@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Tcnance (axis) vs whackamatt (allies) +14 g40
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kamikaze strikes in SZ6?
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yep, 4 to carrier 2 to destroyer
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Queensland to 20 Sea Zone
1 destroyer moved from 45 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from 91 Sea Zone to GibraltarCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4,5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 3,1,3,5
Units damaged: 1 carrier owned by the Americans
Battle in 6 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 2 destroyers, 2 submarines and 3 transports
Americans win, taking 6 Sea Zone from Japanese with 1 carrier, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 38
Casualties for Japanese: 2 destroyers, 2 submarines and 3 transports
Casualties for Americans: 1 tactical_bomber
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers and 2 transports
Italians defend with 1 cruiser
Americans win with 1 carrier, 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in Gibraltar
Americans attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 fighter, 1 harbour and 3 infantry
Italians win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is -16
Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
1 fighter owned by the Americans and 1 tactical_bomber owned by the Americans retreated
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 3 transports
Americans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transportsNon Combat Move - Americans
1 fighter could not land in 6 Sea Zone and was removed
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 bomber moved from 20 Sea Zone to Guam
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska
1 mech_infantry moved from Western United States to Alaska
1 infantry moved from Western United States to British ColumbiaPlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 fighter and 6 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to TsinghaiPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 3 destroyers and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 11 infantry moved from Burma to Yunnan
1 armour moved from Egypt to Tobruk
1 fighter moved from Persia to Egypt
1 fighter moved from Persia to IndiaCombat - British
Battle in Kwangsi
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Kwangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 fighter and 11 infantry
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in MalayaNon Combat Move - British
4 aaGuns moved from Burma to Yunnan
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
2 fighters moved from India to BurmaPlace Units - British
3 destroyers and 1 transport placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Algeria to Libya
Italians take Libya from Russians
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Algeria to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 battleship moved from 92 Sea Zone to 91 Sea Zone
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Algeria to Libya
Italians take Libya from Russians
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Algeria to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 battleship moved from 92 Sea Zone to 91 Sea Zone
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea ZoneCombat - Italians
Italians creates battle in territory 109 Sea Zone
Battle in 91 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 4 destroyers, 2 fighters and 2 submarines
Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 battleship, 1 cruiser, 4 destroyers and 2 fighters in 91 Sea Zone, round 2 : 3/8 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 battleship owned by the Italians
2 destroyers owned by the Americans and 2 submarines owned by the Italians lost in 91 Sea Zone
Italians roll dice for 1 battleship, 1 cruiser, 4 destroyers and 2 fighters in 91 Sea Zone, round 3 : 3/8 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 3 : 1/4 hits
1 destroyer owned by the Italians , 1 carrier owned by the Americans , 1 cruiser owned by the Americans and 1 tactical_bomber owned by the Americans lost in 91 Sea Zone
Italians roll dice for 1 battleship, 1 cruiser, 3 destroyers and 2 fighters in 91 Sea Zone, round 4 : 1/7 hits
Americans roll dice for 1 fighter and 2 transports in 91 Sea Zone, round 4 : 0/1 hits
1 fighter owned by the Americans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Italians win with 1 battleship, 1 cruiser, 3 destroyers and 2 fighters remaining. Battle score for attacker is 59
Casualties for Italians: 1 destroyer and 2 submarines
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Battle in 109 Sea Zone
Italians attack with 1 submarine
British defend with 3 destroyers and 1 transport
Italians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 3 destroyers and 1 transport in 109 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Italians lost in 109 Sea Zone
British win with 3 destroyers and 1 transport remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarineNon Combat Move - Italians
3 infantry moved from Bulgaria to Romania
1 artillery moved from Bulgaria to Romania
1 infantry moved from Morocco to Algeria
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
3 infantry moved from Southern France to France
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Southern France to France
1 infantry moved from Northern Italy to France
1 fighter moved from 91 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to Algeria
2 artilleries moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 destroyer and 1 submarine placed in 93 Sea Zone
2 infantry and 1 mech_infantry placed in Northern Italy
Italians undo move 1.
1 submarine placed in 93 Sea Zone
1 destroyer placed in 95 Sea Zone
1 armour and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Morocco : 1 flag, 2 infantry
Algeria : 1 flag, 1 artillery, 1 fighter and 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 8 infantry
Tunisia : 1 flag
Romania : 1 artillery and 4 infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
Libya : 1 armour
Southern Italy : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
95 Sea Zone : 1 destroyer and 1 transport
93 Sea Zone : 1 flag, 1 submarine and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
Yugoslavia : 1 infantry
91 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers and 1 transportProduction/PUs Summary :
Germans : 35 / 44
Russians : 40 / 56
Japanese : 38 / 47
Americans : 50 / 71
Chinese : 11 / 10
British : 33 / 34
UK_Pacific : 17 / 17
Italians : 22 / 27
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.675
Median : 4.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 40British Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.769
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 26Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.727
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 16 PUs;Combat Move - ANZAC
4 fighters moved from Java to Siam
2 fighters moved from Queensland to Java
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Battle in Siam
ANZAC attack with 4 fighters
Japanese defend with 1 infantry
ANZAC win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
4 fighters moved from Siam to Shan StatePlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 30 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 destroyer moved from 98 Sea Zone to 93 Sea ZoneCombat - French
Battle in 93 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine and 1 transport
Italians win with 1 submarine and 1 transport remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
Turn Complete - French
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bump
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Belarus
3 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
8 infantry moved from Poland to Baltic States
1 bomber moved from Eastern Poland to Finland
1 infantry moved from Norway to Finland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Belarus
3 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
8 infantry moved from Poland to Baltic States
1 bomber moved from Eastern Poland to Finland
1 infantry moved from Norway to FinlandCombat - Germans
Battle in Belarus
Germans attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits
Russians roll dice for 4 infantry in Belarus, round 2 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 0/4 hits
Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits
Germans roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 4 : 0/4 hits
Russians roll dice for 2 infantry in Belarus, round 4 : 0/2 hits
Germans roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 5 : 0/4 hits
Russians roll dice for 2 infantry in Belarus, round 5 : 0/2 hits
Germans roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 6 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 6 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 7 : 0/4 hits
Russians roll dice for 1 infantry in Belarus, round 7 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 8 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 8 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry
Battle in Finland
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 bomber and 1 infantry in Finland, round 2 : 1/2 hits
Russians roll dice for 1 armour in Finland, round 2 : 0/1 hits
1 armour owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Western Ukraine
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 8 infantry
Russians defend with 1 armour
Germans roll dice for 8 infantry in Baltic States, round 2 : 4/8 hits
Russians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits
1 armour owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 8 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Baltic States
11 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Eastern Poland to Baltic States
2 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 bomber moved from Finland to Poland
1 bomber moved from Western Ukraine to Western Germany
1 tactical_bomber moved from Western Ukraine to Poland
1 tactical_bomber moved from Belarus to Eastern PolandPlace Units - Germans
1 artillery, 8 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 1.
2 armour, 2 infantry and 1 mech_infantry placed in Germany
1 artillery and 6 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 6 infantry
Poland : 1 aaGun, 3 armour, 1 bomber, 11 infantry and 1 tactical_bomber
Germany : 1 aaGun, 2 armour, 1 factory_major, 2 infantry and 1 mech_infantry
Belarus : 1 flag, 1 mech_infantry
Baltic States : 1 flag, 1 aaGun and 10 infantry
Eastern Poland : 1 flag, 2 aaGuns, 2 infantry and 1 tactical_bomber
Western Ukraine : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 41 / 46
Russians : 34 / 56
Japanese : 38 / 47
Americans : 50 / 71
Chinese : 11 / 10
British : 33 / 34
UK_Pacific : 17 / 17
Italians : 22 / 27
ANZAC : 14 / 40
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 15 times
5 was rolled 11 times
6 was rolled 5 times
Average roll : 3.350
Median : 4.000
Variance : 0.915
Standard Deviation : 0.957
Total rolls : 60Germans Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3.214
Median : 3.500
Variance : 1.171
Standard Deviation : 1.082
Total rolls : 42Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Novgorod to Finland
1 armour moved from Novgorod to 115 Sea Zone
1 armour and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from 113 Sea Zone to Norway
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Russia to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from 115 Sea Zone to Finland
1 fighter moved from Novgorod to Finland
1 tactical_bomber moved from 115 Sea Zone to Finland
1 fighter moved from Novgorod to Belarus
1 fighter moved from Novgorod to Western UkraineCombat - Russians
Battle in Norway
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Norway from Germans, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighter
Battle in Belarus
Russians attack with 1 armour, 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Novgorod to Archangel
1 fighter moved from Belarus to 113 Sea Zone
1 fighter moved from Finland to 113 Sea Zone
1 tactical_bomber moved from Finland to Archangel
1 fighter moved from Western Ukraine to Ukraine
2 aaGuns and 18 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
4 artilleries and 6 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Russians collect 39 PUs (3 lost to blockades); end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 54 PUs -
bump
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Kwangtung to 36 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 battleship moved from 33 Sea Zone to 34 Sea Zone
1 carrier moved from 33 Sea Zone to 34 Sea Zone
1 battleship moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Marianas to 6 Sea Zone
1 bomber moved from Anhwe to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Chahar
1 artillery moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
2 fighters moved from Anhwe to Chahar
1 fighter moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to 6 Sea Zone
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kweichow
1 tactical_bomber moved from Kwangtung to Chahar
1 carrier moved from 33 Sea Zone to 34 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Kwangtung to 36 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 battleship moved from 33 Sea Zone to 34 Sea Zone
1 carrier moved from 33 Sea Zone to 34 Sea Zone
1 battleship moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Marianas to 6 Sea Zone
1 bomber moved from Anhwe to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Chahar
1 artillery moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
2 fighters moved from Anhwe to Chahar
1 fighter moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to 6 Sea Zone
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kweichow
1 tactical_bomber moved from Kwangtung to Chahar
1 carrier moved from 33 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 carrier and 1 destroyer
Battle in Chahar
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 5 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 artillery
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in 34 Sea Zone
Japanese attack with 2 battleships and 2 carriers
Americans defend with 1 destroyer
Japanese win with 2 battleships and 1 carrier remaining. Battle score for attacker is -8
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
2 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
2 fighters moved from 6 Sea Zone to Japan
2 tactical_bombers moved from 6 Sea Zone to Japan
1 bomber moved from 6 Sea Zone to Japan
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from Kwangsi to 34 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry moved from Kwangtung to Kiangsi
1 armour moved from Kwangtung to Anhwe
1 fighter moved from Kweichow to Anhwe
2 fighters moved from Chahar to Jehol
1 tactical_bomber moved from Chahar to Anhwe
1 armour moved from Kwangtung to AnhwePlace Units - Japanese
3 infantry placed in Kwangtung
3 destroyers and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,3,4,6,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
Japanese collect 38 PUs (4 lost to blockades); end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry moved from British Columbia to 1 Sea Zone
1 mech_infantry moved from Alaska to 1 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 bomber moved from Guam to KwangtungCombat - Americans
Battle in Kwangtung
Americans attack with 1 bomber
Japanese defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
Japanese win with 1 aaGun, 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 91 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Italians defend with 1 battleship, 1 cruiser, 3 destroyers and 1 transport
Americans win with 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 38
Casualties for Italians: 1 battleship, 1 cruiser, 3 destroyers and 1 transport
Casualties for Americans: 1 destroyer, 1 submarine and 1 tactical_bomber
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
1 carrier and 1 destroyer moved from 3 Sea Zone to 1 Sea ZonePlace Units - Americans
2 destroyers and 4 submarines placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Tsinghai to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 3 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Tobruk to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Tobruk to 95 Sea Zone
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 37 Sea Zone to 43 Sea Zone
UK_Pacific take 43 Sea Zone from Japanese
1 infantry moved from 43 Sea Zone to Borneo
EDIT: 1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Yunnan to Kwangsi
3 fighters and 1 tactical_bomber moved from Burma to Kwangsi
1 mech_infantry moved from India to Yunnan
3 infantry moved from India to Burma
1 fighter moved from Egypt to LibyaCombat - British
Battle in Libya
British attack with 1 fighter
Italians defend with 1 armour
Italians win with 1 armour remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in Kwangsi
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Kwangsi from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Morocco
British attack with 1 armour and 1 infantry
Italians defend with 2 infantry
British win, taking Morocco from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Borneo
Battle in 93 Sea Zone
British attack with 1 bomber
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
British win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 95 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Tobruk
1 bomber moved from 93 Sea Zone to Tobruk
1 armour, 2 artilleries and 5 infantry moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Iraq
3 fighters and 1 tactical_bomber moved from Kwangsi to YunnanPlace Units - British
2 armour and 1 fighter placed in Persia
1 armour and 2 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 fighter moved from Algeria to Morocco
1 fighter moved from Southern France to Morocco
4 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia





