No scrambles
L13 G40 Degrasse (allies +6) vs Hank (axis)
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There’s an intercept opportunity in West Germany, but it would be one fighter against four. I’m pretty safe in guessing you don’t want to intercept, but if you do we can roll on the forum and then edit save game to match any plane casualties.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 carrier and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from United Kingdom to Western Germany
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 transport moved from 75 Sea Zone to 71 Sea Zone
2 cruisers and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 battleship, 2 cruisers and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Alexandria
1 artillery and 1 infantry moved from Egypt to AlexandriaCombat - British
Air Battle in Western Germany
British attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 5,3 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Battle in Norway
Battle in Normandy Bordeaux
British attack with 1 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/2 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits
British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 5 : 0/2 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits
British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 6 : 0/2 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits
British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 7 : 1/2 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 7 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Norway from Germans, taking Normandy Bordeaux from Germans with 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Cleaning up after air battlesNon Combat Move - British
1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to 81 Sea Zone
1 fighter moved from India to 81 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Quebec to Eastern United States
1 infantry moved from Quebec to Eastern United States
2 submarines moved from 39 Sea Zone to 76 Sea ZonePlace Units - British
1 carrier placed in 110 Sea Zone
2 infantry placed in Union of South Africa
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 artilleries and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 artilleries and 6 infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 14 infantry
Sumatra : 1 flag, 2 infantry
Eastern United States : 1 armour, 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Anglo Egyptian Sudan : 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Norway : 1 flag, 1 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag, 1 infantry
Novgorod : 1 bomber
125 Sea Zone : 1 transport
76 Sea Zone : 2 submarines
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
Persia : 1 flag, 2 infantry
110 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 38 / 45
Russians : 32 / 35
Japanese : 46 / 56
Americans : 52 / 72
Chinese : 3 / 4
British : 36 / 36
UK_Pacific : 10 / 10
Italians : 20 / 36
ANZAC : 14 / 25
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 4.154
Median : 4.500
Variance : 0.880
Standard Deviation : 0.938
Total rolls : 26Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.125
Median : 5.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8British Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 4.375
Median : 4.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 16Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
2 fighters moved from Southern Italy to Alexandria
2 bombers moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
2 armour moved from Eastern Poland to UkraineCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 2/2 hits
British roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 2 bombers and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/4 hits
British roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Trans-JordanNon Combat Move - Italians
2 fighters moved from Alexandria to Tobruk
2 artilleries and 1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Morocco to Tunisia
1 artillery moved from Morocco to Algeria
3 infantry moved from Northern Italy to France
2 bombers moved from Normandy Bordeaux to Southern Italy
1 submarine moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 artillery and 1 infantry placed in Southern Italy
1 destroyer and 3 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour and 1 infantry
Alexandria : 1 flag, 1 artillery
Gibraltar : 1 flag, 1 harbour
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Algeria : 1 flag, 1 artillery
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 aaGun and 3 infantry
Tunisia : 1 flag, 1 mech_infantry
Tobruk : 2 artilleries, 2 fighters and 1 infantry
Northern Italy : 1 factory_major and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
Ukraine : 2 armour
Bulgaria : 1 flag
Greece : 1 flag, 4 infantry
97 Sea Zone : 1 destroyer and 3 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 38 / 45
Russians : 32 / 35
Japanese : 46 / 56
Americans : 52 / 72
Chinese : 3 / 4
British : 33 / 36
UK_Pacific : 10 / 10
Italians : 23 / 38
ANZAC : 14 / 25
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 62 Sea Zone
1 fighter moved from Queensland to South AustraliaNon Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery, 1 fighter and 2 infantry
New Guinea : 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 38 / 45
Russians : 32 / 35
Japanese : 46 / 56
Americans : 52 / 72
Chinese : 3 / 4
British : 33 / 36
UK_Pacific : 10 / 10
Italians : 23 / 38
ANZAC : 14 / 21
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
79 Sea Zone : 1 destroyer
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 38 / 45
Russians : 32 / 35
Japanese : 46 / 56
Americans : 52 / 72
Chinese : 3 / 4
British : 33 / 36
UK_Pacific : 10 / 10
Italians : 23 / 38
ANZAC : 14 / 21
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 airfields; Remaining resources: 39 PUs;
Germans buy 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Baltic States to Novgorod
5 bombers moved from Western Germany to Novgorod
1 fighter moved from Western Germany to 125 Sea Zone
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from RussiansCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 fighter in 125 Sea Zone, round 2 : 1/1 hits
1 transport owned by the British lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Novgorod
Germans attack with 5 bombers and 3 mech_infantrys
British defend with 1 bomber; Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 5 bombers and 3 mech_infantrys in Novgorod, round 2 : 3/8 hits
Russians roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/3 hits
2 infantry owned by the Russians , 1 bomber owned by the British and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 5 bombers and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Casualties for British: 1 bomberNon Combat Move - Germans
5 bombers moved from Novgorod to Ukraine
1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Bryansk
3 fighters and 3 tactical_bombers moved from Eastern Poland to Ukraine
9 armour, 1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
7 armour moved from Eastern Poland to Bryansk
5 armour and 2 mech_infantrys moved from Baltic States to Bryansk
2 aaGuns, 4 artilleries and 14 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Western Germany to Ukraine
1 fighter moved from 125 Sea Zone to Western GermanyPlace Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
1 artillery placed in France
1 bomber, 1 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 21 armour, 5 artilleries, 17 infantry and 3 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 armour, 5 bombers, 1 factory_minor, 3 fighters, 1 mech_infantry and 4 tactical_bombers
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
106 Sea Zone : 1 flag
89 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 46
Russians : 29 / 35
Japanese : 46 / 56
Americans : 52 / 72
Chinese : 3 / 4
British : 33 / 36
UK_Pacific : 10 / 10
Italians : 23 / 38
ANZAC : 14 / 21
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 mech_infantry moved from Russia to Belarus
Russians take Belarus from Germans -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 mech_infantry moved from Russia to Belarus
Russians take Belarus from GermansCombat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/4 hits
Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Yenisey to Timguska
6 infantry moved from Timguska to Novosibirsk
2 aaGuns moved from Vologda to Russia
2 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Smolensk
2 mech_infantrys moved from Russia to Belarus
3 armour moved from Russia to Archangel
1 mech_infantry moved from Volgograd to Russia
2 infantry moved from Tambov to Russia
2 infantry moved from Volgograd to Tambov
3 artilleries moved from Russia to SamaraPlace Units - Russians
2 mech_infantrys placed in Volgograd
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsTerritory Summary for Russians :
Timguska : 6 infantry
Buryatia : 2 aaGuns and 6 infantry
Belarus : 3 mech_infantrys
Rostov : 1 infantry
Archangel : 3 armour and 2 infantry
Russia : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 34 infantry and 1 mech_infantry
Tambov : 2 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 infantry
Smolensk : 1 infantry
Samara : 3 artilleries
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Finland : 1 flag, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 38 / 46
Russians : 32 / 40
Japanese : 46 / 56
Americans : 52 / 72
Chinese : 3 / 4
British : 33 / 36
UK_Pacific : 10 / 10
Italians : 23 / 38
ANZAC : 14 / 21
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.545
Median : 3.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Germans Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 4 submarines and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 2 destroyers, 3 infantry, 4 submarines and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
4 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Szechwan to Shensi
1 mech_infantry moved from Shensi to Tsinghai
1 fighter moved from Kweichow to Tsinghai
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 bombers moved from Kweichow to India
6 fighters and 6 tactical_bombers moved from Kwangsi to India
2 infantry moved from Shan State to 37 Sea Zone
1 armour and 2 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 infantry, 2 tactical_bombers and 3 transports moved from 37 Sea Zone to 39 Sea Zone
1 armour, 4 fighters, 4 infantry and 2 tactical_bombers moved from 39 Sea Zone to India
1 artillery moved from Yunnan to BurmaCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Japanese roll dice for 4 infantry in Kansu, round 3 : 0/4 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Japanese roll dice for 4 infantry in Kansu, round 4 : 0/4 hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 3 infantry in Kansu, round 5 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 2 infantry in Kansu, round 6 : 0/2 hits
Chinese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits
Japanese roll dice for 2 infantry in Kansu, round 7 : 0/2 hits
Chinese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits
Japanese roll dice for 2 infantry in Kansu, round 8 : 0/2 hits
Chinese roll dice for 1 infantry in Kansu, round 8 : 0/1 hits
Japanese roll dice for 2 infantry in Kansu, round 9 : 0/2 hits
Chinese roll dice for 1 infantry in Kansu, round 9 : 1/1 hits
1 infantry owned by the Japanese lost in Kansu
1 infantry owned by the Japanese retreated to Suiyuyan
Chinese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 3 infantry
Battle in Philippines
Japanese attack with 1 artillery and 4 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 4 infantry in Philippines, round 2 : 1/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 3 : 2/4 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in India
Japanese attack with 1 armour, 2 bombers, 10 fighters, 4 infantry and 8 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 5 artilleries, 1 harbour and 14 infantry; UK_Pacific defend with 1 factory_major
AA fire in India : 0/9 hits
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 0/2 hits
Japanese roll dice for 1 armour, 2 bombers, 10 fighters, 4 infantry and 8 tactical_bombers in India, round 2 : 11/25 hits
UK_Pacific roll dice for 3 aaGuns, 5 artilleries and 14 infantry in India, round 2 : 5/19 hits
8 infantry owned by the British , 4 infantry owned by the Japanese , 1 fighter owned by the Japanese and 3 aaGuns owned by the British lost in India
Japanese roll dice for 1 armour, 2 bombers, 9 fighters and 8 tactical_bombers in India, round 3 : 11/20 hits
UK_Pacific roll dice for 5 artilleries and 6 infantry in India, round 3 : 2/11 hits
6 infantry owned by the British , 5 artilleries owned by the British and 2 fighters owned by the Japanese lost in India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 7 fighters and 8 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Japanese: 3 fighters and 4 infantry
Casualties for British: 3 aaGuns, 5 artilleries and 14 infantryNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
2 bombers, 4 fighters and 5 tactical_bombers moved from India to Shan State
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Tsinghai to Shensi
1 aaGun moved from Kweichow to YunnanPlace Units - Japanese
1 artillery and 4 infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea Zone
1 factory_minor placed in MalayaTurn Complete - Japanese
Japanese collect 56 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 artillery and 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery, 1 fighter and 1 infantry
Yunnan : 1 flag, 1 aaGun
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry and 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 artillery
Anhwe : 1 flag
Shan State : 1 flag, 2 bombers, 4 fighters and 5 tactical_bombers
Burma : 1 flag, 1 artillery and 1 infantry
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 infantry
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 1 cruiser, 4 destroyers, 7 submarines and 3 transports
39 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 3 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers and 2 submarinesProduction/PUs Summary :
Germans : 38 / 46
Russians : 32 / 40
Japanese : 56 / 71
Americans : 50 / 72
Chinese : 1 / 4
British : 33 / 36
UK_Pacific : 6 / 0
Italians : 23 / 38
ANZAC : 14 / 21
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry and 6 transports; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry and 6 transports; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 2 destroyers and 2 submarines
2 submarines owned by the Japanese Submerged
Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/6 hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iwo Jima
Americans attack with 1 artillery, 5 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 5 infantry and 2 mech_infantrys in Iwo Jima, round 2 : 0/8 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 5 infantry and 2 mech_infantrys in Iwo Jima, round 3 : 1/8 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 battleships, 3 carriers, 3 cruisers and 2 destroyers moved from 26 Sea Zone to 17 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
2 bombers moved from 16 Sea Zone to Midway
1 destroyer and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from 89 Sea Zone to Eastern United States
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
1 carrier and 6 transports placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 artillery, 5 infantry and 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield and 2 bombers
17 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 4 transports
16 Sea Zone : 1 submarine
7 Sea Zone : 1 destroyer and 2 submarines
62 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 armour, 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
United Kingdom : 1 bomber
89 Sea Zone : 1 flag, 1 destroyer and 1 submarine
101 Sea Zone : 1 carrier and 6 transports
91 Sea Zone : 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 38 / 46
Russians : 32 / 40
Japanese : 55 / 71
Americans : 51 / 72
Chinese : 1 / 4
British : 33 / 36
UK_Pacific : 6 / 0
Italians : 23 / 38
ANZAC : 14 / 21
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.594
Median : 3.000
Variance : 1.871
Standard Deviation : 1.368
Total rolls : 32Japanese Combat
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.600
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.462
Median : 3.000
Variance : 1.520
Standard Deviation : 1.233
Total rolls : 26 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs totalTerritory Summary for Chinese :
Kansu : 2 infantry
Production/PUs Summary :
Germans : 38 / 46
Russians : 32 / 40
Japanese : 55 / 71
Americans : 51 / 72
Chinese : 1 / 2
British : 33 / 36
UK_Pacific : 6 / 0
Italians : 23 / 38
ANZAC : 14 / 21
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.594
Median : 3.000
Variance : 1.871
Standard Deviation : 1.368
Total rolls : 32Japanese Combat
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.600
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.462
Median : 3.000
Variance : 1.520
Standard Deviation : 1.233
Total rolls : 26 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Persia to Eastern Persia
2 submarines moved from 76 Sea Zone to 81 Sea Zone -
You could intercept in West Germany with 1 fighter against two fighters and two tac bombers, but I’m pretty sure I’m safe skipping that for you.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Persia to Eastern Persia
2 submarines moved from 76 Sea Zone to 81 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 0/3 hits
Italians roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 4 : 2/3 hits
Italians roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits
1 armour owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Alexandria
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 mech_infantry owned by the Italians lost in Normandy Bordeaux
British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 3/4 hits
Italians roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 mech_infantry
Air Battle in Western Germany
British attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/2 hits
1 tactical_bomber killed by AA
Bombing raid in Western Germany rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in Western Germany causes 2 damage total.
Cleaning up after air battlesNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
1 fighter moved from Alexandria to Egypt
2 infantry moved from 81 Sea Zone to EgyptPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 transports placed in 110 Sea Zone
2 artilleries placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2,5,3,6
British collect 33 PUs (3 lost to blockades); end with 33 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Sumatra : 1 flag, 2 infantry
Eastern United States : 1 armour, 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Alexandria : 1 artillery and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eastern Persia : 1 flag, 2 infantry
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Persia : 1 flag
110 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 38 / 46
Russians : 32 / 40
Japanese : 55 / 71
Americans : 51 / 72
Chinese : 1 / 2
British : 36 / 33
UK_Pacific : 6 / 0
Italians : 20 / 38
ANZAC : 14 / 21
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 18 times
3 was rolled 19 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 21 times
Average roll : 3.709
Median : 3.000
Variance : 1.953
Standard Deviation : 1.397
Total rolls : 86Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.071
Median : 4.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14Japanese Combat
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.600
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.542
Median : 3.000
Variance : 0.870
Standard Deviation : 0.933
Total rolls : 24Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.071
Median : 4.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14Americans Combat
1 was rolled 1 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.462
Median : 3.000
Variance : 1.520
Standard Deviation : 1.233
Total rolls : 26 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Ukraine to Rostov
2 transports moved from 98 Sea Zone to 99 Sea Zone
4 infantry moved from Greece to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 1 infantry moved from Tobruk to 96 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
3 artilleries and 7 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Tobruk to Egypt
2 bombers moved from Southern Italy to EgyptCombat - Italians
Battle in Rostov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Rostov, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Italians attack with 3 artilleries, 2 bombers, 2 fighters and 7 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 armour, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 0/3 hits
Italians roll dice for 3 artilleries, 2 bombers, 2 fighters and 7 infantry in Egypt, round 2 : 5/14 hits
British roll dice for 1 armour, 1 fighter, 8 infantry and 1 mech_infantry in Egypt, round 2 : 3/11 hits
2 infantry owned by the British , 1 infantry owned by the French , 2 infantry owned by the ANZAC and 3 infantry owned by the Italians lost in Egypt
Italians roll dice for 3 artilleries, 2 bombers, 2 fighters and 4 infantry in Egypt, round 3 : 3/11 hits
British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 3 : 1/6 hits
3 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 3 artilleries, 2 bombers, 2 fighters and 3 infantry in Egypt, round 4 : 5/10 hits
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Egypt, round 4 : 1/3 hits
1 armour owned by the British , 1 mech_infantry owned by the British , 1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 3 artilleries, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 29
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 1 armour, 1 fighter, 5 infantry and 1 mech_infantry
Casualties for Italians: 5 infantryNon Combat Move - Italians
2 fighters moved from Egypt to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Algeria to Tunisia
2 bombers moved from Egypt to GreecePlace Units - Italians
4 artilleries and 6 infantry placed in Northern Italy
Italians undo move 1.
3 artilleries, 6 infantry and 1 mech_infantry placed in Northern Italy
1 artillery placed in Southern FranceTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 3 artilleries, 1 harbour and 2 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 aaGun and 3 infantry
Tunisia : 1 flag, 1 artillery
Tobruk : 2 fighters and 1 mech_infantry
Northern Italy : 3 artilleries, 1 factory_major, 6 infantry and 2 mech_infantrys
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Rostov : 1 flag, 2 armour
Bulgaria : 1 flag
Greece : 1 flag, 2 bombers
97 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 5 transportsProduction/PUs Summary :
Germans : 38 / 46
Russians : 30 / 40
Japanese : 55 / 71
Americans : 51 / 72
Chinese : 1 / 2
British : 34 / 33
UK_Pacific : 6 / 0
Italians : 24 / 34
ANZAC : 14 / 21
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 artillery, 1 fighter and 2 infantry
New Guinea : 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 38 / 46
Russians : 30 / 40
Japanese : 55 / 71
Americans : 51 / 72
Chinese : 1 / 2
British : 34 / 33
UK_Pacific : 6 / 0
Italians : 24 / 34
ANZAC : 14 / 21
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit ModeNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
79 Sea Zone : 1 destroyer
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 38 / 46
Russians : 30 / 40
Japanese : 55 / 71
Americans : 51 / 72
Chinese : 1 / 2
British : 34 / 33
UK_Pacific : 6 / 0
Italians : 24 / 34
ANZAC : 14 / 21
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
If you don’t mind, I just noticed that the Brit units in Eastern US didn’t board their ships when they were scheduled to board. I’ll wait till UK non combat moves next round and then edit them from Eastern US to Morocco to match the movement of the two US transports they should be on.
Thanks
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If you don’t mind, I just noticed that the Brit units in Eastern US didn’t board their ships when they were scheduled to board. I’ll wait till UK non combat moves next round and then edit them from Eastern US to Morocco to match the movement of the two US transports they should be on.
Thanks
Not a problem. I hear Greenland is also a lovely place if they want to reconsider Morocco.