Guten Morgen Martin,
steigt dein fig in UK auf ?
Hey, I am out of the country right now, but have internet access. The dice server keeps crashing on me (I assume to poor connection), so I’ve had to do the UK’s turn over. I didn’t even get the results from the first attempts. I’d press roll and the server would lock. After some moving round the hotel it worked though. Just letting you know if you got a ton of rolls from unfinished battles that don;t make any sense. The last ones were the ones that finally came through for me.
Kill?
war?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Greece
Italians take Greece from British
3 infantry moved from France to Southern France
1 infantry moved from Northern Italy to Southern France
1 armour moved from Southern Italy to Southern France
1 fighter moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Greece
Italians take Greece from British
3 infantry moved from France to Southern France
1 infantry moved from Northern Italy to Southern France
1 armour moved from Southern Italy to Southern France
1 fighter moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Greece
Italians take Greece from British
3 infantry moved from France to Southern France
1 infantry moved from Northern Italy to Southern France
1 armour moved from Southern Italy to Southern France
1 fighter moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 armour, 1 bomber, 1 fighter and 4 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in Southern France, round 2 : 3/7 hits
British roll dice for 3 infantry in Southern France, round 2 : 1/3 hits
3 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from British with 1 armour, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 armour moved from Bulgaria to Northern Italy
2 armour moved from Albania to Northern Italy
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to France
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Southern France to Northern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,1,4
Italians collect 6 PUs (10 lost to blockades); end with 7 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
France : 1 infantry
Albania : 1 infantry
Northern Italy : 3 armour, 1 artillery, 1 bomber, 1 factory_minor and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 1 infantry
Yugoslavia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 47 / 62
Russians : 17 / 18
Japanese : 13 / 15
Americans : 71 / 98
Chinese : 22 / 26
British : 36 / 46
UK_Pacific : 23 / 28
Italians : 16 / 7
ANZAC : 15 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2.957
Median : 3.000
Variance : 1.045
Standard Deviation : 1.022
Total rolls : 23
Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.875
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.875
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Italians Combat
1 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.143
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Caucasus to Russia
2 fighters moved from Malaya to Sikang
2 fighters moved from Queensland to Shan State
1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 transport moved from 34 Sea Zone to 33 Sea Zone
1 carrier moved from 36 Sea Zone to 33 Sea Zone
2 fighters moved from 36 Sea Zone to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
2 submarines moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 transport moved from 36 Sea Zone to 46 Sea Zone
1 cruiser and 2 destroyers moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 79 Sea Zone to 76 Sea Zone
2 fighters moved from 36 Sea Zone to Sikang
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Samara to Russia
2 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
2 infantry moved from Bryansk to Rostov
1 bomber moved from Bryansk to Rostov
2 fighters moved from Bryansk to Rostov
2 tactical_bombers moved from Bryansk to Rostov
2 armour moved from Ukraine to Russia
1 tactical_bomber moved from Bryansk to Russia
14 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
15 armour moved from Bryansk to Russia
1 armour moved from Ukraine to Russia
3 armour moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
6 artilleries moved from Bryansk to Russia
2 infantry moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
1 infantry moved from Karelia to Finland
Germans take Finland from Americans
3 infantry moved from France to Holland Belgium
2 tactical_bombers moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Samara to Russia
2 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
2 infantry moved from Bryansk to Rostov
1 bomber moved from Bryansk to Rostov
2 fighters moved from Bryansk to Rostov
2 tactical_bombers moved from Bryansk to Rostov
2 armour moved from Ukraine to Russia
1 tactical_bomber moved from Bryansk to Russia
14 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
15 armour moved from Bryansk to Russia
1 armour moved from Ukraine to Russia
3 armour moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
6 artilleries moved from Bryansk to Russia
2 infantry moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
1 infantry moved from Karelia to Finland
Germans take Finland from Americans
3 infantry moved from France to Holland Belgium
2 tactical_bombers moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 4 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 4 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Rostov
Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 21 armour, 6 artilleries, 2 fighters, 22 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 2 fighters; British defend with 3 fighters and 1 tactical_bomber; Russians defend with 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 3 fighters, 23 infantry and 1 tactical_bomber; Americans defend with 9 fighters
Germans roll dice for 21 armour, 6 artilleries, 2 fighters, 22 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 19/53 hits
Russians roll dice for 2 armour, 3 artilleries, 17 fighters, 23 infantry and 2 tactical_bombers in Russia, round 2 : 21/47 hits
19 infantry owned by the Russians and 21 infantry owned by the Germans lost in Russia
Germans roll dice for 21 armour, 6 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 19/32 hits
Russians roll dice for 2 armour, 3 artilleries, 17 fighters, 4 infantry and 2 tactical_bombers in Russia, round 3 : 13/28 hits
4 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 1 tactical_bomber owned by the British , 4 fighters owned by the Americans , 2 armour owned by the Russians , 1 infantry owned by the Germans , 5 armour owned by the Germans , 3 artilleries owned by the Russians , 3 fighters owned by the Russians , 6 artilleries owned by the Germans , 1 mech_infantry owned by the Germans and 1 fighter owned by the ANZAC lost in Russia
Germans roll dice for 16 armour, 2 fighters and 1 tactical_bomber in Russia, round 4 : 8/19 hits
Russians roll dice for 9 fighters in Russia, round 4 : 7/9 hits
5 fighters owned by the Americans , 7 armour owned by the Germans and 3 fighters owned by the British lost in Russia
Germans roll dice for 9 armour, 2 fighters and 1 tactical_bomber in Russia, round 5 : 5/12 hits
Russians roll dice for 1 fighter in Russia, round 5 : 0/1 hits
1 fighter owned by the ANZAC lost in Russia
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 119
Casualties for ANZAC: 2 fighters
Casualties for Germans: 12 armour, 6 artilleries, 22 infantry and 1 mech_infantry
Casualties for British: 3 fighters and 1 tactical_bomber
Casualties for Russians: 2 armour, 3 artilleries, 3 fighters, 23 infantry and 1 tactical_bomber
Casualties for Americans: 9 fighters
Non Combat Move - Germans
1 fighter moved from Rostov to Ukraine
1 bomber moved from Rostov to Ukraine
2 tactical_bombers moved from Rostov to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Russia
2 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Archangel to Novgorod
1 infantry moved from Archangel to Smolensk
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Smolensk
4 armour moved from France to Northern Italy
1 mech_infantry moved from France to Northern Italy
1 infantry moved from France to Northern Italy
1 infantry moved from France to Western Germany
1 aaGun moved from France to Western Germany
2 infantry moved from Western Germany to Denmark
2 tactical_bombers moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Western Germany to Germany
12 infantry moved from Germany to Western Germany
1 aaGun moved from Tambov to Russia
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour, 8 infantry and 1 mech_infantry placed in Germany
1 artillery and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 75 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Territory Summary for Germans :
Evenkiyskiy : 1 flag
Timguska : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 23 infantry
Germany : 1 armour, 1 factory_major, 8 infantry, 1 mech_infantry and 2 tactical_bombers
Denmark : 2 infantry
Holland Belgium : 3 infantry
Northern Italy : 4 armour, 5 infantry and 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag, 3 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 2 mech_infantrys
Rostov : 1 flag, 2 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 2 aaGuns, 1 airfield, 9 armour and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 2 fighters, 3 infantry and 3 tactical_bombers
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Smolensk : 1 flag, 1 fighter and 1 infantry
Samara : 1 flag
125 Sea Zone : 1 flag
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 57 / 85
Russians : 12 / 0
Japanese : 13 / 15
Americans : 66 / 98
Chinese : 22 / 26
British : 36 / 46
UK_Pacific : 23 / 28
Italians : 16 / 7
ANZAC : 15 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 30 times
2 was rolled 37 times
3 was rolled 40 times
4 was rolled 32 times
5 was rolled 44 times
6 was rolled 33 times
Average roll : 3.565
Median : 4.000
Variance : 0.660
Standard Deviation : 0.813
Total rolls : 216
Germans Combat
1 was rolled 19 times
2 was rolled 23 times
3 was rolled 22 times
4 was rolled 19 times
5 was rolled 26 times
6 was rolled 19 times
Average roll : 3.523
Median : 3.500
Variance : 0.331
Standard Deviation : 0.575
Total rolls : 128
Russians Combat
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 17 times
4 was rolled 13 times
5 was rolled 18 times
6 was rolled 14 times
Average roll : 3.663
Median : 4.000
Variance : 0.494
Standard Deviation : 0.703
Total rolls : 86
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
You can skip ussr from now on and go to Japan.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Japanese
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 15 PUs;
Combat Move - Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Japanese
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 15 PUs;
Combat Move - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,2,2,3,2,2,2,2,5,6
Japanese collect 5 PUs (8 lost to blockades); end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 3 fighters, 9 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Buryatia to Ulaanbaatar
Americans take Ulaanbaatar from Japanese
3 armour and 1 artillery moved from Buryatia to Yakut S.S.R.
1 armour moved from Ulaanbaatar to Dzavhan
Americans take Dzavhan from Japanese
1 infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
10 armour, 2 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
1 infantry moved from Siberia to Soviet Far East
Americans take Soviet Far East from Japanese
Combat - Americans
Battle in Southern France
Americans attack with 10 armour, 2 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys
Italians defend with 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Southern France from Italians with 10 armour, 2 artilleries, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour and 3 infantry
Casualties for Americans: 3 infantry
Battle in Yakut S.S.R.
Americans attack with 3 armour and 1 artillery
Japanese defend with 1 infantry
Americans win, taking Yakut S.S.R. from Japanese with 3 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Finland to Norway
2 fighters moved from Southern France to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 102 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
9 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
9 infantry moved from 110 Sea Zone to Normandy Bordeaux
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery moved from Siam to 37 Sea Zone
1 artillery, 1 battleship and 3 transports moved from 37 Sea Zone to 79 Sea Zone
1 artillery moved from 79 Sea Zone to West India
3 carriers, 2 destroyers, 1 fighter and 5 submarines moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from Suiyuyan to Shensi
3 mech_infantrys moved from Korea to Buryatia
3 bombers moved from Yunnan to Caucasus
Place Units - Americans
3 armour placed in Normandy Bordeaux
3 infantry placed in Norway
3 mech_infantrys placed in Korea
1 artillery and 6 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
1 artillery and 3 infantry moved from Szechwan to Sikang
2 infantry moved from Yunnan to Szechwan
Place Units - Chinese
2 artilleries and 6 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 3 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 armour moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 armour moved from Kansu to Timguska
UK_Pacific take Timguska from Germans
2 transports moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Greece
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Combat - British
Battle in Greece
British attack with 1 artillery, 2 fighters and 3 infantry
Italians defend with 1 infantry
British win, taking Greece from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 5 fighters and 4 infantry
Germans defend with 3 infantry
British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 2 infantry
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Non Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Holland Belgium to Southern France
2 armour moved from Kazakhstan to Caucasus
1 artillery moved from Volgograd to Caucasus
2 armour moved from Tsinghai to Caucasus
3 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
2 artilleries moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 aaGun and 2 infantry moved from Syria to Iraq
2 armour moved from Egypt to Iraq
5 infantry moved from Egypt to Trans-Jordan
1 armour moved from Belgian Congo to Egypt
6 infantry moved from West India to Eastern Persia
1 infantry moved from Sikang to Kazakhstan
1 fighter and 1 tactical_bomber moved from Szechwan to Caucasus
3 aaGuns and 11 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Sikang
2 infantry moved from Yunnan to Szechwan
1 artillery and 4 infantry moved from Shan State to Burma
3 armour and 2 mech_infantrys moved from India to Eastern Persia
2 infantry moved from India to West India
6 artilleries and 9 infantry moved from French Indo China to Shan State
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Greece to 99 Sea Zone
Place Units - British
3 infantry placed in Persia
3 armour placed in Egypt
1 artillery and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery and 8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 artillery and 8 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,6
Italians collect 8 PUs (3 lost to blockades); end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 submarine moved from 39 Sea Zone to 76 Sea Zone
1 cruiser and 2 destroyers moved from 38 Sea Zone to 79 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 fighters moved from Queensland to Shan State
4 fighters moved from Sikang to Caucasus
2 fighters moved from Shan State to India
Place Units - ANZAC
2 fighters and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French