@simon33 said in PtV L25 Simon33 (Allies) vs Nikola1975 (Axis +13) game 2:
Scramble from W Germany?
Ignore this, I changed my mind.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery moved from Western Ukraine to Eastern Poland
4 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Romania to Eastern Poland
2 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from France to Northern Italy
2 infantry moved from France to Northern Italy
1 infantry moved from Holland Belgium to France
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 fighter placed in Northern Italy
1 artillery and 1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,1
Italians collect 8 PUs (10 lost to blockades); end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 7 infantry
Romania : 1 artillery, 2 infantry and 1 mech_infantry
Northern Italy : 1 artillery, 1 factory_minor, 2 fighters and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Eastern Poland : 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Bessarabia : 1 flag, 1 infantry
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
Yugoslavia : 3 infantry and 2 mech_infantrys
Production/PUs Summary :
Germans : 38 / 44
Russians : 40 / 59
Japanese : 33 / 39
Americans : 50 / 72
Chinese : 10 / 16
British : 33 / 38
UK_Pacific : 24 / 27
Italians : 18 / 13
ANZAC : 14 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 3 times
Average roll : 2.500
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Null / Other
1 was rolled 1 times
3 was rolled 3 times
Average roll : 2.500
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
3 fighters moved from 42 Sea Zone to Celebes
2 carriers and 1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 armour, 3 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Celebes from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Celebes to 43 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
Place Units - ANZAC
1 battleship and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
bump
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Smolensk
1 bomber moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
1 bomber moved from Belarus to 125 Sea Zone
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Smolensk
1 bomber moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
1 bomber moved from Belarus to 125 Sea Zone
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
Combat - Germans
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Smolensk, round 2 : 2/4 hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in 125 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 125 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
2 infantry moved from Belarus to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Belarus to Novgorod
1 aaGun moved from Western Ukraine to Eastern Poland
1 infantry moved from Eastern Poland to Belarus
9 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 armour moved from Eastern Poland to Belarus
1 aaGun moved from Belarus to Novgorod
1 fighter moved from Smolensk to Novgorod
1 tactical_bomber moved from Novgorod to Germany
1 bomber moved from Smolensk to Germany
2 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Germany to Poland
2 armour moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Novgorod to Karelia
1 bomber moved from 125 Sea Zone to Western Germany
1 artillery moved from Western Germany to Northern Italy
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 armour, 6 infantry and 1 mech_infantry placed in Western Germany
2 infantry placed in Germany
Germans undo move 2.
1 armour, 5 infantry and 1 mech_infantry placed in Western Germany
1 infantry placed in Germany
Germans undo move 3.
1 infantry placed in Germany
1 armour, 4 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,1
Germans collect 39 PUs (2 lost to blockades); end with 39 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 aaGun
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Poland : 1 artillery and 3 infantry
Germany : 1 bomber, 1 factory_major, 4 infantry and 1 tactical_bomber
Northern Italy : 1 aaGun, 1 artillery and 2 infantry
Southern Italy : 2 infantry
Belarus : 1 flag, 1 armour and 2 infantry
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 aaGun, 2 armour, 1 artillery, 9 infantry and 2 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Smolensk : 1 flag, 1 infantry
106 Sea Zone : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 41 / 44
Russians : 37 / 59
Japanese : 30 / 39
Americans : 50 / 72
Chinese : 10 / 16
British : 33 / 38
UK_Pacific : 24 / 27
Italians : 18 / 13
ANZAC : 17 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
6 was rolled 1 times
Average roll : 2.222
Median : 2.000
Variance : 3.625
Standard Deviation : 1.904
Total rolls : 9
Null / Other
1 was rolled 2 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Germans Combat
2 was rolled 4 times
Average roll : 2.000
Median : 2.000
Variance : 5.333
Standard Deviation : 2.309
Total rolls : 4
Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Tsagaan Olom to Suiyuyan
1 armour moved from Morocco to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
2 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Ukraine to Bessarabia
18 infantry moved from Vologda to Archangel
10 infantry moved from Russia to Smolensk
4 infantry moved from Bryansk to Belarus
2 armour moved from Bryansk to Belarus
3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
3 armour moved from Volgograd to Ukraine
1 armour moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Smolensk
Russians attack with 10 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 18 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 18 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 armour and 3 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Bessarabia from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Belarus
Russians attack with 2 armour and 4 infantry
Germans defend with 1 armour and 2 infantry
Russians win, taking Belarus from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
1 aaGun moved from Vologda to Smolensk
1 aaGun moved from Vologda to Archangel
1 aaGun moved from Vologda to Smolensk
Place Units - Russians
10 infantry placed in Russia
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
3 armour placed in Volgograd
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 60 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 infantry and 4 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Hopei to Chahar
2 fighters moved from Hopei to Chahar
1 tactical_bomber moved from Hopei to Chahar
2 fighters moved from Manchuria to Chahar
1 tactical_bomber moved from Manchuria to Chahar
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 fighters moved from 20 Sea Zone to Kwangtung
Ummm….I need the rest of the turn. This is just the CM, and there’s nothing for me to decide.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 infantry and 4 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Hopei to Chahar
2 fighters moved from Hopei to Chahar
1 tactical_bomber moved from Hopei to Chahar
2 fighters moved from Manchuria to Chahar
1 tactical_bomber moved from Manchuria to Chahar
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 fighters moved from 20 Sea Zone to Kwangtung
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 infantry and 4 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Hopei to Chahar
2 fighters moved from Hopei to Chahar
1 tactical_bomber moved from Hopei to Chahar
2 fighters moved from Manchuria to Chahar
1 tactical_bomber moved from Manchuria to Chahar
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 fighters moved from 20 Sea Zone to Kwangtung
Combat - Japanese
Battle in Chahar
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -14
Casualties for Japanese: 2 fighters and 1 infantry
Casualties for Russians: 3 infantry
Battle in Kwangtung
Japanese attack with 2 fighters and 2 infantry
British defend with 1 armour; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Japanese
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Kwangtung to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
2 battleships moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
4 destroyers moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Chahar to Korea
1 tactical_bomber moved from Chahar to Korea
1 tactical_bomber moved from Chahar to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 aaGun moved from Kiangsi to Anhwe
Place Units - Japanese
1 artillery and 1 infantry placed in Japan
1 destroyer and 4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 artilleries, 3 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from Morocco to Algeria
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Siberia
2 infantry moved from Sakha to Siberia
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Siberia
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Siberia from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Siberia to Soviet Far East
2 carriers, 2 destroyers and 4 submarines moved from 25 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
Place Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
3 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Yunnan to Kwangtung
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangtung to Yunnan
Place Units - Chinese
1 artillery and 4 infantry placed in Kiangsi
Turn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 3 submarines; Remaining resources: 1 PUs;
Combat Move - British
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 destroyers moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Scotland to United Kingdom
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 submarines moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from Iraq to Northwest Persia
3 artilleries and 7 infantry moved from Northwest Persia to Caucasus
5 armour moved from Iraq to Caucasus
4 armour moved from Eastern Persia to Kazakhstan
1 fighter moved from Persia to Ukraine
1 bomber moved from Iraq to Ukraine
1 armour and 1 mech_infantry moved from India to Eastern Persia
2 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
3 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
1 destroyer and 1 submarine moved from 43 Sea Zone to 21 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
1 battleship, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 20 Sea Zone
Combat - British
Battle in 21 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 20 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer and 1 transport
British win, taking 20 Sea Zone from Japanese with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Kweichow
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Kweichow from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Non Combat Move - British
4 aaGuns and 3 infantry moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
1 fighter moved from India to Caucasus
Place Units - British
3 fighters placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 destroyer and 2 submarines placed in 20 Sea Zone
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Units Change Ownership
Some Units in 39 Sea Zone change ownership: 1 submarine
Some Units in 20 Sea Zone change ownership: 1 destroyer and 2 submarines
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
7 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Western Ukraine
1 artillery moved from Romania to Bessarabia
2 fighters moved from Northern Italy to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
7 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Western Ukraine
1 artillery moved from Romania to Bessarabia
2 fighters moved from Northern Italy to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 2 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 2 armour and 3 infantry
Russians win with 1 armour remaining. Battle score for attacker is -9
Casualties for Russians: 1 armour and 3 infantry
Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry
Battle in Western Ukraine
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 armour and 3 infantry
Russians win with no units remaining. Battle score for attacker is -5
Casualties for Russians: 1 armour and 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 7 infantry
British defend with 1 factory_minor, 1 harbour and 4 infantry
Italians win, taking Normandy Bordeaux from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for British: 4 infantry
Casualties for Italians: 2 infantry
Battle in Bessarabia
Italians attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Russians defend with 3 infantry
Italians win, taking Bessarabia from Russians with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
5 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
5 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to France
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 mech_infantry moved from Yugoslavia to Romania
2 fighters moved from Bessarabia to Eastern Poland
Place Units - Italians
2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,1,4,6
Italians collect 15 PUs (5 lost to blockades); end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 transports; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
4 fighters moved from 43 Sea Zone to Philippines
1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Northern Territory to Queensland
1 tactical_bomber moved from New South Wales to New Guinea
3 fighters moved from Borneo to Guam
1 infantry moved from Trans-Jordan to Iraq
1 battleship moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Philippines
ANZAC attack with 1 armour, 4 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC win, taking Philippines from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Non Combat Move - ANZAC
2 carriers and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 aaGun moved from Northern Territory to Queensland
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Northwest Persia to Caucasus
Non Combat Move - French
Turn Complete - French
i surrender, will post