@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 bomber moved from Queensland to 36 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 3 transports
Americans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 36 Sea Zone to Philippines
Place Units - Americans
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 bomber and 2 infantry placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
7 infantry moved from Shensi to Tsinghai
3 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from Alexandria to Tobruk
2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
2 infantry moved from Iraq to Persia
1 bomber moved from Belgian Congo to Tobruk
Combat - British
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Tobruk
British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
1 bomber moved from Tobruk to Egypt
3 infantry moved from Kenya to 72 Sea Zone
3 infantry and 2 transports moved from 72 Sea Zone to 79 Sea Zone
3 infantry moved from 79 Sea Zone to West India
1 battleship moved from 76 Sea Zone to 79 Sea Zone
1 cruiser moved from 72 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 cruiser moved from 107 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from Burma to India
2 infantry moved from Brazil to Suriname
Place Units - British
1 destroyer and 1 transport placed in 106 Sea Zone
1 factory_minor placed in Persia
1 artillery and 2 infantry placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
UK_Pacific collect 11 PUs (1 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Kill?
im sorry, dont know what happened……will complete the battles and non com now
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Non Combat Move - Italians
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 armour moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
1 artillery moved from Libya to Tunisia
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 armour moved from Greece to Romania
1 armour moved from Greece to Yugoslavia
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Tunisia
Place Units - Italians
2 infantry placed in Southern Italy
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Romania : 1 armour
Northern Italy : 1 factory_minor and 1 infantry
Libya : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
94 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 destroyer and 1 submarine
92 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag, 1 armour
Production/PUs Summary :
Germans : 46 / 57
Russians : 34 / 42
Japanese : 46 / 47
Americans : 52 / 77
Chinese : 6 / 7
British : 32 / 38
UK_Pacific : 12 / 12
Italians : 17 / 29
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Non Combat Move - Italians
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 armour moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
1 artillery moved from Libya to Tunisia
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 armour moved from Greece to Romania
1 armour moved from Greece to Yugoslavia
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Tunisia
Place Units - Italians
2 infantry placed in Southern Italy
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Romania : 1 armour
Northern Italy : 1 factory_minor and 1 infantry
Libya : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
94 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 destroyer and 1 submarine
92 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag, 1 armour
Production/PUs Summary :
Germans : 46 / 57
Russians : 34 / 42
Japanese : 46 / 47
Americans : 52 / 77
Chinese : 6 / 7
British : 32 / 38
UK_Pacific : 12 / 12
Italians : 17 / 29
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New Guinea
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
ANZAC collect 11 PUs (3 lost to blockades); end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
France
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 fighters moved from Eastern Poland to Ukraine
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from Eastern Poland to 114 Sea Zone
2 tactical_bombers moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Eastern Poland to Archangel
2 infantry moved from Novgorod to Archangel
2 infantry moved from Eastern Poland to Western Ukraine
5 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
5 armour, 3 artilleries, 9 infantry and 3 mech_infantrys moved from Novgorod to Belarus
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 fighters moved from Eastern Poland to Ukraine
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from Eastern Poland to 114 Sea Zone
2 tactical_bombers moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Eastern Poland to Archangel
2 infantry moved from Novgorod to Archangel
2 infantry moved from Eastern Poland to Western Ukraine
5 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
5 armour, 3 artilleries, 9 infantry and 3 mech_infantrys moved from Novgorod to Belarus
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 10 armour, 5 artilleries, 13 infantry and 5 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 10 armour, 5 artilleries, 13 infantry and 5 mech_infantrys in Belarus, round 2 : 14/33 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 10 armour, 5 artilleries, 11 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Scotland
Battle in Ukraine
Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Scotland from British, taking Ukraine from Russians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 2 bombers and 1 cruiser
Russians defend with 1 cruiser
Germans roll dice for 2 bombers and 1 cruiser in 114 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians and 1 cruiser owned by the Germans lost in 114 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 cruiser
Casualties for Russians: 1 cruiser
Battle in Western Ukraine
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans roll dice for 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 fighter moved from 125 Sea Zone to Western Germany
2 bombers moved from 114 Sea Zone to Novgorod
2 tactical_bombers moved from Archangel to Novgorod
2 tactical_bombers moved from Western Ukraine to Novgorod
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Novgorod to Belarus
6 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
3 armour moved from Germany to Eastern Poland
4 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Western Germany to Germany
1 tactical_bomber moved from 125 Sea Zone to Novgorod
2 infantry moved from France to Northern Italy
1 artillery moved from France to Western Germany
2 infantry moved from France to Northern Italy
1 infantry moved from France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Holland Belgium to France
1 infantry moved from Normandy Bordeaux to France
2 fighters moved from Ukraine to Eastern Poland
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in France
3 armour and 3 mech_infantrys placed in Germany
3 infantry placed in Western Germany
Germans undo move 3.
1 armour and 1 mech_infantry placed in Western Germany
2 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
Greater Southern Germany : 1 artillery
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Poland : 2 armour, 4 infantry and 1 mech_infantry
Germany : 1 aaGun, 2 armour, 1 factory_major and 2 mech_infantrys
Northern Italy : 6 infantry
Belarus : 1 flag, 2 aaGuns, 10 armour, 5 artilleries, 11 infantry and 5 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 1 aaGun, 3 armour, 2 fighters, 6 infantry and 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 5 tactical_bombers
125 Sea Zone : 1 flag, 1 destroyer
Finland : 1 flag
111 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 54 / 64
Russians : 28 / 42
Japanese : 45 / 47
Americans : 52 / 77
Chinese : 6 / 7
British : 30 / 38
UK_Pacific : 13 / 12
Italians : 17 / 29
ANZAC : 14 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 14 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.552
Median : 3.000
Variance : 0.702
Standard Deviation : 0.838
Total rolls : 58
Germans Combat
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.588
Median : 3.000
Variance : 0.940
Standard Deviation : 0.970
Total rolls : 51
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.286
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
2 infantry moved from Vologda to Archangel
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
retreated to Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
2 aaGuns, 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Bryansk to Russia
2 fighters moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Volgograd to Rostov
1 armour moved from Caucasus to Samara
2 aaGuns, 1 artillery and 6 infantry moved from Vologda to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
2 armour and 8 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Japanese
Japanese buy 1 factory_minor, 4 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
6 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
5 fighters moved from Yunnan to Szechwan
5 tactical_bombers moved from Yunnan to Szechwan
1 bomber moved from Yunnan to Shan State
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Japanese
Japanese buy 1 factory_minor, 4 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
6 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
5 fighters moved from Yunnan to Szechwan
5 tactical_bombers moved from Yunnan to Szechwan
1 bomber moved from Yunnan to Shan State
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 4 fighters and 2 infantry
Americans defend with 1 airfield, 1 bomber, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber and 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 6 infantry
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 6 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 carriers moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
4 fighters moved from Philippines to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
3 infantry moved from Jehol to Manchuria
1 aaGun moved from Korea to Manchuria
2 infantry moved from Kwangsi to Yunnan
2 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Anhwe to Jehol
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 battleship moved from 6 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Japan to Jehol
1 fighter moved from Japan to Jehol
1 bomber moved from Shan State to Jehol
5 fighters moved from Szechwan to Yunnan
2 tactical_bombers moved from Szechwan to Yunnan
3 tactical_bombers moved from Szechwan to Anhwe
1 infantry moved from Yunnan to Burma
Place Units - Japanese
1 factory_minor placed in French Indo China
2 submarines and 1 transport placed in 6 Sea Zone
4 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 destroyer and 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Italians: 1 destroyer and 1 transport
Casualties for Americans: 1 fighter
Battle in Gibraltar
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in Celebes
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win, taking Celebes from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 45 Sea Zone to 33 Sea Zone
2 fighters moved from 25 Sea Zone to 33 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British buy 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 bomber moved from Egypt to 94 Sea Zone
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter moved from United Kingdom to Scotland
3 infantry moved from United Kingdom to Scotland
Combat - British
Battle in 94 Sea Zone
British attack with 1 bomber and 1 destroyer
Italians defend with 1 cruiser, 1 destroyer and 1 transport
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 27
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 111 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Scotland
British attack with 1 fighter and 3 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from 111 Sea Zone to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Iraq to Eastern Persia
2 fighters and 1 tactical_bomber moved from Burma to India
3 infantry moved from West India to India
2 infantry moved from Persia to Eastern Persia
1 battleship, 1 cruiser and 2 transports moved from 79 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Iraq
1 bomber moved from 94 Sea Zone to Morocco
Place Units - British
2 armour and 1 fighter placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 4 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Tunisia to 94 Sea Zone
1 bomber moved from Southern Italy to 94 Sea Zone