Thank you for your patience for this move!
I assumed casualties for round 1 of the Sea of Japan attack, but I need to ask you for 2 more casualties - see file posted
Thanks, and it shouldn’t take me too long to finish through Russia 10 after that
dutch just rolled. you in BIG trouble cow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from French Indo China to 18 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 18 Sea Zone
1 fighter moved from 20 Sea Zone to 18 Sea Zone
1 fighter moved from 19 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 18 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 1/7 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 bomber, 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 1/6 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Solomon Islands
Non Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 bomber moved from 18 Sea Zone to Japan
1 fighter moved from Caucasus to Southern Italy
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 18 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from 42 Sea Zone to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 aaGun moved from Kiangsi to 20 Sea Zone
1 aaGun and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to French Indo China
1 armour moved from French Indo China to Kwangsi
1 artillery moved from 36 Sea Zone to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
2 carriers, 1 destroyer and 1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
that move was well worth the wait. :-D
let the desperation attacks begin!!!
since i can’t PM cow, someone might want to let him know that dutch moved. i’m sure cow knows exactly what he is doing, i expect his turn to take about 2 minutes. :lol:
ブーãƒ
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 17 Sea Zone to 16 Sea Zone
1 fighter and 2 tactical_bombers moved from Midway to 16 Sea Zone
1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Iwo Jima to 17 Sea Zone
1 armour, 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 8 infantry, 3 mech_infantrys, 1 submarine and 7 transports moved from 17 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 6 fighters and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Caroline Islands
Americans attack with 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
5 fighters and 3 tactical_bombers moved from 16 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 10 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from Venezuela to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Venezuela to Peru
Americans take Peru from Neutral_True
1 infantry moved from Venezuela to Central America
1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
Place Units - Americans
10 infantry placed in Central United States
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Hunan
Place Units - Chinese
6 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British repair 14 damage on 14 factory_majors; Remaining resources: 19 PUs;
British buy 6 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 fighters, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Tobruk
1 bomber and 2 fighters moved from United Kingdom to 109 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Colombia to Southeast Mexico
Combat - British
Battle in Tobruk
British attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery, 2 infantry and 1 mech_infantry
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
Battle in 109 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports
Germans win with 1 carrier, 1 fighter and 4 transports remaining. Battle score for attacker is -9
Casualties for Germans: 1 cruiser and 1 tactical_bomber
Casualties for British: 1 bomber and 2 fighters
Non Combat Move - British
4 fighters and 1 tactical_bomber moved from Tobruk to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Ethiopia to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
9 infantry moved from Burma to Shan State
1 mech_infantry moved from Burma to Hunan
3 infantry moved from West India to Eastern Persia
3 infantry moved from Kenya to Anglo Egyptian Sudan
2 battleships, 1 carrier and 2 cruisers moved from 80 Sea Zone to 39 Sea Zone
Place Units - British
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2,2,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
British collect 28 PUs (3 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry
no attack on 109… i knew it.
no attack on 109… i knew it.
haha, no you did attack you just didn’t ask for a casualty choice.
no ace on the turn… you now have 0 percent chance.
…well, I might be forgetting something, but isn’t damaging the Carrier the better way? Losing the Cruiser is correct I think. And Germany did enough damage in the 2nd round of Combat, so it doesn’t affect that battle.
…well, alright, in fact I overlooked something. The OOL is quite interesting… wanna go for safety or not?
…well, alright, in fact I overlooked something. The OOL is quite interesting… wanna go for safety or not?
cow actually did the OOL as i would have given the dice that came. which were NOT cowdice.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Baltic States to Western Ukraine
1 bomber moved from Turkey to Western Ukraine
1 bomber moved from Turkey to Persia
1 tactical_bomber moved from Turkey to Persia
1 mech_infantry moved from Syria to Persia
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Syria
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Italians attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Italians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber and 1 tactical_bomber moved from Persia to Turkey
1 infantry moved from Bulgaria to Greece
2 mech_infantrys moved from Bulgaria to Turkey
2 transports moved from 99 Sea Zone to 97 Sea Zone
2 aaGuns and 2 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 aaGuns and 2 infantry moved from 99 Sea Zone to Syria
2 infantry moved from Turkey to Iraq
2 mech_infantrys moved from Northern Italy to Bulgaria
1 artillery moved from Libya to Tunisia
1 armour moved from Morocco to Tunisia
1 bomber moved from Western Ukraine to Germany
2 aaGuns moved from Baltic States to Poland
Place Units - Italians
5 infantry placed in Northern Italy
1 fighter placed in Southern Italy
3 infantry placed in Turkey
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
the desperation attacks may now continue. :-D
Uhmm…
What “desperation” attacks are we talking about here? From what I can see, allies have this in the bag.
+120 Units
+450 TUV
+50 IPC a turn income lead.
Even with sealion… I don’t know…
Uhmm…
What “desperation” attacks are we talking about here? From what I can see, allies have this in the bag.
+120 Units
+450 TUV
+50 IPC a turn income lead.Even with sealion… I don’t know…
sigh…. oh ye of little faith. :-P
sealion yields an expected 50 TUV swing + 75 for london and scotland bases/ic. plus 40/turn swing. plus a major victory city down. this game is OVER unless cowluck strikes HARD.