G40.2 League - Whackamatt (+10) vs MiamiUMike (Game 2)

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 carrier, 6 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber and 1 fighter moved from Yunnan to 19 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 armour and 1 infantry moved from Soviet Far East to Siberia
                2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Shantung
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 artillery and 2 infantry moved from Gibraltar to Spain
                1 armour moved from Gibraltar to Spain
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3,5
                Battle in Siberia
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in Siberia, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Siberia, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Siberia
                        Americans roll dice for 1 armour in Siberia, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Siberia, round 3 :  1/1 hits
                        1 armour owned by the Americans lost in Siberia
                    Japanese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Amur
                Battle in Spain
                    Americans attack with 1 armour, 4 artilleries and 5 infantry
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 1 cruiser in Spain, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 4 artilleries and 5 infantry in Spain, round 2 :  3/10 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  3/6 hits
                        3 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
                        Americans roll dice for 1 armour, 4 artilleries and 2 infantry in Spain, round 3 :  2/7 hits
                        Neutral_True roll dice for 3 infantry in Spain, round 3 :  0/3 hits
                        2 infantry owned by the Neutral_True lost in Spain
                        Americans roll dice for 1 armour, 4 artilleries and 2 infantry in Spain, round 4 :  1/7 hits
                        Neutral_True roll dice for 1 infantry in Spain, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Spain
                    Americans win, taking Amur from Japanese, taking Spain from Neutral_True with 1 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 3 infantry
                Battle in Iwo Jima
                Battle in 19 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 6 submarines, 1 tactical_bomber and 3 transports
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 6 submarines in 19 Sea Zone, round 2 :  0/6 hits
                        Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 19 Sea Zone, round 2 :  9/14 hits
                    Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 2 :  5/13 hits
                    Units damaged: 1 battleship owned by the Americans and 4 carriers owned by the Americans
                        5 submarines owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 19 Sea Zone, round 3 :  6/14 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 3 :  7/13 hits
                        1 submarine owned by the Americans , 1 fighter owned by the Americans , 2 destroyers owned by the Americans , 2 carriers owned by the Americans , 3 carriers owned by the Japanese , 3 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 submarine owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 2 transports in 19 Sea Zone, round 4 :  6/10 hits
                        Japanese roll dice for 2 battleships, 2 cruisers, 2 fighters, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 4 :  4/7 hits
                        3 fighters owned by the Americans , 2 cruisers owned by the Japanese , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 19 Sea Zone, round 5 :  4/7 hits
                        Japanese roll dice for 1 battleship and 3 transports in 19 Sea Zone, round 5 :  0/1 hits
                        3 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking Iwo Jima from Japanese, taking 19 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 103
                    Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 6 submarines, 1 tactical_bomber and 3 transports
                    Casualties for Americans: 3 carriers, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
                Battle in Okinawa
                Battle in Morocco
                Battle in Shantung

    Non Combat Move - Americans
                1 bomber moved from 19 Sea Zone to Guam
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Alaska to 10 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                3 transports placed in 101 Sea Zone
                2 armour and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • Well - I said it before and maybe it wasn’t as true - but I GOT DICED there big time, and I don’t care what you say sir - that was crap.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                2 artilleries and 2 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs


  • You should have won that with SIX units left - assuming I didn’t hit with either kami (which I didnt) - yet, you win with 9 units left AND my kami’s missed.

    Well - they say games are won or lost in one big battle - you may have just sealed my fate with a great set of dice. Have to see what I can do now…

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 4 infantry moved from Brazil to Venezuela
                1 bomber moved from Gibraltar to Venezuela
                1 transport moved from 106 Sea Zone to 89 Sea Zone
                1 infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 battleship, 1 carrier and 3 destroyers moved from 42 Sea Zone to 38 Sea Zone
                1 armour moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from French Indo China to Kwangsi
                4 infantry moved from Yunnan to Kweichow
                2 infantry moved from Kweichow to Shensi
                2 infantry moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                2 infantry moved from India to West India

    Combat - British
                Battle in Venezuela
                    British attack with 1 artillery, 1 bomber and 4 infantry
                    Neutral_True defend with 2 infantry
                        British roll dice for 1 artillery, 1 bomber and 4 infantry in Venezuela, round 2 :  1/6 hits
                        Neutral_True roll dice for 2 infantry in Venezuela, round 2 :  0/2 hits
                        1 infantry owned by the Neutral_True lost in Venezuela
                        British roll dice for 1 artillery, 1 bomber and 4 infantry in Venezuela, round 3 :  2/6 hits
                        Neutral_True roll dice for 1 infantry in Venezuela, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_True lost in Venezuela
                    British win, taking Venezuela from Neutral_True with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in 38 Sea Zone
                    British attack with 1 battleship, 1 carrier and 3 destroyers
                    Japanese defend with 1 carrier and 1 tactical_bomber
                        British roll dice for 1 battleship, 1 carrier and 3 destroyers in 38 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 carrier and 1 tactical_bomber in 38 Sea Zone, round 2 :  0/2 hits
                        1 carrier owned by the Japanese lost in 38 Sea Zone
                        British roll dice for 1 battleship, 1 carrier and 3 destroyers in 38 Sea Zone, round 3 :  3/4 hits
                        Japanese roll dice for 1 tactical_bomber in 38 Sea Zone, round 3 :  0/1 hits
                        1 tactical_bomber owned by the Japanese lost in 38 Sea Zone
                    British win with 1 battleship, 1 carrier and 3 destroyers remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 carrier and 1 tactical_bomber

    Non Combat Move - British
                1 aaGun moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to 38 Sea Zone
                1 bomber moved from Venezuela to Brazil

    Place Units - British
                3 infantry placed in Persia
                1 fighter and 1 infantry placed in Union of South Africa
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry

  • '20 '18 '17 '15

    See, now THIS time I agree with you.  I had great luck the first round, with your slightly underperforming combo.  That gave me the upperhand thereafter.  You didn’t roll too bad overall, but you should have had more rolls in total if not for that bad first round.

    Any other battle in the game, I do not consider either of us to have been “diced”.  I gambled on a 70ish% chance of victory, and it paid off.


  • I fully expected to lose - mind you - in this case I got diced because I whiffed with the kamis AND I inflicted too few casualties - I should have easily been able to wax your remaining fleet - which I was OK with that trade. But…now, Japan is screwed.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Italians
                Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Syria
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                Battle in Syria

    Non Combat Move - Italians
                    Turning on Edit Mode
                    EDIT: Changing ownership of Saudi Arabia from Neutral_True to Italians
                    EDIT: Removing units owned by Neutral_True from Saudi Arabia: 2 infantry
                    EDIT: Adding units owned by Italians to Saudi Arabia: 4 infantry
                    EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 2 infantry
                    EDIT: Turning off Edit Mode
                1 mech_infantry moved from Yugoslavia to Switzerland
                      Italians take Switzerland from Neutral_True
                1 artillery moved from 72 Sea Zone to Mozambique
                      Italians take Mozambique from Neutral_True
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 aaGuns moved from Western Germany to Switzerland
                1 battleship moved from 98 Sea Zone to 72 Sea Zone
                1 cruiser moved from 98 Sea Zone to 72 Sea Zone
                1 cruiser moved from 98 Sea Zone to 81 Sea Zone

    Place Units - Italians
                2 infantry placed in Southern France
                1 artillery and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy
                1 artillery placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                2 destroyers moved from 42 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from South Australia to New South Wales
                1 carrier and 3 destroyers moved from 62 Sea Zone to 45 Sea Zone
                3 fighters moved from Yunnan to Kansu

    Combat - ANZAC
                Battle in Kansu
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 mech_infantry
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                3 fighters moved from Kansu to Suiyuyan

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 bomber placed in Queensland
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 5 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                2 bombers moved from Alexandria to Persia
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Persia
                1 battleship and 1 cruiser moved from 98 Sea Zone to 80 Sea Zone
                1 carrier moved from 98 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                      Germans take Iraq from British
                1 bomber moved from Alexandria to Persia
                1 fighter moved from Southern Italy to Bessarabia
                4 infantry moved from Romania to Bessarabia
                1 tactical_bomber moved from Southern Italy to Bessarabia
                1 bomber moved from Romania to Western Ukraine
                1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
                3 armour and 3 mech_infantrys moved from Belarus to Russia
                1 mech_infantry moved from Belarus to Russia

    Combat - Germans
                Battle in Persia
                    Germans attack with 2 artilleries, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 factory_minor and 3 infantry
                    Germans win, taking Persia from British with 2 artilleries, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 1 bomber and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Bessarabia from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Russia
                    Germans attack with 3 armour and 4 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_major and 2 fighters
                    Germans captures 26PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 2 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 armour and 4 mech_infantrys
                    Casualties for Russians: 2 fighters

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Turkey
                      Germans take Turkey from Neutral_True
                1 infantry moved from Finland to Sweden
                      Germans take Sweden from Neutral_True
                1 fighter and 1 tactical_bomber moved from Persia to 80 Sea Zone
                3 bombers moved from Persia to Syria
                1 bomber moved from Western Ukraine to Romania
                3 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Novgorod to Belarus
                2 mech_infantrys moved from Belarus to Karelia
                1 aaGun and 1 artillery moved from Belarus to Eastern Poland
                7 armour moved from Belarus to Eastern Poland
                2 tactical_bombers moved from Alexandria to Southern Italy
                1 submarine moved from 97 Sea Zone to 81 Sea Zone
                1 submarine moved from 124 Sea Zone to 112 Sea Zone
                1 submarine moved from 123 Sea Zone to 125 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Alexandria to Southern Italy
                3 submarines moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 destroyer and 1 transport placed in 97 Sea Zone
                Germans undo move 1.
                1 transport placed in 97 Sea Zone
                2 artilleries placed in Yugoslavia
                1 destroyer placed in 112 Sea Zone
                Germans undo move 3.
                1 destroyer placed in 127 Sea Zone
                2 infantry placed in Novgorod
                3 mech_infantrys placed in Egypt
                1 infantry placed in Normandy Bordeaux
                2 infantry placed in France
                2 mech_infantrys placed in Western Germany
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 90 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 95 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 100 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 104 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 114 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Japanese
                1 infantry moved from Urals to Nenetsia
                      Russians take Nenetsia from Japanese
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                3 armour moved from Volgograd to Russia
                1 infantry moved from Bryansk to Russia
                1 artillery and 2 infantry moved from Bryansk to Belarus
                1 artillery and 2 infantry moved from Bryansk to Smolensk
                2 infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Bryansk to Bessarabia
                2 artilleries and 5 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Smolensk
                19 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Urals to Vologda

    Combat - Russians
                Battle in Russia
                    Russians attack with 3 armour and 1 infantry
                    Germans defend with 1 airfield, 2 armour and 1 factory_minor
                    Russians win, taking Russia from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour
                Battle in Bessarabia
                    Russians attack with 2 infantry and 1 mech_infantry
                    Germans defend with 3 infantry
                    1 mech_infantry owned by the Russians retreated to Ukraine
                    Germans win with 3 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 2 artilleries and 24 infantry
                    Germans defend with 1 artillery and 3 infantry
                    Russians win, taking Western Ukraine from Germans with 2 artilleries and 23 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 3 infantry
                    Japanese defend with 1 armour
                    Russians win, taking Smolensk from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Bryansk to Western Ukraine

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Japanese
                Japanese buy 1 bomber and 6 infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 tactical_bomber moved from Japan to 17 Sea Zone
                1 artillery moved from Kiangsi to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                3 mech_infantrys moved from Manchuria to Shantung
                1 fighter and 1 tactical_bomber moved from Japan to Shantung
                1 fighter moved from Japan to Amur
                1 artillery and 2 infantry moved from Manchuria to Amur
                1 artillery moved from Kiangsu to Shantung
                2 armour moved from Kiangsu to Shantung
                3 infantry moved from Kiangsu to Shantung
                1 infantry moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Central Mongolia to Chahar

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Amur
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 1 mech_infantry
                    British defend with 1 armour; UK_Pacific defend with 1 harbour
                    UK_Pacific win with 1 armour remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in Chahar
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shantung
                    Japanese attack with 2 armour, 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 artilleries and 2 infantry; Americans defend with 1 armour and 1 infantry
                    Japanese win, taking Shantung from Chinese with 2 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 2 artilleries and 2 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in 5 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from Amur to Manchuria
                1 armour and 3 mech_infantrys moved from Kiangsu to Jehol
                1 fighter and 1 tactical_bomber moved from Shantung to Manchuria
                1 aaGun moved from Kiangsu to Shantung
                1 tactical_bomber moved from 17 Sea Zone to Japan

    Place Units - Japanese
                3 infantry placed in Manchuria
                1 bomber placed in Japan
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,4,5,4,4,4,1
                Japanese collect 29 PUs (2 lost to blockades); end with 29 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 6 artilleries, 1 factory_minor, 1 harbour, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                2 artilleries and 2 infantry moved from Spain to Southern France
                1 armour moved from Spain to Southern France
                1 mech_infantry moved from Gibraltar to Normandy Bordeaux
                2 artilleries moved from Spain to Normandy Bordeaux
                1 infantry moved from Gibraltar to Spain
                2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 2 fighters and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 bomber moved from Guam to Kiangsu
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 2 artilleries and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kiangsu
                    Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Japanese defend with 1 factory_minor and 3 infantry
                    Americans win, taking Kiangsu from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 artillery and 1 bomber
                Battle in Southern France
                    Americans attack with 1 armour, 2 artilleries and 2 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Southern France from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Soviet Far East
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Portugal
                    Americans attack with 2 armour, 3 infantry and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Portugal from Neutral_True with 2 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
                5 transports moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from Kiangsu to Hopei

    Place Units - Americans
                1 factory_minor and 1 harbour placed in Spain
                5 artilleries and 5 infantry placed in Eastern United States
                1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs


  • US was done and then China forgotten! :)

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Anhwe to Chahar
                1 fighter moved from Yunnan to Chahar
                1 infantry moved from Hunan to Anhwe
                2 artilleries and 2 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Hopei

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 6 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 6 damage on 6 harbours; Remaining resources: 24 PUs;
                UK_Pacific buy 2 tactical_bombers; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Eastern Persia to Persia
                1 fighter moved from India to Persia
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Hopei
                4 infantry moved from Kweichow to Anhwe
                1 armour moved from Kwangtung to Kiangsu
                1 infantry moved from Kwangsi to Kiangsi
                2 infantry moved from Yunnan to Kweichow
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                2 infantry moved from West India to Eastern Persia
                1 infantry moved from India to Burma
                1 battleship, 1 carrier, 3 destroyers and 1 fighter moved from 38 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 bomber moved from Brazil to Spain
                1 fighter moved from Gibraltar to Spain

    Combat - British
                Battle in Persia
                    British attack with 1 armour, 1 fighter and 1 mech_infantry
                    Germans defend with 2 artilleries, 1 factory_minor and 1 infantry
                    British win, taking Persia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Persia to Eastern Persia
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                2 infantry moved from Venezuela to British Guiana
                1 aaGun moved from Kwangsi to Kiangsi

    Place Units - British
                3 fighters placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,1,1,3,5
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1
                British collect 27 PUs (4 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                1 tactical_bomber placed in 39 Sea Zone
                1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 27 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 tactical_bomber
                    Some Units in 39 Sea Zone change ownership: 1 tactical_bomber


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 artillery and 1 infantry moved from Mozambique to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from Mozambique to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 battleship and 1 cruiser moved from 72 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                4 infantry moved from Saudi Arabia to 81 Sea Zone
                4 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
                4 infantry moved from 80 Sea Zone to Eastern Persia
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Syria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
                1 artillery and 1 infantry moved from 100 Sea Zone to Rostov

    Combat - Italians
                Battle in Rostov
                Battle in Eastern Persia
                    Italians attack with 2 artilleries and 6 infantry
                    British defend with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    Italians win, taking Rostov from Russians, taking Eastern Persia from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 17
                    Casualties for British: 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                2 infantry moved from Switzerland to France
                2 aaGuns and 1 mech_infantry moved from Switzerland to Northern Italy
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 97 Sea Zone to 81 Sea Zone

    Place Units - Italians
                2 infantry placed in Southern Italy
                4 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2
                Italians collect 21 PUs (1 lost to blockades); end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
                1 bomber moved from Queensland to 66 Sea Zone
                2 artilleries, 1 bomber and 2 infantry moved from 66 Sea Zone to Chile
                2 destroyers moved from 35 Sea Zone to 20 Sea Zone
                2 destroyers moved from 20 Sea Zone to 19 Sea Zone
                1 carrier and 2 destroyers moved from 45 Sea Zone to 37 Sea Zone
                1 destroyer moved from 45 Sea Zone to 20 Sea Zone
                2 fighters moved from Suiyuyan to Kiangsu
                1 fighter moved from Suiyuyan to Kiangsu

    Combat - ANZAC
                Battle in Chile
                    ANZAC attack with 2 artilleries, 1 bomber and 2 infantry
                    Neutral_True defend with 2 infantry
                    ANZAC win, taking Chile from Neutral_True with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - ANZAC
                1 bomber moved from Chile to Brazil

    Place Units - ANZAC
                3 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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