Whackamatt (Axis) vs. PGMatt (Allies +9)

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Rostov
                3 infantry moved from Caucasus to Rostov
                1 artillery, 23 infantry and 3 mech_infantrys moved from Bryansk to Western Ukraine
                6 armour, 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
                1 armour, 2 infantry and 4 mech_infantrys moved from Persia to Northwest Persia
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                3 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Suiyuyan to Shensi
                      Chinese take Shensi from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Kansu
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Kansu, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Kansu
                        Russians roll dice for 2 infantry in Kansu, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Kansu, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        Russians roll dice for 2 infantry in Kansu, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 5 :  0/1 hits
                        Russians roll dice for 2 infantry in Kansu, round 6 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Russians attack with 1 armour, 2 infantry and 4 mech_infantrys
                    Italians defend with 1 infantry
                        Russians roll dice for 1 armour, 2 infantry and 4 mech_infantrys in Northwest Persia, round 2 :  4/7 hits
                        Italians roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Northwest Persia
                    Russians win, taking Northwest Persia from Italians with 1 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 6 armour, 1 artillery, 2 fighters, 23 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 2 armour, 3 artilleries and 11 infantry; Italians defend with 2 aaGuns, 2 armour, 1 artillery and 1 infantry
                        AA fire in Western Ukraine :  0/3 hits
                        Russians roll dice for 6 armour, 1 artillery, 2 fighters, 23 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 :  7/36 hits
                        Germans roll dice for 4 aaGuns, 4 armour, 4 artilleries and 12 infantry in Western Ukraine, round 2 :  12/20 hits
                        12 infantry owned by the Russians , 2 aaGuns owned by the Italians , 2 infantry owned by the Germans , 2 aaGuns owned by the Germans and 1 infantry owned by the Italians lost in Western Ukraine
                        Russians roll dice for 6 armour, 1 artillery, 2 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 :  4/24 hits
                        Germans roll dice for 4 armour, 4 artilleries and 9 infantry in Western Ukraine, round 3 :  3/17 hits
                        3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 6 armour, 1 artillery, 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 4 :  4/21 hits
                        Germans roll dice for 4 armour, 4 artilleries and 5 infantry in Western Ukraine, round 4 :  5/13 hits
                        5 infantry owned by the Russians and 4 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 6 armour, 1 artillery, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 5 :  6/16 hits
                        Germans roll dice for 4 armour, 4 artilleries and 1 infantry in Western Ukraine, round 5 :  2/9 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans , 1 artillery owned by the Italians , 3 artilleries owned by the Germans and 1 armour owned by the Italians lost in Western Ukraine
                        Russians roll dice for 6 armour, 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 6 :  5/14 hits
                        Germans roll dice for 3 armour in Western Ukraine, round 6 :  1/3 hits
                        1 infantry owned by the Russians , 2 armour owned by the Germans and 1 armour owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 6 armour, 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Germans: 2 aaGuns, 2 armour, 3 artilleries and 11 infantry
                    Casualties for Russians: 23 infantry
                    Casualties for Italians: 2 aaGuns, 2 armour, 1 artillery and 1 infantry
                Battle in Rostov
                    Russians attack with 4 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 4 infantry in Rostov, round 2 :  0/4 hits
                        Germans roll dice for 1 armour in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 4 infantry in Rostov, round 3 :  0/4 hits
                        Germans roll dice for 1 armour in Rostov, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 3 infantry in Rostov, round 4 :  1/3 hits
                        Germans roll dice for 1 armour in Rostov, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
                3 aaGuns moved from Bryansk to Russia
                2 infantry moved from Korea to Amur

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,2,4,4,6,3,5,1,1,1
                Russians collect 27 PUs (3 lost to blockades); end with 27 PUs total

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 30 / 27
        Japanese : 34 / 69
        Americans : 54 / 79
        Chinese : 11 / 4
        British : 28 / 27
        UK_Pacific : 10 / 0
        Italians : 23 / 27
        ANZAC : 21 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    Really not sure if I should have followed through with the West Ukraine battle after that lopsided first round or not.  :?

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 30 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from Jehol to Manchuria
                1 armour moved from Shantung to Manchuria
                1 infantry moved from Anhwe to Chahar
                1 artillery and 1 infantry moved from Anhwe to Hopei
                1 armour moved from Kiangsu to Chahar
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 battleship, 3 carriers, 4 destroyers, 1 fighter and 3 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 bomber moved from Anhwe to Chahar
                1 bomber moved from Anhwe to Hopei
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in Java
                Battle in Hawaiian Islands
                Battle in Korea
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Java from ANZAC, taking Hawaiian Islands from Americans, taking Korea from Russians, taking Hopei from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Sumatra
                Battle in Chahar
                    Japanese attack with 1 armour, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Sumatra from ANZAC, taking Chahar from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Manchuria
                    Japanese attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 bomber moved from Hopei to India
                1 bomber moved from Chahar to India

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                2 fighters placed in Japan
                1 transport placed in 39 Sea Zone
                1 armour and 1 infantry placed in India
                1 transport placed in 6 Sea Zone
                2 infantry placed in Shantung
                1 armour and 1 infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 62 PUs

  • '20 '18 '17 '15

    Yeah, you lost a several more infantry than you should have.  My biggest problem is knowing when to retreat.  “But I should have done better!  Maybe next round will even things out!”  lol.  They rarely do.

  • '16

    back in the bad old days, maybe the edition after classic with the really dark colour set, my brother and I would base our entire battle plan on first round result :)  Your 100% there, rarely do the dice turn back in your favor.

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 artilleries, 3 carriers, 1 cruiser, 5 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 bomber moved from United Kingdom to 109 Sea Zone
                1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 54 Sea Zone to 26 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Eastern United States to 26 Sea Zone
                2 bombers moved from United Kingdom to 109 Sea Zone

  • '16

    I took a sub hit on your BB, and have 4 more hits to distribute / give OOL.

    Whackamatt.tsvg

  • '20 '18 '17 '15

    Carrier Hit, 2 Subs, 1 destroyer

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 artilleries, 3 carriers, 1 cruiser, 5 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 bomber moved from United Kingdom to 109 Sea Zone
                1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 54 Sea Zone to 26 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Eastern United States to 26 Sea Zone
                2 bombers moved from United Kingdom to 109 Sea Zone

    Combat - Americans
                Battle in Tobruk
                Battle in Libya
                Battle in 109 Sea Zone
                    Americans attack with 3 bombers and 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 bombers and 1 destroyer in 109 Sea Zone, round 2 :  3/4 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win, taking Tobruk from Italians, taking Libya from Italians, taking 109 Sea Zone from Germans with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 26 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 submarines, 1 tactical_bomber and 1 transport
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 bomber, 2 carriers, 1 destroyer, 3 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 :  4/7 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 :  4/7 hits
                        1 destroyer owned by the Americans , 2 carriers owned by the Americans , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 :  6/6 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 3 :  5/6 hits
                        1 submarine owned by the Americans , 3 fighters owned by the Americans , 1 transport owned by the Japanese , 2 cruisers owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 26 Sea Zone
                    Americans win with 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 submarines, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 1 bomber, 2 carriers, 1 destroyer, 3 fighters and 1 submarine

    Non Combat Move - Americans
                2 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
                1 armour moved from Central United States to Western United States
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                3 bombers moved from 109 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Queensland : 1 aaGun and 3 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Midway : 1 airfield
        10 Sea Zone : 1 carrier, 1 destroyer, 2 tactical_bombers and 2 transports
        54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 submarines and 2 transports
        Central United States : 1 factory_major and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        United Kingdom : 3 bombers
        Tobruk : 1 flag, 1 artillery and 1 infantry
        Libya : 1 flag, 1 artillery and 1 infantry
        96 Sea Zone : 3 carriers, 1 cruiser, 5 fighters, 1 tactical_bomber and 2 transports
        86 Sea Zone : 1 transport
        93 Sea Zone : 2 submarines
        109 Sea Zone : 1 flag, 1 destroyer
        Brazil : 1 flag, 4 infantry
        91 Sea Zone : 1 destroyer
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 27 / 27
        Japanese : 52 / 62
        Americans : 54 / 74
        Chinese : 6 / 4
        British : 28 / 27
        UK_Pacific : 9 / 0
        Italians : 22 / 27
        ANZAC : 13 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Szechwan : 3 infantry

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 27 / 27
        Japanese : 52 / 62
        Americans : 54 / 74
        Chinese : 6 / 7
        British : 28 / 27
        UK_Pacific : 9 / 0
        Italians : 22 / 27
        ANZAC : 13 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 unit repaired.
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians

    Combat - British

    Non Combat Move - British
                1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
                1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                4 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 fighter placed in United Kingdom
                1 factory_minor placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Malaya : 1 harbour
        Belgian Congo : 4 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Tunisia : 1 armour
        Tobruk : 1 artillery and 3 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        96 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        Eire : 1 flag, 1 mech_infantry
        97 Sea Zone : 1 flag
        83 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 27 / 27
        Japanese : 52 / 62
        Americans : 54 / 74
        Chinese : 6 / 7
        British : 29 / 30
        UK_Pacific : 9 / 0
        Italians : 21 / 27
        ANZAC : 13 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 unit repaired.
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians

    Combat - British

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
                1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
                4 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies

    Place Units - British
                1 mech_infantry placed in Union of South Africa
                1 factory_minor placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Malaya : 1 harbour
        Belgian Congo : 4 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Morocco : 1 armour
        Tobruk : 1 artillery and 3 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        96 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        Eire : 1 flag, 1 mech_infantry
        97 Sea Zone : 1 flag
        83 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 27 / 27
        Japanese : 52 / 62
        Americans : 54 / 74
        Chinese : 6 / 7
        British : 29 / 35
        UK_Pacific : 9 / 0
        Italians : 21 / 27
        ANZAC : 13 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from Iraq to Trans-Jordan
                2 fighters moved from Iraq to Southern Italy
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Iraq to Persia
                      Italians take Persia from Russians
                1 armour moved from Persia to Iraq

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Italians win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 tactical_bomber moved from Trans-Jordan to Iraq

    Place Units - Italians
                3 infantry placed in Ukraine
                3 infantry placed in Southern Italy
                3 infantry placed in Iraq

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,1,5
                Italians collect 20 PUs (3 lost to blockades); end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs

  • '16

    zipping around, I see I missed a NCM for the UK moving their fleet in the south Atlantic to Gibraltar z91.  If you would allow that move, I don’t think it would change your Italy turn at all, I would appreciate it.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 23 Sea Zone to 30 Sea Zone
                1 fighter moved from 54 Sea Zone to 53 Sea Zone

    Combat - ANZAC
                Battle in 30 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 30 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 30 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 30 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from Philippines to 62 Sea Zone
                1 fighter moved from 53 Sea Zone to 62 Sea Zone
                1 cruiser and 2 destroyers moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        62 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 submarines

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 25 / 27
        Japanese : 52 / 62
        Americans : 54 / 74
        Chinese : 6 / 7
        British : 29 / 35
        UK_Pacific : 9 / 0
        Italians : 23 / 24
        ANZAC : 13 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Combat - French
                French creates battle in territory 35 Sea Zone

    Non Combat Move - French
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    35 Sea Zone : 1 flag
        55 Sea Zone : 1 destroyer
        Gold Coast : 1 infantry
        United Kingdom : 2 infantry
        Tunisia : 3 infantry
        91 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 25 / 27
        Japanese : 52 / 62
        Americans : 54 / 74
        Chinese : 6 / 7
        British : 29 / 35
        UK_Pacific : 9 / 0
        Italians : 23 / 24
        ANZAC : 13 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
                2 armour moved from Romania to Western Ukraine
                2 bombers moved from Western Germany to Western Ukraine
                1 artillery and 7 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 armour moved from Vologda to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                4 artilleries and 5 infantry moved from Novgorod to Belarus
                2 artilleries and 1 infantry moved from France to Northern Italy
                1 mech_infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                3 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 armour, 2 artilleries, 2 bombers and 7 infantry
                    Russians defend with 6 armour, 1 artillery and 3 mech_infantrys
                    Germans win, taking Western Ukraine from Russians with 2 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 artillery and 7 infantry
                    Casualties for Russians: 6 armour, 1 artillery and 3 mech_infantrys
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                3 fighters and 1 tactical_bomber moved from 125 Sea Zone to Northern Italy
                1 armour moved from Romania to Ukraine
                2 bombers moved from Western Ukraine to Ukraine
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                2 destroyers moved from 113 Sea Zone to 114 Sea Zone
                1 aaGun moved from Eastern Poland to Western Ukraine

    Place Units - Germans
                3 armour placed in Romania
                3 infantry placed in France
                1 artillery, 1 fighter and 1 infantry placed in Novgorod
                2 artilleries and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Rostov to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery, 2 fighters, 10 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 7 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 10 infantry and 1 tactical_bomber in Bryansk, round 2 :  5/14 hits
                        Germans roll dice for 1 artillery and 7 infantry in Bryansk, round 2 :  2/8 hits
                        2 infantry owned by the Russians and 5 infantry owned by the Germans lost in Bryansk
                    8 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
                    Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 armour and 4 mech_infantrys moved from Northwest Persia to Volgograd
                1 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from Kansu to Novosibirsk
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

    Territory Summary for Russians :

    Kweichow : 1 infantry
        Amur : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Rostov : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 17 infantry and 1 tactical_bomber
        Novosibirsk : 2 infantry
        Volgograd : 1 armour, 1 factory_minor and 4 mech_infantrys
        Caucasus : 1 infantry
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 20 / 20
        Japanese : 51 / 62
        Americans : 54 / 74
        Chinese : 7 / 7
        British : 29 / 35
        UK_Pacific : 9 / 0
        Italians : 23 / 24
        ANZAC : 13 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    @PGMatt:

    zipping around, I see I missed a NCM for the UK moving their fleet in the south Atlantic to Gibraltar z91.  If you would allow that move, I don’t think it would change your Italy turn at all, I would appreciate it.

    I’ll need an answer on this one before I play the US/UK turn.

    As an aside, I would never have bet on an Axis recovery from losing a whole turn of German production so early.  Even if I lost the UK’s builds at the same time, that was a much smaller cost than losing the UK itself.  Well played.

  • '20 '18 '17 '15

    Seeing as their were no transports ready to pounce on Italy, It wouldn’t change my moves

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