Rgp44 (allies + 10) vs miamiumike - g40.2 league game - no tech

  • '15

    scramble 97?


  • No scramble

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 bomber moved from Gibraltar to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 fighter moved from India to Kweichow
                1 artillery and 1 infantry moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from Yunnan to Siam
                      UK_Pacific take Siam from Japanese
                1 armour, 1 artillery and 1 infantry moved from Yunnan to Shan State
                1 infantry moved from Burma to Shan State

    Combat - British
                Battle in Hunan
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Hunan
                        British roll dice for 1 artillery in Hunan, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in Hunan
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Kweichow
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Kweichow, round 3 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shan State
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Malta
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Malta, round 2 :  1/2 hits
                        British roll dice for 1 artillery and 1 infantry in Malta, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta
                    British win, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 cruiser
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 1 cruiser in 97 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
                    British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 cruiser

    Non Combat Move - British
                1 carrier moved from 98 Sea Zone to 96 Sea Zone
                2 fighters moved from 97 Sea Zone to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to United Kingdom
                1 tactical_bomber moved from 97 Sea Zone to Libya
                1 bomber moved from 97 Sea Zone to Egypt
                2 infantry moved from Algeria to Tunisia
                2 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery moved from Alexandria to Egypt
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 fighter moved from Kweichow to Yunnan
                2 mech_infantrys moved from India to Yunnan
                1 armour and 4 mech_infantrys moved from India to Eastern Persia

    Place Units - British
                3 infantry placed in Egypt
                2 mech_infantrys placed in Union of South Africa
                1 submarine placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 armour and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,5,1,6,3,3,1,3,2,5,1,6,3,2,3,5,5,6,1,3,4,6,1,6
                UK_Pacific collect 22 PUs (3 lost to blockades); end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 1 armour and 3 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 mech_infantry
        Yunnan : 3 aaGuns, 1 fighter, 5 infantry and 8 mech_infantrys
        Kweichow : 2 infantry
        Shan State : 1 armour, 1 artillery and 1 infantry
        India : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 1 mech_infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 infantry
        Gibraltar : 1 airfield, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 artillery and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Morocco : 2 infantry
        Algeria : 1 flag
        Tunisia : 2 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 tactical_bomber
        96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag, 2 armour and 4 mech_infantrys
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 mech_infantry
        91 Sea Zone : 1 transport
        110 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 51 / 77
        Russians : 15 / 18
        Japanese : 43 / 50
        Americans : 58 / 78
        Chinese : 5 / 10
        British : 33 / 38
        UK_Pacific : 25 / 27
        Italians : 16 / 18
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Ukraine to Northwest Persia
                1 bomber moved from Ukraine to Northwest Persia
                1 mech_infantry moved from Ukraine to Tambov
                      Italians take Tambov from Russians
                2 mech_infantrys moved from Ukraine to Bryansk
                2 armour moved from Ukraine to Bryansk
                6 mech_infantrys moved from Romania to Ukraine

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 mech_infantry
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Bryansk
                    Italians attack with 2 armour and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Italians win, taking Bryansk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Northwest Persia to Caucasus
                1 bomber moved from Northwest Persia to Ukraine
                1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
                2 infantry moved from Southern France to Normandy Bordeaux
                1 artillery and 2 infantry moved from Southern France to France
                1 aaGun moved from Southern France to France
                1 aaGun moved from Southern France to Northern Italy
                1 infantry moved from Northern Italy to Southern France
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    retreated to 37 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer
                Battle in Philippines
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Philippines
                    ANZAC win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Yunnan
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 fighter and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 2 fighters and 1 infantry
        Yunnan : 1 fighter and 1 infantry
        Borneo : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Philippines : 1 artillery and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 cruiser, 2 submarines and 1 transport
        35 Sea Zone : 1 transport
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 submarine
        Trans-Jordan : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 77
        Russians : 13 / 18
        Japanese : 41 / 50
        Americans : 60 / 78
        Chinese : 5 / 10
        British : 33 / 38
        UK_Pacific : 25 / 27
        Italians : 18 / 15
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan
                1 cruiser moved from 88 Sea Zone to 91 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        80 Sea Zone : 1 destroyer
        91 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 51 / 77
        Russians : 13 / 18
        Japanese : 41 / 50
        Americans : 60 / 78
        Chinese : 5 / 10
        British : 33 / 38
        UK_Pacific : 25 / 27
        Italians : 18 / 15
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Intercept?

  • '15

    no scramble


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Caucasus to Iraq
                      Germans take Northwest Persia from Russians
                      Germans take Iraq from British
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                3 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                6 mech_infantrys moved from Novgorod to Bryansk
                1 artillery and 2 infantry moved from France to Holland Belgium
                2 bombers moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Russia
                4 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
                9 armour, 5 artilleries, 15 infantry and 3 mech_infantrys moved from Rostov to Bryansk
                2 armour and 3 mech_infantrys moved from Caucasus to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Caucasus to Iraq
                      Germans take Northwest Persia from Russians
                      Germans take Iraq from British
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                3 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                6 mech_infantrys moved from Novgorod to Bryansk
                1 artillery and 2 infantry moved from France to Holland Belgium
                2 bombers moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Russia
                4 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
                9 armour, 5 artilleries, 15 infantry and 3 mech_infantrys moved from Rostov to Bryansk
                2 armour and 3 mech_infantrys moved from Caucasus to Bryansk

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 tactical_bomber killed by AA
                    Bombing raid in Russia rolls: 7,3 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from Russia to Bryansk
                3 aaGuns moved from Rostov to Bryansk
                2 fighters and 1 tactical_bomber moved from Southern Italy to Ukraine
                2 bombers moved from Bryansk to Ukraine
                2 fighters and 2 tactical_bombers moved from Western Germany to Ukraine
                1 infantry moved from Finland to Norway
                1 infantry moved from Finland to Norway

    Place Units - Germans
                3 armour placed in Ukraine
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Novgorod: 2 fighters and 1 tactical_bomber
                EDIT: Removing units owned by Germans from Ukraine: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                3 tactical_bombers placed in Novgorod
                1 artillery placed in France
                1 artillery and 6 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
                Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 4 damage on 4 factory_majors; Remaining resources: 14 PUs;
                Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Volgograd to Tambov
                1 fighter moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
                2 infantry moved from Urals to Novosibirsk
                1 mech_infantry moved from Kenya to Italian Somaliland
                      Russians take Italian Somaliland from Italians

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 3 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 :  2/4 hits
                        Italians roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Tambov
                    Russians win, taking Tambov from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
                1 aaGun and 13 infantry moved from Evenkiyskiy to Urals
                2 infantry moved from Urals to Vologda
                1 aaGun moved from Urals to Vologda
                1 fighter moved from Tambov to Russia
                1 aaGun, 2 armour, 3 artilleries, 16 infantry and 3 mech_infantrys moved from Samara to Russia
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                2 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 16 PUs

    Territory Summary for Russians :

    Italian Somaliland : 1 flag, 1 mech_infantry
        Urals : 1 aaGun and 13 infantry
        Russia : 4 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 2 fighters, 48 infantry, 9 mech_infantrys and 1 tactical_bomber
        Tambov : 3 infantry
        Vologda : 1 aaGun and 2 infantry
        Volgograd : 1 factory_minor
        113 Sea Zone : 1 cruiser and 1 submarine
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 57 / 75
        Russians : 13 / 16
        Japanese : 41 / 50
        Americans : 57 / 78
        Chinese : 5 / 10
        British : 31 / 38
        UK_Pacific : 25 / 27
        Italians : 17 / 15
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 artillery and 10 infantry moved from Yenisey to Timguska
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Tsinghai to Sikang
                      Japanese take Sikang from Chinese
                1 armour and 1 mech_infantry moved from Kansu to Vologda
                1 armour moved from Tsinghai to Vologda
                2 infantry moved from Kiangsi to Kwangtung
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangtung
                1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Shantung to Kweichow
                2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
                2 artilleries and 1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Kansu to Novosibirsk
                1 bomber moved from Kansu to Vologda
                1 artillery moved from Kiangsi to Kwangsi
                2 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi
                1 tactical_bomber moved from 20 Sea Zone to Kwangsi
                1 bomber moved from Kiangsu to Kwangsi
                2 fighters moved from Shantung to 19 Sea Zone
                1 bomber moved from Japan to 19 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers
                    Chinese defend with 1 airfield and 2 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Vologda
                    Japanese attack with 2 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 aaGun and 2 infantry
                    Japanese win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 bomber and 1 mech_infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                    Japanese win, taking 19 Sea Zone from Americans with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 36 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 armour moved from Tsinghai to Caucasus
                1 fighter and 1 tactical_bomber moved from Kansu to Caucasus
                1 aaGun moved from Yenisey to Timguska
                1 destroyer moved from 43 Sea Zone to 34 Sea Zone
                1 destroyer moved from 20 Sea Zone to 22 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangtung to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
                1 bomber moved from Kwangsi to Kiangsu
                3 fighters moved from 19 Sea Zone to Japan
                1 bomber moved from 19 Sea Zone to Japan
                1 fighter moved from Kiangsu to Japan
                1 armour moved from Anhwe to Suiyuyan
                1 armour moved from Kiangsi to Kiangsu
                1 artillery and 2 infantry moved from Shantung to Kiangsu
                1 armour moved from Anhwe to Kiangsu
                2 fighters and 2 tactical_bombers moved from Kweichow to Shantung
                1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from 20 Sea Zone to Japan

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 infantry and 2 mech_infantrys placed in Shantung
                2 fighters and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 mech_infantry moved from French Indo China to Hunan
                      Chinese take Hunan from Japanese
                2 fighters moved from 26 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                5 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from Caroline Islands to 22 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to Norway
                1 fighter moved from 110 Sea Zone to 112 Sea Zone

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in Soviet Far East
                Battle in 112 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 112 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 112 Sea Zone
                    Americans win, taking 93 Sea Zone from Italians, taking Soviet Far East from Japanese with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 :  4/6 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 2 fighters in 22 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Norway
                    Americans attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Norway, round 2 :  3/5 hits
                        Germans roll dice for 2 infantry in Norway, round 2 :  2/2 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
                    Americans win, taking Norway from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 fighter moved from Norway to 112 Sea Zone
                1 transport moved from 110 Sea Zone to 107 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                1 aaGun and 3 infantry moved from 123 Sea Zone to Iceland
                1 armour and 1 infantry moved from Libya to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from French Indo China to Yunnan
                5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                2 fighters moved from 22 Sea Zone to 33 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Alexandria to Egypt
                1 bomber moved from 22 Sea Zone to Yunnan

    Place Units - Americans
                1 artillery and 2 infantry placed in Eastern United States
                1 submarine and 2 transports placed in 101 Sea Zone
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 factory_minor placed in French Indo China

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Americans collect 60 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 mech_infantrys
        Yunnan : 1 bomber and 1 infantry
        Hunan : 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        Soviet Far East : 1 armour and 1 infantry
        French Indo China : 1 flag, 1 factory_minor
        33 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 3 transports
        22 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        3 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Iceland : 1 aaGun and 3 infantry
        Trans-Jordan : 1 armour and 1 infantry
        Egypt : 1 bomber
        Morocco : 1 flag
        Tunisia : 1 flag
        Norway : 1 flag, 1 artillery and 1 infantry
        Tobruk : 1 mech_infantry
        Libya : 1 flag
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        123 Sea Zone : 2 transports
        93 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 submarine
        101 Sea Zone : 1 submarine and 2 transports
        81 Sea Zone : 1 transport
        91 Sea Zone : 1 submarine
        107 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 54 / 75
        Russians : 11 / 16
        Japanese : 48 / 50
        Americans : 60 / 86
        Chinese : 3 / 10
        British : 31 / 38
        UK_Pacific : 22 / 27
        Italians : 17 / 15
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Yunnan to Kwangsi
                1 artillery and 2 infantry moved from Yunnan to Szechwan

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 airfield and 1 artillery
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 :  2/3 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Szechwan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 :  3/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4
                Chinese collect 4 PUs (1 lost to blockades); end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 airfield, 1 artillery and 2 infantry
        Yunnan : 1 artillery and 7 infantry
        Szechwan : 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 54 / 75
        Russians : 11 / 16
        Japanese : 46 / 50
        Americans : 60 / 86
        Chinese : 5 / 11
        British : 31 / 38
        UK_Pacific : 22 / 27
        Italians : 17 / 15
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                      British take Northwest Persia from Germans
                2 infantry moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 bomber moved from Egypt to Iraq
                1 fighter moved from Yunnan to Kwangtung
                3 mech_infantrys moved from Yunnan to Kwangtung
                1 mech_infantry moved from Yunnan to Shensi
                      Chinese take Shensi from Japanese
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 96 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 cruiser moved from 110 Sea Zone to 125 Sea Zone

    Combat - British
                Battle in Greece
                Battle in Kwangtung
                    British attack with 1 fighter and 3 mech_infantrys
                    Japanese defend with 1 harbour and 2 infantry
                        British roll dice for 1 fighter and 3 mech_infantrys in Kwangtung, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 mech_infantry owned by the British lost in Kwangtung
                        British roll dice for 1 fighter and 2 mech_infantrys in Kwangtung, round 3 :  1/3 hits
                        Japanese roll dice for 2 infantry in Kwangtung, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                        British roll dice for 1 fighter and 1 mech_infantry in Kwangtung, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    British win, taking Greece from Italians, taking Kwangtung from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Iraq
                    British attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                    Germans defend with 1 armour
                        British roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 2 :  2/5 hits
                        Germans roll dice for 1 armour in Iraq, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in 125 Sea Zone
                    British attack with 1 cruiser, 1 destroyer and 3 fighters
                    Italians defend with 1 submarine
                        Italians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser, 1 destroyer and 3 fighters in 125 Sea Zone, round 2 :  5/5 hits
                        1 submarine owned by the Italians lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - British
                1 bomber could not land in Iraq and was removed
                1 fighter moved from 125 Sea Zone to Norway
                2 fighters moved from 125 Sea Zone to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 battleship moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                4 infantry moved from Egypt to Trans-Jordan
                1 aaGun moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour, 1 artillery and 1 infantry moved from Shan State to Yunnan
                1 mech_infantry moved from Siam to Yunnan
                1 armour moved from India to Yunnan
                4 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 fighter moved from Kwangtung to Yunnan
                1 mech_infantry moved from Eastern Persia to India
                2 armour and 2 mech_infantrys moved from Eastern Persia to Persia
                2 infantry moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland
                1 infantry moved from Morocco to Algeria
                2 infantry moved from Tunisia to Libya
                1 tactical_bomber moved from Libya to Trans-Jordan

    Place Units - British
                1 carrier and 1 transport placed in 110 Sea Zone
                1 mech_infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 armour, 1 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,5,6,5,4,3,1,2,4,5,5,6,6,2,6,2,5,3,5,6,6,2
                UK_Pacific collect 22 PUs (3 lost to blockades); end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 2 armour, 1 infantry and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kiangsi : 1 mech_infantry
        Siam : 1 flag
        Shensi : 1 mech_infantry
        Yunnan : 3 aaGuns, 2 armour, 1 artillery, 1 fighter, 6 infantry and 4 mech_infantrys
        Burma : 1 artillery and 4 infantry
        India : 1 airfield, 2 armour, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 1 mech_infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 aaGun, 4 infantry and 1 tactical_bomber
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 artillery
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Algeria : 1 flag, 1 infantry
        Norway : 1 fighter and 2 infantry
        Tobruk : 1 flag
        Libya : 2 infantry
        Ethiopia : 1 flag, 1 mech_infantry
        112 Sea Zone : 1 battleship and 1 transport
        125 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        Greece : 1 flag, 2 infantry
        97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        Iraq : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag, 1 mech_infantry
        Persia : 2 armour and 2 mech_infantrys
        110 Sea Zone : 1 carrier, 2 fighters and 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 75
        Russians : 11 / 16
        Japanese : 41 / 50
        Americans : 60 / 86
        Chinese : 7 / 11
        British : 36 / 42
        UK_Pacific : 25 / 27
        Italians : 14 / 15
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Caucasus to Tambov
                1 bomber moved from Ukraine to Tambov
                4 mech_infantrys moved from Ukraine to Tambov
                1 armour moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 armour, 1 bomber, 1 fighter and 5 mech_infantrys
                    Russians defend with 3 infantry
                    Italians win, taking Tambov from Russians with 1 armour, 1 bomber, 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Italians
                1 fighter moved from Tambov to Ukraine
                2 mech_infantrys moved from Ukraine to Romania
                1 bomber moved from Tambov to Ukraine
                1 artillery and 1 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                2 artilleries and 1 mech_infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,5,5,6,1,3,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
                Italians collect 4 PUs (11 lost to blockades); end with 4 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 33 Sea Zone to 19 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - ANZAC
                Battle in Iwo Jima
                Battle in 19 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 2 submarines in 19 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 submarines in 19 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 19 Sea Zone
                        1 transport owned by the Japanese lost in 19 Sea Zone
                        ANZAC roll dice for 2 submarines in 19 Sea Zone, round 4 :  0/2 hits
                    ANZAC win, taking Iwo Jima from Japanese, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Caroline Islands
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 3 fighters and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Yunnan : 1 fighter and 1 infantry
        Borneo : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Philippines : 1 artillery and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        19 Sea Zone : 1 flag, 2 submarines
        17 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer and 1 transport
        62 Sea Zone : 1 submarine
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 75
        Russians : 10 / 16
        Japanese : 40 / 50
        Americans : 60 / 86
        Chinese : 7 / 11
        British : 36 / 42
        UK_Pacific : 25 / 27
        Italians : 15 / 4
        ANZAC : 15 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        United Kingdom : 1 fighter and 2 infantry
        Iraq : 2 infantry
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 52 / 75
        Russians : 10 / 16
        Japanese : 40 / 50
        Americans : 60 / 86
        Chinese : 7 / 11
        British : 36 / 42
        UK_Pacific : 25 / 27
        Italians : 15 / 4
        ANZAC : 15 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                15 armour, 8 artilleries, 20 infantry and 17 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Smolensk to Russia
                3 armour, 2 bombers, 2 fighters and 2 tactical_bombers moved from Ukraine to Russia
                2 fighters and 4 tactical_bombers moved from Novgorod to Russia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                15 armour, 8 artilleries, 20 infantry and 17 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Smolensk to Russia
                3 armour, 2 bombers, 2 fighters and 2 tactical_bombers moved from Ukraine to Russia
                2 fighters and 4 tactical_bombers moved from Novgorod to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 18 armour, 8 artilleries, 2 bombers, 4 fighters, 21 infantry, 17 mech_infantrys and 6 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 2 fighters, 48 infantry, 9 mech_infantrys and 1 tactical_bomber
                    Germans captures 16PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 14 armour, 2 bombers, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 60
                    Casualties for Germans: 4 armour, 8 artilleries, 2 fighters, 21 infantry and 17 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 2 armour, 6 artilleries, 2 fighters, 48 infantry, 9 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                3 aaGuns moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Southern Italy to Western Germany
                3 aaGuns, 3 artilleries and 10 infantry moved from Western Germany to Denmark
                1 artillery and 1 infantry moved from Holland Belgium to Western Germany
                1 artillery and 3 infantry moved from France to Western Germany
                2 fighters and 3 tactical_bombers moved from Russia to Belarus
                2 bombers and 3 tactical_bombers moved from Russia to Ukraine

    Place Units - Germans
                3 infantry placed in Finland
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Romania
                3 mech_infantrys placed in Ukraine
                1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in France
                1 infantry placed in Germany
                Germans undo move 7.
                1 artillery and 2 infantry placed in Western Germany
                Germans undo move 6.
                1 infantry placed in Western Germany
                1 artillery and 1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,5,1,2,3,4,4
                Germans collect 55 PUs (2 lost to blockades); end with 71 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

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