Air Battle in Greece
Italians attacks with 3 units heading to Greece
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Greece
1 bomber killed by AA
Bombing raid in Greece causes 0 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 fighter moved from Greece to Southern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 14 PUs;Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
2 tactical_bombers moved from Queensland to New Guinea
5 fighters moved from Queensland to New Guinea
1 artillery and 1 infantry moved from Western Australia to South Australia
1 infantry moved from Shan State to French Indo ChinaCombat - ANZAC
Battle in New Guinea
ANZAC attack with 5 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
ANZAC win, taking New Guinea from Japanese with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
5 fighters moved from New Guinea to Dutch New Guinea
2 tactical_bombers moved from New Guinea to Dutch New GuineaTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5
ANZAC collect 11 PUs (3 lost to blockades); end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs