@simon33 Scramble?
G40.2 League - Whackamatt (+10) vs MiamiUMike (Game 2)
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Forgot to move some ANZAC fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries, 14 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 7 infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Smolensk to Bryansk
1 artillery and 3 infantry moved from Ukraine to Bryansk
1 artillery moved from Rostov to Bryansk
3 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
1 submarine moved from 80 Sea Zone to 79 Sea Zone
Germans take 80 Sea Zone from British
2 bombers moved from West India to 79 Sea Zone
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 armour moved from Libya to Algeria
Germans take Tunisia from Americans
Germans take Algeria from Americans
1 armour and 4 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from West India to 79 Sea Zone
1 submarine moved from 91 Sea Zone to 83 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
3 mech_infantrys moved from Novgorod to BryanskCombat - Germans
Americans scrambles 3 units out of Spain to defend against the attack in 104 Sea Zone
Battle in 104 Sea Zone
Germans attack with 2 submarines
British defend with 3 fighters; Americans defend with 1 destroyer
1 submarine owned by the Germans retreated to 109 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 83 Sea Zone
Germans attack with 1 submarine
ANZAC defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 79 Sea Zone
Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship
Battle in Holland Belgium
Germans attack with 1 armour and 4 infantry
Americans defend with 1 armour and 1 artillery
Germans win, taking Holland Belgium from Americans with 1 armour and 4 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 armour and 1 artillery
Moving scrambled unit from 104 Sea Zone back to originating territory: Spain
Moving scrambled unit from 104 Sea Zone back to originating territory: Spain
Moving scrambled unit from 104 Sea Zone back to originating territory: SpainNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Samara: 1 infantry
EDIT: Removing units owned by Germans from Tambov: 1 infantry
EDIT: Turning off Edit Mode
3 aaGuns moved from Western Ukraine to Bryansk
1 fighter moved from Caucasus to 81 Sea Zone
1 tactical_bomber moved from 79 Sea Zone to 81 Sea Zone
1 fighter moved from 79 Sea Zone to West India
3 mech_infantrys moved from Persia to West India
1 mech_infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Libya to 96 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Eastern Persia
1 transport moved from 96 Sea Zone to 81 Sea Zone
2 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
2 bombers moved from 79 Sea Zone to Volgograd
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea ZonePlace Units - Germans
3 mech_infantrys placed in Ukraine
Germans undo move 1.
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
Germans undo move 2.
Germans undo move 1.
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
2 infantry placed in Egypt
3 mech_infantrys placed in Persia
3 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
Germans undo move 4.
3 infantry placed in Persia
1 artillery placed in Egypt
Germans undo move 3.
1 artillery and 1 infantry placed in Egypt
2 artilleries, 5 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 74 PUs; end with 74 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 6 Sea Zone: 3 fighters
EDIT: Adding units owned by ANZAC to Suiyuyan: 3 fighters
EDIT: Turning off Edit Mode
Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total -
I edited in an ANZAC ncm with fighters. I had posted the edited turn right after, but i guess you had already been working on Germany.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Buryatia to Amur
Japanese take Amur from Russians
1 tactical_bomber moved from Yenisey to Novosibirsk
2 armour and 3 mech_infantrys moved from Yenisey to Novosibirsk
1 mech_infantry moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 fighter moved from Yenisey to Volgograd
1 bomber moved from Yenisey to Novosibirsk
1 infantry moved from Buryatia to Sakha
4 artilleries and 1 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Novosibirsk
1 mech_infantry moved from Evenkiyskiy to Timguska
1 mech_infantry moved from Timguska to Novosibirsk
1 bomber moved from Japan to Yakut S.S.R.
1 mech_infantry moved from Evenkiyskiy to Timguska
1 mech_infantry moved from Timguska to NovosibirskCombat - Japanese
Battle in Novosibirsk
Japanese attack with 3 armour, 1 bomber, 5 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 3 armour, 1 bomber, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Novosibirsk to Volgograd
1 bomber moved from Novosibirsk to VolgogradPlace Units - Japanese
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,2,4,3,3,4,1,1
Japanese collect 11 PUs (8 lost to blockades); end with 11 PUs total -
No problem - I saw your post while working on the Germany turn….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 8 armour, 1 destroyer, 1 factory_minor, 5 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Siberia to Amur
1 fighter moved from 6 Sea Zone to Amur
5 infantry moved from Spain to Southern France
5 armour moved from Gibraltar to Southern France
4 infantry moved from Gibraltar to 91 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from Normandy Bordeaux to 92 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
5 armour moved from Spain to France
6 infantry moved from Normandy Bordeaux to France
5 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to FormosaCombat - Americans
Battle in 92 Sea Zone
Americans attack with 2 destroyers, 1 tactical_bomber and 2 transports
Italians defend with 1 destroyer
Americans win with 1 destroyer, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Amur
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Amur from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Algeria
Americans attack with 4 infantry
Germans defend with 1 armour
Americans win, taking Algeria from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 5 armour and 5 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans win, taking Southern France from Italians with 5 armour and 5 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Formosa
Battle in France
Americans attack with 10 armour, 1 artillery and 7 infantry
Germans defend with 3 aaGuns, 1 airfield, 1 factory_minor, 11 infantry and 7 mech_infantrys
Germans win, taking Formosa from Japanese with 7 mech_infantrys remaining. Battle score for attacker is -37
Casualties for Germans: 3 aaGuns and 11 infantry
Casualties for Americans: 10 armour, 1 artillery and 7 infantryNon Combat Move - Americans
1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
1 fighter moved from Amur to KoreaPlace Units - Americans
1 factory_minor placed in Korea
3 armour placed in Normandy Bordeaux
3 armour placed in Spain
2 armour, 5 infantry and 1 tactical_bomber placed in Eastern United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Americans collect 66 PUs (2 lost to blockades); end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 2 infantry moved from Suiyuyan to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kansu from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Manchuria
6 infantry moved from Jehol to Manchuria
2 artilleries and 4 infantry moved from Chahar to SuiyuyanPlace Units - Chinese
4 infantry placed in Kansu
2 artilleries and 2 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 3 armour and 1 destroyer; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
3 fighters moved from Spain to France
1 artillery moved from Normandy Bordeaux to France
1 armour moved from Angola to French Equatorial Africa
British take French Equatorial Africa from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Kenya
British take Kenya from Germans
1 armour moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Union of South Africa
4 fighters moved from Tanganyika Territory to Union of South Africa
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea ZoneCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in France
British attack with 1 artillery, 4 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 7 mech_infantrys
Germans win with 3 mech_infantrys remaining. Battle score for attacker is -34
Casualties for Germans: 4 mech_infantrys
Casualties for British: 1 artillery, 4 fighters and 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 2 mech_infantrys
EDIT: Adding units owned by British to Spain: 3 fighters
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from 109 Sea Zone to United Kingdom
2 infantry moved from 41 Sea Zone to SumatraPlace Units - British
3 armour placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 artillery, 1 fighter and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 4 infantry -
I mistakenly clicked continue instead of retreat when i had lost all my land units attacking France. Â I edited the results back in. Â I hope that is alright. Â
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 artilleries, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 3 infantry moved from West India to Eastern Persia
1 infantry moved from Vologda to Nenetsia
Italians take Nenetsia from Russians
1 armour, 4 artilleries and 5 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 armour, 4 artilleries and 5 infantry
Americans defend with 5 armour, 1 factory_minor, 1 harbour and 5 infantry
Americans win with 5 armour and 2 infantry remaining. Battle score for attacker is -28
Casualties for Italians: 1 armour, 4 artilleries and 5 infantry
Casualties for Americans: 3 infantryNon Combat Move - Italians
1 infantry moved from Western Germany to Northern Italy
2 artilleries and 1 infantry moved from Western Germany to France
1 infantry moved from Turkmenistan to Eastern Persia
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 mech_infantry placed in Southern Italy
2 infantry placed in Southern Italy
3 artilleries and 1 infantry placed in Northern Italy
1 submarine placed in 95 Sea Zone
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total -
What was saved - did the map I download show that? Depending on that, I may not have even tried S. France with Italy….
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I made the edit before posting the initial save, so the turn you downloaded and played was representative of the board
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Shan State
1 artillery moved from French West Africa to French Central Africa
ANZAC take French Central Africa from Italians
1 bomber moved from Belgian Congo to Spain
1 bomber moved from French West Africa to SpainCombat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 factory_minor placed in Argentina
1 destroyer placed in 66 Sea Zone
2 artilleries placed in ChileTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 fighter, 3 infantry, 10 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
7 armour, 5 artilleries, 12 infantry and 14 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Samara to Russia
2 infantry moved from Tambov to Russia
1 armour and 2 mech_infantrys moved from Ukraine to Russia
1 armour and 2 mech_infantrys moved from Volgograd to Russia
1 armour and 4 infantry moved from Holland Belgium to Normandy Bordeaux
5 mech_infantrys moved from France to Normandy Bordeaux
1 submarine moved from 83 Sea Zone to 70 Sea Zone
3 infantry moved from Persia to Eastern Persia
2 bombers moved from Volgograd to Russia
1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
3 infantry moved from Egypt to Anglo Egyptian Sudan
2 artilleries and 1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 carrier and 2 destroyers moved from 81 Sea Zone to 80 Sea ZoneCombat - Germans
Battle in Russia
Germans attack with 9 armour, 5 artilleries, 2 bombers, 15 infantry and 18 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 2 fighters and 22 infantry
Germans captures 8PUs while taking Russians capital
Germans win, taking Russia from Russians with 9 armour, 5 artilleries, 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Germans: 15 infantry and 12 mech_infantrys
Casualties for Russians: 2 aaGuns, 3 armour, 1 artillery, 2 fighters and 22 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 armour and 1 infantry
Germans win, taking Anglo Egyptian Sudan from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 4 infantry and 5 mech_infantrys
Americans defend with 3 armour, 1 factory_minor, 1 harbour and 1 tactical_bomber
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 3 infantry
Casualties for Americans: 3 armour and 1 tactical_bomberNon Combat Move - Germans
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to 80 Sea Zone
1 fighter moved from West India to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
3 armour, 1 artillery, 1 infantry and 6 mech_infantrys moved from West India to Eastern Persia
4 mech_infantrys moved from Eastern Persia to Turkmenistan
3 aaGuns moved from Bryansk to Rostov
2 infantry moved from Belarus to Bryansk
2 infantry moved from Archangel to Novgorod
2 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
3 mech_infantrys moved from Germany to France
2 artilleries and 5 infantry moved from Germany to Western Germany
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from Russia to Eastern Persia
1 bomber moved from Russia to NovgorodPlace Units - Germans
2 submarines placed in 80 Sea Zone
3 infantry placed in Egypt
1 artillery and 2 mech_infantrys placed in Western Germany
3 armour, 1 fighter and 3 mech_infantrys placed in Germany
Germans undo move 2.
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in France
1 artillery and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Iraq
1 mech_infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from 80 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 96 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 78 PUs; end with 86 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 102 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 122 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 2 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
2 mech_infantrys moved from Novosibirsk to Archangel
3 armour and 3 mech_infantrys moved from Novosibirsk to Turkmenistan
4 artilleries and 1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Volgograd to Novgorod
1 bomber moved from Volgograd to Germany
1 bomber moved from Yakut S.S.R. to Nenetsia
1 bomber moved from Nenetsia to Novgorod
1 infantry moved from Sakha to BuryatiaNon Combat Move - Japanese
Place Units - Japanese
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,6,6,6,2
Japanese collect 8 PUs (8 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 6 armour, 2 artilleries, 1 destroyer, 1 fighter, 5 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
3 infantry moved from Algeria to Tunisia
Americans take Tunisia from Germans
2 transports moved from 92 Sea Zone to 89 Sea Zone
1 transport moved from 64 Sea Zone to 101 Sea Zone
2 armour and 6 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 destroyers, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
3 armour moved from Spain to Normandy Bordeaux
2 armour moved from Southern France to Normandy Bordeaux
3 armour and 2 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Korea to Sakha
Americans take Sakha from Japanese
1 artillery moved from Amur to Sakha
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
2 fighters and 1 tactical_bomber moved from Eastern United States to SpainCombat - Americans
Battle in Hainan
Battle in Normandy Bordeaux
Americans attack with 8 armour and 2 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 5 mech_infantrys
Americans win, taking Hainan from Japanese, taking Normandy Bordeaux from Germans with 8 armour remaining. Battle score for attacker is 23
Casualties for Germans: 1 armour, 1 infantry and 5 mech_infantrys
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 armour and 6 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Korea to 6 Sea ZonePlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
3 armour and 3 infantry placed in Eastern United States
1 armour, 1 artillery and 1 infantry placed in Southern France
1 armour, 1 artillery and 1 infantry placed in Spain
1 armour placed in Korea
1 fighter placed in 6 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Americans collect 70 PUs; end with 72 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 artilleries and 4 infantry moved from Suiyuyan to Kansu
2 artilleries and 5 infantry moved from Manchuria to Jehol
1 fighter moved from Manchuria to KansuNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Sikang
2 infantry placed in Sikang
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs