@donutgold no thanks
Tcnance(axis) vs karl(allies) +12
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_majors; Remaining resources: 0 SuicideAttackTokens; 32 PUs;
Japanese buy 3 armour; Remaining resources: 0 SuicideAttackTokens; 14 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 armour moved from Central Mongolia to Yenisey
2 bombers moved from Suiyuyan to Yenisey
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
3 mech_infantrys moved from Szechwan to Tsinghai
3 tactical_bombers moved from Yunnan to Tsinghai
1 fighter moved from Yunnan to Tsinghai
2 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_majors; Remaining resources: 0 SuicideAttackTokens; 32 PUs;
Japanese buy 3 armour; Remaining resources: 0 SuicideAttackTokens; 14 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 armour moved from Central Mongolia to Yenisey
2 bombers moved from Suiyuyan to Yenisey
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
3 mech_infantrys moved from Szechwan to Tsinghai
3 tactical_bombers moved from Yunnan to Tsinghai
1 fighter moved from Yunnan to Tsinghai
2 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from ChineseCombat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in Tsinghai
Japanese attack with 1 fighter, 2 infantry, 3 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 fighter and 6 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 6 infantry
Battle in Burma
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yenisey
Japanese attack with 1 armour, 2 bombers and 2 infantry
Russians defend with 6 infantry
Japanese win, taking Yenisey from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Russians: 6 infantryNon Combat Move - Japanese
4 infantry moved from French Indo China to Yunnan
2 armour moved from French Indo China to Szechwan
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
2 bombers moved from Yenisey to Shensi
1 infantry moved from Szechwan to Shensi
1 artillery moved from Szechwan to Yunnan
3 tactical_bombers moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
1 aaGun moved from French Indo China to Yunnan
2 infantry moved from Buryatia to Yakut S.S.R.
3 tactical_bombers moved from Manchuria to Japan
1 fighter moved from Manchuria to Japan
1 fighter moved from Manchuria to Shensi
1 tactical_bomber moved from Manchuria to Shensi
1 aaGun moved from Manchuria to Korea
2 infantry moved from Manchuria to Korea
2 fighters moved from French Indo China to Yunnan
2 fighters moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 armour moved from Yunnan to SzechwanPlace Units - Japanese
3 armour placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,4,2,2,1,4,4,5,1
Japanese collect 36 PUs (18 lost to blockades); end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 fighters, 1 harbour, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Iwo Jima to Korea
1 bomber moved from Iwo Jima to 6 Sea Zone
2 fighters moved from 21 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Korea
3 carriers and 1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 18 Sea Zone to 6 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 battleship moved from 21 Sea Zone to 6 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Americans creates battle in territory 36 Sea Zone
Battle in Gibraltar
Americans attack with 1 armour, 1 fighter, 6 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 fighter, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Korea
Americans attack with 3 bombers and 2 infantry
Japanese defend with 1 aaGun and 2 infantry
Americans win, taking Korea from Japanese with 3 bombers and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 bomber could not land in Korea and was removed
2 bombers moved from Korea to Iwo Jima
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Iwo Jima: 1 bomber
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Norway
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Eastern United States: 2 artilleries
EDIT: Turning off Edit Mode -
Sorry for all the edits. I mistakenly bought a harbor! Yikes ! So I converted into a transport and 2 artillery, if ok. Also my bomber from Iwo got screwed up in its range for some reason. It could land.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 artillery, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to Algeria
1 bomber and 1 fighter moved from United Kingdom to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 artillery moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to Burma
2 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British win, taking Burma from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in 92 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 1 transport
Battle in Algeria
British attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Algeria from Italians with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Caucasus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Caucasus to Northwest Persia
3 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Persia to Northwest Persia
3 armour moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 aaGun and 4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 carrier and 1 destroyer placed in 81 Sea Zone
1 armour, 1 artillery and 1 infantry placed in PersiaTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour and 4 infantry; Remaining resources: 7 PUs;Combat Move - Italians
4 infantry moved from Tunisia to Algeria
2 artilleries moved from Tunisia to Algeria
1 armour moved from Libya to Algeria
1 mech_infantry moved from Libya to Algeria
1 bomber moved from Southern Italy to Algeria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour and 4 infantry; Remaining resources: 7 PUs;Combat Move - Italians
4 infantry moved from Tunisia to Algeria
2 artilleries moved from Tunisia to Algeria
1 armour moved from Libya to Algeria
1 mech_infantry moved from Libya to Algeria
1 bomber moved from Southern Italy to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
1 armour owned by the Italians retreated to Tunisia
British win with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -18
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to FrancePlace Units - Italians
2 armour and 1 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Philippines
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Korea
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Persia to Samara
1 fighter moved from Russia to SamaraPlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Urals to Vologda
1 artillery moved from Archangel to Vologda
2 infantry moved from Archangel to Vologda
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Karelia to Finland
2 fighters moved from Novgorod to Finland
2 infantry moved from Rostov to Caucasus
1 artillery moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Urals to Vologda
1 artillery moved from Archangel to Vologda
2 infantry moved from Archangel to Vologda
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Karelia to Finland
2 fighters moved from Novgorod to Finland
2 infantry moved from Rostov to Caucasus
1 artillery moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from RussiansCombat - Germans
Battle in Finland
Germans attack with 2 fighters, 2 infantry and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Finland, round 2 : 2/5 hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Vologda
Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Vologda, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Vologda, round 3 : 0/3 hits
Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 4 : 1/2 hits
Russians roll dice for 1 artillery in Vologda, round 4 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
4 armour moved from Kazakhstan to Volgograd
2 armour moved from Novosibirsk to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Smolensk to Bryansk
1 aaGun moved from Rostov to Volgograd
2 armour moved from Ukraine to Volgograd
5 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
4 infantry moved from Baltic States to Belarus
3 infantry moved from Poland to Eastern Poland
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Baltic States to Archangel
2 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Nenetsia to Urals
1 infantry moved from Ukraine to Rostov
1 armour moved from Poland to Western Ukraine
2 tactical_bombers moved from Slovakia Hungary to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 bomber moved from Poland to Volgograd
2 fighters moved from Finland to Novgorod
1 armour moved from Germany to Baltic States
14 infantry moved from France to Northern Italy
8 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
11 infantry moved from Denmark to Western Germany
1 bomber moved from Poland to Southern Italy
2 armour moved from Western Germany to Southern ItalyPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour, 7 infantry and 2 mech_infantrys placed in Western Germany
2 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 armour
Timguska : 1 flag
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 11 infantry
Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 1 harbour, 18 infantry and 2 mech_infantrys
Germany : 2 armour and 1 factory_major
Northern Italy : 14 infantry
Southern Italy : 2 armour, 1 bomber, 2 mech_infantrys and 2 tactical_bombers
Belarus : 1 flag, 1 aaGun and 9 infantry
Karelia : 1 flag, 3 infantry
Baltic States : 1 flag, 1 armour
Bryansk : 1 flag, 1 infantry
Rostov : 1 artillery and 6 infantry
Nenetsia : 1 flag
Urals : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 6 armour, 5 artilleries, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Eastern Poland : 1 flag, 3 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 armour and 1 infantry
Novosibirsk : 1 flag
Vologda : 1 flag, 1 artillery
Volgograd : 1 flag, 1 aaGun, 12 armour, 1 bomber, 1 factory_minor, 1 fighter, 9 infantry and 1 tactical_bomber
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Caucasus : 1 flag, 1 artillery and 2 infantry
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag
Finland : 1 flag, 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 62 / 75
Russians : 7 / 20
Japanese : 50 / 50
Americans : 62 / 89
Chinese : 0 / 3
British : 34 / 40
UK_Pacific : 14 / 14
Italians : 17 / 24
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 9 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.200
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 30Null / Other
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.474
Median : 3.000
Variance : 1.056
Standard Deviation : 1.027
Total rolls : 19Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
2 artilleries and 18 infantry moved from Samara to Volgograd
5 armour moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 mech_infantry moved from Egypt to TobrukCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Volgograd
Russians attack with 5 armour, 2 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 12 armour, 1 bomber, 1 factory_minor, 1 fighter, 9 infantry and 1 tactical_bomber
5 armour owned by the Russians retreated to Samara
Germans win with 11 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Germans: 1 aaGun, 1 armour, 1 bomber and 9 infantry
Casualties for Russians: 2 artilleries and 18 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
4 infantry moved from Russia to Samara
1 fighter moved from Vologda to Russia
11 infantry moved from Russia to SamaraPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 12 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 21 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese repair 13 damage on 13 factory_majors; Remaining resources: 0 SuicideAttackTokens; 37 PUs;
Japanese buy 1 aaGun, 8 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
4 fighters moved from Yunnan to Burma
1 armour moved from Yenisey to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
3 mech_infantrys moved from Tsinghai to Kazakhstan
1 armour moved from Szechwan to Kazakhstan
1 bomber moved from Shensi to Kazakhstan
2 tactical_bombers moved from Shensi to Kazakhstan
1 fighter moved from Shensi to Kazakhstan
1 bomber moved from Shensi to Novosibirsk
2 tactical_bombers moved from Shensi to Novosibirsk -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese repair 13 damage on 13 factory_majors; Remaining resources: 0 SuicideAttackTokens; 37 PUs;
Japanese buy 1 aaGun, 8 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
4 fighters moved from Yunnan to Burma
1 armour moved from Yenisey to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
3 mech_infantrys moved from Tsinghai to Kazakhstan
1 armour moved from Szechwan to Kazakhstan
1 bomber moved from Shensi to Kazakhstan
2 tactical_bombers moved from Shensi to Kazakhstan
1 fighter moved from Shensi to Kazakhstan
1 bomber moved from Shensi to Novosibirsk
2 tactical_bombers moved from Shensi to Novosibirsk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese repair 13 damage on 13 factory_majors; Remaining resources: 0 SuicideAttackTokens; 37 PUs;
Japanese buy 1 aaGun, 8 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
4 fighters moved from Yunnan to Burma
1 armour moved from Yenisey to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
3 mech_infantrys moved from Tsinghai to Kazakhstan
1 armour moved from Szechwan to Kazakhstan
1 bomber moved from Shensi to Kazakhstan
2 tactical_bombers moved from Shensi to Kazakhstan
1 fighter moved from Shensi to Kazakhstan
1 bomber moved from Shensi to Novosibirsk
2 tactical_bombers moved from Shensi to NovosibirskCombat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in Burma
Japanese attack with 1 artillery, 4 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 2 infantry in Burma, round 2 : 3/7 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 3/8 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour, 1 bomber, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 2 tactical_bombers in Novosibirsk, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour, 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Shensi to Hopei
2 tactical_bombers moved from Kazakhstan to Volgograd
1 fighter moved from Kazakhstan to Volgograd
1 bomber moved from Novosibirsk to Suiyuyan
1 bomber moved from Kazakhstan to Shensi
3 armour moved from French Indo China to Kweichow
3 fighters moved from Burma to Kweichow
1 infantry moved from Malaya to Shan State
1 armour moved from Szechwan to Kazakhstan
1 armour moved from Szechwan to Kazakhstan
2 tactical_bombers moved from Novosibirsk to Sikang
1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Burma to ShensiPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in French Indo China
1 aaGun and 7 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 26
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,2,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,1,6,2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,1,5,2,5,3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,6,6,3,2,1,3,2,4,3,5,4,6,1,6,5,3,1
Japanese collect 27 PUs (26 lost to blockades); end with 27 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 25 infantry and 3 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 bomber, 2 fighters and 1 tactical_bomber
Yunnan : 1 flag, 2 aaGuns, 5 artilleries and 6 infantry
Suiyuyan : 1 flag, 1 bomber
Kweichow : 1 flag, 3 armour and 3 fighters
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 2 tactical_bombers
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag, 3 armour and 2 mech_infantrys
Buryatia : 1 flag, 2 infantry
French Indo China : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
36 Sea Zone : 1 submarine
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Novosibirsk : 1 flag, 1 armour and 1 infantry
Volgograd : 1 fighter and 2 tactical_bombersProduction/PUs Summary :
Germans : 59 / 75
Russians : 8 / 21
Japanese : 53 / 27
Americans : 62 / 89
Chinese : 0 / 3
British : 34 / 40
UK_Pacific : 13 / 14
Italians : 17 / 24
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.341
Median : 3.000
Variance : 0.744
Standard Deviation : 0.863
Total rolls : 44Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.400
Median : 3.000
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 20Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.500
Median : 4.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 20Russians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 factory_minor, 2 fighters, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Norway to Finland
2 fighters moved from Russia to Finland
3 fighters moved from Norway to Finland
1 armour, 5 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 destroyer moved from 6 Sea Zone to 20 Sea ZoneCombat - Americans
Americans creates battle in territory 36 Sea Zone
Battle in Normandy Bordeaux
Battle in Finland
Americans attack with 5 fighters and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans, taking Finland from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
5 fighters moved from Finland to Norway
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
3 bombers moved from Iwo Jima to Philippines
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 102 Sea Zone to 101 Sea ZonePlace Units - Americans
1 armour, 1 fighter and 1 infantry placed in Norway
1 factory_minor and 1 harbour placed in Korea
1 carrier and 2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 2 PUs;Combat Move - British
3 armour, 6 artilleries, 1 fighter, 34 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
2 fighters moved from India to Caucasus
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 bomber moved from Gibraltar to Southern FranceCombat - British
Battle in Caucasus
British attack with 1 artillery, 3 fighters and 3 infantry
Germans defend with 1 artillery and 2 infantry
British win, taking Caucasus from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in Tunisia
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 armour
British win, taking Tunisia from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Burma
British attack with 3 armour, 6 artilleries, 1 fighter, 34 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Burma from Japanese with 3 armour, 6 artilleries, 1 fighter, 34 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.Non Combat Move - British
1 bomber moved from Southern France to Gibraltar
1 aaGun and 3 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
3 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Trans-Jordan to Iraq
3 fighters moved from Caucasus to Northwest Persia
1 armour, 1 artillery and 1 infantry moved from Persia to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Egypt to Northwest Persia
1 fighter moved from Egypt to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to India
3 aaGuns moved from India to Burma
1 destroyer moved from 92 Sea Zone to 98 Sea ZonePlace Units - British
1 destroyer and 1 fighter placed in 98 Sea Zone
1 artillery and 2 infantry placed in Persia
4 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 16 PUs total
Some Units in India change ownership: 2 armour -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour and 5 infantry; Remaining resources: 3 PUs;Combat Move - Italians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour and 5 infantry; Remaining resources: 3 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from France to Southern France
1 artillery moved from Western Germany to France
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
2 armour moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to FrancePlace Units - Italians
3 infantry placed in Northern Italy
1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine; Americans loiter and taunt with
Japanese defend with 1 submarine
ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to Burma
1 fighter moved from Queensland to Sumatra
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
2 artilleries placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs