TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Super subs
Activate Technology - Americans
Americans activating Super subs
Purchase Units - Americans
Americans buy 5 bombers and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Alexandria
1 armour moved from Tobruk to Alexandria
7 bombers moved from Tobruk to Alexandria
4 fighters moved from 91 Sea Zone to Alexandria
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Belgian Congo
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 105 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 105 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 105 Sea Zone
Americans win, taking 105 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 2 fighters and 2 submarines
Japanese defend with 2 destroyers
Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 2 destroyers in 55 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 11
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
Americans roll dice for 2 fighters in 46 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 fighter
Non Combat Move - Americans
1 fighter moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 submarine placed in 10 Sea Zone
5 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Queensland : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield, 3 infantry and 1 mech_infantry
41 Sea Zone : 2 submarines
44 Sea Zone : 1 submarine
43 Sea Zone : 1 submarine
37 Sea Zone : 1 submarine
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 submarine
54 Sea Zone : 2 carriers, 3 fighters and 1 transport
55 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
Belgian Congo : 1 bomber
Alexandria : 1 armour, 7 bombers, 4 fighters and 3 infantry
Morocco : 3 artilleries and 5 infantry
Libya : 1 infantry
93 Sea Zone : 1 flag, 1 submarine
91 Sea Zone : 2 carriers, 1 destroyer, 1 submarine and 4 transports
105 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 74 / 100
Russians : 11 / 0
Japanese : 70 / 80
Americans : 50 / 70
Chinese : 2 / 4
British : 30 / 33
UK_Pacific : 0 / 0
Italians : 10 / 15
ANZAC : 10 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
6 was rolled 3 times
Average roll : 2.700
Median : 2.000
Variance : 1.895
Standard Deviation : 1.376
Total rolls : 20
Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1.600
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Germans Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 2.636
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11