assumed no scramble with the french fighter in 110 and made a couple small edits at the end.
-2 more luftwaffe
nope
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to 110 Sea Zone
1 destroyer moved from 105 Sea Zone to 110 Sea Zone
Combat - Italians
Battle in 110 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 destroyer
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
4 infantry moved from Yugoslavia to Bulgaria
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,3,6,2,6,3,3,1
Italians collect 7 PUs (11 lost to blockades); end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 aaGun, 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 artillery, 1 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 bomber moved from Philippines to Caroline Islands
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser and 3 destroyers moved from 35 Sea Zone to 33 Sea Zone
3 submarines moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Yunnan to Kweichow
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 aaGun, 4 artilleries, 1 bomber, 3 fighters and 4 infantry
Iwo Jima : 1 flag, 1 infantry
Marshall Islands : 1 flag
Formosa : 1 flag, 1 infantry
Marianas : 1 flag
Hainan : 1 flag
Kweichow : 1 fighter and 1 infantry
India : 1 fighter
Borneo : 1 artillery
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Philippines : 1 artillery and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
33 Sea Zone : 1 cruiser, 3 destroyers, 5 submarines and 3 transports
54 Sea Zone : 1 carrier
Northwest Persia : 1 infantry
Production/PUs Summary :
Germans : 55 / 73
Russians : 3 / 0
Japanese : 30 / 38
Americans : 62 / 87
Chinese : 17 / 22
British : 34 / 39
UK_Pacific : 25 / 30
Italians : 18 / 14
ANZAC : 16 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Combat - French
French creates battle in territory 37 Sea Zone
Non Combat Move - French
1 infantry moved from Norway to Finland
Turn Complete - French
Territory Summary for French :
37 Sea Zone : 1 flag, 1 destroyer
United Kingdom : 1 infantry
Norway : 1 fighter
125 Sea Zone : 1 cruiser
Northwest Persia : 2 infantry
Finland : 1 infantry
Production/PUs Summary :
Germans : 55 / 73
Russians : 3 / 0
Japanese : 30 / 38
Americans : 62 / 87
Chinese : 17 / 22
British : 34 / 39
UK_Pacific : 25 / 30
Italians : 18 / 14
ANZAC : 16 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 carriers, 2 destroyers and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Caucasus
3 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Kazakhstan to Kansu
Germans take Kansu from Chinese
3 infantry moved from Volgograd to Caucasus
6 mech_infantrys moved from Vyborg to Novgorod
1 mech_infantry moved from Russia to Belarus
2 infantry moved from Russia to Samara
1 infantry moved from Samara to Kazakhstan
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
Combat - Germans
Non Combat Move - Germans
2 aaGuns moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea Zone
3 fighters moved from Novgorod to Western Germany
1 fighter and 2 tactical_bombers moved from Novgorod to Denmark
2 mech_infantrys moved from Romania to Ukraine
1 artillery and 1 infantry moved from France to Western Germany
1 submarine moved from 105 Sea Zone to 112 Sea Zone
7 submarines moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
2 carriers and 2 destroyers placed in 112 Sea Zone
1 airfield placed in Denmark
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,4,6,3,4,1,1,1
Germans collect 52 PUs (4 lost to blockades); end with 53 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Italian Somaliland : 1 flag
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 mech_infantry
Persia : 1 flag
Production/PUs Summary :
Germans : 56 / 73
Russians : 3 / 0
Japanese : 30 / 38
Americans : 62 / 87
Chinese : 16 / 22
British : 34 / 39
UK_Pacific : 25 / 30
Italians : 18 / 14
ANZAC : 16 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 bomber and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 fighters moved from Jehol to Kiangsu
2 infantry moved from Shantung to Kiangsu
2 artilleries and 8 infantry moved from Japan to 6 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 6 Sea Zone to 8 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 8 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
2 artilleries and 6 infantry moved from 1 Sea Zone to British Columbia
3 armour moved from Tsagaan Olom to Novosibirsk
1 infantry moved from Jehol to Chahar
1 fighter moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Tsinghai
3 fighters and 1 tactical_bomber moved from Novosibirsk to Sikang
2 infantry moved from Kazakhstan to Sikang
1 bomber moved from Caucasus to Sikang
Combat - Japanese
Battle in Alaska
Battle in British Columbia
Battle in Kiangsu
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 mech_infantry; Chinese defend with 1 airfield
Japanese win, taking Alaska from Americans, taking British Columbia from British with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 artillery
Japanese win, taking Chahar from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Sikang
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 2 mech_infantrys
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Sikang to Caucasus
1 fighter and 1 tactical_bomber moved from Tsinghai to Caucasus
1 bomber moved from Sikang to Caucasus
1 fighter moved from Chahar to Shantung
1 aaGun, 3 artilleries and 5 infantry moved from Jehol to Shantung
2 fighters moved from Kiangsu to Shantung
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers moved from 6 Sea Zone to 7 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers moved from 7 Sea Zone to 1 Sea Zone
Place Units - Japanese
3 infantry placed in Shantung
1 bomber and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 38 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 11 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 infantry moved from Finland to Vyborg
Americans take Vyborg from Germans
3 transports moved from 125 Sea Zone to 117 Sea Zone
1 infantry moved from Norway to 125 Sea Zone
4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from Kweichow to Anhwe
1 bomber and 1 fighter moved from Kweichow to Anhwe
1 bomber moved from Kweichow to 22 Sea Zone
1 submarine moved from 20 Sea Zone to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 23 Sea Zone
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
5 fighters moved from 33 Sea Zone to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
Combat - Americans
Battle in Manchuria
Battle in Anhwe
Americans attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Anhwe, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Anhwe, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anhwe
Americans win, taking Manchuria from Japanese, taking Anhwe from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 23 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 5 fighters in 22 Sea Zone, round 2 : 1/6 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 110 Sea Zone
British loiter and taunt with ; Americans attack with 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 4 submarines in 110 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 110 Sea Zone
Americans win with 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
4 submarines moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 3 infantry, 5 submarines and 3 transports moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters and 1 tactical_bomber moved from 23 Sea Zone to 26 Sea Zone
5 fighters moved from 22 Sea Zone to 26 Sea Zone
1 bomber moved from 22 Sea Zone to Marianas
1 bomber moved from Caroline Islands to Hawaiian Islands
2 infantry moved from Western United States to Central United States
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 bomber moved from Iceland to United Kingdom
2 artilleries and 6 infantry moved from Iceland to 123 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 123 Sea Zone to 106 Sea Zone
2 artilleries and 6 infantry moved from 106 Sea Zone to Quebec
2 infantry moved from Kiangsi to Anhwe
1 bomber and 1 fighter moved from Anhwe to Kweichow
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Changing ownership of Holland Belgium from Germans to Americans
EDIT: Adding units owned by Americans to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Finland
3 infantry placed in Norway
2 bombers placed in Eastern United States
2 artilleries and 2 infantry placed in Central United States
1 artillery and 3 infantry placed in Central United States
2 submarines placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 20 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Paulau Island : 1 flag
Marianas : 1 bomber
Manchuria : 1 infantry and 1 mech_infantry
Kweichow : 1 bomber and 1 fighter
Szechwan : 1 infantry
Anhwe : 3 infantry
Philippines : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 5 infantry
Midway : 1 airfield
French Indo China : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
37 Sea Zone : 1 submarine
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 9 fighters, 6 submarines, 1 tactical_bomber and 3 transports
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
19 Sea Zone : 2 submarines and 1 transport
6 Sea Zone : 5 submarines
Central United States : 4 artilleries, 1 factory_major and 7 infantry
Eastern United States : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Quebec : 2 artilleries and 6 infantry
United Kingdom : 1 bomber and 2 fighters
Morocco : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Holland Belgium : 1 flag, 1 infantry
Libya : 1 flag
Karelia : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
106 Sea Zone : 4 transports
93 Sea Zone : 1 flag, 2 submarines
117 Sea Zone : 3 transports
97 Sea Zone : 5 submarines
101 Sea Zone : 3 submarines
81 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Finland : 1 flag, 2 aaGuns, 3 artilleries, 1 factory_minor and 3 infantry
110 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 52 / 73
Russians : 3 / 0
Japanese : 32 / 38
Americans : 64 / 84
Chinese : 17 / 22
British : 33 / 39
UK_Pacific : 25 / 30
Italians : 18 / 14
ANZAC : 16 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
1 artillery and 2 infantry moved from Hopei to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 2 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Chinese retreated to Shensi
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
2 artilleries moved from Hopei to Anhwe
1 artillery and 8 infantry moved from Kweichow to Anhwe
1 infantry moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Manchuria
1 artillery and 5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
Territory Summary for Chinese :
Kwangsi : 1 airfield
Kiangsu : 1 airfield
Manchuria : 1 infantry
Shensi : 1 infantry
Chahar : 1 artillery and 2 infantry
Sikang : 1 infantry
Anhwe : 4 artilleries and 13 infantry
Production/PUs Summary :
Germans : 52 / 73
Russians : 3 / 0
Japanese : 31 / 38
Americans : 64 / 84
Chinese : 18 / 24
British : 33 / 39
UK_Pacific : 25 / 30
Italians : 18 / 14
ANZAC : 16 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 38 PUs;
British buy 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 armour; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Kweichow to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Kweichow to Tsinghai
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 3 transports moved from 125 Sea Zone to 111 Sea Zone
2 infantry moved from Scotland to 111 Sea Zone
3 infantry and 3 transports moved from 111 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 battleship and 1 cruiser moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from 125 Sea Zone to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Kweichow to Kansu
1 tactical_bomber moved from Kweichow to Tsinghai
1 fighter moved from Kweichow to Kansu
Combat - British
Battle in Tsinghai
British attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
British win, taking Tsinghai from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
British attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 1 mech_infantry in Kansu, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 mech_infantry in Kansu, round 3 : 2/2 hits
Germans roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Kansu
British win, taking Kansu from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 5 fighters and 5 infantry
Italians defend with 1 aaGun, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
AA fire in Normandy Bordeaux : 0/3 hits
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits
British roll dice for 5 fighters and 5 infantry in Normandy Bordeaux, round 2 : 2/10 hits
Italians roll dice for 1 aaGun, 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 5/6 hits
5 infantry owned by the British , 1 aaGun owned by the Italians and 2 infantry owned by the Italians lost in Normandy Bordeaux
British roll dice for 5 fighters in Normandy Bordeaux, round 3 : 3/5 hits
Italians roll dice for 3 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/4 hits
2 fighters owned by the Italians , 2 fighters owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
British roll dice for 3 fighters in Normandy Bordeaux, round 4 : 2/3 hits
Italians roll dice for 1 fighter in Normandy Bordeaux, round 4 : 0/1 hits
1 fighter owned by the Italians lost in Normandy Bordeaux
British win with 3 fighters remaining. Battle score for attacker is 9
Casualties for British: 2 fighters and 5 infantry
Casualties for Italians: 1 aaGun, 3 fighters and 3 infantry
Non Combat Move - British
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 carrier and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
5 infantry moved from Kweichow to Anhwe
3 mech_infantrys moved from Kweichow to Shensi
1 fighter moved from Kansu to Kweichow
1 tactical_bomber moved from Tsinghai to Kweichow
4 armour moved from Kweichow to Anhwe
2 artilleries moved from Kweichow to Anhwe
2 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Shensi
3 mech_infantrys moved from Kweichow to Anhwe
1 aaGun moved from Kweichow to Anhwe
1 aaGun moved from Kweichow to Anhwe
3 infantry moved from Yunnan to Kweichow
6 mech_infantrys moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kweichow
3 infantry moved from Kwangsi to Yunnan
5 armour moved from India to Yunnan
3 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 1 aaGun
EDIT: Adding units owned by British to United Kingdom: 1 aaGun
EDIT: Turning off Edit Mode
2 destroyers and 2 submarines placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
5 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 5 armour
Territory Summary for British, UK_Pacific :
Jehol : 1 mech_infantry
Siam : 1 flag
Shensi : 1 infantry and 3 mech_infantrys
Yunnan : 5 armour and 3 infantry
Kweichow : 1 aaGun, 1 armour, 1 fighter, 3 infantry, 6 mech_infantrys and 1 tactical_bomber
Kansu : 1 mech_infantry
Tsinghai : 1 mech_infantry
Anhwe : 2 aaGuns, 4 armour, 2 artilleries, 7 infantry and 3 mech_infantrys
India : 1 airfield, 5 armour, 1 factory_major and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
Celebes : 1 flag
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 infantry
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Algeria : 1 flag
Norway : 2 aaGuns and 2 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor, 3 infantry and 2 mech_infantrys
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 aaGun, 3 armour, 5 artilleries, 20 infantry, 5 mech_infantrys and 1 tactical_bomber
Persia : 1 armour and 4 mech_infantrys
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
91 Sea Zone : 1 destroyer
Finland : 2 artilleries and 10 infantry
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 3 submarines and 3 transports
Production/PUs Summary :
Germans : 51 / 73
Russians : 3 / 0
Japanese : 29 / 38
Americans : 64 / 84
Chinese : 21 / 24
British : 33 / 33
UK_Pacific : 25 / 30
Italians : 18 / 14
ANZAC : 16 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Caucasus to Southern Italy
3 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Western Germany to France
Place Units - Italians
1 artillery and 1 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,5,5,5,6,3,6,2
Italians collect 7 PUs (11 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 cruiser, 2 destroyers and 3 submarines moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 bomber moved from Caroline Islands to Hawaiian Islands
2 fighters moved from Caroline Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Kweichow to Shensi
1 fighter moved from India to Kweichow
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 aaGun, 2 artilleries, 1 fighter and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Marshall Islands : 1 flag
Formosa : 1 flag, 1 infantry
Marianas : 1 flag
Hainan : 1 flag
Shensi : 1 infantry
Kweichow : 2 fighters
Borneo : 1 artillery and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Philippines : 1 artillery and 1 infantry
Hawaiian Islands : 2 artilleries, 1 bomber, 1 fighter and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
43 Sea Zone : 1 transport
33 Sea Zone : 1 destroyer, 1 submarine and 1 transport
26 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transports
6 Sea Zone : 1 submarine
54 Sea Zone : 1 carrier
Northwest Persia : 1 infantry
Production/PUs Summary :
Germans : 51 / 73
Russians : 3 / 0
Japanese : 29 / 38
Americans : 64 / 84
Chinese : 21 / 24
British : 33 / 33
UK_Pacific : 25 / 30
Italians : 18 / 7
ANZAC : 16 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 cruiser moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to United Kingdom
1 fighter moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Territory Summary for French :
37 Sea Zone : 1 flag, 1 destroyer
United Kingdom : 1 infantry
Northwest Persia : 2 infantry
Finland : 1 infantry
110 Sea Zone : 1 cruiser and 1 fighter
Production/PUs Summary :
Germans : 51 / 73
Russians : 3 / 0
Japanese : 29 / 38
Americans : 64 / 84
Chinese : 21 / 24
British : 33 / 33
UK_Pacific : 25 / 30
Italians : 18 / 7
ANZAC : 16 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 11 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
2 submarines moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 2 tactical_bombers moved from Denmark to 114 Sea Zone
1 bomber moved from Western Germany to Karelia
1 bomber moved from Western Germany to Karelia
2 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Belarus to Vyborg
1 infantry moved from Novgorod to Vyborg
1 bomber moved from Western Germany to Vyborg
1 tactical_bomber moved from Novgorod to Vyborg
1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 submarine moved from 112 Sea Zone to 114 Sea Zone
2 fighters moved from 112 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Novgorod to Karelia
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Vyborg from Americans with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Karelia
Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Karelia from Americans with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 3 fighters, 3 submarines and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans win with 1 destroyer, 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Non Combat Move - Germans
1 bomber moved from Vyborg to Novgorod
2 bombers moved from Karelia to Novgorod
2 carriers moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 114 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Vyborg to Denmark
1 tactical_bomber moved from Karelia to Denmark
1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Holland Belgium to Denmark
2 tactical_bombers moved from 114 Sea Zone to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
3 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
5 submarines moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 127 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Kazakhstan
1 armour, 1 infantry and 1 mech_infantry moved from Kazakhstan to Volgograd
1 infantry moved from Western Germany to Denmark
1 fighter moved from 114 Sea Zone to Western Germany
Place Units - Germans
4 transports placed in 113 Sea Zone
3 infantry placed in Volgograd
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in France
2 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,5,6,2,3,6,4,2
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Italian Somaliland : 1 flag
Northwest Persia : 1 mech_infantry
Persia : 1 flag
Production/PUs Summary :
Germans : 55 / 71
Russians : 3 / 0
Japanese : 29 / 38
Americans : 60 / 84
Chinese : 21 / 24
British : 33 / 33
UK_Pacific : 25 / 30
Italians : 18 / 7
ANZAC : 16 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
Japanese converts factory_major into different units
1 infantry moved from British Columbia to Western United States
Japanese take Western United States from Americans
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 armour moved from Novosibirsk to Kansu
1 bomber moved from Caucasus to Kansu
1 fighter moved from Shantung to 19 Sea Zone
1 artillery and 1 infantry moved from British Columbia to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 infantry moved from Shantung to Jehol
1 fighter moved from Shantung to Jehol
1 fighter moved from Shantung to Jehol
1 armour moved from Novosibirsk to Tsinghai
3 fighters and 2 tactical_bombers moved from Caucasus to Tsinghai
1 armour moved from Novosibirsk to Caucasus
Combat - Japanese
Battle in Kansu
Japanese attack with 1 armour and 1 bomber
British defend with 1 mech_infantry
Japanese win, taking Kansu from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Jehol
Japanese attack with 2 fighters and 1 infantry
British defend with 1 mech_infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Soviet Far East
Battle in Tsinghai
Japanese attack with 1 armour, 3 fighters and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Soviet Far East from Russians with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Tsinghai to Caucasus
1 bomber moved from Kansu to Caucasus
3 bombers moved from Japan to Buryatia
3 bombers moved from Buryatia to Yenisey
3 bombers moved from Yenisey to Evenkiyskiy
1 fighter moved from 19 Sea Zone to Japan
2 fighters moved from Jehol to Japan
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Alaska to British Columbia
4 infantry moved from British Columbia to 1 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 infantry, 2 submarines, 4 tactical_bombers and 4 transports moved from 1 Sea Zone to 4 Sea Zone
Place Units - Japanese
3 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,3,2,4,4,4,1,1,1,2,3
Japanese collect 33 PUs (11 lost to blockades); end with 35 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 bombers, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Manchuria to Amur
Americans take Amur from Japanese
1 infantry moved from Manchuria to Korea
Americans take Korea from Japanese
3 infantry moved from Anhwe to Kiangsu
1 bomber and 1 fighter moved from Kweichow to Kiangsu
2 artilleries and 3 infantry moved from Central United States to Western United States
4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 4 submarines and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from Finland to Karelia
1 bomber moved from United Kingdom to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in Western United States
Americans attack with 2 artilleries and 3 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries and 3 infantry in Western United States, round 2 : 0/5 hits
Japanese roll dice for 1 infantry in Western United States, round 2 : 0/1 hits
Americans roll dice for 2 artilleries and 3 infantry in Western United States, round 3 : 2/5 hits
Japanese roll dice for 1 infantry in Western United States, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Western United States
Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Western United States from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Americans attack with 1 bomber, 1 fighter and 3 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 bomber, 1 fighter and 3 infantry in Kiangsu, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Kiangsu, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Karelia
Americans attack with 3 artilleries and 3 infantry
Germans defend with 2 infantry
Americans roll dice for 3 artilleries and 3 infantry in Karelia, round 2 : 1/6 hits
Germans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Karelia
Americans roll dice for 3 artilleries and 3 infantry in Karelia, round 3 : 0/6 hits
Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Karelia
Americans roll dice for 3 artilleries and 2 infantry in Karelia, round 4 : 3/5 hits
Germans roll dice for 1 infantry in Karelia, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 112 Sea Zone
French loiter and taunt with ; British loiter and taunt with ; Americans attack with 1 bomber, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 4 submarines and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 4 submarines in 112 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
Americans win with 1 bomber, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 aaGuns moved from Finland to Karelia
1 infantry moved from Norway to Finland
2 artilleries and 6 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from Central United States to Eastern United States
3 transports moved from 117 Sea Zone to 101 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
1 infantry moved from Szechwan to Sikang
1 bomber and 1 fighter moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 9 fighters, 3 infantry, 6 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Marianas to Guam
1 submarine moved from 37 Sea Zone to 19 Sea Zone
Place Units - Americans
1 carrier and 2 fighters placed in 112 Sea Zone
1 destroyer placed in 101 Sea Zone
2 bombers placed in Eastern United States
1 artillery placed in Eastern United States
2 armour placed in French Indo China
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Paulau Island : 1 flag
Korea : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Kiangsu : 2 infantry
Sikang : 1 infantry
Anhwe : 1 bomber and 1 fighter
Philippines : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield and 1 bomber
Wake Island : 1 airfield
Western United States : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 1 harbour and 2 infantry
Midway : 1 airfield
Amur : 1 flag, 1 mech_infantry
French Indo China : 1 flag, 2 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 13 submarines, 1 tactical_bomber and 3 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 2 artilleries and 6 infantry
United Kingdom : 3 bombers and 1 fighter
Morocco : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Libya : 1 flag
Karelia : 1 flag, 2 aaGuns, 3 artilleries and 2 infantry
112 Sea Zone : 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport
93 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 5 submarines
Eastern Persia : 1 armour and 1 mech_infantry
101 Sea Zone : 1 destroyer and 3 transports
81 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 infantry
91 Sea Zone : 3 submarines and 4 transports
Finland : 1 flag, 1 factory_minor and 1 infantry
Production/PUs Summary :
Germans : 54 / 71
Russians : 2 / 0
Japanese : 27 / 40
Americans : 65 / 85
Chinese : 20 / 24
British : 33 / 33
UK_Pacific : 25 / 30
Italians : 18 / 7
ANZAC : 16 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 artilleries and 13 infantry moved from Anhwe to Shantung
1 infantry moved from Shensi to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Kansu, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win with no units remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Shantung
Chinese attack with 4 artilleries and 13 infantry
Japanese defend with 1 aaGun, 5 artilleries, 1 factory_minor, 7 infantry and 5 mech_infantrys
Chinese roll dice for 4 artilleries and 13 infantry in Shantung, round 2 : 3/17 hits
Japanese roll dice for 1 aaGun, 5 artilleries, 7 infantry and 5 mech_infantrys in Shantung, round 2 : 5/17 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 5 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 4 artilleries and 8 infantry in Shantung, round 3 : 2/12 hits
Japanese roll dice for 5 artilleries, 5 infantry and 5 mech_infantrys in Shantung, round 3 : 4/15 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 4 artilleries and 4 infantry in Shantung, round 4 : 3/8 hits
Japanese roll dice for 5 artilleries, 3 infantry and 5 mech_infantrys in Shantung, round 4 : 8/13 hits
4 artilleries owned by the Chinese , 3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shantung
Japanese win with 5 artilleries and 5 mech_infantrys remaining. Battle score for attacker is -29
Casualties for Japanese: 1 aaGun and 7 infantry
Casualties for Chinese: 4 artilleries and 13 infantry
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Place Units - Chinese
8 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Territory Summary for Chinese :
Kwangsi : 1 airfield
Kiangsu : 1 airfield
Manchuria : 1 infantry
Suiyuyan : 1 artillery and 2 infantry
Tsinghai : 8 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 54 / 71
Russians : 2 / 0
Japanese : 27 / 40
Americans : 65 / 85
Chinese : 20 / 26
British : 33 / 33
UK_Pacific : 25 / 30
Italians : 18 / 7
ANZAC : 16 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 32 PUs;
British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
4 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Anhwe to Shantung
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to Shantung
3 mech_infantrys moved from Kweichow to Shantung
1 mech_infantry moved from Persia to Turkmenistan
British take Turkmenistan from Japanese
Combat - British
Battle in Shantung
British attack with 4 armour, 2 artilleries, 1 fighter, 7 infantry, 6 mech_infantrys and 1 tactical_bomber
Japanese defend with 5 artilleries, 1 factory_minor and 5 mech_infantrys
British roll dice for 4 armour, 2 artilleries, 1 fighter, 7 infantry, 6 mech_infantrys and 1 tactical_bomber in Shantung, round 2 : 6/21 hits
Japanese roll dice for 5 artilleries and 5 mech_infantrys in Shantung, round 2 : 3/10 hits
3 infantry owned by the British , 1 artillery owned by the Japanese and 5 mech_infantrys owned by the Japanese lost in Shantung
British roll dice for 4 armour, 2 artilleries, 1 fighter, 4 infantry, 6 mech_infantrys and 1 tactical_bomber in Shantung, round 3 : 6/18 hits
Japanese roll dice for 4 artilleries in Shantung, round 3 : 1/4 hits
1 infantry owned by the British and 4 artilleries owned by the Japanese lost in Shantung
British win, taking Shantung from Japanese with 4 armour, 2 artilleries, 1 fighter, 3 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 5 artilleries and 5 mech_infantrys
Casualties for British: 4 infantry
Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
3 mech_infantrys moved from Shensi to Kansu
1 armour moved from Kweichow to Kansu
3 mech_infantrys moved from Kweichow to Kansu
3 infantry moved from Kweichow to Shensi
3 infantry moved from Yunnan to Kweichow
5 armour moved from Yunnan to Shensi
5 armour moved from India to Yunnan
2 aaGuns moved from Anhwe to Kweichow
1 aaGun moved from Kweichow to Shensi
3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 3 submarines and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from Norway to 112 Sea Zone
2 artilleries and 10 infantry moved from Finland to Karelia
1 fighter moved from Gibraltar to United Kingdom
Place Units - British
2 artilleries, 1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 35 PUs total
Place Units - UK_Pacific
1 armour and 6 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour and 6 mech_infantrys
Territory Summary for British, UK_Pacific :
Shantung : 4 armour, 2 artilleries, 3 infantry and 6 mech_infantrys
Siam : 1 flag
Shensi : 1 aaGun, 5 armour and 3 infantry
Yunnan : 5 armour
Kweichow : 2 aaGuns, 1 fighter, 3 infantry and 1 tactical_bomber
Kansu : 1 armour, 1 infantry and 6 mech_infantrys
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 6 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Celebes : 1 flag
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Algeria : 1 flag
Tobruk : 1 flag
Ethiopia : 1 flag
Karelia : 2 artilleries and 10 infantry
Turkmenistan : 1 flag, 1 mech_infantry
112 Sea Zone : 2 aaGuns, 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 2 infantry, 3 submarines and 3 transports
125 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor, 3 infantry and 2 mech_infantrys
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 aaGun, 3 armour, 5 artilleries, 23 infantry, 5 mech_infantrys and 1 tactical_bomber
Persia : 1 armour and 3 mech_infantrys
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 54 / 71
Russians : 2 / 0
Japanese : 24 / 40
Americans : 65 / 85
Chinese : 23 / 26
British : 33 / 35
UK_Pacific : 25 / 30
Italians : 18 / 7
ANZAC : 16 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Western Germany to Northern Italy
2 infantry moved from France to Northern Italy
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from France to Northern Italy
2 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,1,3,6,1,4,1,5
Italians collect 7 PUs (11 lost to blockades); end with 14 PUs total