@simon33 Scramble?
G40.2 League - Whackamatt (+10) vs MiamiUMike (Game 2)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 5 Sea Zone to 19 Sea Zone
Japanese take 6 Sea Zone from Americans
2 fighters moved from Manchuria to 19 Sea Zone
1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone
1 bomber moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 2 destroyers; Americans defend with 2 transports
Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 2 destroyers
Casualties for Americans: 2 transportsNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Japan
1 bomber moved from 19 Sea Zone to Japan
1 armour and 3 mech_infantrys moved from Jehol to Ulaanbaatar
1 aaGun moved from Shantung to Jehol
2 armour and 3 mech_infantrys moved from Shantung to Manchuria
1 artillery and 1 infantry moved from Amur to ManchuriaPlace Units - Japanese
2 fighters and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,1,2,3
Japanese collect 23 PUs (1 lost to blockades); end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 9 armour, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
2 armour and 1 mech_infantry moved from Portugal to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 artilleries and 3 infantry moved from Spain to Normandy Bordeaux
3 infantry moved from Portugal to Spain
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
2 fighters moved from Hopei to Volgograd
1 transport moved from 4 Sea Zone to 9 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Kiangsu to AnhweCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Normandy Bordeaux from Germans with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Soviet Far EastNon Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to SpainPlace Units - Americans
3 armour placed in Spain
1 transport placed in 10 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Western United States
5 armour and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 4 infantry moved from Kiangsu to Shantung
1 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol
2 artilleries and 2 infantry moved from Kiangsi to AnhweCombat - Chinese
Battle in Jehol
Chinese attack with 2 infantry
Japanese defend with 1 aaGun
Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Shantung
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 1 artillery
Chinese win, taking Shantung from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Hopei to AnhwePlace Units - Chinese
1 artillery and 6 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Gibraltar to Southern France
1 fighter moved from Spain to 110 Sea Zone
1 bomber moved from Spain to Southern France
1 infantry moved from Union of South Africa to Mozambique
British take Mozambique from Italians
1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from India to Volgograd
1 armour moved from Kiangsu to Jehol
4 infantry moved from Anhwe to Jehol
1 infantry moved from Hopei to Shensi
2 infantry moved from Kweichow to Shensi
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Burma to IndiaCombat - British
Battle in Southern France
British attack with 1 bomber and 3 fighters
Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
British win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 2 artilleries
Casualties for British: 1 bomber
Battle in 110 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 80 Sea Zone
British attack with 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers and 4 transports
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 battleship owned by the British
British win, taking 80 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 72
Casualties for Italians: 1 battleship, 2 cruisers and 4 transportsNon Combat Move - British
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 armour and 2 infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 27 PUs totalPlace Units - UK_Pacific
1 artillery, 1 fighter and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
1 submarine moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Rostov to Tambov
Italians take Tambov from Russians
1 artillery moved from Rostov to 100 Sea Zone
1 artillery and 1 transport moved from 100 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in 76 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarineNon Combat Move - Italians
1 infantry moved from Eastern Persia to Afghanistan
Italians take Afghanistan from Neutral_True
1 infantry moved from Northern Italy to Southern France
5 artilleries moved from Northern Italy to France
5 infantry and 1 mech_infantry moved from Northern Italy to France
2 aaGuns moved from Northern Italy to Southern Italy
1 artillery moved from 97 Sea Zone to Southern Italy
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Tanganyika Territory to KenyaPlace Units - Italians
1 airfield and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,1,3,4,5,4,1
Italians collect 24 PUs (2 lost to blockades); end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
2 destroyers moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
ANZAC take 36 Sea Zone from Japanese
2 artilleries and 1 infantry moved from Chile to Argentina
1 bomber moved from Brazil to ArgentinaCombat - ANZAC
Battle in Argentina
ANZAC attack with 2 artilleries, 1 bomber and 1 infantry
Neutral_True defend with 4 infantry
retreated to Argentina
Neutral_True win with 3 infantry remaining. Battle score for attacker is -8
Casualties for ANZAC: 2 artilleries and 1 infantry
Casualties for Neutral_True: 1 infantryNon Combat Move - ANZAC
1 bomber moved from Argentina to Spain
1 transport moved from 66 Sea Zone to 63 Sea Zone
1 transport moved from 66 Sea Zone to 85 Sea Zone
3 destroyers moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Kiangsu to 6 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Chile
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 11 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Egypt to Volgograd
2 bombers moved from Northern Italy to 100 Sea Zone
2 bombers moved from 100 Sea Zone to Volgograd
1 artillery and 7 infantry moved from Caucasus to Volgograd
1 infantry moved from Northwest Persia to Caucasus
1 submarine moved from 81 Sea Zone to 76 Sea Zone
1 fighter moved from 81 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Ukraine
1 fighter moved from Novgorod to Ukraine
2 transports moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Kenya to Italian Somaliland
1 mech_infantry moved from Ethiopia to Italian Somaliland
1 artillery and 4 infantry moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Belarus to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
7 armour, 1 artillery and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
2 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 submarines moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Karelia to Novgorod
6 infantry moved from Finland to KareliaCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 fighter, 3 submarines and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans win with 1 fighter, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 76 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Italian Somaliland
Germans attack with 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Italian Somaliland from British with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 7 armour, 1 artillery and 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 7 armour, 1 artillery and 9 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 1 artillery, 4 bombers and 7 infantry
British defend with 1 tactical_bomber; Russians defend with 6 armour and 1 factory_minor; Americans defend with 2 fighters
Germans win, taking Volgograd from Russians with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 49
Casualties for Germans: 6 infantry
Casualties for British: 1 tactical_bomber
Casualties for Russians: 6 armour
Casualties for Americans: 2 fighters
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers could not land in Volgograd and were removed
2 submarines moved from 97 Sea Zone to 81 Sea Zone
1 fighter moved from 76 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Southern Italy to 81 Sea Zone
1 mech_infantry moved from Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Ukraine to Caucasus
3 aaGuns moved from Eastern Poland to Western Ukraine
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
1 infantry moved from Northern Italy to France
2 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Western Germany
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to France
1 aaGun moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Western Germany
1 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Western Germany to Northern Italy
2 bombers moved from Volgograd to CaucasusPlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Caucasus: 2 bombers
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 81 Sea Zone
1 artillery placed in Egypt
3 mech_infantrys placed in Iraq
3 armour placed in Persia
3 infantry placed in Novgorod
3 infantry placed in France
2 infantry placed in Yugoslavia
3 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,6,5,4,2,6,6,2
Germans collect 66 PUs (4 lost to blockades); end with 66 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Italians
4 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 4 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns and 10 infantry moved from Bryansk to Russia
1 infantry moved from Smolensk to Bryansk
1 artillery and 5 infantry moved from Smolensk to RussiaPlace Units - Russians
1 armour, 1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 23 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Ulaanbaatar to Yenisey
Japanese take Yenisey from Russians
1 armour and 2 mech_infantrys moved from Ulaanbaatar to Yakut S.S.R.
2 armour moved from Manchuria to Buryatia
3 mech_infantrys moved from Manchuria to Buryatia
1 bomber, 5 fighters and 2 tactical_bombers moved from Japan to 4 Sea ZoneCombat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 4 Sea Zone
Japanese attack with 1 bomber, 5 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 2 fighters and 1 transport
Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 carrier, 2 fighters and 1 transportNon Combat Move - Japanese
1 bomber moved from 4 Sea Zone to Japan
4 fighters and 2 tactical_bombers moved from 4 Sea Zone to Amur
2 artilleries and 2 infantry moved from Manchuria to Amur
2 artilleries and 2 infantry moved from Manchuria to AmurTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,2,1,5,1,6,3,5
Japanese collect 11 PUs (10 lost to blockades); end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 armour, 1 destroyer, 8 infantry and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 infantry moved from Anhwe to Jehol
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 armour, 1 artillery and 1 infantry moved from Spain to Southern France
1 artillery, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
2 armour, 4 artilleries and 7 infantry moved from Spain to Normandy Bordeaux
5 armour and 5 infantry moved from Eastern United States to 101 Sea Zone
5 armour, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
1 transport moved from 10 Sea Zone to 11 Sea ZoneCombat - Americans
Battle in Southern France
Americans attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 infantry
Americans win, taking Southern France from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
5 armour and 5 infantry moved from 91 Sea Zone to Spain
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 6 Sea ZonePlace Units - Americans
5 armour and 5 infantry placed in Eastern United States
1 destroyer placed in 91 Sea Zone
2 tactical_bombers placed in Spain
3 infantry placed in Normandy BordeauxTurn Complete - Americans
Americans collect 69 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 8 infantry moved from Jehol to Manchuria
2 artilleries and 4 infantry moved from Shantung to Jehol
2 artilleries and 2 infantry moved from Anhwe to Chahar
1 fighter moved from Anhwe to JeholCombat - Chinese
Battle in Manchuria
Chinese attack with 1 artillery and 8 infantry
Japanese defend with 1 factory_minor and 2 infantry
Chinese win, taking Manchuria from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 7 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
2 fighters moved from United Kingdom to Normandy Bordeaux
2 infantry moved from British Guiana to Brazil
1 infantry moved from Mozambique to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Union of South Africa to Rhodesia
4 fighters moved from Union of South Africa to Rhodesia
1 destroyer, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from Union of South Africa to Rhodesia
1 artillery, 1 fighter and 1 infantry moved from India to West IndiaCombat - British
Battle in West India
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking West India from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 76 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Rhodesia
British attack with 1 armour, 4 fighters and 1 infantry
Italians defend with 1 infantry
British win, taking Rhodesia from Italians with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
4 fighters moved from Rhodesia to Union of South Africa
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 39 Sea Zone
1 fighter moved from West India to IndiaPlace Units - British
1 armour, 1 fighter and 1 tactical_bomber placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 fighter and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 4 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
forgot to move some british guys in China
[NCM edit].tsvg](/uploads/_imported_attachments/migrated/254996_NCM%20edit%5D.tsvg)
-
Doh! I meant THIS file, with some US transports I forgot to move as well.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 1 infantry moved from Eastern Persia to West India
1 infantry moved from Afghanistan to Kazakhstan
Italians take Kazakhstan from Russians
4 infantry moved from Afghanistan to West India
1 submarine moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from French
1 infantry moved from Tambov to Samara
Italians take Samara from Russians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries and 4 infantry moved from France to Southern France
2 artilleries and 3 infantry moved from France to Holland Belgium
1 infantry moved from Kenya to Belgian CongoCombat - Italians
Battle in Gibraltar
Battle in Southern France
Italians attack with 2 artilleries and 4 infantry
Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British, taking Southern France from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 3 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in Holland Belgium
Italians attack with 2 artilleries and 3 infantry
Americans defend with 1 artillery, 1 infantry and 1 mech_infantry
2 artilleries owned by the Italians and 2 infantry owned by the Italians retreated to France
Americans win with 1 artillery remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in West India
Italians attack with 2 artilleries and 5 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking West India from UK_Pacific with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in 76 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer
Italians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
3 infantry moved from Northern Italy to France
1 mech_infantry moved from France to Northern Italy
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
4 infantry placed in Northern Italy
4 submarines placed in 95 Sea Zone
Italians undo move 2.
1 submarine placed in 97 Sea Zone
3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
1 infantry moved from 66 Sea Zone to Argentina
1 artillery moved from 66 Sea Zone to Argentina
1 bomber moved from Spain to Argentina
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
3 destroyers moved from 37 Sea Zone to 39 Sea Zone
5 destroyers moved from 39 Sea Zone to 79 Sea Zone
1 cruiser moved from 80 Sea Zone to 79 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea ZoneCombat - ANZAC
Battle in Marshall Islands
Battle in Argentina
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Neutral_True defend with 3 infantry
ANZAC win, taking Marshall Islands from Japanese, taking Argentina from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for Neutral_True: 3 infantryNon Combat Move - ANZAC
1 bomber moved from Argentina to BrazilPlace Units - ANZAC
1 airfield and 1 bomber placed in ChileTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
-
Need OOL in sz95 - I hit 5 times on round 1
-
5 DD then CC for both fights, please