Tcnance (axis) vs whackamatt (allies) +14 g40

  • '20 '18 '17 '15

    don’t forget the rest of the turn  :lol:

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 5 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 bomber moved from Kwangsi to 45 Sea Zone
                2 fighters moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from 36 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from Kwangsi to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Kwangsi to Yunnan
                3 infantry moved from Hunan to Yunnan
                4 fighters moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Chahar to Hopei
                2 infantry moved from Anhwe to Kweichow
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from Anhwe to Kweichow
                2 fighters moved from Kwangsi to Hopei
                2 tactical_bombers moved from Kwangsi to Kweichow
                1 tactical_bomber moved from 6 Sea Zone to Kwangtung
                1 tactical_bomber moved from 6 Sea Zone to Kiangsi
                4 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Korea to 6 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 armour moved from 20 Sea Zone to Kwangtung
                3 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                3 infantry moved from 20 Sea Zone to Kiangsi
                1 mech_infantry moved from 20 Sea Zone to Kiangsi

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 5 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 bomber moved from Kwangsi to 45 Sea Zone
                2 fighters moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from 36 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from Kwangsi to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Kwangsi to Yunnan
                3 infantry moved from Hunan to Yunnan
                4 fighters moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Chahar to Hopei
                2 infantry moved from Anhwe to Kweichow
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from Anhwe to Kweichow
                2 fighters moved from Kwangsi to Hopei
                2 tactical_bombers moved from Kwangsi to Kweichow
                1 tactical_bomber moved from 6 Sea Zone to Kwangtung
                1 tactical_bomber moved from 6 Sea Zone to Kiangsi
                4 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Korea to 6 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 armour moved from 20 Sea Zone to Kwangtung
                3 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                3 infantry moved from 20 Sea Zone to Kiangsi
                1 mech_infantry moved from 20 Sea Zone to Kiangsi

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 transport
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Malaya
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 1 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 3 infantry and 2 tactical_bombers
                    Chinese defend with 5 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 artillery, 3 infantry and 1 tactical_bomber
                    Casualties for Chinese: 5 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 4 infantry
                    Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for British: 1 artillery and 4 infantry
                Battle in Kiangsi
                    Japanese attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from 43 Sea Zone to 20 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                2 fighters moved from Hopei to Anhwe
                1 tactical_bomber moved from Kweichow to Hunan
                4 fighters moved from Yunnan to Hunan
                1 tactical_bomber moved from Yunnan to Hunan
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                2 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 battleship moved from 6 Sea Zone to 20 Sea Zone
                1 cruiser moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from 45 Sea Zone to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kiangsi to Kwangsi

    Place Units - Japanese
                2 submarines and 2 transports placed in 6 Sea Zone
                5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 44 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Central United States to 101 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                3 infantry moved from Shensi to Kansu
                1 fighter moved from Shensi to Kansu
                1 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                1 artillery and 1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 armour, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 37 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 39 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 37 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                UK_Pacific buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
                2 infantry and 1 tactical_bomber moved from Egypt to Alexandria
                1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                1 battleship moved from 38 Sea Zone to 39 Sea Zone
                3 infantry moved from Persia to 80 Sea Zone
                1 mech_infantry moved from Eastern Persia to 80 Sea Zone
                1 transport moved from 86 Sea Zone to 68 Sea Zone

    Combat - British
                Battle in Alexandria
                    British attack with 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                3 infantry and 1 mech_infantry moved from 39 Sea Zone to India
                2 fighters and 1 tactical_bomber moved from Burma to India
                3 aaGuns and 6 infantry moved from Burma to India
                1 tactical_bomber moved from Alexandria to Egypt

    Place Units - British
                2 armour and 1 fighter placed in Egypt
                1 factory_minor placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 destroyer and 2 fighters placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,3,3,1,2,1,6
                UK_Pacific collect 13 PUs (1 lost to blockades); end with 14 PUs total
                Some Units in 39 Sea Zone change ownership: 1 destroyer and 2 fighters

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                2 infantry moved from Yugoslavia to Romania
                1 armour moved from Albania to Romania
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 fighter moved from Tobruk to Alexandria
                1 fighter moved from Tobruk to Greece
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                3 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from 97 Sea Zone to Greece

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                2 infantry moved from Yugoslavia to Romania
                1 armour moved from Albania to Romania
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 fighter moved from Tobruk to Alexandria
                1 fighter moved from Tobruk to Greece
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                3 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from 97 Sea Zone to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 artillery, 1 fighter and 3 infantry
                    Neutral_Allies defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Greece, round 2 :  2/5 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 2 :  0/2 hits
                        2 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 2 infantry
                Battle in Romania
                    Italians attack with 1 armour and 2 infantry
                    Russians defend with 3 infantry
                        Italians roll dice for 1 armour and 2 infantry in Romania, round 2 :  1/3 hits
                        Russians roll dice for 3 infantry in Romania, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Romania
                        Italians roll dice for 1 armour and 2 infantry in Romania, round 3 :  1/3 hits
                        Russians roll dice for 2 infantry in Romania, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                        Italians roll dice for 1 armour and 1 infantry in Romania, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Romania, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Alexandria, round 2 :  1/4 hits
                        British roll dice for 2 infantry in Alexandria, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 3 :  3/3 hits
                        British roll dice for 1 infantry in Alexandria, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 submarine moved from 92 Sea Zone to 109 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 cruiser moved from 99 Sea Zone to 97 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 battleship moved from 92 Sea Zone to 97 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Greece to Albania
                1 fighter moved from Alexandria to Libya
                1 armour moved from Algeria to Libya
                1 artillery moved from Algeria to Tunisia
                2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern France to Normandy Bordeaux

    Place Units - Italians
                2 destroyers and 1 transport placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Northern Italy
                3 infantry placed in France
                1 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery
        Gibraltar : 1 flag, 1 harbour and 1 infantry
        Morocco : 1 flag, 1 infantry
        Normandy Bordeaux : 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
        Tunisia : 1 flag, 1 artillery
        Romania : 1 armour and 1 infantry
        Albania : 1 fighter
        Northern Italy : 1 artillery, 1 factory_minor and 4 infantry
        Libya : 1 armour and 1 fighter
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Greece : 1 flag, 1 artillery and 3 infantry
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 3 transports
        98 Sea Zone : 1 destroyer
        91 Sea Zone : 1 cruiser
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 37 / 44
        Russians : 38 / 47
        Japanese : 40 / 44
        Americans : 52 / 82
        Chinese : 9 / 15
        British : 33 / 35
        UK_Pacific : 14 / 14
        Italians : 22 / 37
        ANZAC : 15 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.032
            Median : 3.000
            Variance : 0.767
            Standard Deviation : 0.876
            Total rolls : 31

    Neutral_Allies Combat
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
            Average roll : 3.333
            Median : 4.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    Italians Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.737
            Standard Deviation : 0.858
            Total rolls : 20

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 fighters; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in Alexandria
                    ANZAC attack with 2 infantry
                    Italians defend with 1 artillery
                    ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 armour and 2 fighters placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,1,2,5,2,4,2
                ANZAC collect 14 PUs (1 lost to blockades); end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • 2007 AAR League

    french?

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Alexandria

    Non Combat Move - French

    Turn Complete - French

  • '20 '18 '17 '15

    bump

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                3 infantry moved from Poland to Baltic States
                3 infantry moved from Poland to Eastern Poland
                2 bombers moved from Western Germany to Baltic States
                1 fighter moved from Poland to Eastern Poland
                2 tactical_bombers moved from Poland to Eastern Poland
                2 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Eastern Poland

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                3 infantry moved from Poland to Baltic States
                3 infantry moved from Poland to Eastern Poland
                2 bombers moved from Western Germany to Baltic States
                1 fighter moved from Poland to Eastern Poland
                2 tactical_bombers moved from Poland to Eastern Poland
                2 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 fighter, 6 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 fighter, 6 infantry and 2 tactical_bombers in Eastern Poland, round 2 :  1/9 hits
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Germans roll dice for 1 fighter, 6 infantry and 2 tactical_bombers in Eastern Poland, round 3 :  2/9 hits
                        Russians roll dice for 1 artillery in Eastern Poland, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 fighter, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Baltic States
                    Germans attack with 2 bombers and 4 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 2 bombers and 4 infantry in Baltic States, round 2 :  2/6 hits
                        Russians roll dice for 1 armour in Baltic States, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                1 mech_infantry moved from Germany to Romania
                1 armour moved from Germany to Romania
                1 armour moved from Western Germany to Poland
                2 infantry moved from Western Germany to Germany
                1 fighter moved from Eastern Poland to Romania
                2 tactical_bombers moved from Eastern Poland to Romania
                2 bombers moved from Baltic States to Romania
                1 aaGun moved from Poland to Slovakia Hungary
                8 infantry moved from Germany to Poland
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 battleship moved from 125 Sea Zone to 112 Sea Zone
                1 cruiser moved from 125 Sea Zone to 112 Sea Zone
                1 transport moved from 125 Sea Zone to 113 Sea Zone
                1 battleship moved from 112 Sea Zone to 113 Sea Zone
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                10 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 40 PUs; end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Slovakia Hungary : 1 aaGun
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Romania : 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
        Poland : 2 aaGuns, 1 armour and 8 infantry
        Germany : 1 factory_major and 12 infantry
        Norway : 2 infantry
        Belarus : 1 flag
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 3 infantry
        Eastern Poland : 1 flag, 5 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        106 Sea Zone : 1 flag
        90 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 40 / 45
        Russians : 35 / 47
        Japanese : 40 / 44
        Americans : 52 / 82
        Chinese : 9 / 15
        British : 33 / 35
        UK_Pacific : 14 / 14
        Italians : 22 / 37
        ANZAC : 15 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.370
            Standard Deviation : 0.609
            Total rolls : 28

    Germans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.261
            Standard Deviation : 0.511
            Total rolls : 24

    Russians Combat
                2 was rolled 2 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 armour and 1 fighter moved from Novgorod to Karelia
                2 armour moved from Novgorod to Belarus
                      Russians take Belarus from Germans
                2 armour moved from Belarus to Baltic States
                3 fighters moved from Bessarabia to Baltic States

    Combat - Russians
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Baltic States
                    Russians attack with 2 armour and 3 fighters
                    Germans defend with 3 infantry
                    Russians win with 3 fighters remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 armour
                Battle in Karelia
                    Russians attack with 1 armour and 1 fighter
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Baltic States: 1 fighter
                EDIT: Changing ownership of Baltic States from Germans to Russians
                EDIT: Adding units owned by Russians to Baltic States: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Tobruk from Italians to Russians
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
                2 fighters moved from Baltic States to Novgorod
                1 fighter moved from Karelia to Novgorod
                8 infantry moved from Russia to Bryansk
                1 infantry moved from Trans-Jordan to Egypt
                1 armour moved from Egypt to Tobruk
                1 mech_infantry moved from Egypt to Ethiopia
                1 infantry moved from Ukraine to Bessarabia
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 carrier and 1 destroyer placed in 115 Sea Zone
                1 armour placed in Novgorod
                3 infantry placed in Ukraine
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 38 PUs; end with 40 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from French Indo China to Siam
                2 tactical_bombers moved from Kwangsi to Siam
                1 bomber moved from Kwangsi to Siam
                1 mech_infantry moved from Kiangsi to Hopei
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from 37 Sea Zone to Celebes
                1 fighter moved from 43 Sea Zone to Celebes
                2 fighters moved from 20 Sea Zone to Philippines
                2 fighters moved from Anhwe to Hopei
                1 fighter moved from Hunan to Hopei
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                2 destroyers moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 bomber moved from Kwangsi to Philippines
                1 cruiser moved from 43 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from French Indo China to Siam
                2 tactical_bombers moved from Kwangsi to Siam
                1 bomber moved from Kwangsi to Siam
                1 mech_infantry moved from Kiangsi to Hopei
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from 37 Sea Zone to Celebes
                1 fighter moved from 43 Sea Zone to Celebes
                2 fighters moved from 20 Sea Zone to Philippines
                2 fighters moved from Anhwe to Hopei
                1 fighter moved from Hunan to Hopei
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                2 destroyers moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 bomber moved from Kwangsi to Philippines
                1 cruiser moved from 43 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone

    Combat - Japanese
                ANZAC scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
                    ANZAC defend with 1 cruiser; Americans defend with 1 fighter
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 35 Sea Zone, round 2 :  4/4 hits
                        ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 fighter owned by the Americans and 1 cruiser owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 22
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Americans: 1 fighter
                Battle in Philippines
                    Japanese attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Philippines, round 2 :  4/8 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Hopei
                    Japanese attack with 3 fighters and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters and 1 mech_infantry in Hopei, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Siam
                    Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Siam, round 2 :  0/4 hits
                        ANZAC roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Siam, round 3 :  1/4 hits
                        ANZAC roll dice for 1 infantry in Siam, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Siam
                    Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 37 Sea Zone to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 fighter moved from Celebes to 35 Sea Zone
                1 submarine moved from 43 Sea Zone to 44 Sea Zone
                1 submarine moved from 20 Sea Zone to 44 Sea Zone
                1 destroyer moved from 20 Sea Zone to 44 Sea Zone
                1 carrier moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 bomber moved from Philippines to Kwangtung
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 cruiser moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                3 transports moved from 20 Sea Zone to 6 Sea Zone
                1 armour moved from Kwangtung to Yunnan
                1 infantry moved from Kwangtung to Kwangsi
                2 tactical_bombers moved from Siam to Kwangsi
                1 bomber moved from Siam to Kwangsi
                2 tactical_bombers moved from Hunan to Yunnan
                2 fighters moved from Hunan to Yunnan
                1 infantry moved from Kiangsi to Kwangtung
                2 infantry moved from Kiangsi to Hunan
                2 infantry moved from Jehol to Chahar
                4 infantry moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Jehol
                1 artillery moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Manchuria to Jehol
                1 aaGun moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 aaGun moved from 6 Sea Zone to Korea
                1 transport moved from 43 Sea Zone to 20 Sea Zone
                3 fighters moved from Hopei to Hunan
                2 fighters moved from Yunnan to Kwangtung
                2 tactical_bombers moved from Yunnan to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                2 destroyers placed in 6 Sea Zone
                5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 50 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 bomber, 1 infantry and 4 tactical_bombers
        Korea : 1 aaGun and 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 artillery and 5 infantry
        Manchuria : 1 flag, 1 artillery and 2 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 armour and 1 infantry
        Kweichow : 1 flag, 1 artillery
        Hunan : 1 flag, 4 fighters and 2 infantry
        Hopei : 1 flag, 1 mech_infantry
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag, 1 aaGun
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 4 infantry
        French Indo China : 1 flag
        Celebes : 1 flag, 1 infantry
        44 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        25 Sea Zone : 1 cruiser
        20 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport
        16 Sea Zone : 1 submarine
        6 Sea Zone : 2 destroyers, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 37 / 45
        Russians : 38 / 46
        Japanese : 49 / 50
        Americans : 50 / 82
        Chinese : 6 / 15
        British : 33 / 35
        UK_Pacific : 10 / 14
        Italians : 22 / 37
        ANZAC : 15 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 11 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.444
            Median : 3.000
            Variance : 1.086
            Standard Deviation : 1.042
            Total rolls : 36

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 28

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    UK_Pacific Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 destroyer moved from 39 Sea Zone to 45 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 90 Sea Zone

    Combat - Americans
                Battle in 90 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport
                    Germans defend with 1 submarine
                    Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 cruiser
                    Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 4 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 25 Sea Zone to Queensland
                2 mech_infantrys moved from Eastern United States to Western United States

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States
                2 infantry placed in Western United States
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Suiyuyan to Hopei
                2 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Tsinghai to Chahar

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 artillery
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Suiyuyan
                2 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Szechwan
                4 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                4 armour moved from Egypt to Tobruk
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
                4 infantry moved from India to 39 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry and 2 transports moved from 39 Sea Zone to 44 Sea Zone
                4 infantry moved from 44 Sea Zone to Celebes
                1 mech_infantry moved from India to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in 44 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
                    Japanese defend with 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the British
                    British win, taking 44 Sea Zone from Neutral with 1 battleship, 2 fighters and 2 transports remaining. Battle score for attacker is 28
                    Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    Casualties for British: 1 carrier, 1 cruiser and 2 destroyers
                Battle in Celebes
                    British attack with 4 infantry
                    Japanese defend with 1 infantry
                    British win, taking Celebes from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 infantry
                    British win, taking Yunnan from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 armour and 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 44 Sea Zone: 1 fighter
                EDIT: Adding units owned by British to 44 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                1 fighter could not land in 44 Sea Zone and was removed
                1 bomber moved from Malta to Tobruk
                4 aaGuns and 12 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from Yunnan to Burma

    Place Units - British
                1 armour placed in Egypt
                1 armour and 1 infantry placed in Egypt
                2 fighters placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
                British collect 32 PUs (1 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                1 destroyer and 1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine

Suggested Topics

  • 14
  • 65
  • 34
  • 368
  • 52
  • 86
  • 64
  • 190
Axis & Allies Boardgaming Custom Painted Miniatures

18

Online

17.8k

Users

40.5k

Topics

1.8m

Posts