No scrambles
Rgp44 (allies + 10) vs miamiumike - g40.2 league game - no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
Chinese roll dice for 3 infantry in Szechwan, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits
Chinese roll dice for 3 infantry in Szechwan, round 6 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Yunnan : 12 infantry
Kweichow : 1 infantry
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 49 / 60
Russians : 23 / 28
Japanese : 46 / 48
Americans : 51 / 72
Chinese : 6 / 12
British : 32 / 32
UK_Pacific : 18 / 30
Italians : 19 / 31
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Egypt to Alexandria
1 infantry moved from Kiangsi to Hunan
Chinese take Hunan from Japanese
1 mech_infantry moved from Yunnan to Shensi
Chinese take Shensi from Japanese
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to AlgeriaCombat - British
Battle in Algeria
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win, taking Algeria from Italians with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Alexandria
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 1 cruiser
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for British: 1 submarineNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 fighter moved from Persia to 98 Sea Zone
1 mech_infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 bomber moved from 96 Sea Zone to Gibraltar
1 battleship, 1 cruiser and 1 destroyer moved from 88 Sea Zone to 92 Sea Zone
1 transport moved from 106 Sea Zone to 88 Sea Zone
1 infantry moved from Burma to Shan State
5 mech_infantrys moved from India to Yunnan
2 mech_infantrys moved from India to YunnanPlace Units - British
1 carrier and 1 submarine placed in 98 Sea Zone
1 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 tactical_bomber
EDIT: Adding units owned by UK_Pacific to Formosa: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour and 6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs total
Units Change Ownership
Some Units in Formosa change ownership: 1 tactical_bomber
Some Units in India change ownership: 1 armour and 6 mech_infantrysTerritory Summary for British, UK_Pacific :
Formosa : 1 flag, 1 infantry and 1 tactical_bomber
Shensi : 1 mech_infantry
Yunnan : 3 aaGuns, 1 armour, 2 artilleries, 9 infantry and 8 mech_infantrys
Hunan : 1 infantry
Shan State : 1 infantry
Burma : 1 infantry
India : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 6 mech_infantrys
Malaya : 1 harbour and 3 infantry
Celebes : 1 flag
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery and 1 infantry
Gibraltar : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
British Guiana : 2 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 1 flag, 2 infantry
Iraq : 1 flag
92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
72 Sea Zone : 1 transport
Brazil : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
88 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 49 / 60
Russians : 23 / 28
Japanese : 44 / 48
Americans : 51 / 72
Chinese : 8 / 12
British : 33 / 33
UK_Pacific : 18 / 15
Italians : 18 / 31
ANZAC : 14 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Libya to Rostov
1 fighter moved from Southern Italy to Rostov
3 mech_infantrys moved from Romania to Ukraine
2 armour moved from Romania to UkraineCombat - Italians
Battle in Rostov
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Rostov to Ukraine
6 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Yugoslavia to Northern Italy
2 aaGuns, 1 artillery and 4 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 2 infantry moved from Bulgaria to YugoslaviaPlace Units - Italians
3 infantry placed in Southern Italy
Italians undo move 1.
1 fighter and 2 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Sumatra to 37 Sea ZoneCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 artillery placed in Queensland
1 submarine and 1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 2 fighters and 1 infantry
Yunnan : 1 fighter and 1 infantry
Borneo : 1 artillery
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
43 Sea Zone : 1 transport
33 Sea Zone : 1 cruiser and 1 transport
37 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 1 submarine
Egypt : 1 infantryProduction/PUs Summary :
Germans : 49 / 60
Russians : 23 / 28
Japanese : 40 / 48
Americans : 51 / 72
Chinese : 8 / 12
British : 33 / 33
UK_Pacific : 22 / 15
Italians : 18 / 18
ANZAC : 14 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sad part is, I have already lost this game and I am not really sure exactly why - yeah, the dice were crappy, but still. Any thoughts?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
98 Sea Zone : 1 destroyer
88 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 49 / 60
Russians : 23 / 28
Japanese : 40 / 48
Americans : 51 / 72
Chinese : 8 / 12
British : 33 / 33
UK_Pacific : 22 / 15
Italians : 18 / 18
ANZAC : 14 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i need to go back and compare this game to Game 1. My automatic response is waiting til turn 4 to declare with Japan is just too long, it lets Anzac and UK Pacific make too much money.
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That sure does seem to be a problem, you are right - they can get all those islands…perhaps I need to attack sooner and plan on that with Germany better…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
Germans take Rostov from Russians
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Romania to Caucasus
1 bomber moved from Romania to Volgograd
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 infantry and 3 mech_infantrys moved from Novgorod to Belarus
1 tactical_bomber moved from Romania to Bryansk
1 infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Finland to Novgorod
1 infantry moved from Ukraine to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Finland to Western Germany
1 tactical_bomber moved from Bryansk to Ukraine
3 aaGuns, 11 armour, 5 artilleries, 15 infantry and 5 mech_infantrys moved from Ukraine to Rostov
2 infantry moved from Bessarabia to Ukraine
4 armour and 3 mech_infantrys moved from Romania to Ukraine
1 bomber moved from Caucasus to Ukraine
1 bomber moved from Volgograd to Ukraine
2 armour moved from Rostov to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
1 fighter moved from Romania to Southern Italy
1 infantry moved from Western Germany to FrancePlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
2 infantry placed in Finland
2 artilleries and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 2/3 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 mech_infantry moved from 72 Sea Zone to Kenya
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
1 aaGun and 13 infantry moved from Yenisey to Evenkiyskiy
3 infantry moved from Vologda to Russia
2 infantry moved from Novosibirsk to Urals
1 aaGun, 2 armour, 3 artilleries, 12 infantry and 3 mech_infantrys moved from Tambov to Samara
2 infantry moved from Timguska to Urals
1 aaGun moved from Timguska to Urals
2 infantry moved from Novosibirsk to SamaraPlace Units - Russians
8 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs totalTerritory Summary for Russians :
Evenkiyskiy : 1 aaGun and 13 infantry
Kenya : 1 mech_infantry
Bryansk : 2 infantry
Urals : 1 aaGun and 4 infantry
Russia : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 30 infantry, 4 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor and 3 infantry
Samara : 1 aaGun, 2 armour, 3 artilleries, 16 infantry and 3 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 54 / 77
Russians : 18 / 18
Japanese : 40 / 48
Americans : 51 / 72
Chinese : 8 / 12
British : 33 / 33
UK_Pacific : 22 / 15
Italians : 18 / 18
ANZAC : 14 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Olgiy to Timguska
Japanese take Timguska from Russians
1 bomber moved from Dzavhan to Kweichow
1 bomber moved from Dzavhan to Hunan
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Kwangsi to Hunan
1 armour and 1 infantry moved from Japan to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Formosa
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to Shan State
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Shan State
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from Dzavhan to Shensi
3 fighters and 3 tactical_bombers moved from Hopei to Szechwan
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 fighter moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to HunanCombat - Japanese
Battle in Szechwan
Japanese attack with 3 fighters and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 armour and 1 fighter
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Formosa
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry and 1 tactical_bomber
Japanese win, taking Formosa from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 infantry and 1 tactical_bomberNon Combat Move - Japanese
9 infantry moved from Dzavhan to Yenisey
1 aaGun moved from Dzavhan to Yenisey
1 artillery moved from Dzavhan to Yenisey
1 infantry moved from Tsagaan Olom to Kansu
2 artilleries and 1 infantry moved from Kansu to Tsinghai
1 armour and 1 mech_infantry moved from Dzavhan to Kansu
2 fighters moved from Kweichow to Kiangsu
1 armour moved from Kwangsi to Kiangsu
3 fighters and 3 tactical_bombers moved from Szechwan to Anhwe
1 fighter and 1 tactical_bomber moved from Shensi to Kansu
1 bomber moved from Kweichow to Kansu
1 bomber moved from Hunan to Kiangsu
1 fighter moved from Hunan to Kiangsu
1 artillery moved from Kwangtung to Kiangsi
1 fighter moved from Shan State to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Shantung
2 battleships, 4 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Formosa to 20 Sea Zone
2 fighters moved from Formosa to 20 Sea Zone
3 armour moved from Hopei to Tsinghai
1 fighter moved from Kiangsu to Shantung
1 fighter moved from Kiangsu to Shantung
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 bomber, 1 fighter and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Anhwe: 2 armour and 1 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 armour
EDIT: Removing units owned by Japanese from Kiangsu: 1 armour
EDIT: Removing units owned by Japanese from Tsinghai: 1 armour
EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2
Japanese collect 50 PUs (2 lost to blockades); end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 3 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Gibraltar to Libya
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Libya
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
Americans win, taking Holland Belgium from Germans, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French Indo China
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking French Indo China from Japanese with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Libya
Americans attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Libya
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 3 : 3/3 hits
Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
1 bomber moved from Libya to Alexandria
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Caroline IslandsPlace Units - Americans
1 armour and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 5 infantry and 2 mech_infantrys
Midway : 1 airfield
French Indo China : 1 flag, 1 infantry and 1 mech_infantry
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
22 Sea Zone : 1 flag
10 Sea Zone : 1 transport
19 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Alexandria : 1 bomber
Morocco : 1 flag, 1 artillery and 3 infantry
Tunisia : 1 flag, 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
Libya : 1 flag, 1 armour and 1 infantry
96 Sea Zone : 1 transport
93 Sea Zone : 1 submarine
101 Sea Zone : 1 submarine and 2 transports
91 Sea Zone : 1 submarine and 2 transports
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 51 / 77
Russians : 15 / 18
Japanese : 50 / 50
Americans : 58 / 78
Chinese : 3 / 12
British : 33 / 33
UK_Pacific : 20 / 15
Italians : 16 / 18
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Chinese retreated to Yunnan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 airfield and 1 artillery
Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Kwangsi, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Kwangsi, round 4 : 0/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits
Chinese roll dice for 3 infantry in Kwangsi, round 5 : 2/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield and 2 infantry
Yunnan : 3 artilleries and 8 infantryProduction/PUs Summary :
Germans : 51 / 77
Russians : 15 / 18
Japanese : 49 / 50
Americans : 58 / 78
Chinese : 4 / 10
British : 33 / 33
UK_Pacific : 20 / 15
Italians : 16 / 18
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Gibraltar to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 fighter moved from India to Kweichow
1 artillery and 1 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
1 armour, 1 artillery and 1 infantry moved from Yunnan to Shan State
1 infantry moved from Burma to Shan State -
scramble 97?
-
No scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Gibraltar to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 fighter moved from India to Kweichow
1 artillery and 1 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
1 armour, 1 artillery and 1 infantry moved from Yunnan to Shan State
1 infantry moved from Burma to Shan StateCombat - British
Battle in Hunan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the British lost in Hunan
British roll dice for 1 artillery in Hunan, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Hunan
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Kweichow
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 armour
British roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Malta
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits
British roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 cruiser
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/4 hits
Italians roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Casualties for Italians: 1 cruiserNon Combat Move - British
1 carrier moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 tactical_bomber moved from 97 Sea Zone to Libya
1 bomber moved from 97 Sea Zone to Egypt
2 infantry moved from Algeria to Tunisia
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from Alexandria to Egypt
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 fighter moved from Kweichow to Yunnan
2 mech_infantrys moved from India to Yunnan
1 armour and 4 mech_infantrys moved from India to Eastern PersiaPlace Units - British
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 submarine placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,5,1,6,3,3,1,3,2,5,1,6,3,2,3,5,5,6,1,3,4,6,1,6
UK_Pacific collect 22 PUs (3 lost to blockades); end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 1 armour and 3 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 mech_infantry
Yunnan : 3 aaGuns, 1 fighter, 5 infantry and 8 mech_infantrys
Kweichow : 2 infantry
Shan State : 1 armour, 1 artillery and 1 infantry
India : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 1 mech_infantry
Celebes : 1 flag
Sumatra : 1 flag
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 artillery and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Morocco : 2 infantry
Algeria : 1 flag
Tunisia : 2 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 tactical_bomber
96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag, 2 armour and 4 mech_infantrys
81 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 mech_infantry
91 Sea Zone : 1 transport
110 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 51 / 77
Russians : 15 / 18
Japanese : 43 / 50
Americans : 58 / 78
Chinese : 5 / 10
British : 33 / 38
UK_Pacific : 25 / 27
Italians : 16 / 18
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Ukraine to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
1 mech_infantry moved from Ukraine to Tambov
Italians take Tambov from Russians
2 mech_infantrys moved from Ukraine to Bryansk
2 armour moved from Ukraine to Bryansk
6 mech_infantrys moved from Romania to UkraineCombat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber and 1 fighter
British defend with 1 mech_infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Bryansk
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 2 infantry
Italians win, taking Bryansk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 fighter moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Ukraine
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 2 infantry moved from Southern France to France
1 aaGun moved from Southern France to France
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
retreated to 37 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Yunnan
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 2 fighters and 1 infantry
Yunnan : 1 fighter and 1 infantry
Borneo : 1 artillery
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Philippines : 1 artillery and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 cruiser, 2 submarines and 1 transport
35 Sea Zone : 1 transport
54 Sea Zone : 1 transport
62 Sea Zone : 1 submarine
Trans-Jordan : 1 infantryProduction/PUs Summary :
Germans : 51 / 77
Russians : 13 / 18
Japanese : 41 / 50
Americans : 60 / 78
Chinese : 5 / 10
British : 33 / 38
UK_Pacific : 25 / 27
Italians : 18 / 15
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 88 Sea Zone to 91 Sea ZoneTurn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
United Kingdom : 1 fighter and 2 infantry
80 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 51 / 77
Russians : 13 / 18
Japanese : 41 / 50
Americans : 60 / 78
Chinese : 5 / 10
British : 33 / 38
UK_Pacific : 25 / 27
Italians : 18 / 15
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0