@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Caucasus
1 armour moved from Bryansk to Caucasus
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Tunisia to 92 Sea Zone
1 bomber moved from Tunisia to 92 Sea Zone
Combat - Italians
Battle in Syria
Battle in Caucasus
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Caucasus, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
Italians win, taking Syria from French, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Non Combat Move - Italians
3 infantry moved from Northern Italy to France
1 infantry moved from Tobruk to Libya
1 armour moved from Tobruk to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 fighter moved from 92 Sea Zone to Southern France
1 bomber moved from 92 Sea Zone to Tunisia
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Northern Italy
1 destroyer and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Algeria : 1 flag, 1 infantry
Southern France : 1 fighter
Syria : 1 flag, 2 infantry
France : 3 infantry
Tunisia : 1 flag, 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
Northern Italy : 1 artillery, 1 factory_minor and 3 infantry
Libya : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Rostov : 1 flag
Caucasus : 1 flag, 1 armour
95 Sea Zone : 1 destroyer and 1 transport
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 transport
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 49 / 66
Russians : 18 / 30
Japanese : 46 / 43
Americans : 61 / 86
Chinese : 5 / 6
British : 32 / 37
UK_Pacific : 14 / 16
Italians : 21 / 26
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.429
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 carrier and 1 fighter moved from 62 Sea Zone to 42 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to Sumatra
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Karelia to Finland
2 bombers moved from Western Germany to Finland
1 infantry moved from Smolensk to Vologda
2 tactical_bombers moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Vologda
14 armour moved from Bryansk to Volgograd
4 mech_infantrys moved from Bryansk to Volgograd
4 infantry moved from Bryansk to Tambov
2 fighters moved from Rostov to Tambov
1 mech_infantry moved from Karelia to Finland
1 tactical_bomber moved from Bryansk to Tambov
1 armour moved from Novgorod to Finland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Karelia to Finland
2 bombers moved from Western Germany to Finland
1 infantry moved from Smolensk to Vologda
2 tactical_bombers moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Vologda
14 armour moved from Bryansk to Volgograd
4 mech_infantrys moved from Bryansk to Volgograd
4 infantry moved from Bryansk to Tambov
2 fighters moved from Rostov to Tambov
1 mech_infantry moved from Karelia to Finland
1 tactical_bomber moved from Bryansk to Tambov
1 armour moved from Novgorod to Finland
Combat - Germans
Battle in Volgograd
Germans attack with 14 armour and 4 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 14 armour and 4 mech_infantrys in Volgograd, round 2 : 9/18 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 14 armour and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Tambov
Germans attack with 2 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Tambov, round 2 : 3/7 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 armour, 2 bombers, 3 infantry and 1 mech_infantry
Americans defend with 1 artillery
Germans roll dice for 1 armour, 2 bombers, 3 infantry and 1 mech_infantry in Finland, round 2 : 4/7 hits
Americans roll dice for 1 artillery in Finland, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Americans with 1 armour, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Vologda
Germans attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 artillery
Germans roll dice for 1 infantry and 3 tactical_bombers in Vologda, round 2 : 2/4 hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
3 infantry moved from Ukraine to Bryansk
1 armour, 2 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
3 armour moved from Eastern Poland to Bryansk
2 armour moved from Novgorod to Bryansk
2 mech_infantrys moved from Baltic States to Bryansk
2 infantry moved from Belarus to Bryansk
2 fighters moved from Tambov to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
3 tactical_bombers moved from Vologda to Bryansk
2 bombers moved from Finland to Western Germany
5 infantry moved from Western Germany to Denmark
3 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Eastern Poland to Belarus
1 artillery moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
Place Units - Germans
2 armour and 3 infantry placed in Germany
2 infantry placed in Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Western Germany
2 infantry placed in France
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 7 infantry
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 11 infantry
Germany : 2 armour, 1 factory_major and 7 infantry
Denmark : 6 infantry
Holland Belgium : 1 infantry
Belarus : 1 flag, 1 artillery
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 6 armour, 5 artilleries, 3 fighters, 18 infantry, 3 mech_infantrys and 5 tactical_bombers
Nenetsia : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 3 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 14 armour, 1 factory_minor and 4 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag
125 Sea Zone : 1 flag
113 Sea Zone : 2 destroyers and 1 transport
Finland : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 55 / 70
Russians : 14 / 30
Japanese : 46 / 43
Americans : 59 / 86
Chinese : 5 / 6
British : 32 / 37
UK_Pacific : 14 / 16
Italians : 21 / 26
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.381
Median : 3.000
Variance : 0.829
Standard Deviation : 0.911
Total rolls : 42
Germans Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.278
Median : 3.000
Variance : 0.686
Standard Deviation : 0.828
Total rolls : 36
Russians Combat
1 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.400
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Urals to Vologda
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Kazakhstan to Caucasus
1 fighter moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Caucasus
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 armour
Russians win, taking Caucasus from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Tambov from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Samara to Kazakhstan
2 aaGuns moved from Samara to Russia
2 armour moved from Samara to Russia
4 infantry moved from Samara to Novosibirsk
2 infantry moved from Samara to Russia
2 infantry moved from Tsagaan Olom to Olgiy
4 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Caucasus to Northwest Persia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 submarines moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from Yunnan to 35 Sea Zone
1 infantry moved from Shan State to Burma
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 fighters moved from Yunnan to Szechwan
2 tactical_bombers moved from Yunnan to Burma
1 bomber moved from French Indo China to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 17 Sea Zone
2 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Szechwan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 submarines moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from Yunnan to 35 Sea Zone
1 infantry moved from Shan State to Burma
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 fighters moved from Yunnan to Szechwan
2 tactical_bombers moved from Yunnan to Burma
1 bomber moved from French Indo China to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 17 Sea Zone
2 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Szechwan
Combat - Japanese
Japanese creates battle in territory 20 Sea Zone
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 20 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese winJapanese win with 1 submarine remaining, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 bombers and 2 submarines
Americans defend with 2 submarines and 2 transports
2 submarines owned by the Americans Submerged
2 transports owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 2/2 hits
Japanese win, taking 35 Sea Zone from Americans with 2 bombers and 2 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Non Combat Move - Japanese
2 infantry moved from Chahar to Suiyuyan
2 fighters moved from Burma to Yunnan
2 tactical_bombers moved from Burma to Yunnan
2 tactical_bombers moved from Yunnan to Manchuria
2 fighters moved from Szechwan to Anhwe
2 tactical_bombers moved from Szechwan to Anhwe
2 bombers moved from 35 Sea Zone to Anhwe
1 armour moved from Sakha to Buryatia
1 infantry moved from Amur to Buryatia
1 aaGun moved from Amur to Manchuria
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Amur to Buryatia
1 infantry moved from Soviet Far East to Siberia
2 infantry moved from Siam to Shan State
2 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 submarine placed in 36 Sea Zone
1 armour and 1 mech_infantry placed in French Indo China
7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,4,1,4,1,6,5,1,5,1,2,3
Japanese collect 34 PUs (17 lost to blockades); end with 34 PUs total
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 15 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 2 infantry and 2 tactical_bombers
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 aaGuns, 7 artilleries, 4 fighters, 9 infantry, 2 mech_infantrys and 3 tactical_bombers
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 2 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 2 bombers, 2 fighters and 2 tactical_bombers
Shan State : 1 flag, 2 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 armour and 3 infantry
French Indo China : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
36 Sea Zone : 1 submarine
35 Sea Zone : 2 submarines
20 Sea Zone : 1 submarine
17 Sea Zone : 1 submarine
6 Sea Zone : 1 submarine
Buyant-Uhaa : 1 flag
Production/PUs Summary :
Germans : 51 / 70
Russians : 19 / 34
Japanese : 51 / 34
Americans : 59 / 86
Chinese : 2 / 6
British : 32 / 37
UK_Pacific : 13 / 16
Italians : 19 / 26
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.258
Median : 3.000
Variance : 0.367
Standard Deviation : 0.606
Total rolls : 31
Null / Other
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.231
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13
Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.133
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 15
UK_Pacific Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 2 fighters, 1 harbour, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
3 fighters moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from Midway to 17 Sea Zone
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 submarine moved from 112 Sea Zone to 105 Sea Zone
Combat - Americans
Americans creates battle in territory 36 Sea Zone
Americans creates battle in territory 35 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in 17 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 17 Sea Zone from Japanese with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Americans attack with 2 submarines
Japanese defend with 2 submarines
2 submarines owned by the Japanese Submerged
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in 6 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 1 battleship and 2 carriers
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Non Combat Move - Americans
3 fighters moved from 17 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
4 bombers moved from Western United States to Iwo Jima
1 bomber moved from 17 Sea Zone to Iwo Jima
2 transports moved from 112 Sea Zone to 109 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
Place Units - Americans
1 airfield and 1 harbour placed in Norway
2 fighters and 1 infantry placed in Norway
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,4,4,4
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Alexandria
1 armour and 3 mech_infantrys moved from Egypt to Syria
1 tactical_bomber moved from Egypt to Alexandria
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from India to Burma
3 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
2 fighters moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 fighter moved from Egypt to Alexandria
Combat - British
Battle in 113 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 2 destroyers and 1 transport
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 2 destroyers and 1 transport
Casualties for British: 1 fighter
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Syria
British attack with 1 armour and 3 mech_infantrys
Italians defend with 2 infantry
British win, taking Syria from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to India
3 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter moved from 99 Sea Zone to Iraq
3 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 transport moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from 113 Sea Zone to United Kingdom
1 bomber moved from 113 Sea Zone to United Kingdom
Place Units - British
3 infantry placed in Persia
3 armour placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from Tunisia to Algeria
1 armour moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Algeria
2 artilleries moved from Tunisia to Algeria
1 bomber moved from Tunisia to Algeria
1 infantry moved from Libya to Tobruk
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from 94 Sea Zone to Algeria
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from Southern France to Algeria
3 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
Place Units - Italians
1 infantry placed in Northern Italy
1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
1 destroyer and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
ANZAC creates battle in territory 6 Sea Zone
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine; Americans loiter and taunt with
Japanese defend with 2 submarines
ANZAC win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 20 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the ANZAC Submerged
1 submarine owned by the Japanese Submerged
Battle in 6 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 fighter; Americans loiter and taunt with
Japanese defend with 1 submarine
ANZAC winJapanese win with no units remaining with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Sumatra to India
1 fighter moved from India to Persia
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Caucasus
7 armour moved from Volgograd to Caucasus
3 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 fighter moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Kazakhstan
1 armour moved from Volgograd to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
7 infantry moved from Bryansk to Tambov
2 armour moved from Bryansk to Vologda
2 fighters moved from Bryansk to Vologda
2 tactical_bombers moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Caucasus
7 armour moved from Volgograd to Caucasus
3 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 fighter moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Kazakhstan
1 armour moved from Volgograd to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
7 infantry moved from Bryansk to Tambov
2 armour moved from Bryansk to Vologda
2 fighters moved from Bryansk to Vologda
2 tactical_bombers moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Caucasus
7 armour moved from Volgograd to Caucasus
3 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 fighter moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Kazakhstan
1 armour moved from Volgograd to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
7 infantry moved from Bryansk to Tambov
2 armour moved from Bryansk to Vologda
2 fighters moved from Bryansk to Vologda
2 tactical_bombers moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Tambov
Germans attack with 1 artillery, 7 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 1 artillery, 7 infantry and 2 tactical_bombers in Tambov, round 2 : 2/10 hits
Russians roll dice for 4 infantry in Tambov, round 2 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery, 6 infantry and 2 tactical_bombers in Tambov, round 3 : 4/9 hits
Russians roll dice for 2 infantry in Tambov, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Vologda
Germans attack with 2 armour and 2 fighters
Russians defend with 2 infantry
Germans roll dice for 2 armour and 2 fighters in Vologda, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 8 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 8 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 6/10 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 8 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Samara
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour moved from Finland to Novgorod
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Finland to Karelia
2 tactical_bombers moved from Tambov to Volgograd
10 infantry moved from Bryansk to Belarus
4 armour moved from Bryansk to Archangel
3 mech_infantrys moved from Bryansk to Archangel
4 artilleries moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
1 artillery moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
2 fighters moved from Vologda to Belarus
1 fighter moved from Samara to Volgograd
1 tactical_bomber moved from Samara to Volgograd
2 armour moved from Germany to Eastern Poland
7 infantry moved from Germany to Poland
7 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to France
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Southern France to France
1 tactical_bomber moved from Caucasus to Volgograd
1 tactical_bomber moved from Kazakhstan to Volgograd
Place Units - Germans
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
5 armour and 3 infantry placed in Germany
4 infantry placed in Western Germany
Germans undo move 3.
3 armour placed in Western Germany
2 armour and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 10 infantry
Western Germany : 1 aaGun, 1 airfield, 3 armour, 2 bombers, 1 factory_major, 1 harbour and 7 infantry
Poland : 7 infantry
Germany : 2 armour, 1 factory_major and 3 infantry
Denmark : 13 infantry
Belarus : 1 flag, 2 aaGuns, 4 artilleries, 2 fighters and 10 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 2 infantry
Nenetsia : 1 flag
Archangel : 1 flag, 4 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Eastern Poland : 1 flag, 2 armour
Bessarabia : 1 flag
Tambov : 1 flag, 1 artillery and 5 infantry
Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Vologda : 1 flag, 2 armour
Volgograd : 1 flag, 4 armour, 1 factory_minor, 1 fighter and 5 tactical_bombers
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Caucasus : 1 flag, 8 armour and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 armour and 2 mech_infantrys
125 Sea Zone : 1 flag
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 59 / 73
Russians : 11 / 34
Japanese : 48 / 34
Americans : 59 / 82
Chinese : 4 / 4
British : 33 / 38
UK_Pacific : 14 / 14
Italians : 18 / 25
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 13 times
6 was rolled 4 times
Average roll : 3.233
Median : 3.000
Variance : 1.051
Standard Deviation : 1.025
Total rolls : 60
Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 3 times
Average roll : 3.244
Median : 3.000
Variance : 0.886
Standard Deviation : 0.941
Total rolls : 45
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.154
Median : 3.000
Variance : 1.917
Standard Deviation : 1.384
Total rolls : 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Samara
2 infantry moved from Novosibirsk to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to Samara
1 fighter moved from Northwest Persia to Kazakhstan
Combat - Russians
Battle in Samara
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 armour and 2 mech_infantrys
Russians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 artillery, 1 fighter and 2 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Kazakhstan to Russia
2 infantry moved from Olgiy to Yenisey
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
Place Units - Russians
1 armour, 1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 22 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Shan State to Burma
2 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Burma
1 infantry moved from Suiyuyan to Kansu
2 bombers moved from Anhwe to Kansu
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Shan State to Burma
2 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Burma
1 infantry moved from Suiyuyan to Kansu
2 bombers moved from Anhwe to Kansu
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Japanese creates battle in territory 20 Sea Zone
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kansu
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 fighter moved from Yunnan to French Indo China
2 fighters moved from Burma to French Indo China
2 tactical_bombers moved from Burma to Yunnan
1 fighter moved from Shensi to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
2 bombers moved from Kansu to Suiyuyan
2 fighters moved from Anhwe to Manchuria
1 tactical_bomber moved from Anhwe to Manchuria
1 tactical_bomber moved from Anhwe to Manchuria
2 infantry moved from Yunnan to French Indo China
1 armour moved from French Indo China to Yunnan
2 mech_infantrys moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to French Indo China
1 artillery moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to French Indo China
Place Units - Japanese
2 armour and 1 infantry placed in French Indo China
1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,1,3,2,3,4,3,1,1,6,6
Japanese collect 38 PUs (13 lost to blockades); end with 38 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
5 bombers moved from Iwo Jima to Japan
2 fighters moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
Combat - Americans
Americans creates battle in territory 36 Sea Zone
Air Battle in Japan
Americans attacks with 5 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
2 bombers killed by AA
Bombing raid in Japan rolls: 5,8,6 and causes: 19 damage to unit: factory_major
Bombing raid in Japan causes 19 damage total.
Battle in Holland Belgium
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Battle in Japan
Americans attack with 1 fighter
Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 18 infantry
Japanese winJapanese win, taking Holland Belgium from Germans with no units remaining with 1 fighter and 18 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 aaGun
Casualties for Americans: 1 fighter
Battle in 18 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Finland
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship moved from 6 Sea Zone to 21 Sea Zone
3 carriers and 1 fighter moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from 18 Sea Zone to 21 Sea Zone
1 destroyer moved from 17 Sea Zone to 21 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
3 bombers moved from Japan to Iwo Jima
1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 transports moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from Finland to Russia
Place Units - Americans
1 armour and 2 fighters placed in Norway
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
2 destroyers and 2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
Americans undo move 4.
2 transports placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs