@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Tcnance(axis) vs karl(allies) +12
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
1 armour and 3 mech_infantrys moved from Egypt to Syria
1 tactical_bomber moved from Egypt to Alexandria
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from India to Burma
3 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
2 fighters moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 fighter moved from Egypt to AlexandriaCombat - British
Battle in 113 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 2 destroyers and 1 transport
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 2 destroyers and 1 transport
Casualties for British: 1 fighter
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Syria
British attack with 1 armour and 3 mech_infantrys
Italians defend with 2 infantry
British win, taking Syria from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to India
3 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter moved from 99 Sea Zone to Iraq
3 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 transport moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from 113 Sea Zone to United Kingdom
1 bomber moved from 113 Sea Zone to United KingdomPlace Units - British
3 infantry placed in Persia
3 armour placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from Tunisia to Algeria
1 armour moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Algeria
2 artilleries moved from Tunisia to Algeria
1 bomber moved from Tunisia to Algeria
1 infantry moved from Libya to Tobruk
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from 94 Sea Zone to Algeria
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from Southern France to Algeria
3 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to FrancePlace Units - Italians
1 infantry placed in Northern Italy
1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from JapaneseCombat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
ANZAC creates battle in territory 6 Sea Zone
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine; Americans loiter and taunt with
Japanese defend with 2 submarines
ANZAC win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 20 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the ANZAC Submerged
1 submarine owned by the Japanese Submerged
Battle in 6 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 fighter; Americans loiter and taunt with
Japanese defend with 1 submarine
ANZAC winJapanese win with no units remaining with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Sumatra to India
1 fighter moved from India to Persia
2 destroyers moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Caucasus
7 armour moved from Volgograd to Caucasus
3 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 fighter moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Kazakhstan
1 armour moved from Volgograd to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
7 infantry moved from Bryansk to Tambov
2 armour moved from Bryansk to Vologda
2 fighters moved from Bryansk to Vologda
2 tactical_bombers moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Caucasus
7 armour moved from Volgograd to Caucasus
3 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 fighter moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Kazakhstan
1 armour moved from Volgograd to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
7 infantry moved from Bryansk to Tambov
2 armour moved from Bryansk to Vologda
2 fighters moved from Bryansk to Vologda
2 tactical_bombers moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Caucasus
7 armour moved from Volgograd to Caucasus
3 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 fighter moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Kazakhstan
1 armour moved from Volgograd to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
7 infantry moved from Bryansk to Tambov
2 armour moved from Bryansk to Vologda
2 fighters moved from Bryansk to Vologda
2 tactical_bombers moved from Bryansk to Tambov
1 artillery moved from Bryansk to TambovCombat - Germans
Battle in Archangel
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Tambov
Germans attack with 1 artillery, 7 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 1 artillery, 7 infantry and 2 tactical_bombers in Tambov, round 2 : 2/10 hits
Russians roll dice for 4 infantry in Tambov, round 2 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery, 6 infantry and 2 tactical_bombers in Tambov, round 3 : 4/9 hits
Russians roll dice for 2 infantry in Tambov, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Vologda
Germans attack with 2 armour and 2 fighters
Russians defend with 2 infantry
Germans roll dice for 2 armour and 2 fighters in Vologda, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 8 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 8 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 6/10 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 8 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Samara
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour moved from Finland to Novgorod
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Finland to Karelia
2 tactical_bombers moved from Tambov to Volgograd
10 infantry moved from Bryansk to Belarus
4 armour moved from Bryansk to Archangel
3 mech_infantrys moved from Bryansk to Archangel
4 artilleries moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
1 artillery moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
2 fighters moved from Vologda to Belarus
1 fighter moved from Samara to Volgograd
1 tactical_bomber moved from Samara to Volgograd
2 armour moved from Germany to Eastern Poland
7 infantry moved from Germany to Poland
7 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to France
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Southern France to France
1 tactical_bomber moved from Caucasus to Volgograd
1 tactical_bomber moved from Kazakhstan to VolgogradPlace Units - Germans
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
5 armour and 3 infantry placed in Germany
4 infantry placed in Western Germany
Germans undo move 3.
3 armour placed in Western Germany
2 armour and 3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 10 infantry
Western Germany : 1 aaGun, 1 airfield, 3 armour, 2 bombers, 1 factory_major, 1 harbour and 7 infantry
Poland : 7 infantry
Germany : 2 armour, 1 factory_major and 3 infantry
Denmark : 13 infantry
Belarus : 1 flag, 2 aaGuns, 4 artilleries, 2 fighters and 10 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 2 infantry
Nenetsia : 1 flag
Archangel : 1 flag, 4 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Eastern Poland : 1 flag, 2 armour
Bessarabia : 1 flag
Tambov : 1 flag, 1 artillery and 5 infantry
Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Vologda : 1 flag, 2 armour
Volgograd : 1 flag, 4 armour, 1 factory_minor, 1 fighter and 5 tactical_bombers
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Caucasus : 1 flag, 8 armour and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 armour and 2 mech_infantrys
125 Sea Zone : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 59 / 73
Russians : 11 / 34
Japanese : 48 / 34
Americans : 59 / 82
Chinese : 4 / 4
British : 33 / 38
UK_Pacific : 14 / 14
Italians : 18 / 25
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 13 times
6 was rolled 4 times
Average roll : 3.233
Median : 3.000
Variance : 1.051
Standard Deviation : 1.025
Total rolls : 60Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 3 times
Average roll : 3.244
Median : 3.000
Variance : 0.886
Standard Deviation : 0.941
Total rolls : 45Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.154
Median : 3.000
Variance : 1.917
Standard Deviation : 1.384
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Samara
2 infantry moved from Novosibirsk to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to Samara
1 fighter moved from Northwest Persia to KazakhstanCombat - Russians
Battle in Samara
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 armour and 2 mech_infantrys
Russians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 artillery, 1 fighter and 2 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Kazakhstan to Russia
2 infantry moved from Olgiy to Yenisey
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian SudanPlace Units - Russians
1 armour, 1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 22 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Shan State to Burma
2 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Burma
1 infantry moved from Suiyuyan to Kansu
2 bombers moved from Anhwe to Kansu
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Buryatia to Yakut S.S.R. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Shan State to Burma
2 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Burma
1 infantry moved from Suiyuyan to Kansu
2 bombers moved from Anhwe to Kansu
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Buryatia to Yakut S.S.R.Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Japanese creates battle in territory 20 Sea Zone
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kansu
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 fighter moved from Yunnan to French Indo China
2 fighters moved from Burma to French Indo China
2 tactical_bombers moved from Burma to Yunnan
1 fighter moved from Shensi to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
2 bombers moved from Kansu to Suiyuyan
2 fighters moved from Anhwe to Manchuria
1 tactical_bomber moved from Anhwe to Manchuria
1 tactical_bomber moved from Anhwe to Manchuria
2 infantry moved from Yunnan to French Indo China
1 armour moved from French Indo China to Yunnan
2 mech_infantrys moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to French Indo China
1 artillery moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to French Indo ChinaPlace Units - Japanese
2 armour and 1 infantry placed in French Indo China
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,1,3,2,3,4,3,1,1,6,6
Japanese collect 38 PUs (13 lost to blockades); end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
5 bombers moved from Iwo Jima to Japan
2 fighters moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to JapanCombat - Americans
Americans creates battle in territory 36 Sea Zone
Air Battle in Japan
Americans attacks with 5 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
2 bombers killed by AA
Bombing raid in Japan rolls: 5,8,6 and causes: 19 damage to unit: factory_major
Bombing raid in Japan causes 19 damage total.
Battle in Holland Belgium
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Battle in Japan
Americans attack with 1 fighter
Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 18 infantry
Japanese winJapanese win, taking Holland Belgium from Germans with no units remaining with 1 fighter and 18 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 aaGun
Casualties for Americans: 1 fighter
Battle in 18 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Finland
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship moved from 6 Sea Zone to 21 Sea Zone
3 carriers and 1 fighter moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from 18 Sea Zone to 21 Sea Zone
1 destroyer moved from 17 Sea Zone to 21 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
3 bombers moved from Japan to Iwo Jima
1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 transports moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from Finland to RussiaPlace Units - Americans
1 armour and 2 fighters placed in Norway
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
2 destroyers and 2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
Americans undo move 4.
2 transports placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 2 infantry
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;Combat Move - British
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Alexandria to Tobruk
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
2 infantry moved from India to Burma
3 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 bomber moved from United Kingdom to FranceCombat - British
Battle in Tobruk
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Tobruk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.Non Combat Move - British
1 bomber moved from France to United Kingdom
1 destroyer and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Syria to Persia
1 fighter moved from Iraq to Persia
4 infantry moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
3 armour moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 infantry moved from Alexandria to Egypt
1 battleship, 1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone
3 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
2 armour and 1 artillery placed in Persia
4 infantry placed in United Kingdom
1 fighter placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 16 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Battle in Trans-JordanNon Combat Move - Italians
4 infantry moved from Algeria to Tunisia
1 fighter moved from Algeria to Southern Italy
1 bomber moved from Algeria to Southern Italy
1 mech_infantry moved from Algeria to Libya
1 armour moved from Algeria to Libya
2 artilleries moved from Algeria to Tunisia
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Western Germany
2 infantry moved from France to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour and 1 infantry
Normandy Bordeaux : 1 infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 2 artilleries and 4 infantry
Western Germany : 1 infantry
Holland Belgium : 1 artillery and 1 infantry
Northern Italy : 1 factory_minor and 3 infantry
Libya : 1 armour and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Rostov : 1 flag
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer
92 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 55 / 73
Russians : 13 / 22
Japanese : 50 / 38
Americans : 61 / 89
Chinese : 2 / 3
British : 32 / 38
UK_Pacific : 14 / 16
Italians : 19 / 31
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.875
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Italians Combat
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in 36 Sea Zone
ANZAC attack with 2 fighters and 1 submarine; Americans loiter and taunt with
Japanese defend with 1 submarine
1 submarine owned by the ANZAC retreated to 35 Sea ZoneNon Combat Move - ANZAC
2 fighters moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
2 destroyers moved from 33 Sea Zone to 21 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter and 2 infantry moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Persia to Russia
1 fighter moved from India to PersiaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Urals
Germans take Urals from Russians
1 mech_infantry moved from Archangel to Vologda
2 fighters moved from Belarus to Vologda
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Caucasus to Kazakhstan
4 armour moved from Caucasus to Kazakhstan
4 armour moved from Volgograd to Novosibirsk
2 tactical_bombers moved from Volgograd to Novosibirsk
1 mech_infantry moved from Novgorod to Finland
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Urals
Germans take Urals from Russians
1 mech_infantry moved from Archangel to Vologda
2 fighters moved from Belarus to Vologda
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Caucasus to Kazakhstan
4 armour moved from Caucasus to Kazakhstan
4 armour moved from Volgograd to Novosibirsk
2 tactical_bombers moved from Volgograd to Novosibirsk
1 mech_infantry moved from Novgorod to Finland
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in Finland
Germans attack with 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 infantry and 1 mech_infantry in Finland, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Finland
1 mech_infantry owned by the Germans retreated to Karelia
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Vologda
Germans attack with 2 fighters, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Vologda, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Kazakhstan
Germans attack with 4 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour and 1 mech_infantry in Kazakhstan, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 4 armour and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 4 armour and 2 tactical_bombers in Novosibirsk, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 3 armour and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Archangel
2 fighters moved from Vologda to Novgorod
1 artillery moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
3 artilleries moved from Belarus to Archangel
1 aaGun moved from Belarus to Archangel
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Volgograd
1 artillery moved from Tambov to Volgograd
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Belarus to Novgorod
2 infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
2 armour moved from Eastern Poland to Ukraine
4 armour moved from Caucasus to Volgograd
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
3 infantry moved from Belarus to Archangel
1 infantry moved from Archangel to Nenetsia
3 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
2 armour moved from Germany to Baltic States
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
4 infantry moved from Poland to Baltic States
3 infantry moved from Germany to Poland
1 infantry moved from Normandy Bordeaux to France
4 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 armour moved from Western Germany to Poland
2 bombers moved from Western Germany to Poland
1 infantry moved from Western Germany to France
2 tactical_bombers moved from Volgograd to Slovakia Hungary
2 tactical_bombers moved from Novosibirsk to ArchangelPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Western Germany
1 armour placed in Germany
Germans undo move 3.
Germans undo move 3.
1 artillery and 2 infantry placed in Novgorod
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 2 infantry
EDIT: Removing units owned by Germans from Denmark: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Denmark: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 59 PUs; end with 59 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 4 armour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 17 infantry
Slovakia Hungary : 2 tactical_bombers
Western Germany : 1 aaGun, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 2 mech_infantrys
Poland : 1 armour, 2 bombers and 3 infantry
Germany : 1 armour and 1 factory_major
Denmark : 11 infantry
Belarus : 1 flag, 1 aaGun and 3 infantry
Karelia : 1 flag, 1 infantry and 1 mech_infantry
Baltic States : 1 flag, 2 armour and 4 infantry
Bryansk : 1 flag, 1 infantry
Rostov : 1 aaGun and 2 infantry
Nenetsia : 1 flag, 1 infantry
Urals : 1 flag, 1 mech_infantry
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag, 1 aaGun, 4 armour, 5 artilleries, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Eastern Poland : 1 flag, 3 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 2 infantry
Ukraine : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory_minor and 6 infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 3 armour
Vologda : 1 flag, 3 infantry and 1 mech_infantry
Volgograd : 1 flag, 4 armour, 1 artillery, 1 factory_minor, 1 fighter, 5 infantry and 1 tactical_bomber
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Caucasus : 1 flag, 1 infantry
Smolensk : 1 flag, 2 infantry
Samara : 1 flag, 2 infantry
125 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 59 / 74
Russians : 9 / 22
Japanese : 50 / 38
Americans : 61 / 89
Chinese : 2 / 3
British : 32 / 38
UK_Pacific : 14 / 16
Italians : 19 / 31
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.241
Median : 3.000
Variance : 1.107
Standard Deviation : 1.052
Total rolls : 29Null / Other
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18Russians Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 artillery moved from Russia to Vologda
3 infantry moved from Russia to Vologda
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
21 infantry moved from Russia to Samara
2 artilleries moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 2 artilleries and 21 infantry
Germans defend with 2 infantry
Russians win, taking Samara from Germans with 2 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry and 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 aaGun moved from Russia to Samara
1 aaGun moved from Russia to SamaraPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 20 PUs