No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
6 infantry moved from Baltic States to Belarus
1 armour moved from Poland to Belarus
1 armour moved from Poland to Novgorod
2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Poland to Novgorod
1 tactical_bomber moved from Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
6 infantry moved from Baltic States to Belarus
1 armour moved from Poland to Belarus
1 armour moved from Poland to Novgorod
2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Poland to Novgorod
1 tactical_bomber moved from Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Belarus
Germans attack with 1 armour, 6 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour, 6 infantry and 1 tactical_bomber in Belarus, round 2 : 1/8 hits
Russians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 2/2 hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
Germans roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Belarus, round 3 : 3/6 hits
Russians roll dice for 1 armour in Belarus, round 3 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Novgorod
Germans attack with 1 armour, 1 bomber and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 armour, 1 bomber and 4 infantry in Novgorod, round 2 : 1/6 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 1 bomber and 3 infantry in Novgorod, round 3 : 1/5 hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 1 bomber and 2 infantry in Novgorod, round 4 : 3/4 hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
3 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
3 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
1 aaGun moved from Western Germany to France
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Poland to Germany
2 infantry moved from Germany to Poland
2 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
1 artillery moved from Western Germany to Germany
6 infantry moved from Western Germany to Germany
1 tactical_bomber moved from Belarus to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Western Ukraine to Germany
1 bomber moved from Novgorod to Germany
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Eastern Poland to Belarus
Place Units - Germans
2 armour placed in Germany
3 infantry placed in Germany
1 fighter and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 aaGun
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Poland : 2 infantry
Germany : 1 aaGun, 2 armour, 1 artillery, 2 bombers, 1 factory_major and 9 infantry
Belarus : 1 flag, 1 aaGun, 1 armour and 3 infantry
Baltic States : 1 flag, 6 infantry and 1 mech_infantry
Eastern Poland : 1 flag, 1 aaGun, 2 armour, 5 infantry and 2 tactical_bombers
Western Ukraine : 1 flag, 1 armour and 2 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 38 / 43
Russians : 37 / 54
Japanese : 32 / 38
Americans : 50 / 70
Chinese : 10 / 14
British : 33 / 39
UK_Pacific : 24 / 24
Italians : 22 / 27
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.500
Median : 4.000
Variance : 0.844
Standard Deviation : 0.919
Total rolls : 46
Germans Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 1.394
Standard Deviation : 1.181
Total rolls : 34
Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Tobruk to Tunisia
Russians take Libya from Italians
Russians take Tunisia from Italians
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Ukraine to Bryansk
1 armour moved from Norway to 113 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Novgorod
2 fighters moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
1 armour moved from Finland to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 armour, 2 fighters and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 aaGun, 1 armour and 1 infantry
Casualties for Russians: 1 armour and 1 fighter
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Volgograd to Ukraine
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
4 artilleries and 5 infantry moved from Russia to Smolensk
1 aaGun moved from Archangel to Smolensk
Place Units - Russians
3 infantry placed in Ukraine
3 armour placed in Volgograd
9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 59 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kiangsi to Hunan
1 armour moved from Anhwe to Hunan
1 armour moved from Anhwe to Kweichow
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 armour moved from Kwangtung to Kwangsi
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 battleships moved from 34 Sea Zone to 20 Sea Zone
1 carrier moved from 34 Sea Zone to 20 Sea Zone
2 fighters moved from 34 Sea Zone to 20 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 fighter moved from Jehol to Kweichow
1 fighter moved from Jehol to Kweichow
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Hunan
1 bomber moved from Japan to Kwangsi
3 destroyers moved from 6 Sea Zone to 20 Sea Zone
Japanese take 19 Sea Zone from Americans
Japanese take 6 Sea Zone from Americans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kiangsi to Hunan
1 armour moved from Anhwe to Hunan
1 armour moved from Anhwe to Kweichow
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 armour moved from Kwangtung to Kwangsi
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 battleships moved from 34 Sea Zone to 20 Sea Zone
1 carrier moved from 34 Sea Zone to 20 Sea Zone
2 fighters moved from 34 Sea Zone to 20 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 fighter moved from Jehol to Kweichow
1 fighter moved from Jehol to Kweichow
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Hunan
1 bomber moved from Japan to Kwangsi
3 destroyers moved from 6 Sea Zone to 20 Sea Zone
Japanese take 19 Sea Zone from Americans
Japanese take 6 Sea Zone from Americans
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 3 destroyers and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 1 carrier, 3 destroyers and 2 fighters in 20 Sea Zone, round 2 : 4/7 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 2 battleships, 1 carrier, 3 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hunan
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 2 fighters
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 fighters in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 bomber, 3 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 armour, 1 bomber, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/6 hits
Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits
3 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Manchuria
1 aaGun moved from Anhwe to Kiangsi
1 fighter moved from Hunan to Kwangtung
2 fighters moved from Kweichow to Kiangsi
1 tactical_bomber moved from Hunan to Kwangtung
Place Units - Japanese
3 infantry placed in Kwangtung
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Territory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour and 3 infantry
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 aaGun and 2 fighters
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun and 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 artillery
Kweichow : 1 flag, 1 armour
Hunan : 1 flag, 1 armour
Hopei : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag
Kwangtung : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 2 tactical_bombers
Philippines : 1 flag, 1 airfield, 1 harbour and 4 infantry
Amur : 1 flag, 1 infantry
20 Sea Zone : 2 battleships, 1 carrier, 3 destroyers, 2 fighters and 1 transport
6 Sea Zone : 2 destroyers, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 36 / 43
Russians : 40 / 59
Japanese : 38 / 38
Americans : 50 / 70
Chinese : 5 / 14
British : 33 / 39
UK_Pacific : 24 / 24
Italians : 20 / 27
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.346
Median : 3.000
Variance : 1.360
Standard Deviation : 1.166
Total rolls : 26
Japanese Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.050
Median : 2.000
Variance : 1.684
Standard Deviation : 1.298
Total rolls : 20
Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 carrier and 1 destroyer moved from 1 Sea Zone to 12 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 12 Sea Zone
2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Siberia to Amur
1 mech_infantry moved from Soviet Far East to Amur
1 mech_infantry moved from Soviet Far East to Sakha
2 infantry moved from Soviet Far East to Siberia
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 fighter moved from 94 Sea Zone to Algeria
1 fighter moved from Western United States to Hawaiian Islands
Combat - Americans
Battle in Amur
Americans attack with 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Americans win, taking Amur from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 artillery and 1 fighter
Italians defend with 1 armour and 1 fighter
Italians win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Italians: 1 armour
Casualties for Americans: 1 artillery and 1 fighter
Non Combat Move - Americans
Place Units - Americans
3 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Kansu to Shensi
1 fighter moved from Yunnan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Tobruk to Morocco
2 destroyers moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Tobruk to Algeria
5 armour moved from Tobruk to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Iraq
2 artilleries and 5 infantry moved from Trans-Jordan to Iraq
1 armour moved from Iraq to Northwest Persia
2 armour moved from Persia to Northwest Persia
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Hunan
1 infantry moved from Siam to Shan State
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Hunan
3 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
1 armour moved from India to Yunnan
1 fighter moved from Persia to India
Combat - British
Battle in Algeria
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 fighter
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 fighter
Battle in Kwangsi
British attack with 1 fighter, 5 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 3 infantry
British win, taking Kwangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 3 infantry
Casualties for British: 3 infantry
Battle in Morocco
British attack with 1 bomber
Italians defend with 1 artillery
British win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Hainan
Battle in Kweichow
British attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
British win, taking Hainan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Hunan
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Hunan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 93 Sea Zone
British attack with 2 destroyers
Italians defend with 1 submarine
British win, taking 93 Sea Zone from Italians with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - British
1 fighter moved from Algeria to 94 Sea Zone
1 bomber moved from Morocco to Gibraltar
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kweichow to Yunnan
1 fighter moved from Hunan to Yunnan
Place Units - British
1 artillery and 2 infantry placed in Persia
2 submarines placed in 98 Sea Zone
1 fighter placed in Egypt
British undo move 3.
1 transport placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 airfield placed in Borneo
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Tobruk to Morocco
2 destroyers moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Tobruk to Algeria
5 armour moved from Tobruk to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Iraq
2 artilleries and 5 infantry moved from Trans-Jordan to Iraq
1 armour moved from Iraq to Northwest Persia
2 armour moved from Persia to Northwest Persia
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Hunan
1 infantry moved from Siam to Shan State
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Hunan
3 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
1 armour moved from India to Yunnan
1 fighter moved from Persia to India
Combat - British
Battle in Algeria
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 fighter
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 fighter
Battle in Kwangsi
British attack with 1 fighter, 5 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 3 infantry
British win, taking Kwangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 3 infantry
Casualties for British: 3 infantry
Battle in Morocco
British attack with 1 bomber
Italians defend with 1 artillery
British win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Hainan
Battle in Kweichow
British attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
British win, taking Hainan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Hunan
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Hunan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 93 Sea Zone
British attack with 2 destroyers
Italians defend with 1 submarine
British win, taking 93 Sea Zone from Italians with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - British
1 fighter moved from Algeria to 94 Sea Zone
1 bomber moved from Morocco to Gibraltar
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kweichow to Yunnan
1 fighter moved from Hunan to Yunnan
Place Units - British
1 artillery and 2 infantry placed in Persia
2 submarines placed in 98 Sea Zone
1 fighter placed in Egypt
British undo move 3.
1 transport placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 airfield placed in Borneo
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 3 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 1 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
4 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 infantry moved from Romania to Bessarabia
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Southern France to Northern Italy
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to France
1 fighter moved from Southern France to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Northern Italy
3 infantry placed in Southern Italy
3 infantry placed in France
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Italians collect 20 PUs; end with 20 PUs total
Territory Summary for Italians :
Morocco : 1 flag
Normandy Bordeaux : 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 9 infantry
Romania : 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Holland Belgium : 1 infantry
Northern Italy : 1 factory_minor and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 artillery, 4 infantry and 1 mech_infantry
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
Yugoslavia : 1 artillery and 2 infantry
Production/PUs Summary :
Germans : 36 / 43
Russians : 41 / 59
Japanese : 33 / 38
Americans : 50 / 72
Chinese : 9 / 12
British : 33 / 38
UK_Pacific : 24 / 24
Italians : 20 / 20
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 tactical_bomber; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 armour, 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
1 armour and 1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to Bryansk
3 infantry moved from Belarus to Smolensk
4 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to Smolensk
1 armour moved from Belarus to Smolensk
2 armour moved from Eastern Poland to Smolensk
2 tactical_bombers moved from Eastern Poland to Smolensk
2 bombers moved from Germany to Smolensk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to Bryansk
3 infantry moved from Belarus to Smolensk
4 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to Smolensk
1 armour moved from Belarus to Smolensk
2 armour moved from Eastern Poland to Smolensk
2 tactical_bombers moved from Eastern Poland to Smolensk
2 bombers moved from Germany to Smolensk
Combat - Germans
Battle in Smolensk
Germans attack with 3 armour, 2 bombers, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 4 artilleries and 6 infantry
AA fire in Smolensk : 1/3 hits
1 tactical_bomber owned by the Germans lost in Smolensk
Germans roll dice for 3 armour, 2 bombers, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 5/10 hits
Russians roll dice for 1 aaGun, 4 artilleries and 6 infantry in Smolensk, round 2 : 5/10 hits
4 infantry owned by the Russians , 3 infantry owned by the Germans , 1 armour owned by the Germans , 1 mech_infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
Germans roll dice for 2 armour, 2 bombers and 1 tactical_bomber in Smolensk, round 3 : 5/5 hits
Russians roll dice for 4 artilleries and 2 infantry in Smolensk, round 3 : 2/6 hits
2 infantry owned by the Russians , 2 armour owned by the Germans and 3 artilleries owned by the Russians lost in Smolensk
retreated to Smolensk
Russians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 3 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 3 artilleries and 6 infantry
Battle in Bryansk
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 5 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 5 infantry in Novgorod, round 2 : 2/5 hits
Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
2 bombers moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Belarus
4 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Baltic States to Belarus
2 infantry moved from Poland to Eastern Poland
2 armour moved from Germany to Eastern Poland
9 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
2 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Germany to Western Germany
1 fighter moved from Western Germany to Belarus
Place Units - Germans
2 armour placed in Germany
2 mech_infantrys placed in Germany
2 artilleries and 5 infantry placed in Western Germany
Germans undo move 3.
1 artillery and 5 infantry placed in Germany
Germans undo move 3.
1 infantry placed in Western Germany
Germans undo move 3.
1 artillery and 5 infantry placed in Western Germany
1 artillery placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 aaGun
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Poland : 1 artillery and 9 infantry
Germany : 2 armour, 1 artillery, 1 factory_major, 3 infantry and 2 mech_infantrys
Northern Italy : 1 aaGun and 2 infantry
Belarus : 1 flag, 1 aaGun, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour and 1 infantry
Eastern Poland : 1 flag, 2 armour and 2 infantry
Western Ukraine : 1 flag, 1 aaGun and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 39 / 44
Russians : 38 / 59
Japanese : 33 / 38
Americans : 50 / 72
Chinese : 9 / 12
British : 33 / 38
UK_Pacific : 24 / 24
Italians : 20 / 20
ANZAC : 14 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 2.886
Median : 3.000
Variance : 1.256
Standard Deviation : 1.121
Total rolls : 44
Germans Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 2.826
Median : 2.000
Variance : 1.318
Standard Deviation : 1.148
Total rolls : 23
Russians Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.952
Median : 3.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 3 armour and 13 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
9 infantry moved from Russia to Bryansk
3 armour moved from Volgograd to Bryansk
1 carrier, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Ukraine
1 armour moved from Tunisia to Morocco
Russians take Algeria from Italians
Russians take Morocco from Italians
Combat - Russians
Battle in Bryansk
Russians attack with 3 armour and 9 infantry
Germans defend with 1 armour and 1 infantry
Russians win, taking Bryansk from Germans with 3 armour and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Novosibirsk to Vologda
1 aaGun moved from Archangel to Vologda
Place Units - Russians
3 infantry placed in Ukraine
10 infantry placed in Russia
3 armour placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Russians collect 39 PUs (2 lost to blockades); end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 59 PUs
bump
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 7 infantry and 2 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from Kiangsi to Kweichow
1 bomber moved from Kwangtung to Kweichow
1 fighter moved from Kwangtung to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
3 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 20 Sea Zone to Kwangsi
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Manchuria to Amur
2 infantry moved from Korea to Amur
2 fighters moved from Japan to Amur
1 tactical_bomber moved from Japan to Amur
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 7 infantry and 2 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from Kiangsi to Kweichow
1 bomber moved from Kwangtung to Kweichow
1 fighter moved from Kwangtung to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
3 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 20 Sea Zone to Kwangsi
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Manchuria to Amur
2 infantry moved from Korea to Amur
2 fighters moved from Japan to Amur
1 tactical_bomber moved from Japan to Amur
Combat - Japanese
Battle in Hunan
Japanese attack with 1 fighter and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter and 2 tactical_bombers in Hunan, round 2 : 2/3 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in Hunan
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for British: 1 mech_infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 36 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kweichow
Japanese attack with 1 bomber and 2 fighters
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 fighters in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the British lost in Kweichow
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Battle in Kwangsi
Japanese attack with 1 fighter and 3 infantry
British defend with 2 infantry
Japanese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 2/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Celebes from UK_Pacific, taking Kwangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Amur
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 2 mech_infantrys
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Amur, round 2 : 2/6 hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Amur, round 2 : 0/3 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Amur
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Amur, round 3 : 1/6 hits
Russians roll dice for 1 mech_infantry in Amur, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 1 infantry and 2 mech_infantrys
Non Combat Move - Japanese
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Anhwe
2 fighters moved from Kweichow to Hopei
1 tactical_bomber moved from Hunan to Hopei
1 tactical_bomber moved from Hunan to Kwangtung
1 bomber moved from Kweichow to Kwangtung
2 infantry moved from Kwangtung to Kiangsi
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
2 fighters moved from Amur to Manchuria
1 tactical_bomber moved from Amur to Manchuria
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
5 infantry placed in Japan
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs total
Territory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Korea : 1 aaGun
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 aaGun and 2 infantry
Japan : 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 2 fighters and 1 tactical_bomber
Suiyuyan : 1 flag, 1 artillery
Hopei : 1 flag, 2 fighters, 1 infantry and 1 tactical_bomber
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Amur : 1 flag, 3 infantry
Celebes : 1 flag, 2 infantry
44 Sea Zone : 1 transport
25 Sea Zone : 1 submarine
20 Sea Zone : 2 battleships, 1 carrier, 5 destroyers, 2 fighters and 1 transport
6 Sea Zone : 2 submarines and 1 transport
Production/PUs Summary :
Germans : 38 / 44
Russians : 40 / 59
Japanese : 38 / 39
Americans : 50 / 72
Chinese : 8 / 12
British : 33 / 38
UK_Pacific : 21 / 24
Italians : 18 / 20
ANZAC : 14 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.515
Median : 4.000
Variance : 0.406
Standard Deviation : 0.637
Total rolls : 33
Japanese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.625
Median : 4.000
Variance : 0.783
Standard Deviation : 0.885
Total rolls : 24
Russians Combat
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
2 destroyers and 4 submarines moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 12 Sea Zone to 25 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 infantry moved from Siberia to Sakha
1 mech_infantry moved from Sakha to Yakut S.S.R.
2 transports moved from 1 Sea Zone to 10 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 2 carriers, 3 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 2 carriers, 3 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 bomber placed in Western United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs