Thank you for your patience for this move!
I assumed casualties for round 1 of the Sea of Japan attack, but I need to ask you for 2 more casualties - see file posted
Thanks, and it shouldn’t take me too long to finish through Russia 10 after that
no scrambles, no kami’s
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caucasus: 1 fighter
EDIT: Removing units owned by Japanese from Iraq: 1 fighter
EDIT: Adding units owned by Japanese to Caucasus: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 4 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Alaska to Soviet Far East
2 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 7 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
2 tactical_bombers moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 fighter, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Soviet Far East
Americans attack with 1 bomber
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber
Battle in 6 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Non Combat Move - Americans
1 destroyer moved from 7 Sea Zone to 18 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
3 carriers and 1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 28 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 mech_infantry moved from Central America to Venezuela
Americans take Venezuela from Neutral_True
1 fighter and 2 tactical_bombers moved from 25 Sea Zone to Midway
4 aaGuns moved from Central United States to Eastern United States
1 armour and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 3 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 26 Sea Zone to 17 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 17 Sea Zone to Iwo Jima
Place Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Szechwan to Yunnan
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
2 infantry placed in Szechwan
Chinese undo move 1.
2 infantry placed in Yunnan
Chinese undo move 1.
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
British take 106 Sea Zone from Germans
1 bomber and 2 fighters moved from United Kingdom to 119 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
British take Iraq from Germans
1 infantry moved from Trans-Jordan to Syria
British take Syria from Germans
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 fighter moved from Egypt to 98 Sea Zone
3 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries moved from Trans-Jordan to Egypt
2 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
Combat - British
Battle in 119 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win, taking 119 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
1 mech_infantry owned by the British retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in 98 Sea Zone
British attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Italians defend with 1 submarine
British win, taking 98 Sea Zone from Italians with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - British
1 bomber and 2 fighters moved from 119 Sea Zone to United Kingdom
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
4 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
2 battleships, 1 carrier, 1 cruiser and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Southeast Mexico to Colombia
British take Colombia from Neutral_True
5 infantry moved from India to Burma
3 infantry moved from India to Burma
2 infantry moved from India to Burma
2 infantry moved from India to West India
1 infantry moved from India to West India
Place Units - British
1 artillery and 7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
British collect 33 PUs (1 lost to blockades); end with 33 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 3 infantry
MacArthur just took Iwo Jima.
I remember the first time I took Iwo Jima in a team game with Veqryn. Veqryn thought it was dumb… Macarthur won the Pacific and he did it because he took Iwo Jima.
@Cow:
I remember the first time I took Iwo Jima in a team game with Veqryn. Veqryn thought it was dumb… Macarthur won the Pacific and he did it because he took Iwo Jima.
Was that a cowluck game?
Iwo Jima has LOADS of strategic value!! And major morale implications for both countries! :-)
Iwo SchemA
I called it! :-D
Iwo Jima has LOADS of strategic value!! And major morale implications for both countries! :-)
And it’s a safe IPC in US pocket vs one IPC safe outside of Japan’s pockets. Small gain, but 2 IPC per turn add up.
Iwo Jima has LOADS of strategic value!! And major morale implications for both countries! :-)
And it’s a safe IPC in US pocket vs one IPC safe outside of Japan’s pockets. Small gain, but 2 IPC per turn add up.
omega you crack me UP bro.
Yep, USA has been playing it “safe” alright, and look where it’s got them. :S
Going to hold back the reigns on Bold a bit. Blame the Dutchman for the delay. Hardly have time to eat, let alone study the map…
You going down Mr. Carrot Bread.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tunisia to Morocco
Italians take Algeria from French
1 armour moved from Caucasus to Syria
1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Turkey to Kazakhstan
1 fighter and 1 tactical_bomber moved from Turkey to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Romania to 100 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 100 Sea Zone to 99 Sea Zone
1 battleship and 2 cruisers moved from 100 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
1 mech_infantry moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 infantry moved from Caucasus to Volgograd
Italians take Volgograd from Russians
Combat - Italians
Battle in Morocco
Italians attack with 1 armour
French defend with 1 infantry
Italians win, taking Morocco from French with 1 armour remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Kazakhstan
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 99 Sea Zone
Germans loiter and taunt with 2 infantry; Italians attack with 1 battleship, 2 cruisers and 2 transports
British defend with 1 cruiser
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 98 Sea Zone
Italians attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Italians win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighter
Battle in Syria
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Syria from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 tactical_bomber moved from 98 Sea Zone to Turkey
1 destroyer moved from 100 Sea Zone to 98 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 infantry moved from Caucasus to Volgograd
1 bomber moved from Kazakhstan to Turkey
1 artillery moved from Tunisia to Libya
2 mech_infantrys moved from Northern Italy to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
2 aaGuns moved from Eastern Poland to Baltic States
Place Units - Italians
1 bomber and 2 infantry placed in Turkey
2 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
had to restart due to whatever stupid bs has been happening on my computer today with triplea after the morocco battle (think it’s time for a full shutdown/restart). but won it the second time as well :-o
italy outearning russia on I4? holy scheemolikins
you did get a couple big hits in the naval battles
those bunnies are nibbling at my toes… kinda tickles.
That is funny, the allies make more money than the axis.
let’s see what happens the next round.