any scrambles ? (normandy, pac islands)
Rgp44 (allies + 10) vs miamiumike - g40.2 league game - no tech
-
Intercept?
-
no scramble
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Caucasus to Iraq
Germans take Northwest Persia from Russians
Germans take Iraq from British
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
3 infantry and 3 mech_infantrys moved from Belarus to Bryansk
6 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from France to Holland Belgium
2 bombers moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
4 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
9 armour, 5 artilleries, 15 infantry and 3 mech_infantrys moved from Rostov to Bryansk
2 armour and 3 mech_infantrys moved from Caucasus to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Caucasus to Iraq
Germans take Northwest Persia from Russians
Germans take Iraq from British
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
3 infantry and 3 mech_infantrys moved from Belarus to Bryansk
6 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from France to Holland Belgium
2 bombers moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
4 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
9 armour, 5 artilleries, 15 infantry and 3 mech_infantrys moved from Rostov to Bryansk
2 armour and 3 mech_infantrys moved from Caucasus to BryanskCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 tactical_bomber killed by AA
Bombing raid in Russia rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Russia to Bryansk
3 aaGuns moved from Rostov to Bryansk
2 fighters and 1 tactical_bomber moved from Southern Italy to Ukraine
2 bombers moved from Bryansk to Ukraine
2 fighters and 2 tactical_bombers moved from Western Germany to Ukraine
1 infantry moved from Finland to Norway
1 infantry moved from Finland to NorwayPlace Units - Germans
3 armour placed in Ukraine
Turning on Edit Mode
EDIT: Adding units owned by Germans to Novgorod: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by Germans from Ukraine: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 tactical_bombers placed in Novgorod
1 artillery placed in France
1 artillery and 6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 4 damage on 4 factory_majors; Remaining resources: 14 PUs;
Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Volgograd to Tambov
1 fighter moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
2 infantry moved from Urals to Novosibirsk
1 mech_infantry moved from Kenya to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 2/4 hits
Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 aaGun and 13 infantry moved from Evenkiyskiy to Urals
2 infantry moved from Urals to Vologda
1 aaGun moved from Urals to Vologda
1 fighter moved from Tambov to Russia
1 aaGun, 2 armour, 3 artilleries, 16 infantry and 3 mech_infantrys moved from Samara to Russia
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 16 PUsTerritory Summary for Russians :
Italian Somaliland : 1 flag, 1 mech_infantry
Urals : 1 aaGun and 13 infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 2 fighters, 48 infantry, 9 mech_infantrys and 1 tactical_bomber
Tambov : 3 infantry
Vologda : 1 aaGun and 2 infantry
Volgograd : 1 factory_minor
113 Sea Zone : 1 cruiser and 1 submarine
Persia : 1 flagProduction/PUs Summary :
Germans : 57 / 75
Russians : 13 / 16
Japanese : 41 / 50
Americans : 57 / 78
Chinese : 5 / 10
British : 31 / 38
UK_Pacific : 25 / 27
Italians : 17 / 15
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery and 10 infantry moved from Yenisey to Timguska
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 armour and 1 mech_infantry moved from Kansu to Vologda
1 armour moved from Tsinghai to Vologda
2 infantry moved from Kiangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Kweichow
2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
2 artilleries and 1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Novosibirsk
1 bomber moved from Kansu to Vologda
1 artillery moved from Kiangsi to Kwangsi
2 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi
1 tactical_bomber moved from 20 Sea Zone to Kwangsi
1 bomber moved from Kiangsu to Kwangsi
2 fighters moved from Shantung to 19 Sea Zone
1 bomber moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers
Chinese defend with 1 airfield and 2 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Vologda
Japanese attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 aaGun and 2 infantry
Japanese win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 1 bomber and 1 mech_infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 armour moved from Tsinghai to Caucasus
1 fighter and 1 tactical_bomber moved from Kansu to Caucasus
1 aaGun moved from Yenisey to Timguska
1 destroyer moved from 43 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 bomber moved from Kwangsi to Kiangsu
3 fighters moved from 19 Sea Zone to Japan
1 bomber moved from 19 Sea Zone to Japan
1 fighter moved from Kiangsu to Japan
1 armour moved from Anhwe to Suiyuyan
1 armour moved from Kiangsi to Kiangsu
1 artillery and 2 infantry moved from Shantung to Kiangsu
1 armour moved from Anhwe to Kiangsu
2 fighters and 2 tactical_bombers moved from Kweichow to Shantung
1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 20 Sea Zone to JapanPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
2 fighters and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from French Indo China to Hunan
Chinese take Hunan from Japanese
2 fighters moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
5 fighters moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Caroline Islands to 22 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to 112 Sea ZoneCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Soviet Far East
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 112 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
Americans win, taking 93 Sea Zone from Italians, taking Soviet Far East from Japanese with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 fighters in 22 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Norway
Americans attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Norway, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Norway, round 2 : 2/2 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 fighter moved from Norway to 112 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 aaGun and 3 infantry moved from 123 Sea Zone to Iceland
1 armour and 1 infantry moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from French Indo China to Yunnan
5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Alexandria to Egypt
1 bomber moved from 22 Sea Zone to YunnanPlace Units - Americans
1 artillery and 2 infantry placed in Eastern United States
1 submarine and 2 transports placed in 101 Sea Zone
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 factory_minor placed in French Indo ChinaTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 mech_infantrys
Yunnan : 1 bomber and 1 infantry
Hunan : 1 mech_infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
Soviet Far East : 1 armour and 1 infantry
French Indo China : 1 flag, 1 factory_minor
33 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 3 transports
22 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
3 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Iceland : 1 aaGun and 3 infantry
Trans-Jordan : 1 armour and 1 infantry
Egypt : 1 bomber
Morocco : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 mech_infantry
Libya : 1 flag
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
123 Sea Zone : 2 transports
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 submarine
101 Sea Zone : 1 submarine and 2 transports
81 Sea Zone : 1 transport
91 Sea Zone : 1 submarine
107 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 54 / 75
Russians : 11 / 16
Japanese : 48 / 50
Americans : 60 / 86
Chinese : 3 / 10
British : 31 / 38
UK_Pacific : 22 / 27
Italians : 17 / 15
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Yunnan to SzechwanCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 airfield and 1 artillery
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 : 3/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4
Chinese collect 4 PUs (1 lost to blockades); end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield, 1 artillery and 2 infantry
Yunnan : 1 artillery and 7 infantry
Szechwan : 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 54 / 75
Russians : 11 / 16
Japanese : 46 / 50
Americans : 60 / 86
Chinese : 5 / 11
British : 31 / 38
UK_Pacific : 22 / 27
Italians : 17 / 15
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
1 mech_infantry moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Germans
2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 fighter moved from Yunnan to Kwangtung
3 mech_infantrys moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Shensi
Chinese take Shensi from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 fighter moved from United Kingdom to 125 Sea Zone
1 cruiser moved from 110 Sea Zone to 125 Sea ZoneCombat - British
Battle in Greece
Battle in Kwangtung
British attack with 1 fighter and 3 mech_infantrys
Japanese defend with 1 harbour and 2 infantry
British roll dice for 1 fighter and 3 mech_infantrys in Kwangtung, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 mech_infantry owned by the British lost in Kwangtung
British roll dice for 1 fighter and 2 mech_infantrys in Kwangtung, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
British roll dice for 1 fighter and 1 mech_infantry in Kwangtung, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Greece from Italians, taking Kwangtung from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 2 infantry
Casualties for British: 2 mech_infantrys
Battle in Iraq
British attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits
Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits
1 armour owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 125 Sea Zone
British attack with 1 cruiser, 1 destroyer and 3 fighters
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser, 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 5/5 hits
1 submarine owned by the Italians lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - British
1 bomber could not land in Iraq and was removed
1 fighter moved from 125 Sea Zone to Norway
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
4 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery and 1 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Siam to Yunnan
1 armour moved from India to Yunnan
4 infantry moved from India to Burma
1 artillery moved from India to Burma
1 fighter moved from Kwangtung to Yunnan
1 mech_infantry moved from Eastern Persia to India
2 armour and 2 mech_infantrys moved from Eastern Persia to Persia
2 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from Morocco to Algeria
2 infantry moved from Tunisia to Libya
1 tactical_bomber moved from Libya to Trans-JordanPlace Units - British
1 carrier and 1 transport placed in 110 Sea Zone
1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in EgyptTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 armour, 1 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,5,6,5,4,3,1,2,4,5,5,6,6,2,6,2,5,3,5,6,6,2
UK_Pacific collect 22 PUs (3 lost to blockades); end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 armour, 1 infantry and 3 mech_infantrysTerritory Summary for British, UK_Pacific :
Kiangsi : 1 mech_infantry
Siam : 1 flag
Shensi : 1 mech_infantry
Yunnan : 3 aaGuns, 2 armour, 1 artillery, 1 fighter, 6 infantry and 4 mech_infantrys
Burma : 1 artillery and 4 infantry
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 1 mech_infantry
Celebes : 1 flag
Sumatra : 1 flag
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun, 4 infantry and 1 tactical_bomber
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 artillery
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Algeria : 1 flag, 1 infantry
Norway : 1 fighter and 2 infantry
Tobruk : 1 flag
Libya : 2 infantry
Ethiopia : 1 flag, 1 mech_infantry
112 Sea Zone : 1 battleship and 1 transport
125 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
Greece : 1 flag, 2 infantry
97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Iraq : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 2 armour and 2 mech_infantrys
110 Sea Zone : 1 carrier, 2 fighters and 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 75
Russians : 11 / 16
Japanese : 41 / 50
Americans : 60 / 86
Chinese : 7 / 11
British : 36 / 42
UK_Pacific : 25 / 27
Italians : 14 / 15
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Caucasus to Tambov
1 bomber moved from Ukraine to Tambov
4 mech_infantrys moved from Ukraine to Tambov
1 armour moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to TambovCombat - Italians
Battle in Tambov
Italians attack with 1 armour, 1 bomber, 1 fighter and 5 mech_infantrys
Russians defend with 3 infantry
Italians win, taking Tambov from Russians with 1 armour, 1 bomber, 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Italians
1 fighter moved from Tambov to Ukraine
2 mech_infantrys moved from Ukraine to Romania
1 bomber moved from Tambov to Ukraine
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
2 artilleries and 1 mech_infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,5,5,6,1,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Italians collect 4 PUs (11 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo JimaCombat - ANZAC
Battle in Iwo Jima
Battle in 19 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 submarines in 19 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
1 transport owned by the Japanese lost in 19 Sea Zone
ANZAC roll dice for 2 submarines in 19 Sea Zone, round 4 : 0/2 hits
ANZAC win, taking Iwo Jima from Japanese, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
1 fighter moved from Queensland to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 3 fighters and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Yunnan : 1 fighter and 1 infantry
Borneo : 1 artillery
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Philippines : 1 artillery and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 cruiser, 1 submarine and 1 transport
19 Sea Zone : 1 flag, 2 submarines
17 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 submarine
Iraq : 1 infantryProduction/PUs Summary :
Germans : 52 / 75
Russians : 10 / 16
Japanese : 40 / 50
Americans : 60 / 86
Chinese : 7 / 11
British : 36 / 42
UK_Pacific : 25 / 27
Italians : 15 / 4
ANZAC : 15 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
United Kingdom : 1 fighter and 2 infantry
Iraq : 2 infantry
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 52 / 75
Russians : 10 / 16
Japanese : 40 / 50
Americans : 60 / 86
Chinese : 7 / 11
British : 36 / 42
UK_Pacific : 25 / 27
Italians : 15 / 4
ANZAC : 15 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
15 armour, 8 artilleries, 20 infantry and 17 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
3 armour, 2 bombers, 2 fighters and 2 tactical_bombers moved from Ukraine to Russia
2 fighters and 4 tactical_bombers moved from Novgorod to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
15 armour, 8 artilleries, 20 infantry and 17 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
3 armour, 2 bombers, 2 fighters and 2 tactical_bombers moved from Ukraine to Russia
2 fighters and 4 tactical_bombers moved from Novgorod to RussiaCombat - Germans
Battle in Russia
Germans attack with 18 armour, 8 artilleries, 2 bombers, 4 fighters, 21 infantry, 17 mech_infantrys and 6 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 2 fighters, 48 infantry, 9 mech_infantrys and 1 tactical_bomber
Germans captures 16PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 14 armour, 2 bombers, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Germans: 4 armour, 8 artilleries, 2 fighters, 21 infantry and 17 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 armour, 6 artilleries, 2 fighters, 48 infantry, 9 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
3 aaGuns moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Southern Italy to Western Germany
3 aaGuns, 3 artilleries and 10 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 artillery and 3 infantry moved from France to Western Germany
2 fighters and 3 tactical_bombers moved from Russia to Belarus
2 bombers and 3 tactical_bombers moved from Russia to UkrainePlace Units - Germans
3 infantry placed in Finland
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Romania
3 mech_infantrys placed in Ukraine
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
1 infantry placed in Germany
Germans undo move 7.
1 artillery and 2 infantry placed in Western Germany
Germans undo move 6.
1 infantry placed in Western Germany
1 artillery and 1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,5,1,2,3,4,4
Germans collect 55 PUs (2 lost to blockades); end with 71 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - Russians
13 infantry moved from Urals to VologdaCombat - Russians
Battle in Vologda
Russians attack with 13 infantry
Japanese defend with 2 armour
Russians roll dice for 13 infantry in Vologda, round 2 : 0/13 hits
Japanese roll dice for 2 armour in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 12 infantry in Vologda, round 3 : 3/12 hits
Japanese roll dice for 2 armour in Vologda, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 11 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun moved from Urals to Vologda
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian SudanTurn Complete - Russians
Territory Summary for Russians :
Anglo Egyptian Sudan : 1 mech_infantry
Italian Somaliland : 1 flag
Vologda : 1 aaGun and 11 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Persia : 1 flagProduction/PUs Summary :
Germans : 57 / 91
Russians : 6 / 0
Japanese : 39 / 50
Americans : 60 / 86
Chinese : 7 / 11
British : 36 / 42
UK_Pacific : 25 / 27
Italians : 15 / 4
ANZAC : 15 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Japan to 4 Sea Zone
1 bomber moved from 4 Sea Zone to 3 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
2 battleships and 2 cruisers moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 bomber moved from Kiangsu to Shensi
1 artillery and 10 infantry moved from Timguska to Kansu
1 mech_infantry moved from Shantung to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Shantung to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsi
1 armour moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
1 tactical_bomber moved from Shantung to Shensi
1 fighter moved from Shantung to Hunan
6 fighters moved from Japan to Soviet Far East
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese win, taking Hunan from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 armour, 1 bomber and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 2 submarines
Japanese win, taking 19 Sea Zone from ANZAC with 2 battleships, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in 3 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Soviet Far East
Japanese attack with 6 fighters
Americans defend with 1 armour and 1 infantry
Japanese win with 4 fighters remaining. Battle score for attacker is -11
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 armour and 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Kiangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 17 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 17 Sea Zone to Japan
4 fighters moved from Soviet Far East to Amur
1 bomber moved from 3 Sea Zone to 5 Sea Zone
1 bomber moved from 5 Sea Zone to Amur
1 bomber moved from Shensi to Shantung
1 tactical_bomber moved from Shensi to Kansu
2 artilleries moved from Kazakhstan to Sikang
1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd
4 carriers, 1 submarine and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Hunan to Shantung
2 fighters moved from Kiangsi to 19 Sea Zone
2 fighters moved from 19 Sea Zone to Japan
2 tactical_bombers moved from Kiangsi to 19 Sea Zone
3 armour moved from Kiangsu to Shantung
1 infantry moved from Novosibirsk to Kazakhstan
1 aaGun moved from Timguska to KansuPlace Units - Japanese
2 destroyers placed in 19 Sea Zone
2 infantry placed in Kiangsu
Japanese undo move 1.
1 destroyer placed in 19 Sea Zone
1 destroyer placed in 19 Sea Zone
2 infantry placed in Shantung
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 6 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Yunnan to Kweichow
1 bomber moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Norway to Finland
2 fighters moved from 112 Sea Zone to FinlandCombat - Americans
Battle in Finland
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor and 3 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Finland, round 2 : 2/4 hits
Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans roll dice for 1 artillery and 2 fighters in Finland, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Finland
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kweichow
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Americans win, taking Kweichow from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Kweichow to Yunnan
1 submarine moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to French Indo China
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 2 destroyers, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 bomber moved from Egypt to Iraq
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from Iceland to 123 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
1 aaGun and 3 infantry moved from 125 Sea Zone to Norway
2 fighters moved from Finland to 112 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 123 Sea Zone to Iceland
1 transport moved from 107 Sea Zone to 101 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
2 infantry and 1 mech_infantry placed in French Indo China
1 artillery and 3 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 destroyers and 2 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 mech_infantrys
Yunnan : 1 bomber
Kweichow : 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield
French Indo China : 1 flag, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry
33 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 9 fighters, 2 submarines, 1 tactical_bomber and 3 transports
26 Sea Zone : 2 destroyers, 2 submarines and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Iceland : 1 aaGun, 1 artillery and 2 infantry
Egypt : 1 mech_infantry
Morocco : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Libya : 1 flag
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
125 Sea Zone : 2 transports
123 Sea Zone : 2 transports
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 2 submarines
Iraq : 1 armour, 1 bomber and 1 infantry
101 Sea Zone : 1 submarine and 2 transports
81 Sea Zone : 1 transport
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 91
Russians : 4 / 0
Japanese : 44 / 45
Americans : 60 / 85
Chinese : 4 / 11
British : 36 / 42
UK_Pacific : 25 / 27
Italians : 15 / 4
ANZAC : 15 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Kwangsi to Hunan
1 artillery and 2 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits
Japanese roll dice for 1 armour in Shensi, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 0/2 hits
Japanese roll dice for 1 armour in Shensi, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 artillery in Shensi, round 5 : 0/1 hits
Japanese roll dice for 1 armour in Shensi, round 5 : 1/1 hits
1 artillery owned by the Chinese lost in Shensi
Japanese win with 1 armour remaining. Battle score for attacker is -10
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield
Yunnan : 3 artilleries and 8 infantry
Hunan : 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 57 / 91
Russians : 4 / 0
Japanese : 43 / 45
Americans : 60 / 85
Chinese : 5 / 11
British : 36 / 42
UK_Pacific : 25 / 27
Italians : 15 / 4
ANZAC : 15 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Iraq to Caucasus
British take Caucasus from Germans
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Kwangtung to Kiangsi
1 mech_infantry moved from Yunnan to Kiangsi
1 fighter moved from Yunnan to Kiangsi
1 infantry moved from Greece to Bulgaria
British take Bulgaria from GermansCombat - British
Battle in Holland Belgium
Battle in Kiangsi
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Kiangsi, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits
1 mech_infantry owned by the British lost in Kiangsi
British roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 3 : 0/2 hits
Japanese roll dice for 2 infantry in Kiangsi, round 3 : 1/2 hits
1 mech_infantry owned by the British lost in Kiangsi
retreated to Kiangsi
Japanese win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is -8
Casualties for British: 2 mech_infantrysNon Combat Move - British
1 fighter moved from Kiangsi to Yunnan
4 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
2 armour and 2 mech_infantrys moved from Persia to Iraq
4 mech_infantrys moved from India to Yunnan
2 armour moved from India to Yunnan
3 infantry moved from Malaya to Shan State
1 mech_infantry moved from Ethiopia to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Belgian Congo to Egypt
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Trans-Jordan to Iraq
1 aaGun moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to Iraq
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Libya to Tobruk
1 infantry moved from Algeria to Tunisia
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 infantry moved from Yunnan to French Indo ChinaPlace Units - British
1 factory_minor placed in Iraq
3 infantry placed in Egypt
1 artillery, 2 infantry and 1 mech_infantry placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 44 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUsPlace Units - UK_Pacific
4 mech_infantrys and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 4 mech_infantrys and 1 tactical_bomberTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 3 aaGuns, 4 armour, 2 artilleries, 1 fighter, 8 infantry and 6 mech_infantrys
Anhwe : 1 mech_infantry
Shan State : 3 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour
French Indo China : 2 infantry
Celebes : 1 flag
Sumatra : 1 flag
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 artilleries and 4 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 infantry
Norway : 1 fighter, 2 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag, 1 infantry
Ethiopia : 1 flag
Caucasus : 1 flag, 1 mech_infantry
112 Sea Zone : 1 battleship and 1 transport
125 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag
Iraq : 1 flag, 1 aaGun, 3 armour, 1 factory_minor, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Finland : 1 flag, 1 factory_minor and 1 infantry
110 Sea Zone : 1 carrier, 2 fighters and 2 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 91
Russians : 4 / 0
Japanese : 42 / 45
Americans : 60 / 85
Chinese : 6 / 11
British : 44 / 49
UK_Pacific : 25 / 30
Italians : 15 / 4
ANZAC : 15 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Ukraine to Caucasus
2 mech_infantrys moved from Tambov to Caucasus
1 armour moved from Tambov to Caucasus
3 mech_infantrys moved from Tambov to Russia
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 fighter moved from Ukraine to Bulgaria
2 mech_infantrys moved from Romania to Bulgaria
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Bulgaria
Italians attack with 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Italians win, taking Bulgaria from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
British defend with 1 mech_infantry
Italians win, taking Caucasus from British with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
1 fighter moved from Bulgaria to Romania
2 artilleries moved from Northern Italy to France
1 infantry moved from Southern France to France
4 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Italians collect 14 PUs (4 lost to blockades); end with 15 PUs total